Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Anzac
1 Submarine moved from 67 Sea Zone to 106 Sea Zone
2 Fighters moved from Banjarmasin to 106 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
3 Adv.Fighters moved from Banjarmasin to 106 Sea Zone
Purchase Units - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from 67 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 3 Adv.Fighters, 2 Fighters and 1 Submarine
Hisaichi defend with 3 Transports
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
1 Fighter owned by the Anzac and 1 Submarine owned by the Anzac lost in 106 Sea Zone
2 Transports owned by the Hisaichi lost in 106 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 106 Sea Zone
Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Fighter and 1 Submarine
Casualties for Hisaichi: 3 Transports
Battle in 111 Sea Zone
Anzac attack with 2 Adv.Fighters
Thai defend with 1 Submarine
Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Thai lost in 111 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Thai: 1 Submarine
Non Combat Move - Anzac
2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin
3 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to Banjarmasin
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Elite and 3 Infantrys moved from Broome to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 3 Submarines and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from Canberra to 122 Sea Zone
2 Infantrys moved from New South Wales to South Australia
2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to West Papua
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 114 Sea Zone
1 Infantry placed in Port Moresby
1 Adv.Fighter and 2 Infantrys placed in Broome
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Dutch
2 Tanks moved from Suriname to Rio De Janeiro
2 Artillerys and 1 Infantry moved from Amazon to Rio De Janeiro
1 Infantry moved from Bolivia to Rio De Janeiro
5 Infantrys and 1 Tank moved from Bolivia to Argentina
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 5 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 2 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 3 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch roll dice for 5 Infantrys and 1 Tank in Argentina, round 4 : 5/6 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Rio De Janeiro
Dutch attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 1/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin
3 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral regular : -3.33
Dutch regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Americans
1 Cruiser moved from 91 Sea Zone to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
1 Cruiser and 1 Infantry moved from 91 Sea Zone to 89 Sea Zone
2 Cruisers and 2 Infantrys moved from 89 Sea Zone to 88 Sea Zone
2 Bombers moved from Pearl Harbor to Wake
8 Adv.Fighters moved from 91 Sea Zone to Wake
3 Artillerys, 2 Infantrys and 2 Marines moved from Pearl Harbor to 91 Sea Zone
8 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Oahu to 91 Sea Zone
3 Artillerys, 2 B.Transports, 12 Infantrys, 1 Marine and 4 Transports moved from 91 Sea Zone to 88 Sea Zone
2 Cruisers, 1 Infantry and 1 Marine moved from 91 Sea Zone to 88 Sea Zone
4 Battleships moved from 91 Sea Zone to 88 Sea Zone
3 Artillerys, 15 Infantrys and 2 Marines moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Wake
Americans attack with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines
Yamamoto defend with 1 Adv.Fighter, 2 Artillerys, 1 Factory, 5 Fighters, 11 Infantrys and 3 Tanks
Americans roll dice for 4 Battleships and 4 Cruisers in Wake, round 2 : 4/8 hits, 4.67 expected hits
4 Infantrys owned by the Yamamoto lost in Wake
Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines in Wake, round 2 : 12/30 hits, 10.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 7 Infantrys and 3 Tanks in Wake, round 2 : 5/18 hits, 7.67 expected hits
5 Infantrys owned by the Americans lost in Wake
2 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Wake
Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 10 Infantrys and 2 Marines in Wake, round 3 : 8/25 hits, 9.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 5 Fighters in Wake, round 3 : 2/6 hits, 3.17 expected hits
2 Infantrys owned by the Americans lost in Wake
1 Adv.Fighter owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 8 Infantrys and 2 Marines remaining. Battle score for attacker is 81
Casualties for Yamamoto: 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 11 Infantrys and 3 Tanks
Casualties for Americans: 7 Infantrys
Non Combat Move - Americans
2 Bombers moved from Wake to Midway
8 Adv.Fighters moved from Wake to 88 Sea Zone
4 Carriers, 7 Destroyers and 7 Submarines moved from 91 Sea Zone to 88 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
4 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Adv.Fighters and 1 Carrier moved from 35 Sea Zone to 34 Sea Zone
