World at War Dawgoneit ( axis) vs captain walker


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - British
            4 Fighters moved from 20 Sea Zone to Netherlands
            2 Cruisers moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 21 Sea Zone
            4 Infantrys moved from Manchester to 21 Sea Zone
            1 Battleship moved from 20 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Netherlands
            1 Tank moved from Kufra to El Agheila
                  British take El Agheila from Germans
            1 Tank moved from El Agheila to Tripoli
                  British take Tripoli from Italians
            1 Tank moved from Kufra to Hun
                  British take Hun from Italians
            1 Tank moved from Hun to Ghadames
                  British take Ghadames from Italians
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
                  British take Rhodes from Italians
            2 Infantrys moved from Burma to S.Thailand
            2 Adv.Fighters moved from Malaya to S.Thailand
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 21 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 4 Fighters and 4 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in S.Thailand
                British attack with 2 Adv.Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            2 Adv.Fighters moved from S.Thailand to Banjarmasin
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery moved from Assam to 60 Sea Zone
            3 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 3 Infantrys moved from Assam to Burma
            4 Tanks moved from Assam to Burma
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Adv.Fighter moved from Madras to Banjarmasin
            1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            1 Tank moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to 56 Sea Zone
            1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Infantrys, 6 Submarines, 2 Tanks and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Artillerys, 15 Infantrys and 2 Tanks moved from Kufra to Hun
            2 Tanks moved from New Valley to Hun
            2 Infantrys moved from New Valley to Kufra
            5 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from Iraq to Palestine
            1 Tank moved from W.Iran to Palestine
            2 Infantrys moved from W.Iran to Iraq
            4 Fighters moved from Netherlands to 21 Sea Zone
            2 Carriers, 4 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 3 Infantrys moved from Mersa Matruh to Tobruk
    
        Place Units - British
            1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone
            1 Bunker placed in Malaya
            1 Adv.Fighter and 4 Infantrys placed in Madras
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            1 Transport placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Wales
            5 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    British regular : 2.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to East And South Borneo
            3 Adv.Fighters moved from Banjarmasin to East And South Borneo
            2 Fighters moved from Banjarmasin to East And South Borneo
            1 Adv.Fighter moved from 67 Sea Zone to East And South Borneo
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in East And South Borneo
                Anzac attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.00 expected hits
                    Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in East And South Borneo
                Anzac win, taking East And South Borneo from Thai with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            4 Adv.Fighters and 2 Fighters moved from East And South Borneo to Banjarmasin
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            1 Adv.Fighter and 1 Submarine placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.00
    Thai regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Dutch
            7 Infantrys and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 7 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    2 Infantrys owned by the Neutral lost in Bolivia
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Artillerys and 1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Dutch
            7 Infantrys and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 7 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    2 Infantrys owned by the Neutral lost in Bolivia
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Artillerys and 1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 51 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 48 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : 0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Tank moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 32 Sea Zone
            1 Bomber moved from Bahia to Rio de Oro
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Bomber, 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from Rio de Oro to French Sudan
            1 Artillery, 1 Marine and 1 Tank moved from Santiago to 119 Sea Zone
            1 AAGun, 1 Artillery and 2 Tanks moved from Santiago to S.Chile
            1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 119 Sea Zone to 39 Sea Zone
            1 Artillery, 1 Marine and 1 Tank moved from 39 Sea Zone to Bahia
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
            1 Bomber moved from San Francisco to Pearl Harbor
            2 Destroyers and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Adv.Fighter moved from Washington to 35 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            1 Cruiser and 2 Submarines placed in 91 Sea Zone
            1 B.Transport placed in 125 Sea Zone
            2 Infantrys placed in Santiago
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            5 Infantrys placed in San Francisco
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Neutral regular : -0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from Kursk to Donetsk
            1 Adv.Fighter moved from Kursk to Kiev
            1 Elite moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Minsk
            1 Fighter moved from Leningrad to Latvia
            1 Artillery moved from Kursk to Minsk
            2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Rostov to Donetsk
            1 Elite moved from Kursk to Minsk
            4 Infantrys moved from Kursk to Minsk
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            2 Infantrys moved from N.Buryat Mongolia to Chita
            1 Bomber moved from Kursk to Latvia
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 21 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Minsk, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 4 Infantrys in Minsk, round 2 : 4/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Russians lost in Minsk
                    2 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    2 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Minsk to Leningrad
            1 Bomber moved from Latvia to Kursk
            1 Adv.Fighter moved from Kiev to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            3 Infantrys moved from Vologda to S.Karelia
            1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
            1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from Yaroslavl to S.Karelia
            5 Infantrys moved from Yaroslavl to Kursk
            1 Mech.Rocket moved from Gorky to Yaroslavl
            2 ArmoredCars moved from Kirov to Vologda
            3 Artillerys, 3 Elites and 8 Infantrys moved from Rostov to Kursk
            1 Tank moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            4 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Artillery and 1 Elite moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov
            2 ArmoredCars moved from Vologda to Yaroslavl
            1 Tank moved from Moscow to S.Karelia
            1 Elite moved from Moscow to Yaroslavl
            8 Infantrys moved from Moscow to Yaroslavl
            1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia
            1 Infantry moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Khatanga to Olyokminsk
            4 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            1 Bunker placed in S.Karelia
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            4 ArmoredCars and 1 Tank placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            4 Infantrys and 1 Tank placed in Stalingrad
            8 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : 4.67
    Hisaichi regular : 0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - French
            2 Artillerys and 3 Infantrys moved from Syria to Adana
            1 Tank moved from Syria to Adana
    
