@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World At War
Game History
Round: 6
Purchase Units - French
French buy 2 Artillerys and 1 Factory; Remaining resources: 1 PUs;
Non Combat Move - French
3 Infantrys moved from French Equatorial Africa to French Sudan
1 AAGun, 1 Artillery and 3 Infantrys moved from Azores to 29 Sea Zone
1 AAGun, 1 Artillery, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Transports moved from 29 Sea Zone to 34 Sea Zone
1 AAGun, 1 Artillery and 3 Infantrys moved from 34 Sea Zone to Mauritania
2 Adv.Fighters moved from Cairo to French Equatorial Africa
Place Units - French
2 Artillerys placed in Syria
1 Factory placed in French Equatorial Africa
Turn Complete - French
French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Yamamoto
1 Infantry moved from Anhwei to Shanghai
1 Infantry moved from Hunan to Shanghai
1 Fighter moved from Hupeh to Shanghai
1 Adv.Fighter moved from Hupeh to Shanghai
1 Artillery and 3 Infantrys moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 2 Artillerys, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Marine owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Marine
Battle in Shanghai
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shanghai, round 3 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Shanghai to Hupeh
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Adv.Fighter, 1 Artillery and 4 Tanks moved from Shensi to Hupeh
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
1 Artillery and 1 Infantry moved from Suiyuan to Shansi
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
2 Tanks moved from Gobi Altai to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Artillery and 2 Infantrys placed in Hupeh
1 Artillery and 5 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - British
4 Fighters moved from 20 Sea Zone to Netherlands
2 Cruisers moved from 20 Sea Zone to 21 Sea Zone
1 Transport moved from 20 Sea Zone to 21 Sea Zone
4 Infantrys moved from Manchester to 21 Sea Zone
1 Battleship moved from 20 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Netherlands
1 Tank moved from Kufra to El Agheila
British take El Agheila from Germans
1 Tank moved from El Agheila to Tripoli
British take Tripoli from Italians
1 Tank moved from Kufra to Hun
British take Hun from Italians
1 Tank moved from Hun to Ghadames
British take Ghadames from Italians
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
British take Rhodes from Italians
2 Infantrys moved from Burma to S.Thailand
2 Adv.Fighters moved from Malaya to S.Thailand
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 21 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Netherlands
British attack with 4 Fighters and 4 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in S.Thailand
British attack with 2 Adv.Fighters and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Adv.Fighters and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Adv.Fighters moved from S.Thailand to Banjarmasin
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Artillery and 3 Infantrys moved from Assam to Burma
4 Tanks moved from Assam to Burma
2 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Adv.Fighter moved from Madras to Banjarmasin
1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Tank moved from Cairo to 56 Sea Zone
2 Infantrys moved from Lower Egypt to 56 Sea Zone
1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Infantrys, 6 Submarines, 2 Tanks and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Artillerys, 15 Infantrys and 2 Tanks moved from Kufra to Hun
2 Tanks moved from New Valley to Hun
2 Infantrys moved from New Valley to Kufra
5 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Iraq to Palestine
1 Tank moved from W.Iran to Palestine
2 Infantrys moved from W.Iran to Iraq
4 Fighters moved from Netherlands to 21 Sea Zone
2 Carriers, 4 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Artillery and 3 Infantrys moved from Mersa Matruh to Tobruk
Place Units - British
1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone
1 Bunker placed in Malaya
1 Adv.Fighter and 4 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Bombay
1 Transport placed in 56 Sea Zone
1 Artillery and 3 Infantrys placed in Wales
5 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
1 Infantry placed in London
Turn Complete - British
British collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
British regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
3 Adv.Fighters moved from Banjarmasin to East And South Borneo
2 Fighters moved from Banjarmasin to East And South Borneo
1 Adv.Fighter moved from 67 Sea Zone to East And South Borneo
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in East And South Borneo
Anzac attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.00 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in East And South Borneo
Anzac win, taking East And South Borneo from Thai with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
4 Adv.Fighters and 2 Fighters moved from East And South Borneo to Banjarmasin
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from Townsville to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
2 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
1 Transport placed in 122 Sea Zone
1 Adv.Fighter and 1 Submarine placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Anzac regular : -1.00
Thai regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Dutch
7 Infantrys and 1 Tank moved from Amazon to Bolivia
Purchase Units - Dutch
Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 7 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Bolivia
2 Infantrys owned by the Neutral lost in Bolivia
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
2 Artillerys and 1 Infantry moved from Suriname to Amazon
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Dutch
7 Infantrys and 1 Tank moved from Amazon to Bolivia
Purchase Units - Dutch
Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 7 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Bolivia