1 Destroyer and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from Rio de Oro to Mauritania
2 Infantrys moved from Rio de Oro to Mauritania
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from Bahia to 39 Sea Zone
1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 36 Sea Zone
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Infantry moved from South Central USA to Southwest USA
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone
1 Infantry moved from Santiago to 125 Sea Zone
1 Infantry moved from Santiago to S.Chile
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia
2 Transports moved from 34 Sea Zone to 35 Sea Zone
Place Units - Americans
1 Battleship and 1 Carrier placed in 91 Sea Zone
1 Adv.Fighter placed in 91 Sea Zone
1 Factory placed in Rio de Oro
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
1 B.Transport placed in 125 Sea Zone
1 Destroyer and 1 Transport placed in 35 Sea Zone
1 Destroyer and 1 Transport placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.83
Americans regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Americans
1 Cruiser moved from 91 Sea Zone to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
1 Cruiser and 1 Infantry moved from 91 Sea Zone to 89 Sea Zone
2 Cruisers and 2 Infantrys moved from 89 Sea Zone to 88 Sea Zone
2 Bombers moved from Pearl Harbor to Wake
8 Adv.Fighters moved from 91 Sea Zone to Wake
3 Artillerys, 2 Infantrys and 2 Marines moved from Pearl Harbor to 91 Sea Zone
8 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Oahu to 91 Sea Zone
3 Artillerys, 2 B.Transports, 12 Infantrys, 1 Marine and 4 Transports moved from 91 Sea Zone to 88 Sea Zone
2 Cruisers, 1 Infantry and 1 Marine moved from 91 Sea Zone to 88 Sea Zone
4 Battleships moved from 91 Sea Zone to 88 Sea Zone
3 Artillerys, 15 Infantrys and 2 Marines moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Wake
Americans attack with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines
Yamamoto defend with 1 Adv.Fighter, 2 Artillerys, 1 Factory, 5 Fighters, 11 Infantrys and 3 Tanks
Americans roll dice for 4 Battleships and 4 Cruisers in Wake, round 2 : 4/8 hits, 4.67 expected hits
4 Infantrys owned by the Yamamoto lost in Wake
Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 15 Infantrys and 2 Marines in Wake, round 2 : 12/30 hits, 10.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 7 Infantrys and 3 Tanks in Wake, round 2 : 5/18 hits, 7.67 expected hits
5 Infantrys owned by the Americans lost in Wake
2 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Wake
Americans roll dice for 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 10 Infantrys and 2 Marines in Wake, round 3 : 8/25 hits, 9.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 5 Fighters in Wake, round 3 : 2/6 hits, 3.17 expected hits
2 Infantrys owned by the Americans lost in Wake
1 Adv.Fighter owned by the Yamamoto and 5 Fighters owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 8 Adv.Fighters, 3 Artillerys, 2 Bombers, 8 Infantrys and 2 Marines remaining. Battle score for attacker is 81
Casualties for Yamamoto: 1 Adv.Fighter, 2 Artillerys, 5 Fighters, 11 Infantrys and 3 Tanks
Casualties for Americans: 7 Infantrys
Non Combat Move - Americans
2 Bombers moved from Wake to Midway
8 Adv.Fighters moved from Wake to 88 Sea Zone
4 Carriers, 7 Destroyers and 7 Submarines moved from 91 Sea Zone to 88 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
4 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Adv.Fighters and 1 Carrier moved from 35 Sea Zone to 34 Sea Zone
1 Destroyer and 1 Submarine moved from 28 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from Rio de Oro to Mauritania
2 Infantrys moved from Rio de Oro to Mauritania
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from Bahia to 39 Sea Zone
1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 36 Sea Zone
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Infantry moved from South Central USA to Southwest USA
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone
1 Infantry moved from Santiago to 125 Sea Zone
1 Infantry moved from Santiago to S.Chile
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia
2 Transports moved from 34 Sea Zone to 35 Sea Zone
Place Units - Americans
1 Battleship and 1 Carrier placed in 91 Sea Zone
1 Adv.Fighter placed in 91 Sea Zone
1 Factory placed in Rio de Oro
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
1 B.Transport placed in 125 Sea Zone
1 Destroyer and 1 Transport placed in 35 Sea Zone
1 Destroyer and 1 Transport placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 106 PUs; end with 107 PUs
Turning on Edit Mode
EDIT: Removing units owned by Dutch from 67 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -3.83
Americans regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Russians
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 Bomber moved from Kursk to Donetsk
1 Adv.Fighter moved from Kursk to Kiev
1 Adv.Fighter moved from Kursk to Minsk