        Purchase Units - French
            French buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Adana
                    French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Adana
                    1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
            3 Infantrys moved from French Sudan to Mauritania
            2 Adv.Fighters moved from French Equatorial Africa to Mauritania
    
        Place Units - French
            2 Infantrys placed in Syria
            1 Bunker placed in Mauritania
            1 Infantry and 1 Tank placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Neutral regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Shansi to Anhwei
            1 Artillery and 3 Infantrys moved from Hupeh to Hunan
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Adv.Fighter moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Chinese lost in Anhwei
                    1 Infantry owned by the Yamamoto lost in Anhwei
                    Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                1 Adv.Fighter owned by the Chinese retreated
                Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -8
                Casualties for Chinese: 1 Artillery and 3 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.00 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Hunan
                    2 Infantrys owned by the Hisaichi lost in Hunan
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 4 Infantrys
                Casualties for Hisaichi: 3 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh
            1 Infantry moved from Chahar to Shansi
            1 Artillery moved from Chahar to Suiyuan
            2 Tanks moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            1 Artillery moved from Ningsia to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            Chinese undo move 1.
            1 Adv.Fighter and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.33
    Chinese regular : -3.67
    Hisaichi regular : 1.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - British
            1 Artillery and 3 Infantrys moved from Hun to Tripoli
            2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from Tobruk to El Agheila
            1 Bomber moved from Lower Egypt to Tripoli
            4 Fighters moved from 51 Sea Zone to Tripoli
            1 Adv.Fighter moved from Madras to S.Thailand
            1 Artillery and 3 Infantrys moved from Burma to S.Thailand
            1 Artillery and 1 Infantry moved from Burma to N.Thailand
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 21 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by British to 20 Sea Zone: 1 T.Boat
            EDIT: Removing units owned by British from Wales: 1 Infantry
            EDIT: Changing ownership of Belgium from Germans to British
            EDIT: Adding units owned by British to Belgium: 1 Infantry
            EDIT: Turning off Edit Mode
            British buy 2 Adv.Fighters, 4 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 1 Factory, 19 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.Thailand
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    1 Infantry owned by the Yamamoto lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.50 expected hits
                    Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Infantry owned by the Thai lost in S.Thailand
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Thai: 2 Infantrys
            Battle in Tripoli
                British attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Tripoli, round 2 : 4/9 hits, 3.00 expected hits
                    Italians roll dice for 2 Infantrys in Tripoli, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Tripoli
                British win, taking Tripoli from Italians with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in El Agheila
                British attack with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in El Agheila, round 2 : 5/13 hits, 3.67 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in El Agheila
                British win, taking El Agheila from Germans with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from Tripoli to 51 Sea Zone
            2 Infantrys moved from Kufra to Hun
            2 Artillerys and 12 Infantrys moved from Hun to Ghadames
            2 Tanks moved from Hun to Ghadames
            1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone
            3 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Palestine to 56 Sea Zone
            5 Infantrys moved from Cairo to 56 Sea Zone
            7 Infantrys, 1 Tank and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rhodes to 51 Sea Zone
            8 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk
            1 Artillery and 2 Infantrys moved from Nubia to New Valley
            1 Bomber moved from Tripoli to Tobruk
            2 Infantrys moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            2 Infantrys moved from Kauai to 91 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Midway
            2 Fighters moved from 21 Sea Zone to Leningrad
            3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone
            2 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 2 Fighters, 4 Submarines and 2 Transports moved from 21 Sea Zone to 11 Sea Zone
            2 Artillerys and 4 Infantrys moved from Wales to Manchester
            1 Infantry moved from London to Manchester
            2 Tanks moved from Wales to Manchester
            1 Adv.Fighter moved from S.Thailand to Malaya
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            4 Tanks moved from Burma to Malaya
            1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma
            2 Infantrys moved from Calcutta to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
    
