@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
World at War Dawgoneit ( axis) vs captain walker
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88e2ccc5-d234-40b5-9bf8-197201024e85-triplea_42177_7HISA.tsvg
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 5 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Tanks moved from Sumatra to 65 Sea Zone 1 Artillery moved from Sumatra to 65 Sea Zone 7 Infantrys moved from Malaya to 65 Sea Zone 1 Artillery, 7 Infantrys, 2 Tanks and 5 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Cruisers moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys moved from Malaya to 65 Sea Zone 2 Cruisers and 2 Infantrys moved from 65 Sea Zone to 60 Sea Zone 1 Fighter moved from Sumatra to Hyderabad 1 Bomber moved from Malaya to Hyderabad 1 Infantry moved from Madras to Mysore Hisaichi take Mysore from British 4 Artillerys, 4 Infantrys and 1 Tank moved from Madras to Hyderabad 1 Artillery, 2 Fighters, 9 Infantrys and 2 Tanks moved from 60 Sea Zone to Hyderabad 2 Infantrys moved from Peking to Chahar 3 Infantrys moved from Shantung to Anhwei 1 Battleship moved from 60 Sea Zone to 110 Sea Zone 2 Destroyers moved from 60 Sea Zone to 110 Sea Zone 1 Carrier moved from 60 Sea Zone to 110 Sea Zone 2 Infantrys moved from Kwangtung to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 1 Infantry moved from Kwangtung to Hunan 1 ArmoredCar moved from Hong Kong to Hunan 4 Infantrys moved from Kwangtung to Kwangsi 2 Artillerys, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi 1 Adv.Fighter moved from Shantung to Anhwei 2 Tanks moved from Peking to Shansi 2 Tanks moved from Peking to Chita 2 Tanks moved from Shantung to Chahar 2 Infantrys moved from Changchun to Kirin 1 Artillery and 3 Infantrys moved from Khabarovsk to Heilungchiang 6 Infantrys moved from Heilungchiang to Chita 3 Infantrys moved from Hulunbuir to Chita Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Elite, 21 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hyderabad Hisaichi attack with 5 Artillerys, 1 Bomber, 3 Fighters, 13 Infantrys and 3 Tanks British defend with 1 Artillery, 1 Bunker, 8 Infantrys and 1 Tank Hisaichi roll dice for 2 Cruisers in Hyderabad, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 5 Artillerys, 1 Bomber, 3 Fighters, 13 Infantrys and 3 Tanks in Hyderabad, round 2 : 7/25 hits, 7.83 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 8 Infantrys and 1 Tank in Hyderabad, round 2 : 5/11 hits, 4.00 expected hits 5 Infantrys owned by the Hisaichi lost in Hyderabad 6 Infantrys owned by the British lost in Hyderabad Hisaichi roll dice for 5 Artillerys, 1 Bomber, 3 Fighters, 8 Infantrys and 3 Tanks in Hyderabad, round 3 : 7/20 hits, 7.00 expected hits British roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in Hyderabad, round 3 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi lost in Hyderabad 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hyderabad Hisaichi win, taking Hyderabad from British with 5 Artillerys, 1 Bomber, 3 Fighters, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Hisaichi: 6 Infantrys Casualties for British: 1 Artillery, 1 Bunker, 8 Infantrys and 1 Tank Battle in Anhwei Hisaichi attack with 1 Adv.Fighter and 3 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Chahar Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 2 ArmoredCars and 3 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Hunan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Hunan, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Hunan, round 4 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 4 Infantrys moved from Peking to Chahar 1 Adv.Fighter moved from Anhwei to Shantung 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 2 Tanks moved from Shantung to Chahar 1 Tank moved from Shantung to Chahar 2 Fighters moved from Hyderabad to 110 Sea Zone 1 Fighter moved from Hyderabad to Madras 1 Bomber moved from Hyderabad to Madras Place Units - Hisaichi 2 Artillerys, 2 Infantrys and 1 Tank placed in Madras 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 1 Tank placed in Malaya 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Hulunbuir 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong 2 Infantrys placed in Heilungchiang Hisaichi undo move 6. 