@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
World at War Dawgoneit ( axis) vs captain walker
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 4 Fighters moved from 20 Sea Zone to Netherlands 2 Cruisers moved from 20 Sea Zone to 21 Sea Zone 1 Transport moved from 20 Sea Zone to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 1 Battleship moved from 20 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Netherlands 1 Tank moved from Kufra to El Agheila British take El Agheila from Germans 1 Tank moved from El Agheila to Tripoli British take Tripoli from Italians 1 Tank moved from Kufra to Hun British take Hun from Italians 1 Tank moved from Hun to Ghadames British take Ghadames from Italians 1 Infantry moved from Palestine to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes British take Rhodes from Italians 2 Infantrys moved from Burma to S.Thailand 2 Adv.Fighters moved from Malaya to S.Thailand Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 21 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Netherlands British attack with 4 Fighters and 4 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in S.Thailand British attack with 2 Adv.Fighters and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Adv.Fighters and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from S.Thailand to Banjarmasin 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Assam to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 3 Infantrys moved from Assam to Burma 4 Tanks moved from Assam to Burma 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Adv.Fighter moved from Madras to Banjarmasin 1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Tank moved from Cairo to 56 Sea Zone 2 Infantrys moved from Lower Egypt to 56 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Infantrys, 6 Submarines, 2 Tanks and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Artillerys, 15 Infantrys and 2 Tanks moved from Kufra to Hun 2 Tanks moved from New Valley to Hun 2 Infantrys moved from New Valley to Kufra 5 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk 1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from Iraq to Palestine 1 Tank moved from W.Iran to Palestine 2 Infantrys moved from W.Iran to Iraq 4 Fighters moved from Netherlands to 21 Sea Zone 2 Carriers, 4 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 3 Infantrys moved from Mersa Matruh to Tobruk Place Units - British 1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone 1 Bunker placed in Malaya 1 Adv.Fighter and 4 Infantrys placed in Madras 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 1 Transport placed in 56 Sea Zone 1 Artillery and 3 Infantrys placed in Wales 5 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry placed in London Turn Complete - British British collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Thai regular : -0.33 British regular : 2.00 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to East And South Borneo 3 Adv.Fighters moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to East And South Borneo 1 Adv.Fighter moved from 67 Sea Zone to East And South Borneo Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.00 expected hits Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in East And South Borneo Anzac win, taking East And South Borneo from Thai with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 4 Adv.Fighters and 2 Fighters moved from East And South Borneo to Banjarmasin 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 2 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Adv.Fighter and 1 Submarine placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Anzac regular : -1.00 Thai regular : -0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 7 Infantrys and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 7 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Artillerys and 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : 0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 7 Infantrys and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 7 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Artillerys and 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by British from 51 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 48 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : 0.33 -
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Tank moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 1 Bomber moved from Bahia to Rio de Oro 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Bomber moved from Rio de Oro to French Sudan 1 Artillery, 1 Marine and 1 Tank moved from Santiago to 119 Sea Zone 1 AAGun, 1 Artillery and 2 Tanks moved from Santiago to S.Chile 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 119 Sea Zone to 39 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from 39 Sea Zone to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone 1 Bomber moved from San Francisco to Pearl Harbor 2 Destroyers and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Adv.Fighter moved from Washington to 35 Sea Zone Place Units - Americans 1 Carrier placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 1 Cruiser and 2 Submarines placed in 91 Sea Zone 1 B.Transport placed in 125 Sea Zone 2 Infantrys placed in Santiago 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 5 Infantrys placed in San Francisco 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Neutral regular : -0.67 -