        Place Units - British
            2 Adv.Fighters placed in 11 Sea Zone
            1 Bunker and 1 Factory placed in Malaya
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            3 Infantrys placed in Madras
            1 Destroyer and 1 Submarine placed in 57 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo
            3 Infantrys placed in W.Iran
            4 Infantrys placed in Wales
            1 Artillery and 1 Elite placed in Manchester
            1 Artillery and 1 Infantry placed in London
    
        Turn Complete - British
            British collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : 1.67
    Germans regular : -0.33
    British regular : 1.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Submarine moved from 67 Sea Zone to 106 Sea Zone
            2 Fighters moved from Banjarmasin to 106 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
            3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone
    
        Purchase Units - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 67 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in 106 Sea Zone
                Anzac attack with 3 Adv.Fighters, 2 Fighters and 1 Submarine
                Hisaichi defend with 3 Transports
                    Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    1 Fighter owned by the Anzac and 1 Submarine owned by the Anzac lost in 106 Sea Zone
                    2 Transports owned by the Hisaichi lost in 106 Sea Zone
                    Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 106 Sea Zone
                Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Fighter and 1 Submarine
                Casualties for Hisaichi: 3 Transports
            Battle in 111 Sea Zone
                Anzac attack with 2 Adv.Fighters
                Thai defend with 1 Submarine
                    Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Thai lost in 111 Sea Zone
                Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Submarine
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin
            3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Elite and 3 Infantrys moved from Broome to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Artillery, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 3 Submarines and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya
            3 Infantrys moved from Port Moresby to West Papua
            3 Infantrys moved from Townsville to Northern Territory
            2 Infantrys moved from Canberra to 122 Sea Zone
            2 Infantrys moved from New South Wales to South Australia
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to West Papua
    
        Place Units - Anzac
            1 Cruiser and 1 Destroyer placed in 114 Sea Zone
            1 Infantry placed in Port Moresby
            1 Adv.Fighter and 2 Infantrys placed in Broome
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Hisaichi regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Dutch
            2 Tanks moved from Suriname to Rio De Janeiro
            2 Artillerys and 1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Bolivia to Rio De Janeiro
            5 Infantrys and 1 Tank moved from Bolivia to Argentina
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 5 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 2 : 1/6 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                    Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 3 : 1/6 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                    Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 4 : 5/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Rio De Janeiro
                Dutch attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Rio De Janeiro
                    Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin
            3 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -3.33
    Dutch regular : 1.33
    

    Savegame


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