@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L26 PTV Surfer (L) vs Dawgoneit (X+15)
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kiangsi 1 fighter moved from Szechwan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Tsinghai 2 artilleries and 6 infantry moved from Szechwan to Tsinghai 2 artilleries and 9 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow Place Units - Chinese 1 artillery placed in Kweichow 1 artillery and 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 4 fighters moved from 38 Sea Zone to 44 Sea Zone 1 destroyer moved from 38 Sea Zone to 44 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians 1 marine moved from Tunisia to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Tobruk 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 2 fighters moved from 96 Sea Zone to Tobruk 4 infantry moved from Morocco to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Tobruk 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in Borneo Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 5 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in Tobruk Americans attack with 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 1/13 hits, 3.83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 44 Sea Zone to 59 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 2 infantry moved from New Zealand to 65 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 1 submarine moved from 47 Sea Zone to 56 Sea Zone 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 destroyer and 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Tobruk to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from 5 Sea Zone to Northern Manchuria 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 submarine moved from 80 Sea Zone to 42 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 marines and 1 submarine moved from 38 Sea Zone to 59 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 fighter and 6 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kiangsi 1 fighter moved from Szechwan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Tsinghai 2 artilleries and 6 infantry moved from Szechwan to Tsinghai 2 artilleries and 9 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow Place Units - Chinese 1 artillery placed in Kweichow 1 artillery and 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 infantry moved from Egypt to Alexandria 2 fighters moved from Malta to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Battle in Siam British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 2 fighters and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 2 fighters moved from Alexandria to 98 Sea Zone 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 armour moved from Tunisia to Tobruk 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Tunisia to Libya 1 bomber moved from Gibraltar to Malta 1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 battleship and 1 submarine moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Tsinghai 1 armour moved from Yunnan to Tsinghai 3 artilleries and 9 infantry moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 4 infantry moved from Eastern India to Burma 2 infantry moved from Shan State to Yunnan 2 infantry moved from Western India to Eastern India 1 infantry moved from Baluchistan to Western India 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Kwangsi to Kweichow 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 2 submarines placed in 83 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Union of South Africa British undo move 2. 1 armour placed in Egypt 1 fighter and 1 transport placed in 113 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6 UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 armour and 1 fighterCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.67 Japanese regular : -0.33 Italians regular : -0.33 British regular : -1.00 -
481e08a7-38e9-4e28-8567-a27e824aeeea-triplea_42186_6it.tsvg
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from 59 Sea Zone to 132 Sea Zone Combat - ANZAC Battle in 132 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 132 Sea Zone ANZAC win, taking 132 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 132 Sea Zone to 59 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 38 Sea Zone to 59 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 1 infantry moved from South Australia to New South Wales 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 fighter moved from South Australia to 59 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
a15bd021-ae3f-4947-a54e-9ee34f03cc47-triplea_42186_6Ger.tsvg
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 5 armour moved from Ukraine to Romania 2 mech_infantrys moved from Ukraine to Romania 4 fighters and 4 tactical_bombers moved from Northern Belarus to Bulgaria 1 artillery moved from Leningrad to Baltic States 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Leningrad to Vologda 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Bulgaria Combat - Germans Non Combat Move - Germans 10 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from 116 Sea Zone to Norway 1 artillery and 7 infantry moved from Poland to Baltic States 2 artilleries moved from Germany to Poland 2 armour and 3 mech_infantrys moved from Western Germany to Poland 3 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Poland 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 6 armour and 7 mech_infantrys moved from Northern Belarus to Romania 2 aaGuns, 7 artilleries and 25 infantry moved from Northern Belarus to Baltic States Place Units - Germans 3 infantry placed in Southern France 1 artillery placed in Germany 8 infantry placed in Western Germany 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6 Germans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 8 artilleries and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Gorky 1 fighter moved from Russia to Gorky 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 fighter moved from Russia to Yaroslavl 1 artillery and 5 infantry moved from Smolensk to Novgorod 6 infantry moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 5 artilleries and 52 infantry moved from Smolensk to Bryansk 1 artillery and 3 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 7 artilleries and 58 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 58 infantry in Bryansk, round 2 : 13/65 hits, 13.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 57 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Sinkiang Russians attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Russians win, taking Eastern Sinkiang from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Gorky to Russia 1 fighter moved from Yaroslavl to Russia 1 aaGun moved from Smolensk to Novgorod 1 aaGun moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 aaGun and 3 infantry moved from Tambov to Stalingrad 1 infantry moved from Urals to Northern Sinkiang 2 infantry moved from Samara to Urals 7 infantry moved from Samara to Stalingrad 2 infantry moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad Place Units - Russians 3 artilleries placed in Stalingrad 5 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.00 Russians regular : 0.50 -
