@mike64 I forgot to move the German tank out of Denmark…ok it I edit that?
World at War Dawgoneit ( axis) vs captain walker
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Tank moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 1 Bomber moved from Bahia to Rio de Oro 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Bomber moved from Rio de Oro to French Sudan 1 Artillery, 1 Marine and 1 Tank moved from Santiago to 119 Sea Zone 1 AAGun, 1 Artillery and 2 Tanks moved from Santiago to S.Chile 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 119 Sea Zone to 39 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from 39 Sea Zone to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone 1 Bomber moved from San Francisco to Pearl Harbor 2 Destroyers and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Adv.Fighter moved from Washington to 35 Sea Zone Place Units - Americans 1 Carrier placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 1 Cruiser and 2 Submarines placed in 91 Sea Zone 1 B.Transport placed in 125 Sea Zone 2 Infantrys placed in Santiago 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 5 Infantrys placed in San Francisco 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Neutral regular : -0.67 -
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Kiev 1 Elite moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Minsk 1 Fighter moved from Leningrad to Latvia 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Elite moved from Kursk to Minsk 4 Infantrys moved from Kursk to Minsk 1 Infantry moved from S.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Bomber moved from Kursk to Latvia Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 21 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Germans defend with 4 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Minsk, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 4 Infantrys in Minsk, round 2 : 4/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians lost in Minsk 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 4 Infantrys Casualties for Germans: 4 Infantrys Battle in Latvia Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Minsk to Leningrad 1 Bomber moved from Latvia to Kursk 1 Adv.Fighter moved from Kiev to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 3 Infantrys moved from Vologda to S.Karelia 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone 1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 1 Mech.Rocket moved from Gorky to Yaroslavl 2 ArmoredCars moved from Kirov to Vologda 3 Artillerys, 3 Elites and 8 Infantrys moved from Rostov to Kursk 1 Tank moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Elite moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov 2 ArmoredCars moved from Vologda to Yaroslavl 1 Tank moved from Moscow to S.Karelia 1 Elite moved from Moscow to Yaroslavl 8 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Khatanga to Olyokminsk 4 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker placed in S.Karelia 1 Bunker and 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 4 ArmoredCars and 1 Tank placed in Sverdlovsk 2 Infantrys placed in Tashkent 4 Infantrys and 1 Tank placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 4.67 Hisaichi regular : 0.67 -
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 2 Artillerys and 3 Infantrys moved from Syria to Adana 1 Tank moved from Syria to Adana Purchase Units - French French buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in Adana French attack with 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Adana 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for French: 1 Infantry Non Combat Move - French 3 Infantrys moved from French Sudan to Mauritania 2 Adv.Fighters moved from French Equatorial Africa to Mauritania Place Units - French 2 Infantrys placed in Syria 1 Bunker placed in Mauritania 1 Infantry and 1 Tank placed in French Equatorial Africa Turn Complete - French French collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : -1.00 Neutral regular : -0.33 -
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Shansi to Anhwei 1 Artillery and 3 Infantrys moved from Hupeh to Hunan 1 Adv.Fighter moved from Hupeh to Anhwei 1 Adv.Fighter moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Anhwei 1 Infantry owned by the Yamamoto lost in Anhwei Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Anhwei 1 Adv.Fighter owned by the Chinese retreated Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 3 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys Hisaichi defend with 3 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.00 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Hunan 2 Infantrys owned by the Hisaichi lost in Hunan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Anhwei to Hupeh 1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh 1 Infantry moved from Chahar to Shansi 1 Artillery moved from Chahar to Suiyuan 2 Tanks moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 3 Infantrys placed in Hupeh Chinese undo move 1. 1 Adv.Fighter and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.33 Chinese regular : -3.67 Hisaichi regular : 1.67 -