1 Infantry placed in Heilungchiang 5 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 British regular : 0.00 Hisaichi regular : -2.50 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - British 2 Mech.Infs moved from Bombay to Hyderabad 1 Infantry moved from Bihar to Hyderabad 2 Artillerys, 6 Infantrys and 1 Tank moved from Bihar to Hyderabad 2 Infantrys and 3 Tanks moved from Delhi to Hyderabad 1 Elite and 2 Infantrys moved from S.Karelia to 6 Sea Zone 1 Elite and 2 Infantrys moved from 6 Sea Zone to N.Karelia 1 Tank moved from Murmansk to N.Karelia 1 Artillery, 1 Infantry and 1 Tank moved from S.Karelia to N.Karelia 1 Infantry moved from Murmansk to N.Karelia 4 Fighters moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Bomber moved from Lower Egypt to Hyderabad Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 1 Elite, 13 Infantrys, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Hyderabad British attack with 2 Artillerys, 1 Bomber, 9 Infantrys, 2 Mech.Infs and 4 Tanks Hisaichi defend with 5 Artillerys, 7 Infantrys and 3 Tanks British roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys, 2 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 6/18 hits, 6.17 expected hits Hisaichi roll dice for 5 Artillerys, 7 Infantrys and 3 Tanks in Hyderabad, round 2 : 5/15 hits, 5.50 expected hits 5 Infantrys owned by the British lost in Hyderabad 6 Infantrys owned by the Hisaichi lost in Hyderabad British roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys, 2 Mech.Infs and 4 Tanks in Hyderabad, round 3 : 5/13 hits, 5.33 expected hits Hisaichi roll dice for 5 Artillerys, 1 Infantry and 3 Tanks in Hyderabad, round 3 : 3/9 hits, 3.50 expected hits 3 Infantrys owned by the British lost in Hyderabad 1 Infantry owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Hyderabad British roll dice for 2 Artillerys, 1 Bomber, 1 Infantry, 2 Mech.Infs and 4 Tanks in Hyderabad, round 4 : 3/10 hits, 4.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Hyderabad, round 4 : 2/4 hits, 1.83 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hyderabad 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hyderabad British roll dice for 1 Artillery, 1 Bomber, 2 Mech.Infs and 4 Tanks in Hyderabad, round 5 : 2/8 hits, 3.67 expected hits Hisaichi roll dice for 1 Tank in Hyderabad, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Hyderabad British win, taking Hyderabad from Hisaichi with 1 Artillery, 1 Bomber, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 27 Casualties for British: 1 Artillery and 9 Infantrys Casualties for Hisaichi: 5 Artillerys, 7 Infantrys and 3 Tanks Battle in N.Karelia British attack with 1 Artillery, 1 Elite, 4 Fighters, 4 Infantrys and 2 Tanks Germans defend with 1 HeavyTank, 6 Infantrys and 2 Tanks British roll dice for 1 Battleship and 2 Cruisers in N.Karelia, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in N.Karelia British roll dice for 1 Artillery, 1 Elite, 4 Fighters, 4 Infantrys and 2 Tanks in N.Karelia, round 2 : 5/12 hits, 3.83 expected hits Germans roll dice for 1 HeavyTank, 5 Infantrys and 2 Tanks in N.Karelia, round 2 : 4/8 hits, 3.33 expected hits 4 Infantrys owned by the British lost in N.Karelia 5 Infantrys owned by the Germans lost in N.Karelia British roll dice for 1 Artillery, 1 Elite, 4 Fighters and 2 Tanks in N.Karelia, round 3 : 2/8 hits, 3.17 expected hits Germans roll dice for 1 HeavyTank and 2 Tanks in N.Karelia, round 3 : 1/3 hits, 1.67 expected hits 1 Elite owned by the British lost in N.Karelia 2 Tanks owned by the Germans lost in N.Karelia British roll dice for 1 Artillery, 4 Fighters and 2 Tanks in N.Karelia, round 4 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 HeavyTank in N.Karelia, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in N.Karelia British win, taking N.Karelia from Germans with 1 Artillery, 4 Fighters and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 1 HeavyTank, 6 Infantrys and 2 Tanks Casualties for British: 1 Elite and 4 Infantrys Non Combat Move - British 4 Fighters moved from N.Karelia to 6 Sea Zone 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Adv.Fighter moved from Manchester to 18 Sea Zone 4 Artillerys, 18 Infantrys and 3 Tanks moved from Nubia to New Valley 1 Artillery and 9 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Artillery moved from Cairo to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 2 Infantrys moved from Palestine to Lower Egypt 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Adv.Fighter moved from Italian East Africa to Bombay 1 Bomber moved from Hyderabad to Delhi 1 AAGun, 1 Artillery and 2 Infantrys moved from Assam to Bihar 1 Destroyer and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 1 Infantry moved from Quebec to Montreal Place Units - British 1 Battleship, 1 Carrier and 1 S.Submarine placed in 18 Sea Zone 2 Submarines placed in 56 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay British undo move 3. British undo move 3. 