World at War Dawgoneit ( axis) vs captain walker


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Fighter and 2 Infantrys moved from Shensi to Shansi
            1 Infantry moved from Kweichow to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Tank moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            1 Tank moved from Shensi to Hupeh
            1 Artillery moved from Suiyuan to Shensi
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Ningsia to Shensi
            1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
            1 AAGun and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Hisaichi regular : -1.33
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            3 Infantrys moved from Cairo to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Fighters moved from Cairo to Mersa Matruh
            2 Fighters moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Nubia to Kordofan
                  British take Kordofan from Italians
            1 Tank moved from Kordofan to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Nubia to Darfur
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from 56 Sea Zone to Crete
            1 Fighter moved from Greenland to 8 Sea Zone
            1 Bomber moved from Manchester to 8 Sea Zone
            2 Tanks moved from Scotland to Dublin
            3 Infantrys moved from Northern Ireland to Dublin
            1 Fighter moved from Wales to Dublin
            2 Fighters moved from Manchester to Dublin
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 2 Carriers, 2 Cruisers, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 8 Sea Zone
                British attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Darfur
                British attack with 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery
                    British roll dice for 3 Infantrys and 1 Tank in Darfur, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Mersa Matruh
                British attack with 4 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Crete
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Dublin
                British attack with 3 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Dublin, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dublin
                    2 Infantrys owned by the Neutral lost in Dublin
                    British roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Dublin, round 3 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Dublin
                    1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Dublin to 11 Sea Zone
            1 Fighter moved from Dublin to Manchester
            3 Infantrys moved from London to Manchester
            2 Infantrys moved from London to Wales
            1 Submarine moved from 18 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland
            1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 11 Sea Zone
            1 Fighter moved from E.Morocco to Malta
            2 Fighters moved from Mersa Matruh to 56 Sea Zone
            2 Fighters moved from Mersa Matruh to Lower Egypt
            1 Submarine moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery moved from W.Iran to 58 Sea Zone
            1 Artillery and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 5 Infantrys moved from Lower Egypt to New Valley
            1 Tank moved from Nubia to New Valley
            1 Artillery moved from 56 Sea Zone to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Yunnan to N.Thailand
            2 Infantrys moved from Assam to Burma
            2 Tanks moved from Assam to Yunnan
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Artillery moved from Baluchistan to Rajputana
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 3 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam
            1 Destroyer and 1 Transport moved from 71 Sea Zone to 80 Sea Zone
            1 Infantry moved from Ontario to Quebec
            1 Infantry moved from Alaska to Yukon
            1 Fighter moved from 8 Sea Zone to Scotland
            1 Bomber moved from 8 Sea Zone to Greenland
    
        Place Units - British
            1 Cruiser and 1 Submarine placed in 11 Sea Zone
            1 Battleship and 1 Carrier placed in 56 Sea Zone
            1 Cruiser placed in 60 Sea Zone
            1 Artillery and 3 Infantrys placed in Madras
            1 Carrier placed in 11 Sea Zone
            1 Artillery and 2 Infantrys placed in Cairo
            Turning on Edit Mode
            EDIT: Removing units owned by British from W.Iran: 2 Tanks
            EDIT: Adding units owned by British to Palestine: 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Neutral regular : 0.67
    British regular : 1.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Northern Territory to Western Australia
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 1.33
    

    Savegame


  • @captainwalker

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  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 99 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            1 Artillery moved from Peru to N.Chile
            1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to N.Chile
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser, 1 Destroyer, 6 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in N.Chile
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in N.Chile, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in N.Chile
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in N.Chile, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            1 Tank moved from Venezuela to Amazon
            4 Infantrys moved from Venezuela to Amazon
            1 Tank moved from Central America to Peru
            2 Transports moved from 26 Sea Zone to 25 Sea Zone
            1 Infantry and 2 Tanks moved from E.Mexico to 25 Sea Zone
            1 Tank moved from W.Mexico to Central America
            1 Artillery moved from W.Mexico to E.Mexico
            1 Infantry moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from Northeast USA to South Atlantic USA
            2 Infantrys, 2 Tanks and 2 Transports moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys and 2 Tanks moved from 26 Sea Zone to Suriname
            1 Fighter moved from Greenland to South Atlantic USA
            1 Infantry moved from North Central USA to Southwest USA
    
