World at War Dawgoneit ( axis) vs captain walker

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Russians
            1 Artillery moved from Leningrad to Estonia
            1 Elite moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Artillery and 1 Infantry moved from Novgorod to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery and 1 Infantry moved from S.Karelia to Vyborg
            2 Adv.Fighters moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Bomber moved from Moscow to Donetsk
            1 Artillery and 4 Infantrys moved from Rostov to Donetsk
            1 Artillery and 1 Elite moved from Kursk to Minsk
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Fighter moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 36 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Finns defend with 1 Elite
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Elite in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Latvia
                Russians win, taking Latvia from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Elite
            Battle in Estonia
                Russians attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys
                Finns defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Estonia, round 2 : 4/6 hits, 2.17 expected hits
                    Finns roll dice for 1 Elite and 2 Infantrys in Estonia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns and 1 Elite owned by the Finns lost in Estonia
                Russians win, taking Estonia from Finns with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Elite and 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Romanians defend with 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits
                    Romanians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Donetsk, round 3 : 3/5 hits, 1.67 expected hits
                    Romanians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    2 Infantrys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 3 Infantrys
            Battle in Minsk
                Russians attack with 1 Artillery and 1 Elite
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 3 : 2/2 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Minsk
                    1 Infantry owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Elite
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Donetsk to Moscow
            1 Artillery and 3 Infantrys moved from Rostov to Kursk
            2 Adv.Fighters moved from Estonia to Kursk
            1 Fighter moved from Latvia to Kursk
            1 Fighter moved from Vyborg to Leningrad
            3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Artillery moved from Smolensk to S.Karelia
            5 Infantrys moved from Yaroslavl to Kursk
            1 Tank moved from Moscow to Kursk
            6 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Georgia to Rostov
            1 Artillery, 1 Elite and 3 Infantrys moved from Stalingrad to Rostov
            1 Fighter moved from N.Buryat Mongolia to Olyokminsk
            1 Artillery moved from Okhotsk to Zhigansk
            1 Infantry moved from Yakutsk to Okhotsk
            1 Infantry moved from Khatanga to Bulun
            4 Infantrys moved from Khatanga to Zhigansk
            2 Infantrys moved from Bratsk to Olyokminsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            5 Infantrys moved from Sibirsky to Khatanga
            2 Infantrys moved from Yeniseysk to Evenkia
            4 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Mot.Inf moved from Sverdlovsk to Sibirsky
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Olyokminsk to Yakutsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Adv.Fighter moved from Arkhangelsk to Olyokminsk
            1 Tank moved from Arkhangelsk to Salekhard
    
        Place Units - Russians
            1 Bunker placed in Moscow
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Moscow: 1 Tank
            EDIT: Adding units owned by Russians to Kursk: 1 Tank
            EDIT: Turning off Edit Mode
            8 Infantrys and 2 Tanks placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.67
    Finns regular : -1.67
    Russians regular : 3.83
    Hisaichi regular : 0.67
    

    Savegame


  • @dawgoneit I think this may be the best game you’ve ever played against me… axis are doing great!


  • @captainwalker
    thanks man


  • @captainwalker

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries moved from Jehol to 20 Sea Zone
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 marine moved from Jehol to 20 Sea Zone
            4 infantry moved from Southern Manchuria to 20 Sea Zone
            4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 20 Sea Zone to 21 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 21 Sea Zone to Kwangtung
            1 submarine moved from 44 Sea Zone to 22 Sea Zone
            4 fighters and 5 tactical_bombers moved from 36 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 4 artilleries, 4 fighters, 4 infantry, 1 marine and 5 tactical_bombers
                British defend with 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_minor and 1 harbour
                    British roll AA dice in Kwangtung : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 artilleries, 4 fighters, 4 infantry, 1 marine and 5 tactical_bombers in Kwangtung, round 2 : 9/18 hits, 8.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Kwangtung, round 2 : 3/17 hits, 6.33 expected hits
                    3 infantry owned by the Japanese lost in Kwangtung
                    1 aaGun owned by the British and 9 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 4 artilleries, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers in Kwangtung, round 3 : 8/15 hits, 7.17 expected hits
                    UK_Pacific roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Kwangtung, round 3 : 4/8 hits, 3.33 expected hits
                    1 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Kwangtung
                    3 mech_infantrys owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Japanese: 3 artilleries and 4 infantry
                Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
    
        Non Combat Move - Japanese
            4 fighters and 5 tactical_bombers moved from Kwangtung to 36 Sea Zone
            3 infantry moved from Shantung to Kiangsu
            2 mech_infantrys moved from Jehol to Kiangsu
            1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 artilleries moved from Jehol to Southern Manchuria
            2 infantry moved from Jehol to Southern Manchuria
            6 infantry moved from Jehol to Shantung
    
        Place Units - Japanese
            2 fighters placed in Japan
            3 infantry placed in Shantung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    British AA : -0.50
    UK_Pacific regular : -2.67
    

  • @dawgoneit is that the correct game?