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 1 Artillery and 3 Infantrys placed in Cairo 3 Infantrys placed in Italian East Africa 3 Infantrys placed in W.Iran Turning on Edit Mode EDIT: Removing units owned by British from W.Iran: 3 Infantrys EDIT: Adding units owned by British to Iraq: 3 Infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : -2.83 Hisaichi regular : -1.33 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 1 Artillery, 8 Infantrys and 1 Tank moved from Java to Sumatra Dutch take Sumatra from Hisaichi 1 Elite moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 2 Adv.Fighters moved from 67 Sea Zone to S.Thailand 1 Artillery, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 2 Submarines and 2 Transports moved from 67 Sea Zone to 65 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to S.Thailand Purchase Units - Anzac Anzac buy 1 Destroyer, 6 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in S.Thailand Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 4 Infantrys Thai defend with 1 Elite and 6 Infantrys Anzac roll dice for 1 Battleship and 2 Cruisers in S.Thailand, round 2 : 0/3 hits, 1.67 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 4 Infantrys in S.Thailand, round 2 : 5/8 hits, 2.50 expected hits Thai roll dice for 1 Elite and 6 Infantrys in S.Thailand, round 2 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Anzac lost in S.Thailand 5 Infantrys owned by the Thai lost in S.Thailand Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 3 : 3/7 hits, 2.33 expected hits Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand Anzac win, taking S.Thailand from Thai with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Elite and 6 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from S.Thailand to 65 Sea Zone 1 Artillery moved from Hollandia to Merauke 1 Destroyer moved from 114 Sea Zone to 122 Sea Zone Place Units - Anzac 1 Destroyer, 1 Submarine and 1 Transport placed in 122 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Anzac from Townsville: 1 Artillery and 2 Infantrys EDIT: Adding units owned by Anzac to Northern Territory: 1 Artillery and 2 Infantrys EDIT: Turning off Edit Mode 3 Infantrys placed in Townsville 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 1.50 Thai regular : -2.00 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Dutch 2 Infantrys moved from Amazon to Rio De Janeiro 2 Artillerys, 1 Elite and 1 Tank moved from Bolivia to Rio De Janeiro Purchase Units - Dutch Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 0/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Rio De Janeiro Dutch roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Rio De Janeiro 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Sumatra 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : -1.17 -
a841d561-934b-47c2-bcaf-4d3a9f7d2a86-triplea_42177_7FINN.tsvg
Game History
Round: 7 Combat Move - Finns 1 Infantry moved from Lapland to Murmansk Finns take Murmansk from Russians 4 Infantrys moved from Lapland to N.Karelia 1 Fighter moved from Oulu to N.Karelia 1 Elite and 3 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Tampere to 24 Sea Zone 1 Elite and 5 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg 2 Infantrys moved from Lapland to N.Karelia 1 Elite, 3 Infantrys and 1 Tank moved from Stockholm to Oslo Purchase Units - Finns Finns buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite, 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Elite, 1 Fighter and 5 Infantrys in Vyborg, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Vyborg 2 Infantrys owned by the Russians lost in Vyborg Finns roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Vyborg, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in N.Karelia Finns attack with 1 Fighter and 6 Infantrys British defend with 1 Artillery and 2 Tanks Finns roll dice for 1 Fighter and 6 Infantrys in N.Karelia, round 2 : 0/7 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Tanks in N.Karelia, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Finns lost in N.Karelia Finns roll dice for 1 Fighter and 4 Infantrys in N.Karelia, round 3 : 2/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Tanks in N.Karelia, round 3 : 0/3 hits, 1.33 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in N.Karelia Finns roll dice for 1 Fighter and 4 Infantrys in N.Karelia, round 4 : 1/5 hits, 1.00 expected hits