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Kiev 1 Elite moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Minsk 1 Fighter moved from Leningrad to Latvia 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Elite moved from Kursk to Minsk 4 Infantrys moved from Kursk to Minsk 1 Infantry moved from S.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Bomber moved from Kursk to Latvia Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 21 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Germans defend with 4 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Minsk, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 4 Infantrys in Minsk, round 2 : 4/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians lost in Minsk 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 4 Infantrys Casualties for Germans: 4 Infantrys Battle in Latvia Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Minsk to Leningrad 1 Bomber moved from Latvia to Kursk 1 Adv.Fighter moved from Kiev to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 3 Infantrys moved from Vologda to S.Karelia 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone 1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 1 Mech.Rocket moved from Gorky to Yaroslavl 2 ArmoredCars moved from Kirov to Vologda 3 Artillerys, 3 Elites and 8 Infantrys moved from Rostov to Kursk 1 Tank moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Elite moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov 2 ArmoredCars moved from Vologda to Yaroslavl 1 Tank moved from Moscow to S.Karelia 1 Elite moved from Moscow to Yaroslavl 8 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Khatanga to Olyokminsk 4 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker placed in S.Karelia 1 Bunker and 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 4 ArmoredCars and 1 Tank placed in Sverdlovsk 2 Infantrys placed in Tashkent 4 Infantrys and 1 Tank placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 4.67 Hisaichi regular : 0.67 -
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 2 Artillerys and 3 Infantrys moved from Syria to Adana 1 Tank moved from Syria to Adana Purchase Units - French French buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in Adana French attack with 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Adana 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for French: 1 Infantry Non Combat Move - French 3 Infantrys moved from French Sudan to Mauritania 2 Adv.Fighters moved from French Equatorial Africa to Mauritania Place Units - French 2 Infantrys placed in Syria 1 Bunker placed in Mauritania 1 Infantry and 1 Tank placed in French Equatorial Africa Turn Complete - French French collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : -1.00 Neutral regular : -0.33 -
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Shansi to Anhwei 1 Artillery and 3 Infantrys moved from Hupeh to Hunan 1 Adv.Fighter moved from Hupeh to Anhwei 1 Adv.Fighter moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Anhwei 1 Infantry owned by the Yamamoto lost in Anhwei Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Anhwei 1 Adv.Fighter owned by the Chinese retreated Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 3 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys Hisaichi defend with 3 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.00 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Hunan 2 Infantrys owned by the Hisaichi lost in Hunan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Anhwei to Hupeh 1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh 1 Infantry moved from Chahar to Shansi 1 Artillery moved from Chahar to Suiyuan 2 Tanks moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 3 Infantrys placed in Hupeh Chinese undo move 1. 1 Adv.Fighter and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.33 Chinese regular : -3.67 Hisaichi regular : 1.67 -
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - British 1 Artillery and 3 Infantrys moved from Hun to Tripoli 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from Tobruk to El Agheila 1 Bomber moved from Lower Egypt to Tripoli 4 Fighters moved from 51 Sea Zone to Tripoli 1 Adv.Fighter moved from Madras to S.Thailand 1 Artillery and 3 Infantrys moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Burma to N.Thailand Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 1 T.Boat EDIT: Adding units owned by British to 20 Sea Zone: 1 T.Boat EDIT: Removing units owned by British from Wales: 1 Infantry EDIT: Changing ownership of Belgium from Germans to British EDIT: Adding units owned by British to Belgium: 1 Infantry EDIT: Turning off Edit Mode British buy 2 Adv.Fighters, 4 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 1 Factory, 19 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in S.Thailand British attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.50 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Battle in Tripoli British attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Tripoli, round 2 : 4/9 hits, 3.00 expected hits Italians roll dice for 2 Infantrys in Tripoli, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Tripoli British win, taking Tripoli from Italians with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in El Agheila British attack with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks Italians defend with 1 Infantry British roll dice for 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in El Agheila, round 2 : 5/13 hits, 3.67 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila British win, taking El Agheila from Germans with 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 4 Fighters moved from Tripoli to 51 Sea Zone 2 Infantrys moved from Kufra to Hun 2 Artillerys and 12 Infantrys moved from Hun to Ghadames 2 Tanks moved from Hun to Ghadames 1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 5 Infantrys moved from Cairo to 56 Sea Zone 7 Infantrys, 1 Tank and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 8 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk 1 Artillery and 2 Infantrys moved from Nubia to New Valley 1 Bomber moved from Tripoli to Tobruk 2 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 2 Infantrys moved from Kauai to 91 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Midway 2 Fighters moved from 21 Sea Zone to Leningrad 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 2 Battleships, 2 Carriers, 2 Cruisers, 5 Destroyers, 2 Fighters, 4 Submarines and 2 Transports moved from 21 Sea Zone to 11 Sea Zone 2 Artillerys and 4 Infantrys moved from Wales to Manchester 1 Infantry moved from London to Manchester 2 Tanks moved from Wales to Manchester 1 Adv.Fighter moved from S.Thailand to Malaya 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 4 Tanks moved from Burma to Malaya 1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana Place Units - British 2 Adv.Fighters placed in 11 Sea Zone 1 Bunker and 1 Factory placed in Malaya 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 3 Infantrys placed in Madras 1 Destroyer and 1 Submarine placed in 57 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo 3 Infantrys placed in W.Iran 4 Infantrys placed in Wales 1 Artillery and 1 Elite placed in Manchester 1 Artillery and 1 Infantry placed in London Turn Complete - British British collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Thai regular : 1.67 Germans regular : -0.33 British regular : 1.83 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 1 Submarine moved from 67 Sea Zone to 106 Sea Zone 2 Fighters moved from Banjarmasin to 106 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone 3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone Purchase Units - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 67 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 4 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 3 Adv.Fighters, 2 Fighters and 1 Submarine Hisaichi defend with 3 Transports Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 Fighter owned by the Anzac and 1 Submarine owned by the Anzac lost in 106 Sea Zone 2 Transports owned by the Hisaichi lost in 106 Sea Zone Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 106 Sea Zone Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Fighter and 1 Submarine Casualties for Hisaichi: 3 Transports Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters Thai defend with 1 Submarine Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Thai lost in 111 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Thai: 1 Submarine Non Combat Move - Anzac 2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin 3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Elite and 3 Infantrys moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 3 Submarines and 2 Transports moved from 67 Sea Zone to 65 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Canberra to 122 Sea Zone 2 Infantrys moved from New South Wales to South Australia 2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 114 Sea Zone 1 Infantry placed in Port Moresby 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Hisaichi regular : 1.33 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Dutch 2 Tanks moved from Suriname to Rio De Janeiro 2 Artillerys and 1 Infantry moved from Amazon to Rio De Janeiro 1 Infantry moved from Bolivia to Rio De Janeiro 5 Infantrys and 1 Tank moved from Bolivia to Argentina Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 5 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 3 : 1/6 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 4 : 5/6 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Rio De Janeiro Dutch attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 1/6 hits, 2.33 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Neutral regular : -3.33 Dutch regular : 1.33 -
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 1 Cruiser moved from 91 Sea Zone to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Cruiser and 1 Infantry moved from 91 Sea Zone to 89 Sea Zone 2 Cruisers and 2 Infantrys moved from 89 Sea Zone to 88 Sea Zone 2 Bombers moved from Pearl Harbor to Wake 8 Adv.Fighters moved from 91 Sea Zone to Wake 3 Artillerys, 2 Infantrys and 2 Marines moved from Pearl Harbor to 91 Sea Zone 8 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 3 Artillerys, 2 B.Transports, 12 Infantrys, 1 Marine and 4 Transports moved from 91 Sea Zone to 88 Sea Zone 2 Cruisers, 1 Infantry and 1 Marine moved from 91 Sea Zone to 88 Sea Zone 4 Battleships moved from 91 Sea Zone to 88 Sea Zone 3 Artillerys, 15 Infantrys and 2 Marines moved from 88 Sea Zone to Wake Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Transports; Remaining resources: 1 PUs; Combat - Americans Battle in Wake Americans attack with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines Yamamoto defend with 1 Adv.Fighter, 2 Artillerys, 1 Factory, 5 Fighters, 11 Infantrys and 3 Tanks Americans roll dice for 4 Battleships and 4 Cruisers in Wake, round 2 : 4/8 hits, 4.67 expected hits 4 Infantrys owned by the Yamamoto lost in Wake Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines in Wake, round 2 : 12/30 hits, 10.