2 Infantrys owned by the Neutral lost in Bolivia
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
2 Artillerys and 1 Infantry moved from Suriname to Amazon
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 51 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 48 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Americans
1 Tank moved from Salvador to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 Bomber moved from Bahia to Rio de Oro
1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Bomber, 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
1 Bomber moved from Rio de Oro to French Sudan
1 Artillery, 1 Marine and 1 Tank moved from Santiago to 119 Sea Zone
1 AAGun, 1 Artillery and 2 Tanks moved from Santiago to S.Chile
1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 119 Sea Zone to 39 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from 39 Sea Zone to Bahia
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from South Central USA to South Atlantic USA
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
1 Bomber moved from San Francisco to Pearl Harbor
2 Destroyers and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Adv.Fighter moved from Washington to 35 Sea Zone
Place Units - Americans
1 Carrier placed in 35 Sea Zone
1 Adv.Fighter placed in 35 Sea Zone
1 Cruiser and 2 Submarines placed in 91 Sea Zone
1 B.Transport placed in 125 Sea Zone
2 Infantrys placed in Santiago
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
5 Infantrys placed in San Francisco
1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Neutral regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
1 Adv.Fighter moved from Kursk to Kiev
1 Elite moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Minsk
1 Fighter moved from Leningrad to Latvia
1 Artillery moved from Kursk to Minsk
2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
1 Elite moved from Kursk to Minsk
4 Infantrys moved from Kursk to Minsk
1 Infantry moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Bomber moved from Kursk to Latvia
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 21 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Germans defend with 4 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Minsk, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 4 Infantrys in Minsk, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 4 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Latvia
Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Minsk to Leningrad
1 Bomber moved from Latvia to Kursk
1 Adv.Fighter moved from Kiev to Kursk
1 Adv.Fighter moved from Donetsk to Kursk
3 Infantrys moved from Vologda to S.Karelia
1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
1 Mech.Rocket moved from Gorky to Yaroslavl
2 ArmoredCars moved from Kirov to Vologda
3 Artillerys, 3 Elites and 8 Infantrys moved from Rostov to Kursk
1 Tank moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Elite moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov
2 ArmoredCars moved from Vologda to Yaroslavl
1 Tank moved from Moscow to S.Karelia
1 Elite moved from Moscow to Yaroslavl
8 Infantrys moved from Moscow to Yaroslavl
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Khatanga to Olyokminsk
4 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
1 Bunker placed in S.Karelia
1 Bunker and 4 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
4 ArmoredCars and 1 Tank placed in Sverdlovsk
2 Infantrys placed in Tashkent
4 Infantrys and 1 Tank placed in Stalingrad
8 Infantrys and 2 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 4.67
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - French
2 Artillerys and 3 Infantrys moved from Syria to Adana
1 Tank moved from Syria to Adana
Purchase Units - French
French buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Adana
French attack with 2 Artillerys, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Adana
French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 3 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Adana
1 Artillery owned by the Neutral lost in Adana
French loses 0 PUs for violating Adanas neutrality.
French win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for French: 1 Infantry
Non Combat Move - French
3 Infantrys moved from French Sudan to Mauritania
2 Adv.Fighters moved from French Equatorial Africa to Mauritania
Place Units - French
2 Infantrys placed in Syria
1 Bunker placed in Mauritania
1 Infantry and 1 Tank placed in French Equatorial Africa
Turn Complete - French
French collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -1.00
Neutral regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Shansi to Anhwei
1 Artillery and 3 Infantrys moved from Hupeh to Hunan
1 Adv.Fighter moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Hunan
1 Fighter moved from Hupeh to Hunan
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Yamamoto defend with 3 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits
Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Chinese lost in Anhwei
1 Infantry owned by the Yamamoto lost in Anhwei
Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Chinese lost in Anhwei
1 Adv.Fighter owned by the Chinese retreated
Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Chinese: 1 Artillery and 3 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
Hisaichi defend with 3 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.00 expected hits
Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.83 expected hits
Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Hunan
2 Infantrys owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from Anhwei to Hupeh
1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh
1 Infantry moved from Chahar to Shansi
1 Artillery moved from Chahar to Suiyuan
2 Tanks moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery moved from Ningsia to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
4 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
3 Infantrys placed in Hupeh
Chinese undo move 1.
1 Adv.Fighter and 2 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33
Chinese regular : -3.67
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - British
1 Artillery and 3 Infantrys moved from Hun to Tripoli
2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from Tobruk to El Agheila
1 Bomber moved from Lower Egypt to Tripoli
4 Fighters moved from 51 Sea Zone to Tripoli
1 Adv.Fighter moved from Madras to S.Thailand
1 Artillery and 3 Infantrys moved from Burma to S.Thailand
1 Artillery and 1 Infantry moved from Burma to N.Thailand
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 21 Sea Zone: 1 T.Boat
EDIT: Adding units owned by British to 20 Sea Zone: 1 T.Boat
EDIT: Removing units owned by British from Wales: 1 Infantry
EDIT: Changing ownership of Belgium from Germans to British
EDIT: Adding units owned by British to Belgium: 1 Infantry
EDIT: Turning off Edit Mode
British buy 2 Adv.Fighters, 4 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 1 Factory, 19 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
1 Infantry owned by the Yamamoto lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in S.Thailand
British attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.50 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Infantry owned by the Thai lost in S.Thailand
British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in Tripoli
British attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Tripoli, round 2 : 4/9 hits, 3.00 expected hits
Italians roll dice for 2 Infantrys in Tripoli, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Tripoli
British win, taking Tripoli from Italians with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in El Agheila
British attack with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks
Italians defend with 1 Infantry
British roll dice for 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in El Agheila, round 2 : 5/13 hits, 3.67 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in El Agheila
British win, taking El Agheila from Germans with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
4 Fighters moved from Tripoli to 51 Sea Zone
2 Infantrys moved from Kufra to Hun
2 Artillerys and 12 Infantrys moved from Hun to Ghadames
2 Tanks moved from Hun to Ghadames
1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone
3 Transports moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
5 Infantrys moved from Cairo to 56 Sea Zone
7 Infantrys, 1 Tank and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Rhodes to 51 Sea Zone
8 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk
1 Artillery and 2 Infantrys moved from Nubia to New Valley
1 Bomber moved from Tripoli to Tobruk
2 Infantrys moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
2 Infantrys moved from Kauai to 91 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Midway
2 Fighters moved from 21 Sea Zone to Leningrad
3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone
2 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 2 Fighters, 4 Submarines and 2 Transports moved from 21 Sea Zone to 11 Sea Zone
2 Artillerys and 4 Infantrys moved from Wales to Manchester
1 Infantry moved from London to Manchester
2 Tanks moved from Wales to Manchester
1 Adv.Fighter moved from S.Thailand to Malaya
2 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
4 Tanks moved from Burma to Malaya
1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma
2 Infantrys moved from Calcutta to Assam
2 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
Place Units - British
2 Adv.Fighters placed in 11 Sea Zone
1 Bunker and 1 Factory placed in Malaya
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Bombay
3 Infantrys placed in Madras
1 Destroyer and 1 Submarine placed in 57 Sea Zone
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo
3 Infantrys placed in W.Iran
4 Infantrys placed in Wales
1 Artillery and 1 Elite placed in Manchester
1 Artillery and 1 Infantry placed in London
Turn Complete - British
British collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Thai regular : 1.67
Germans regular : -0.33
British regular : 1.83
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Anzac
1 Submarine moved from 67 Sea Zone to 106 Sea Zone
2 Fighters moved from Banjarmasin to 106 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone
Purchase Units - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from 67 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 3 Adv.Fighters, 2 Fighters and 1 Submarine
Hisaichi defend with 3 Transports
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
1 Fighter owned by the Anzac and 1 Submarine owned by the Anzac lost in 106 Sea Zone
2 Transports owned by the Hisaichi lost in 106 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 106 Sea Zone
Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Fighter and 1 Submarine
Casualties for Hisaichi: 3 Transports
Battle in 111 Sea Zone
Anzac attack with 2 Adv.Fighters
Thai defend with 1 Submarine
Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Thai lost in 111 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Thai: 1 Submarine
Non Combat Move - Anzac
2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin
3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Elite and 3 Infantrys moved from Broome to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 3 Submarines and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from Canberra to 122 Sea Zone
2 Infantrys moved from New South Wales to South Australia
2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to West Papua
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 114 Sea Zone
1 Infantry placed in Port Moresby
1 Adv.Fighter and 2 Infantrys placed in Broome
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Dutch
2 Tanks moved from Suriname to Rio De Janeiro
2 Artillerys and 1 Infantry moved from Amazon to Rio De Janeiro
1 Infantry moved from Bolivia to Rio De Janeiro
5 Infantrys and 1 Tank moved from Bolivia to Argentina
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 5 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 2 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 3 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 4 : 5/6 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Rio De Janeiro
Dutch attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 1/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin
3 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral regular : -3.33
Dutch regular : 1.33