World at War Dawgoneit ( axis) vs captain walker

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from Mauritania to Canarians
            1 Cruiser and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
            1 Artillery and 2 Infantrys moved from Mauritania to 34 Sea Zone
            1 Artillery and 2 Infantrys moved from 34 Sea Zone to Canarians
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Factory, 7 Infantrys, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Canarians
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Canarians, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Americans loses 0 PUs for violating Canarianss neutrality.
                Americans win, taking Canarians from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from Canarians to 34 Sea Zone
            1 Fighter moved from Canarians to 34 Sea Zone
            2 Infantrys moved from W.Morocco to E.Morocco
            1 Tank moved from Mauritania to E.Morocco
            5 Infantrys moved from Mauritania to W.Morocco
            1 Carrier and 1 Destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 5 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
            1 Artillery and 1 Tank moved from Santiago to S.Chile
            1 Tank moved from Santiago to 125 Sea Zone
            1 Infantry moved from Santiago to 125 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from 35 Sea Zone to Salvador
            1 S.Submarine moved from 125 Sea Zone to 121 Sea Zone
            1 Infantry moved from Kermandec to 121 Sea Zone
            1 Infantry moved from 121 Sea Zone to New Caledonia
            1 Artillery and 1 Tank moved from Christmas to 117 Sea Zone
            2 Infantrys moved from Christmas to 117 Sea Zone
            4 Infantrys moved from Christmas to 117 Sea Zone
            4 Adv.Fighters, 1 Artillery, 1 B.Transport, 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 6 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 117 Sea Zone to 115 Sea Zone
            1 Artillery, 6 Infantrys and 1 Tank moved from 115 Sea Zone to New Caledonia
            1 Transport moved from 98 Sea Zone to 91 Sea Zone
            1 Adv.Fighter moved from San Francisco to 91 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            4 Infantrys moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            8 Infantrys moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone
            1 Infantry placed in Pearl Harbor
            1 Factory placed in Rio de Oro
            1 Submarine placed in 35 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 25 Sea Zone
            3 Infantrys placed in South Central USA
            Americans undo move 6.
            1 B.Transport and 2 Submarines placed in 83 Sea Zone
            2 Adv.Fighters placed in San Francisco
            Americans undo move 6.
            1 Infantry placed in San Francisco
            2 Infantrys placed in South Central USA
            1 Transport placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    

    Savegame


  • @captainwalker

    16e732fb-a603-4087-a2c5-bb1a39d79170-triplea_42177_7GERMANY.tsvg

    Game History

    Round: 8
    
        Combat Move - Germans
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from Danzig to 24 Sea Zone
            6 Infantrys moved from 24 Sea Zone to Lapland
            2 Infantrys moved from Kiev to Minsk
            1 Bomber moved from Vinnytsia to Minsk
            1 ArmoredCar moved from Kiev to Crimea
                  Germans take Crimea from Russians
    
        Purchase Units - Germans
            Germans buy 4 Bombers and 6 S.Submarines; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Minsk
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Vinnytsia to Helsinki
            1 Bomber moved from Minsk to Helsinki
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            1 ArmoredCar moved from Krakow to Kiev
            4 Tanks moved from Danzig to Kiev
            3 Infantrys moved from Vinnytsia to Kiev
            1 AAGun, 1 Elite and 7 Infantrys moved from Krakow to Brest
            7 Infantrys moved from Bohemia to Krakow
            1 AAGun and 3 Infantrys moved from Bavaria to Bohemia
            4 Infantrys moved from Brittany to Aquitaine
            2 Artillerys moved from Brittany to Orleanais
            4 Infantrys moved from Normandy to Brittany
            4 Infantrys moved from Normandy to Orleanais
            2 ArmoredCars and 1 Tank moved from Netherlands to Pomerania
            2 Infantrys moved from Normandy to Picardy
            5 Infantrys moved from Picardy to Belgium
            5 Infantrys moved from Belgium to Netherlands
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
            6 S.Submarines placed in 22 Sea Zone
            4 Bombers placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 114 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.00
    