Russians roll dice for 1 Tank in N.Karelia, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in N.Karelia 1 Tank owned by the British lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 3 Infantrys Casualties for British: 1 Artillery and 2 Tanks Battle in Oslo Finns attack with 1 Elite, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Finns roll dice for 1 Elite, 3 Infantrys and 1 Tank in Oslo, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oslo 1 Infantry owned by the Neutral lost in Oslo Finns loses 0 PUs for violating Oslos neutrality. Finns win, taking Oslo from Neutral with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Helsinki 1 Fighter moved from Vyborg to Helsinki Place Units - Finns 1 Factory placed in Middle Norrland 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Finns regular : -0.50 Russians regular : 0.50 Neutral regular : 0.67 -
ff2d54b7-bb8e-476a-95c8-d86b940fcbc4-triplea_42177_7ROM.tsvg
Game History
Round: 7 Combat Move - Romanians 2 Infantrys moved from Kiev to Donetsk 2 Infantrys moved from Kiev to Brest 1 Adv.Fighter and 1 Fighter moved from Vinnytsia to Brest 1 Adv.Fighter moved from Vinnytsia to Donetsk 1 Adv.Fighter moved from Bucharest to Donetsk 1 Fighter moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 1 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Romanians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Brest, round 2 : 4/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Brest 1 Infantry owned by the Russians lost in Brest Romanians win, taking Brest from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Brest to Kiev 2 Adv.Fighters and 1 Fighter moved from Donetsk to Kiev 3 Infantrys and 1 Tank moved from Vinnytsia to Kiev 3 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Factory placed in Kiev Turn Complete - Romanians Romanians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians regular : 3.17 Russians regular : 0.33 -
84a4f051-8247-4dae-8862-d24a56361afd-triplea_42177_7THAI.tsvg
Game History
Round: 7 Combat Move - Thai 1 Elite and 2 Infantrys moved from S.French Indochina to S.Thailand 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Elites and 5 Infantrys Anzac defend with 1 Artillery, 1 Elite and 3 Infantrys Thai roll dice for 2 Elites and 5 Infantrys in S.Thailand, round 2 : 2/7 hits, 1.50 expected hits Anzac roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai lost in S.Thailand 2 Infantrys owned by the Anzac lost in S.Thailand Thai roll dice for 2 Elites and 3 Infantrys in S.Thailand, round 3 : 1/5 hits, 1.17 expected hits Anzac roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in S.Thailand Thai roll dice for 2 Elites and 3 Infantrys in S.Thailand, round 4 : 1/5 hits, 1.17 expected hits Anzac roll dice for 1 Artillery and 1 Elite in S.Thailand, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Elite owned by the Anzac lost in S.Thailand Thai roll dice for 2 Elites and 2 Infantrys in S.Thailand, round 5 : 1/4 hits, 1.00 expected hits Anzac roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in S.Thailand Thai win, taking S.Thailand from Anzac with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Thai: 3 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 3 Infantrys Non Combat Move - Thai Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Anzac regular : -0.67 Thai regular : 0.17 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Mauritania to Canarians 1 Cruiser and 1 Transport moved from 36 Sea Zone to 34 Sea Zone 1 Artillery and 2 Infantrys moved from Mauritania to 34 Sea Zone 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Canarians Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Factory, 7 Infantrys, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Canarians Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Cruiser in Canarians, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter moved from Canarians to 34 Sea Zone 1 Fighter moved from Canarians to 34 Sea Zone 2 Infantrys moved from W.Morocco to E.Morocco 1 Tank moved from Mauritania to E.Morocco 5 Infantrys moved from Mauritania to W.Morocco 1 Carrier and 1 Destroyer moved from 36 Sea Zone to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 5 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 1 Artillery and 1 Tank moved from Santiago to S.Chile 1 Tank moved from Santiago to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 35 Sea Zone 1 Infantry and 1 Tank moved from 35 Sea Zone to Salvador 1 S.Submarine moved from 125 Sea Zone to 121 Sea Zone 1 Infantry moved from Kermandec