  • @captainwalker

    nope LOL


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - French
            1 Tank moved from Kufra to Hun
                  French take Hun from Italians
            1 Tank moved from Hun to El Agheila
            1 Tank moved from Kufra to Tobruk
                  French take Tobruk from Italians
            1 Tank moved from Tobruk to El Agheila
            6 Artillerys, 2 Elites, 16 Infantrys and 2 Tanks moved from Kufra to El Agheila
            1 Adv.Fighter moved from Syria to 51 Sea Zone
            1 Infantry moved from S.Algeria to S.Tunisia
                  French take S.Tunisia from Germans
            1 Fighter and 1 Infantry moved from E.Morocco to N.Algeria
    
        Purchase Units - French
            French buy 1 Destroyer and 9 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Adv.Fighter
                Italians defend with 1 Submarine
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in N.Algeria
                French attack with 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Fighter and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Fighter and 1 Infantry in N.Algeria, round 3 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Fighter and 1 Infantry in N.Algeria, round 4 : 1/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in El Agheila
                French attack with 6 Artillerys, 2 Elites, 16 Infantrys and 4 Tanks
                Italians defend with 12 Infantrys
                    French roll dice for 6 Artillerys, 2 Elites, 16 Infantrys and 4 Tanks in El Agheila, round 2 : 7/28 hits, 8.33 expected hits
                    Germans roll dice for 12 Infantrys in El Agheila, round 2 : 4/12 hits, 4.00 expected hits
                    4 Infantrys owned by the French lost in El Agheila
                    7 Infantrys owned by the Italians lost in El Agheila
                    French roll dice for 6 Artillerys, 2 Elites, 12 Infantrys and 4 Tanks in El Agheila, round 3 : 8/24 hits, 7.67 expected hits
                    Germans roll dice for 5 Infantrys in El Agheila, round 3 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the French lost in El Agheila
                    5 Infantrys owned by the Italians lost in El Agheila
                French win, taking El Agheila from Germans with 6 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for French: 7 Infantrys
                Casualties for Italians: 12 Infantrys
    
        Non Combat Move - French
            1 Adv.Fighter moved from 51 Sea Zone to Syria
            2 Infantrys moved from Syria to Adana
            1 Artillery, 1 Elite and 1 Infantry moved from Darfur to Kufra
            3 Infantrys moved from French Equatorial Africa to Darfur
            1 Fighter moved from N.Algeria to E.Morocco
            6 Artillerys, 6 Elites, 24 Infantrys and 6 Tanks moved from E.Morocco to S.Algeria
    
        Place Units - French
            1 Destroyer placed in 1 Sea Zone
            2 Infantrys placed in Syria
            3 Infantrys placed in French Equatorial Africa
            4 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : -1.00
    Germans regular : 1.33
    

    Savegame



  • @captainwalker said in World at War Dawgoneit ( axis) vs captain walker:

    @dawgoneit is that the correct game?

    sure!!! then you kick my but. LOL


  • @captainwalker said in World at War Dawgoneit ( axis) vs captain walker:

    @dawgoneit I think this may be the best game you’ve ever played against me… axis are doing great!

    this quote not that one. Lol

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Chinese
            2 Infantrys moved from Hupeh to Anhwei
            2 Infantrys moved from Kweichow to Hunan
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Adv.Fighter moved from Hupeh to Hunan
            1 Artillery moved from Hupeh to Shansi
            2 Infantrys moved from Shensi to Shansi
            1 Fighter moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 4 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Hunan to Hupeh
            1 Adv.Fighter and 1 Fighter moved from Anhwei to Hupeh
            1 Artillery moved from Yunnan to Szechwan
            1 Infantry moved from Hupeh to Kweichow
            2 Infantrys and 1 Tank moved from Shensi to Hupeh
            3 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Ningsia to Suiyuan
            2 Tanks moved from Gobi Altai to Suiyuan
            3 Infantrys moved from Gobi Altai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            3 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 1 Elite placed in Hupeh
            6 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Hisaichi regular : -1.00
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - British
            2 Artillerys, 2 Elites and 4 Infantrys moved from London to Dover
            2 Adv.Fighters moved from Manchester to Dover
            2 Infantrys moved from Manchester to Dover
            2 Infantrys moved from Wales to Dover
            1 Tank moved from Wales to Dover
            1 Infantry moved from Manchester to Dover
            1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Tanks moved from Assam to Yunnan
            8 Infantrys moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            1 Infantry moved from Koryakia to Kamchatka
                  Russians take Kamchatka from Yamamoto
            1 Infantry moved from Koryakia to Kolyma
                  Russians take Kolyma from Yamamoto
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
    