7073cff3-17e3-4fc6-a294-d10d18ccae8c-triplea_42186_7jap.tsvg
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 2 fighters moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Kiangsi 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Inner Mongolia to Chahar 1 artillery moved from Anhwe to Kiangsu 1 infantry moved from Kiangsu to Anhwe 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 artilleries and 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Korea to Amur 3 artilleries, 5 infantry and 1 marine moved from 5 Sea Zone to Amur 1 artillery moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in 132 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 2 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 56 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 56 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 2 destroyers placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : 2.83 ANZAC regular : -0.17 -
sorry so late. been very busy
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 9:00:48 PM
Savegame -
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - British 1 battleship, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 2 submarines moved from 83 Sea Zone to 97 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium Combat - BritishCombat Hit Differential Summary :
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@dawgoneit Scramble to defend Italian fleet. Loser, but you can scramble 6 ftrs.
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max “D”
ROOOAAAAARRRRRRRRR!!! -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 4 fighters moved from 59 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 56 Sea Zone to 43 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 submarine moved from 59 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 65 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 4 submarines moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 7 infantry and 1 marine moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 94 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 6 infantry moved from Eastern United States to 104 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 submarine moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from Northern Manchuria to Yunnan Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone Americans undo move 2. Americans undo move 1. 1 transport placed in 104 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier and 3 submarines placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Kwangsi 1 fighter moved from Tsinghai to Kwangsi 1 artillery and 2 infantry moved from Tsinghai to Kansu 2 artilleries and 7 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Inner Mongolia, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Inner Mongolia 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 3 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 2 submarines moved from 83 Sea Zone to 97 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium Combat - British Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 3 transports British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/15 hits, 7.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 6 fighters and 3 transports in 97 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the British and 3 submarines owned by the British lost in 97 Sea Zone 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 3 cruisers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/13 hits, 7.00 expected hits Italians roll dice for 1 battleship, 5 fighters and 3 transports in 97 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 5 fighters owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 8/10 hits, 5.33 expected hits Italians roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in 97 Sea Zone 3 transports owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win with 1 battleship, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64 Casualties for British: 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 3 transports Non Combat Move - British 5 fighters moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 infantry moved from Malta to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Eastern India to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone 1 armour and 1 mech_infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Tsinghai 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 4 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Eastern India to Yunnan 2 infantry moved from Eastern India to Burma 1 infantry moved from Siam to Shan State 1 infantry moved from Western India to Eastern India 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to 113 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in United Kingdom 1 transport placed in 113 Sea Zone British undo move 1. 1 fighter and 1 tactical_bomber placed in 113 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.67 Italians regular : -1.17 Japanese regular : 1.00 Germans regular : -0.33 British regular : -0.67 -
@dawgoneit Wild defeat of Italian fleet. I rolled below average for two rounds, but the Italians didn’t make me pay too badly.
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573f3423-a488-4a7f-92d3-7a7bf3977ff0-triplea_42186_7Italian.tsvg
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece Turn Complete - Italians Italians collect 8 PUs; end with 16 PUsCombat Hit Differential Summary :
British AA : -0.17 -
@dawgoneit
Germans will send them to the bottom for ya. Lol (EVIL LAUGH) lol -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14412, time: 5:17:40 PM
Savegame -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 132 Sea Zone 1 destroyer moved from 59 Sea Zone to 44 Sea Zone 2 fighters moved from 43 Sea Zone to 132 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 132 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 132 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 132 Sea Zone ANZAC win, taking 132 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from 132 Sea Zone to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 59 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Northern Australia Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.17 -
@dawgoneit I always have to check this, but there was no scramble option in SZ44 because the carrier scramble rule is
A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
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@surfer Standing by for massive Luftwaffe engagement.