to 121 Sea Zone 1 Infantry moved from 121 Sea Zone to New Caledonia 1 Artillery and 1 Tank moved from Christmas to 117 Sea Zone 2 Infantrys moved from Christmas to 117 Sea Zone 4 Infantrys moved from Christmas to 117 Sea Zone 4 Adv.Fighters, 1 Artillery, 1 B.Transport, 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 6 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 117 Sea Zone to 115 Sea Zone 1 Artillery, 6 Infantrys and 1 Tank moved from 115 Sea Zone to New Caledonia 1 Transport moved from 98 Sea Zone to 91 Sea Zone 1 Adv.Fighter moved from San Francisco to 91 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 4 Infantrys moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 8 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone 1 Infantry placed in Pearl Harbor 1 Factory placed in Rio de Oro 1 Submarine placed in 35 Sea Zone 3 Infantrys placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 3 Infantrys placed in South Central USA Americans undo move 6. 1 B.Transport and 2 Submarines placed in 83 Sea Zone 2 Adv.Fighters placed in San Francisco Americans undo move 6. 1 Infantry placed in San Francisco 2 Infantrys placed in South Central USA 1 Transport placed in 25 Sea Zone Turn Complete - Americans Americans collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Americans regular : 0.50 -
16e732fb-a603-4087-a2c5-bb1a39d79170-triplea_42177_7GERMANY.tsvg
Game History
Round: 8 Combat Move - Germans 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from Danzig to 24 Sea Zone 6 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from Kiev to Minsk 1 Bomber moved from Vinnytsia to Minsk 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians Purchase Units - Germans Germans buy 4 Bombers and 6 S.Submarines; Remaining resources: 1 PUs; Combat - Germans Battle in Minsk Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Vinnytsia to Helsinki 1 Bomber moved from Minsk to Helsinki 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 ArmoredCar moved from Krakow to Kiev 4 Tanks moved from Danzig to Kiev 3 Infantrys moved from Vinnytsia to Kiev 1 AAGun, 1 Elite and 7 Infantrys moved from Krakow to Brest 7 Infantrys moved from Bohemia to Krakow 1 AAGun and 3 Infantrys moved from Bavaria to Bohemia 4 Infantrys moved from Brittany to Aquitaine 2 Artillerys moved from Brittany to Orleanais 4 Infantrys moved from Normandy to Brittany 4 Infantrys moved from Normandy to Orleanais 2 ArmoredCars and 1 Tank moved from Netherlands to Pomerania 2 Infantrys moved from Normandy to Picardy 5 Infantrys moved from Picardy to Belgium 5 Infantrys moved from Belgium to Netherlands Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Germans to 5 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode 6 S.Submarines placed in 22 Sea Zone 4 Bombers placed in Warsaw Turn Complete - Germans Germans collect 114 PUs; end with 115 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Russians 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea 1 Artillery and 1 Elite moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Moscow to Minsk 4 Infantrys moved from S.Karelia to Vyborg 3 Adv.Fighters moved from Arkhangelsk to Vyborg 2 Fighters moved from Arkhangelsk to Vyborg 1 Artillery moved from Latvia to Estonia 1 Infantry moved from Latvia to Estonia 2 Infantrys moved from Latvia to Minsk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 2 Infantrys moved from S.Karelia to Vyborg 2 Artillerys and 2 Elites moved from N.Buryat Mongolia to Ayan 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Crimea Russians attack with 1 Artillery and 1 Elite Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 1/1 hits, 0.17 expected hits 1 Elite owned by the Russians lost in Crimea 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 Elite Casualties for Germans: 1 ArmoredCar Battle in Estonia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 3 Adv.Fighters, 2 Fighters and 6 Infantrys Finns defend with 1 Elite and 3 Infantrys Russians roll dice for 3 Adv.Fighters, 2 Fighters and 6 Infantrys in Vyborg, round 2 : 4/11 hits, 3.17 expected hits Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 3 Infantrys owned by the Finns and 1 Elite owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 3 Adv.Fighters, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Elite and 3 Infantrys Battle in Ayan Russians attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys Yamamoto defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/7 hits, 2.