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - British 1 Artillery and 3 Infantrys moved from Hun to Tripoli 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from Tobruk to El Agheila 1 Bomber moved from Lower Egypt to Tripoli 4 Fighters moved from 51 Sea Zone to Tripoli 1 Adv.Fighter moved from Madras to S.Thailand 1 Artillery and 3 Infantrys moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Burma to N.Thailand Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 1 T.Boat EDIT: Adding units owned by British to 20 Sea Zone: 1 T.Boat EDIT: Removing units owned by British from Wales: 1 Infantry EDIT: Changing ownership of Belgium from Germans to British EDIT: Adding units owned by British to Belgium: 1 Infantry EDIT: Turning off Edit Mode British buy 2 Adv.Fighters, 4 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 1 Factory, 19 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in S.Thailand British attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.50 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Battle in Tripoli British attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Tripoli, round 2 : 4/9 hits, 3.00 expected hits Italians roll dice for 2 Infantrys in Tripoli, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Tripoli British win, taking Tripoli from Italians with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in El Agheila British attack with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks Italians defend with 1 Infantry British roll dice for 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in El Agheila, round 2 : 5/13 hits, 3.67 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila British win, taking El Agheila from Germans with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 4 Fighters moved from Tripoli to 51 Sea Zone 2 Infantrys moved from Kufra to Hun 2 Artillerys and 12 Infantrys moved from Hun to Ghadames 2 Tanks moved from Hun to Ghadames 1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 5 Infantrys moved from Cairo to 56 Sea Zone 7 Infantrys, 1 Tank and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 8 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk 1 Artillery and 2 Infantrys moved from Nubia to New Valley 1 Bomber moved from Tripoli to Tobruk 2 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 2 Infantrys moved from Kauai to 91 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Midway 2 Fighters moved from 21 Sea Zone to Leningrad 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 2 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 2 Fighters, 4 Submarines and 2 Transports moved from 21 Sea Zone to 11 Sea Zone 2 Artillerys and 4 Infantrys moved from Wales to Manchester 1 Infantry moved from London to Manchester 2 Tanks moved from Wales to Manchester 1 Adv.Fighter moved from S.Thailand to Malaya 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 4 Tanks moved from Burma to Malaya 1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana Place Units - British 2 Adv.Fighters placed in 11 Sea Zone 1 Bunker and 1 Factory placed in Malaya 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 3 Infantrys placed in Madras 1 Destroyer and 1 Submarine placed in 57 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo 3 Infantrys placed in W.Iran 4 Infantrys placed in Wales 1 Artillery and 1 Elite placed in Manchester 1 Artillery and 1 Infantry placed in London Turn Complete - British British collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Thai regular : 1.67 Germans regular : -0.33 British regular : 1.83 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 1 Submarine moved from 67 Sea Zone to 106 Sea Zone 2 Fighters moved from Banjarmasin to 106 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone 3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone Purchase Units - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 67 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 4 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 3 Adv.Fighters, 2 Fighters and 1 Submarine Hisaichi defend with 3 Transports Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 Fighter owned by the Anzac and 1 Submarine owned by the Anzac lost in 106 Sea Zone 2 Transports owned by the Hisaichi lost in 106 Sea Zone Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 106 Sea Zone Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Fighter and 1 Submarine Casualties for Hisaichi: 3 Transports Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters Thai defend with 1 Submarine Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Thai lost in 111 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Thai: 1 Submarine Non Combat Move - Anzac 2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin 3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Elite and 3 Infantrys moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 3 Submarines and 2 Transports moved from 67 Sea Zone to 65 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Canberra to 122 Sea Zone 2 Infantrys moved from New South Wales to South Australia 2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 114 Sea Zone 1 Infantry placed in Port Moresby 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Hisaichi regular : 1.33 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Dutch 2 Tanks moved from Suriname to Rio De Janeiro 2 Artillerys and 1 Infantry moved from Amazon to Rio De Janeiro 1 Infantry moved from Bolivia to Rio De Janeiro 5 Infantrys and 1 Tank moved from Bolivia to Argentina Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 5 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 3 : 1/6 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 4 : 5/6 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Rio De Janeiro Dutch attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 1/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Neutral regular : -3.33 Dutch regular : 1.33 -