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 7 Infantrys and 3 Tanks in Wake, round 2 : 5/18 hits, 7.67 expected hits 5 Infantrys owned by the Americans lost in Wake 2 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Wake Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 10 Infantrys and 2 Marines in Wake, round 3 : 8/25 hits, 9.50 expected hits Yamamoto roll dice for 1 Adv.Fighter and 5 Fighters in Wake, round 3 : 2/6 hits, 3.17 expected hits 2 Infantrys owned by the Americans lost in Wake 1 Adv.Fighter owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 8 Infantrys and 2 Marines remaining. Battle score for attacker is 81 Casualties for Yamamoto: 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 11 Infantrys and 3 Tanks Casualties for Americans: 7 Infantrys Non Combat Move - Americans 2 Bombers moved from Wake to Midway 8 Adv.Fighters moved from Wake to 88 Sea Zone 4 Carriers, 7 Destroyers and 7 Submarines moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Adv.Fighters and 1 Carrier moved from 35 Sea Zone to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone 2 Infantrys and 1 Tank moved from Rio de Oro to Mauritania 2 Infantrys moved from Rio de Oro to Mauritania 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from Bahia to 39 Sea Zone 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 36 Sea Zone 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to Southwest USA 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Infantry moved from Santiago to S.Chile 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia 2 Transports moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 Battleship and 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Factory placed in Rio de Oro 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 1 B.Transport placed in 125 Sea Zone 1 Destroyer and 1 Transport placed in 35 Sea Zone 1 Destroyer and 1 Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 107 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.83 Americans regular : -0.50 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 1 Cruiser moved from 91 Sea Zone to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Cruiser and 1 Infantry moved from 91 Sea Zone to 89 Sea Zone 2 Cruisers and 2 Infantrys moved from 89 Sea Zone to 88 Sea Zone 2 Bombers moved from Pearl Harbor to Wake 8 Adv.Fighters moved from 91 Sea Zone to Wake 3 Artillerys, 2 Infantrys and 2 Marines moved from Pearl Harbor to 91 Sea Zone 8 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 3 Artillerys, 2 B.Transports, 12 Infantrys, 1 Marine and 4 Transports moved from 91 Sea Zone to 88 Sea Zone 2 Cruisers, 1 Infantry and 1 Marine moved from 91 Sea Zone to 88 Sea Zone 4 Battleships moved from 91 Sea Zone to 88 Sea Zone 3 Artillerys, 15 Infantrys and 2 Marines moved from 88 Sea Zone to Wake Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Transports; Remaining resources: 1 PUs; Combat - Americans Battle in Wake Americans attack with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines Yamamoto defend with 1 Adv.Fighter, 2 Artillerys, 1 Factory, 5 Fighters, 11 Infantrys and 3 Tanks Americans roll dice for 4 Battleships and 4 Cruisers in Wake, round 2 : 4/8 hits, 4.67 expected hits 4 Infantrys owned by the Yamamoto lost in Wake Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines in Wake, round 2 : 12/30 hits, 10.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 7 Infantrys and 3 Tanks in Wake, round 2 : 5/18 hits, 7.67 expected hits 5 Infantrys owned by the Americans lost in Wake 2 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Wake Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 10 Infantrys and 2 Marines in Wake, round 3 : 8/25 hits, 9.50 expected hits Yamamoto roll dice for 1 Adv.Fighter and 5 Fighters in Wake, round 3 : 2/6 hits, 3.17 expected hits 2 Infantrys owned by the Americans lost in Wake 1 Adv.Fighter owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 8 Infantrys and 2 Marines remaining. Battle score for attacker is 81 Casualties for Yamamoto: 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 11 Infantrys and 3 Tanks Casualties for Americans: 7 Infantrys Non Combat Move - Americans 2 Bombers moved from Wake to Midway 8 Adv.Fighters moved from Wake to 88 Sea Zone 4 Carriers, 7 Destroyers and 7 Submarines moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Adv.Fighters and 1 Carrier moved from 35 Sea Zone to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone 2 Infantrys and 1 Tank moved from Rio de Oro to Mauritania 2 Infantrys moved from Rio de Oro to Mauritania 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from Bahia to 39 Sea Zone 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 36 Sea Zone 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to Southwest USA 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Infantry moved from Santiago to S.Chile 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia 2 Transports moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 Battleship and 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Factory placed in Rio de Oro 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 1 B.Transport placed in 125 Sea Zone 1 Destroyer and 1 Transport placed in 35 Sea Zone 1 Destroyer and 1 Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 67 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -3.83 Americans regular : -0.50