        Purchase Units - British
            British buy 4 Artillerys, 2 Bunkers, 1 Destroyer, 2 Elites, 20 Infantrys, 2 Submarines, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 Submarine
                Hisaichi defend with 2 Transports; Thai defend with 1 T.Boat and 2 Transports
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 111 Sea Zone
                    Thai roll dice for 1 T.Boat and 3 Transports in 111 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 T.Boat and 3 Transports in 111 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 T.Boat and 3 Transports in 111 Sea Zone, round 4 : 1/4 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 111 Sea Zone
                Thai win with 1 T.Boat and 3 Transports remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Transport
                Casualties for British: 1 Submarine
            Battle in Yunnan
                British attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks
                Hisaichi defend with 2 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 1 Tank
                    British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in Yunnan, round 2 : 6/15 hits, 4.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 1 Tank in Yunnan, round 2 : 6/11 hits, 3.83 expected hits
                    6 Infantrys owned by the British lost in Yunnan
                    6 Infantrys owned by the Hisaichi lost in Yunnan
                    British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yunnan, round 3 : 6/9 hits, 3.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Yunnan, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the British lost in Yunnan
                    1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for British: 8 Infantrys
                Casualties for Hisaichi: 2 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 1 Tank
            Battle in Dover
                British attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 9 Infantrys and 1 Tank
                Germans defend with 6 Elites and 6 Infantrys
                    British roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 9 Infantrys and 1 Tank in Dover, round 2 : 6/16 hits, 4.67 expected hits
                    Germans roll dice for 6 Elites and 6 Infantrys in Dover, round 2 : 4/12 hits, 4.00 expected hits
                    4 Infantrys owned by the British lost in Dover
                    6 Infantrys owned by the Germans lost in Dover
                    British roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 5 Infantrys and 1 Tank in Dover, round 3 : 5/12 hits, 4.00 expected hits
                    Germans roll dice for 6 Elites in Dover, round 3 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the British lost in Dover
                    5 Elites owned by the Germans lost in Dover
                    British roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank in Dover, round 4 : 1/10 hits, 3.67 expected hits
                    Germans roll dice for 1 Elite in Dover, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Dover
                British win, taking Dover from Germans with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18
                Casualties for British: 6 Infantrys
                Casualties for Germans: 6 Elites and 6 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters moved from Dover to Manchester
            2 Infantrys moved from Mersa Matruh to Kufra
            2 Infantrys moved from New Valley to Kufra
            1 Artillery, 1 Fighter and 1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Artillery, 1 Elite and 4 Infantrys moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery, 1 Elite and 1 Infantry moved from E.Iran to 58 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
            1 Bomber moved from Lower Egypt to Cairo
            3 Infantrys moved from W.Iran to Erzurum
            1 Tank moved from E.Iran to Erzurum
            1 Artillery and 2 Infantrys moved from E.Iran to W.Iran
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Madras to Hyderabad
            1 Adv.Fighter moved from Yunnan to Assam
            4 Tanks moved from Szechwan to Hupeh
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Kufra to Hun
            8 Artillerys, 1 Elite, 7 Infantrys and 5 Tanks moved from Kufra to El Agheila
    
        Place Units - British
            1 Bunker placed in Manchester
            1 T.Boat placed in 21 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            1 Bunker and 3 Infantrys placed in Wales
            2 Artillerys, 2 Elites and 4 Infantrys placed in London
            1 Artillery and 2 Infantrys placed in Manchester
            2 Submarines placed in 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
            3 Infantrys placed in Italian East Africa
            5 Infantrys placed in Delhi
            1 Infantry placed in W.Iran
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.00
    Germans regular : -0.33
    British regular : 3.33
    Hisaichi regular : 2.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Anzac
            2 Submarines moved from 107 Sea Zone to 111 Sea Zone
            2 Adv.Fighters moved from 107 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Broome to 111 Sea Zone
            1 Adv.Fighter moved from Townsville to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 6 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 4 Adv.Fighters and 2 Submarines
                Hisaichi defend with 1 Transport; Thai defend with 1 T.Boat and 2 Transports
                    Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Hisaichi lost in 111 Sea Zone
                    Anzac roll dice for 4 Adv.Fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Thai roll dice for 1 T.Boat and 2 Transports in 111 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 Submarine owned by the Anzac lost in 111 Sea Zone
                    1 Transport owned by the Thai lost in 111 Sea Zone
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 4 Adv.Fighters in 111 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Thai roll dice for 1 T.Boat and 1 Transport in 111 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 111 Sea Zone
                Anzac win with 4 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 1 Transport
                Casualties for Anzac: 1 Submarine
                Casualties for Thai: 1 T.Boat and 2 Transports
    
        Non Combat Move - Anzac
            1 Battleship, 1 Carrier, 2 Cruisers and 5 Destroyers moved from 107 Sea Zone to 67 Sea Zone
            2 Adv.Fighters moved from 111 Sea Zone to Broome
            2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone
            8 Infantrys moved from Hollandia to 107 Sea Zone
            8 Infantrys moved from 107 Sea Zone to Davao
            6 Infantrys moved from West Papua to Hollandia
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 1 Infantry moved from Northern Territory to Western Australia
            1 Artillery and 1 Elite moved from Townsville to Northern Territory
            2 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            3 Transports placed in 67 Sea Zone
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.00
    Thai regular : 0.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Destroyer, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery, 1 Elite and 2 Infantrys moved from Bahia to 32 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from Mauritania to W.Morocco
            1 Artillery, 1 Elite and 2 Infantrys moved from 34 Sea Zone to Mauritania
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            1 Destroyer and 1 Submarine placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

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