• 20 19 18 17 16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Kansu to Shensi
            1 fighter and 11 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I think you need to do British

  • 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from Tunisia to Libya
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 bombers moved from Wake Island to 33 Sea Zone
            3 fighters moved from Wake Island to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Libya
                Americans attack with 2 artilleries and 4 infantry
                Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 2 artilleries and 4 infantry in Libya, round 3 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 bombers moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Scotland to Novgorod
    
        Place Units - Americans
            3 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Kansu to Shensi
            1 fighter and 11 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            3 infantry moved from Persia to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from Egypt to Eastern Persia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to Scotland
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Novgorod to Russia
    
        Place Units - British
            1 destroyer and 1 transport placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
            1 destroyer and 1 transport placed in 110 Sea Zone
            British undo move 3.
            1 armour placed in Union of South Africa
            1 destroyer and 1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -2.00
    Japanese regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
            1 artillery and 2 infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 3 fighters and 2 submarines
                Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
                    2 destroyers owned by the Americans lost in 96 Sea Zone
                    Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Americans lost in 96 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 96 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                    1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone
                    2 transports owned by the Americans lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 60
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                Casualties for Italians: 1 cruiser and 1 submarine
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy
            3 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Romania to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from France to Southern France
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 infantry placed in Southern France
            2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Italians regular : -1.17
    Russians regular : 0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    French regular : 0.67
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    French regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            2 bombers moved from Western Germany to Russia
            5 tactical_bombers moved from Ukraine to Bryansk
            2 mech_infantrys moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            8 mech_infantrys moved from Rostov to Russia
            13 armour, 8 artilleries, 2 infantry, 13 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            2 mech_infantrys moved from Poland to Baltic States
            1 fighter moved from Germany to Baltic States
            2 mech_infantrys moved from Poland to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Baltic States
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Russia
                Germans attack with 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 5 tactical_bombers
                British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter and 29 infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 14/50 hits, 18.33 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters and 29 infantry in Russia, round 2 : 10/38 hits, 13.50 expected hits
                    2 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/40 hits, 16.67 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 17 infantry in Russia, round 3 : 8/26 hits, 9.50 expected hits
                    8 mech_infantrys owned by the Germans lost in Russia
                    16 infantry owned by the Russians lost in Russia
                    Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 14/32 hits, 14.83 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 infantry in Russia, round 4 : 6/10 hits, 4.17 expected hits
                    5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 1 fighter owned by the British lost in Russia
                Germans captures 32PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 5 artilleries, 2 infantry, 17 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 1 fighter and 29 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from 115 Sea Zone to Germany
            1 tactical_bomber moved from 115 Sea Zone to Germany
            1 fighter moved from Baltic States to Germany
            2 artilleries moved from Germany to Western Germany
            2 bombers moved from Russia to Bryansk
            2 tactical_bombers moved from Russia to Bryansk
            3 infantry moved from Norway to Finland
            2 tactical_bombers moved from Russia to Bryansk
    
        Place Units - Germans
            1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
            3 infantry placed in France
            3 mech_infantrys placed in Ukraine
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 51 PUs (3 lost to blockades); end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 88 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -4.17
    Germans regular : -6.00
    Russians AA : 0.00
    

    Savegame

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