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Infantry owned by the Yamamoto lost in Ayan Russians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in Ayan, round 3 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ayan Russians roll dice for 1 Artillery, 2 Elites and 1 Fighter in Ayan, round 4 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 1 Artillery, 2 Elites and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 5 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys Battle in Minsk Russians attack with 1 Bomber and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 3 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Minsk to Moscow 2 Fighters moved from Vyborg to Arkhangelsk 3 Adv.Fighters moved from Vyborg to Arkhangelsk 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 6 Infantrys moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 7 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Novosibirsk to Krasnoyarsk 4 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Kirov to Vologda 1 Infantry moved from Moscow to Yaroslavl Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 8 Infantrys and 2 Tanks placed in Moscow 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Romanians regular : 0.00 Finns regular : -0.33 Germans regular : -0.50 Russians regular : -0.33 -
e5ec3953-b857-4cc0-ac7c-d8070411e9b6-triplea_42177_8it.tsvg
Game History
Round: 8 Combat Move - Italians 2 Artillerys, 19 Infantrys and 2 Tanks moved from N.Tunisia to S.Tunisia 4 Infantrys moved from Tunis to N.Tunisia 2 Transports moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Elite and 5 Infantrys moved from El Agheila to Tobruk 2 Infantrys moved from Greece to 48 Sea Zone 2 Cruisers and 2 Infantrys moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia Purchase Units - Italians Italians buy 1 Bunker, 2 Cruisers, 1 Elite, 1 HeavyTank, 1 Infantry, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Italians attack with 1 Elite and 5 Infantrys British defend with 1 Infantry Italians roll dice for 1 Elite and 5 Infantrys in Tobruk, round 2 : 0/6 hits, 1.17 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Elite and 5 Infantrys in Tobruk, round 3 : 1/6 hits, 1.17 expected hits British roll dice for 1 Infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians Place Units - Italians 2 Cruisers and 1 Submarine placed in 48 Sea Zone 1 Bunker and 1 HeavyTank placed in Greece 1 Elite, 1 Infantry and 1 Tank placed in Tunis Turn Complete - Italians Italians collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : 0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Purchase Units - French French buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 3 Artillerys, 2 Elites, 18 Infantrys and 2 Tanks moved from S.Algeria to N.Algeria 1 Artillery, 2 Infantrys and 1 Tank moved from E.Morocco to N.Algeria 1 Artillery and 6 Infantrys moved from Syria to Palestine 1 Tank moved from Syria to Lower Egypt Place Units - French 2 Infantrys placed in Syria 1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco Turn Complete - French French collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
241db01a-515d-43d1-9947-f064237748bd-triplea_42177_8jap.tsvg
Game History
Round: 8 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery moved from Koryakia to Kolyma 1 Infantry moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Kolyma 1 Cruiser moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Yamamoto take Okhotsk from Russians 1 Cruiser moved from 75 Sea Zone to 85 Sea Zone 3 Infantrys moved from Chubu to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 85 Sea Zone to 75 Sea Zone 5 Infantrys moved from 75 Sea Zone to Ayan 1 B.Transport moved from 75 Sea Zone to 85 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 75 Sea Zone 3 Infantrys moved from 75 Sea Zone to Ayan 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 2 Cruisers, 1 Elite and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra 2 Artillerys and 3 Tanks moved from Kwangsi to 92 Sea Zone 1 Marine moved from Kwangsi to 92 Sea Zone 2 Artillerys, 2 B.Transports, 1 Marine, 3 Tanks and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Marine and 3 Tanks moved from 110 Sea Zone to Sumatra 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 107 Sea Zone to Sumatra 1 Bomber and 1 Tank moved from Shantung to Shensi Purchase Units - Yamamoto Yamamoto buy 2 Battleships, 1 Carrier, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shensi Yamamoto attack with 1 Bomber and 1 Tank Chinese defend with 2 Tanks Yamamoto roll dice for 1 Bomber and 1 Tank in