  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea
            1 Artillery and 1 Elite moved from Rostov to Donetsk
            2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Moscow to Minsk
            4 Infantrys moved from S.Karelia to Vyborg
            3 Adv.Fighters moved from Arkhangelsk to Vyborg
            2 Fighters moved from Arkhangelsk to Vyborg
            1 Artillery moved from Latvia to Estonia
            1 Infantry moved from Latvia to Estonia
            2 Infantrys moved from Latvia to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            2 Infantrys moved from S.Karelia to Vyborg
            2 Artillerys and 2 Elites moved from N.Buryat Mongolia to Ayan
            1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Crimea
                Russians attack with 1 Artillery and 1 Elite
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 1/1 hits, 0.17 expected hits
                    1 Elite owned by the Russians lost in Crimea
                    1 ArmoredCar owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Elite
                Casualties for Germans: 1 ArmoredCar
            Battle in Estonia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 3 Adv.Fighters, 2 Fighters and 6 Infantrys
                Finns defend with 1 Elite and 3 Infantrys
                    Russians roll dice for 3 Adv.Fighters, 2 Fighters and 6 Infantrys in Vyborg, round 2 : 4/11 hits, 3.17 expected hits
                    Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    3 Infantrys owned by the Finns and 1 Elite owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 3 Adv.Fighters, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Elite and 3 Infantrys
            Battle in Ayan
                Russians attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys
                Yamamoto defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Infantry owned by the Yamamoto lost in Ayan
                    Russians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in Ayan, round 3 : 2/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ayan
                    Russians roll dice for 1 Artillery, 2 Elites and 1 Fighter in Ayan, round 4 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 1 Artillery, 2 Elites and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Romanians defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
                    Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 5 : 2/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 3 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Minsk to Moscow
            2 Fighters moved from Vyborg to Arkhangelsk
            3 Adv.Fighters moved from Vyborg to Arkhangelsk
            3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Yaroslavl to S.Karelia
            6 Infantrys moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            7 Infantrys moved from Moscow to Yaroslavl
            1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Moscow to Yaroslavl
    
        Place Units - Russians
            1 Bunker placed in N.Buryat Mongolia
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            8 Infantrys and 2 Tanks placed in Moscow
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Romanians regular : 0.00
    Finns regular : -0.33
    Germans regular : -0.50
    Russians regular : -0.33
    

    Savegame


  • @captainwalker

    e5ec3953-b857-4cc0-ac7c-d8070411e9b6-triplea_42177_8it.tsvg

    Game History

    Round: 8
    
        Combat Move - Italians
            2 Artillerys, 19 Infantrys and 2 Tanks moved from N.Tunisia to S.Tunisia
            4 Infantrys moved from Tunis to N.Tunisia
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            10 Infantrys moved from Rome to 46 Sea Zone
            10 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Elite and 5 Infantrys moved from El Agheila to Tobruk
            2 Infantrys moved from Greece to 48 Sea Zone
            2 Cruisers and 2 Infantrys moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 2 Cruisers, 1 Elite, 1 HeavyTank, 1 Infantry, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 Elite and 5 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Elite and 5 Infantrys in Tobruk, round 2 : 0/6 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Elite and 5 Infantrys in Tobruk, round 3 : 1/6 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                    1 Infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 Cruisers and 1 Submarine placed in 48 Sea Zone
            1 Bunker and 1 HeavyTank placed in Greece
            1 Elite, 1 Infantry and 1 Tank placed in Tunis
    
        Turn Complete - Italians
            Italians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 0.33
    
  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - French
            French buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            3 Artillerys, 2 Elites, 18 Infantrys and 2 Tanks moved from S.Algeria to N.Algeria
            1 Artillery, 2 Infantrys and 1 Tank moved from E.Morocco to N.Algeria
            1 Artillery and 6 Infantrys moved from Syria to Palestine
            1 Tank moved from Syria to Lower Egypt
    
        Place Units - French
            2 Infantrys placed in Syria
            1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
            1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker

    241db01a-515d-43d1-9947-f064237748bd-triplea_42177_8jap.tsvg

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Artillery moved from Koryakia to Kolyma
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Kolyma
            1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Yamamoto take Okhotsk from Russians
            1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Chubu to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Cruiser, 5 Infantrys and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
            5 Infantrys moved from 75 Sea Zone to Ayan
            1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 75 Sea Zone
            3 Infantrys moved from 75 Sea Zone to Ayan
            1 Elite and 1 Infantry moved from Davao to 107 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone
            1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra
            2 Artillerys and 3 Tanks moved from Kwangsi to 92 Sea Zone
            1 Marine moved from Kwangsi to 92 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Marine, 3 Tanks and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Marine and 3 Tanks moved from 110 Sea Zone to Sumatra
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 107 Sea Zone to Sumatra
            1 Bomber and 1 Tank moved from Shantung to Shensi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Battleships, 1 Carrier, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Shensi
                Yamamoto attack with 1 Bomber and 1 Tank
                Chinese defend with 2 Tanks
                    Yamamoto roll dice for 1 Bomber and 1 Tank in Shensi, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Yamamoto lost in Shensi
                    2 Tanks owned by the Chinese lost in Shensi
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 2 Tanks
            Battle in Kolyma
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kolyma, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                Yamamoto win, taking Kolyma from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Yamamoto attack with 8 Infantrys
                Russians defend with 1 Artillery and 2 Elites
                    Yamamoto roll dice for 2 Cruisers in Ayan, round 2 : 1/2 hits, 1.00 expected hits
                    1 Elite owned by the Russians lost in Ayan
                    Yamamoto roll dice for 8 Infantrys in Ayan, round 2 : 1/8 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians lost in Ayan
                    Yamamoto roll dice for 8 Infantrys in Ayan, round 3 : 0/8 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ayan
                    Yamamoto roll dice for 7 Infantrys in Ayan, round 4 : 0/7 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 7 Infantrys in Ayan, round 5 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ayan
                    1 Artillery owned by the Russians lost in Ayan
                Yamamoto win, taking Ayan from Russians with 6 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Elites
                Casualties for Yamamoto: 2 Infantrys
            Battle in Sumatra
                Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine and 3 Tanks
                Anzac defend with 1 Artillery, 8 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 2 Cruisers in Sumatra, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine and 3 Tanks in Sumatra, round 2 : 8/11 hits, 4.67 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 8 Infantrys and 1 Tank in Sumatra, round 2 : 2/11 hits, 4.00 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra
                    8 Infantrys owned by the Anzac lost in Sumatra
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks in Sumatra, round 3 : 3/9 hits, 4.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks remaining. Battle score for attacker is 26
                Casualties for Yamamoto: 1 Elite and 1 Infantry
                Casualties for Anzac: 1 Artillery, 8 Infantrys and 1 Tank
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Sumatra to 110 Sea Zone
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 B.Carrier moved from 107 Sea Zone to 110 Sea Zone
            2 Destroyers moved from 92 Sea Zone to 107 Sea Zone
            1 Bomber moved from Shensi to Shansi
            1 Bomber moved from Shansi to Shantung
    
        Place Units - Yamamoto
            1 Carrier placed in 107 Sea Zone
            2 Fighters placed in 107 Sea Zone
            2 Battleships placed in 95 Sea Zone
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : -0.33
    Russians regular : 0.00
    Dutch regular : -3.33
    
  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Kweichow to Hunan
            1 Artillery and 1 Elite moved from Hupeh to Anhwei
            1 Artillery and 1 Elite moved from Hupeh to Shansi
            2 Infantrys moved from Suiyuan to Shansi
            2 Infantrys moved from Hupeh to Anhwei
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Hunan
            1 Adv.Fighter moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    2 Tanks owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Tanks
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 1/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 3/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 ArmoredCars and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hunan, round 3 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Hunan to Hupeh
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Fighter moved from Shansi to Hupeh
            3 Infantrys moved from Ningsia to Suiyuan
            2 Tanks moved from Gobi Altai to Suiyuan
            1 Tank moved from Gobi Altai to Shensi
            1 Infantry moved from Szechwan to Kweichow
            1 Artillery and 1 Infantry moved from Szechwan to Hupeh
            3 Infantrys moved from Lanchow to Szechwan
            4 Tanks moved from Urumqi to Gobi Altai
            1 Artillery moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Hisaichi regular : -0.33
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - British
            2 Infantrys moved from Bombay to Rajputana
            1 Artillery moved from Delhi to Rajputana
            1 Adv.Fighter moved from Bombay to Madras
            1 Tank moved from Delhi to Madras
            1 Mech.Inf moved from Hyderabad to Mysore
                  British take Mysore from Hisaichi
            1 Mech.Inf moved from Mysore to Madras
            4 Tanks moved from Hyderabad to Madras
            1 Bomber moved from Delhi to Madras
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Destroyers, 1 Elite, 10 Infantrys, 3 Submarines, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Rajputana
                British attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Rajputana, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Rajputana, round 3 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Rajputana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Rajputana
                British win, taking Rajputana from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Madras
                British attack with 1 Adv.Fighter, 1 Bomber, 1 Mech.Inf and 5 Tanks
                Hisaichi defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
                    Hisaichi roll AA dice in Madras : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Mech.Inf and 5 Tanks in Madras, round 2 : 5/8 hits, 4.00 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank in Madras, round 2 : 3/6 hits, 2.67 expected hits
                    2 Tanks owned by the British and 1 Mech.Inf owned by the British lost in Madras
                    1 Tank owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Madras
                    British roll dice for 1 Adv.Fighter, 1 Bomber and 3 Tanks in Madras, round 3 : 2/5 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Bunker in Madras, round 3 : 1/2 hits, 1.17 expected hits
                    1 Tank owned by the British lost in Madras
                    1 Bunker owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in Madras
                British win, taking Madras from Hisaichi with 1 Adv.Fighter, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf and 3 Tanks
                Casualties for Hisaichi: 1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank
    
        Non Combat Move - British
            1 Elite and 2 Infantrys moved from Delhi to Hyderabad
            1 Artillery and 1 Infantry moved from Bihar to Hyderabad
            1 Bomber moved from Madras to Italian East Africa
            1 Adv.Fighter moved from Madras to Hyderabad
            1 AAGun and 1 Infantry moved from Bihar to Assam
            1 Tank moved from N.Thailand to Assam
            2 Artillerys and 6 Infantrys moved from Lower Egypt to New Valley
            3 Infantrys moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            2 Transports moved from 56 Sea Zone to 57 Sea Zone
            3 Infantrys moved from Italian East Africa to 57 Sea Zone
            3 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - British
            3 Infantrys and 2 Tanks placed in Delhi
            2 Infantrys placed in Bombay
            2 Submarines placed in 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys placed in Cairo
            2 Infantrys and 1 Tank placed in Italian East Africa
            1 Transport placed in 2 Sea Zone
            2 Destroyers, 1 Submarine and 1 Transport placed in 18 Sea Zone
            1 Artillery and 1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    British regular : 0.67
    Hisaichi AA : -0.33
    Hisaichi regular : -0.50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
            1 Tank moved from Port Moresby to 114 Sea Zone
            1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in New Britain
                Anzac attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in New Britain
                Anzac win, taking New Britain from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 2 Destroyers moved from 65 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Artillery moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            2 Destroyers and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 9 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
    
        Place Units - Anzac
            2 Transports placed in 67 Sea Zone
            1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
            1 Tank moved from Port Moresby to 114 Sea Zone
            1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in New Britain
                Anzac attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in New Britain
                Anzac win, taking New Britain from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 2 Destroyers moved from 65 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Artillery moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            2 Destroyers and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 9 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
    
        Place Units - Anzac
            2 Transports placed in 67 Sea Zone
            1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry moved from Amazon to Bolivia
            3 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Infantry and 1 Mech.Inf placed in Suriname
            1 Bunker placed in Java
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry moved from Amazon to Bolivia
            3 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Infantry and 1 Mech.Inf placed in Suriname
            1 Bunker placed in Java
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun
            EDIT: Adding units owned by Anzac to West Papua: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit Damn… you were doing very well with Japan up until that naval battle. That was a disaster for Hisaichi…

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