        Place Units - Americans
            2 Adv.Fighters and 1 Battleship placed in 91 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            1 Artillery and 2 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 25 Sea Zone
            1 Artillery and 1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Neutral regular : -1.33
    

    Savegame



  • @dawgoneit it’s all good

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
            1 Adv.Fighter moved from Georgia to Donetsk
            1 Infantry moved from Crimea to Donetsk
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Bomber moved from Kursk to Kiev
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Fighter moved from Leningrad to Minsk
            1 Artillery and 1 Elite moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Transport moved from 11 Sea Zone to 6 Sea Zone
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Lapland
                  Russians take Lapland from Finns
            1 Transport moved from 11 Sea Zone to 6 Sea Zone
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Murmansk
            1 Adv.Fighter moved from Arkhangelsk to Murmansk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Kiev
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 5 Elites, 23 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Murmansk
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Murmansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Murmansk
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Murmansk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Murmansk
                Russians win, taking Murmansk from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Kiev, round 3 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Donetsk, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians lost in Donetsk
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter and 1 Artillery in Donetsk, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Elite and 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Germans defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Latvia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Minsk to Leningrad
            1 Infantry moved from S.Karelia to Vyborg
            1 Adv.Fighter moved from Murmansk to S.Karelia
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Yaroslavl to S.Karelia
            1 Tank moved from Moscow to S.Karelia
            1 Artillery moved from Tula to Kursk
            1 AAGun moved from Rostov to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Bomber moved from Kiev to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Tank moved from Moscow to Kursk
            1 Infantry moved from Penza to Tula
            1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Erzurum to Rostov
            1 Artillery moved from Erzurum to Georgia
            1 AAGun and 1 Infantry moved from Astrakhan to Georgia
            1 Destroyer moved from 11 Sea Zone to 6 Sea Zone
            8 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Tashkent to Chimkent
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Artillery moved from Yakutsk to N.Buryat Mongolia
            1 Artillery and 1 Elite moved from Sibirsky to Khatanga
            4 Infantrys moved from Sibirsky to Evenkia
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Sverdlovsk to Perm
            1 Tank moved from Sverdlovsk to Kirov
    
        Place Units - Russians
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            Russians undo move 7.
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
            4 Infantrys and 1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -2.50
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - French
            1 Tank moved from E.Morocco to N.Algeria
                  French take N.Algeria from Germans
            1 Tank moved from N.Algeria to E.Morocco
            1 Tank moved from E.Morocco to S.Algeria
                  French take S.Algeria from Germans
            1 Tank moved from S.Algeria to E.Morocco
            1 Adv.Fighter moved from Syria to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
            1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Adv.Fighter
                Italians defend with 1 Submarine
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            1 Cruiser and 1 Infantry moved from 1 Sea Zone to 8 Sea Zone
            1 Infantry moved from 8 Sea Zone to Greenland
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Italian East Africa to Equatoria
            1 Adv.Fighter moved from 51 Sea Zone to Syria
    
        Turn Complete - French
            French collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Neutral regular : -0.67
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Shansi to Chahar
            1 Tank moved from Shensi to Chahar
            1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Hunan
            1 Tank moved from S.French Indochina to N.French Indochina
            1 Tank moved from N.Thailand to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.French Indochina
                Chinese attack with 2 Tanks
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in N.French Indochina
                    1 Tank owned by the Yamamoto lost in N.French Indochina
                Chinese win, taking N.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Tank
                Casualties for Yamamoto: 1 Tank
            Battle in Chahar
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 3 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Artillery and 1 Fighter in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Hunan
                1 Fighter owned by the Chinese retreated
                Yamamoto win with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hunan to Hupeh
            1 Artillery, 2 Infantrys and 1 Tank moved from Shensi to Hupeh
            1 Infantry moved from Hupeh to Kweichow
            2 Infantrys moved from Lanchow to Szechwan
            1 AAGun moved from Lanchow to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from W.Qinghai to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.83
    Chinese regular : -1.33
    Hisaichi regular : -0.67
    

    Savegame

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