Shensi, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Shensi 2 Tanks owned by the Chinese lost in Shensi Yamamoto win with 1 Bomber remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Tanks Battle in Kolyma Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kolyma, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Yamamoto win, taking Kolyma from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ayan Yamamoto attack with 8 Infantrys Russians defend with 1 Artillery and 2 Elites Yamamoto roll dice for 2 Cruisers in Ayan, round 2 : 1/2 hits, 1.00 expected hits 1 Elite owned by the Russians lost in Ayan Yamamoto roll dice for 8 Infantrys in Ayan, round 2 : 1/8 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Russians lost in Ayan Yamamoto roll dice for 8 Infantrys in Ayan, round 3 : 0/8 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ayan Yamamoto roll dice for 7 Infantrys in Ayan, round 4 : 0/7 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 7 Infantrys in Ayan, round 5 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Ayan, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ayan 1 Artillery owned by the Russians lost in Ayan Yamamoto win, taking Ayan from Russians with 6 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Elites Casualties for Yamamoto: 2 Infantrys Battle in Sumatra Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine and 3 Tanks Anzac defend with 1 Artillery, 8 Infantrys and 1 Tank; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 2 Cruisers in Sumatra, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine and 3 Tanks in Sumatra, round 2 : 8/11 hits, 4.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 8 Infantrys and 1 Tank in Sumatra, round 2 : 2/11 hits, 4.00 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra 8 Infantrys owned by the Anzac lost in Sumatra Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks in Sumatra, round 3 : 3/9 hits, 4.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Marine and 3 Tanks remaining. Battle score for attacker is 26 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for Anzac: 1 Artillery, 8 Infantrys and 1 Tank Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 1 Adv.Fighter moved from Sumatra to 110 Sea Zone 1 Fighter moved from Sumatra to 110 Sea Zone 1 Fighter moved from Sumatra to 110 Sea Zone 1 B.Carrier moved from 107 Sea Zone to 110 Sea Zone 2 Destroyers moved from 92 Sea Zone to 107 Sea Zone 1 Bomber moved from Shensi to Shansi 1 Bomber moved from Shansi to Shantung Place Units - Yamamoto 1 Carrier placed in 107 Sea Zone 2 Fighters placed in 107 Sea Zone 2 Battleships placed in 95 Sea Zone 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : -0.33 Russians regular : 0.00 Dutch regular : -3.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Kweichow to Hunan 1 Artillery and 1 Elite moved from Hupeh to Anhwei 1 Artillery and 1 Elite moved from Hupeh to Shansi 2 Infantrys moved from Suiyuan to Shansi 2 Infantrys moved from Hupeh to Anhwei 1 Adv.Fighter moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan 1 Adv.Fighter moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 9 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Tanks Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shansi 2 Tanks owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Tanks Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 2 ArmoredCars and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hunan, round 3 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hunan 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Hunan to Hupeh 1 Adv.Fighter moved from Anhwei to Hupeh 1 Fighter moved from Shansi to Hupeh 3 Infantrys moved from Ningsia to Suiyuan 2 Tanks moved from Gobi Altai to Suiyuan 1 Tank moved from Gobi Altai to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 3 Infantrys moved from Lanchow to Szechwan 4 Tanks moved from Urumqi to Gobi Altai 1 Artillery moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Hisaichi regular : -0.33 -
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - British 2 Infantrys moved from Bombay to Rajputana 1 Artillery moved from Delhi to Rajputana 1 Adv.Fighter moved from Bombay to Madras 1 Tank moved from Delhi to Madras 1 Mech.Inf moved from Hyderabad to Mysore British take Mysore from Hisaichi 1 Mech.Inf moved from Mysore to Madras 4 Tanks moved from Hyderabad to Madras 1 Bomber moved from Delhi to Madras Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 1 Elite, 10 Infantrys, 3 Submarines, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Rajputana British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Rajputana, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Rajputana, round 3 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Rajputana, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Rajputana British win, taking Rajputana from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Madras British attack with 1 Adv.Fighter, 1 Bomber, 1 Mech.Inf and 5 Tanks Hisaichi defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll AA dice in Madras : 0/2 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Mech.Inf and 5 Tanks in Madras, round 2 : 5/8 hits, 4.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank in Madras, round 2 : 3/6 hits, 2.67 expected hits 2 Tanks owned by the British and 1 Mech.Inf owned by the British lost in Madras 1 Tank owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Madras British roll dice for 1 Adv.Fighter, 1 Bomber and 3 Tanks in Madras, round 3 : 2/5 hits, 2.67 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Bunker in Madras, round 3 : 1/2 hits, 1.17 expected hits 1 Tank owned by the British lost in Madras 1 Bunker owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in Madras British win, taking Madras from Hisaichi with 1 Adv.Fighter, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf and 3 Tanks Casualties for Hisaichi: 1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank Non Combat Move - British 1 Elite and 2 Infantrys moved from Delhi to Hyderabad 1 Artillery and 1 Infantry moved from Bihar to Hyderabad 1 Bomber moved from Madras to Italian East Africa 1 Adv.Fighter moved from Madras to Hyderabad 1 AAGun and 1 Infantry moved from Bihar to Assam 1 Tank moved from N.Thailand to Assam 2 Artillerys and 6 Infantrys moved from Lower Egypt to New Valley 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 2 Transports moved from 56 Sea Zone to 57 Sea Zone 3 Infantrys moved from Italian East Africa to 57 Sea Zone 3 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt Place Units - British 3 Infantrys and 2 Tanks placed in Delhi 2 Infantrys placed in Bombay 2 Submarines placed in 56 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Cairo 2 Infantrys and 1 Tank placed in Italian East Africa 1 Transport placed in 2 Sea Zone 2 Destroyers, 1 Submarine and 1 Transport placed in 18 Sea Zone 1 Artillery and 1 Infantry placed in Manchester Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
British regular : 0.67 Hisaichi AA : -0.33 Hisaichi regular : -0.50 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Anzac 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 1 Tank moved from Port Moresby to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in New Britain Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in New Britain Anzac win, taking New Britain from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 2 Destroyers moved from 65 Sea Zone to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales 2 Destroyers and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 9 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua Place Units - Anzac 2 Transports placed in 67 Sea Zone 1 Elite placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.33 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Anzac 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 1 Tank moved from Port Moresby to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in New Britain Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in New Britain Anzac win, taking New Britain from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 2 Destroyers moved from 65 Sea Zone to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales 2 Destroyers and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 9 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua Place Units - Anzac 2 Transports placed in 67 Sea Zone 1 Elite placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUs Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs; Non Combat Move - Dutch 1 Infantry moved from Amazon to Bolivia 3 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Infantry and 1 Mech.Inf placed in Suriname 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs; Non Combat Move - Dutch 1 Infantry moved from Amazon to Bolivia 3 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Infantry and 1 Mech.Inf placed in Suriname 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun EDIT: Adding units owned by Anzac to West Papua: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :