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
4 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Kursk to Kiev
4 Infantrys moved from Kursk to Minsk
1 Artillery moved from Kursk to Minsk
1 Artillery moved from Kursk to Kiev
1 Artillery and 1 Elite moved from S.Karelia to Vyborg
1 Elite moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Latvia
Purchase Units - Russians
Russians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys
Hisaichi defend with 2 Infantrys and 1 Marine
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Chita, round 2 : 2/7 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Marine in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Chita
2 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Chita, round 3 : 1/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Marine in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Marine
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Infantrys
Battle in Latvia
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Latvia, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Latvia
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Latvia
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 Elite and 3 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Minsk, round 2 : 0/6 hits, 1.67 expected hits
Germans roll dice for 3 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Minsk, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Minsk, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Romanians defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/5 hits, 1.50 expected hits
Romanians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/5 hits, 1.50 expected hits
Romanians roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys
Romanians defend with 4 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys in Donetsk, round 2 : 1/7 hits, 2.17 expected hits
Romanians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 4 Infantrys in Donetsk, round 3 : 1/7 hits, 2.17 expected hits
Romanians roll dice for 3 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Donetsk, round 4 : 2/6 hits, 2.00 expected hits
Romanians roll dice for 2 Infantrys in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from Donetsk to Kursk
1 Adv.Fighter moved from Kiev to Kursk
1 Adv.Fighter moved from Minsk to Kursk
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Kirov to S.Karelia
4 ArmoredCars moved from Kirov to Yaroslavl
1 Artillery, 1 Elite and 1 Infantry moved from Rostov to Kursk
6 Infantrys moved from Yaroslavl to S.Karelia
1 Elite and 2 Infantrys moved from Yaroslavl to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Moscow to S.Karelia
1 Tank moved from Moscow to Kursk
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov
1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Irkutsk to N.Buryat Mongolia
Place Units - Russians
1 Bunker placed in S.Karelia
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
4 ArmoredCars and 1 Tank placed in Sverdlovsk
1 Artillery and 9 Infantrys placed in Moscow
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians regular : -3.33
Finns regular : 0.00
Germans regular : 3.00
Russians regular : -4.83
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - French
2 Artillerys, 2 Infantrys and 1 Tank moved from Adana to Erzurum
Purchase Units - French
French buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Erzurum
French attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
French roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Erzurum, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the French lost in Erzurum
2 Infantrys owned by the Neutral lost in Erzurum
French loses 0 PUs for violating Erzurums neutrality.
French win, taking Erzurum from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0
Casualties for French: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - French
1 Infantry moved from French Equatorial Africa to French Sudan
1 Tank moved from French Equatorial Africa to Mauritania
1 Fighter moved from Azores to Mauritania
Place Units - French
1 Artillery and 1 Elite placed in Syria
1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 1.17
Neutral regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Szechwan to Kweichow
1 Adv.Fighter moved from Hupeh to Shansi
1 Fighter moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Hunan
1 Artillery moved from Suiyuan to Shansi
3 Infantrys moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Anhwei
2 Infantrys moved from Hupeh to Shansi
1 Artillery moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 1 Elite, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Kweichow
1 Artillery owned by the Chinese retreated to Szechwan
Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Hunan, round 2 : 3/5 hits, 1.50 expected hits
Yamamoto roll dice for 2 Infantrys in Hunan, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Hunan
2 Infantrys owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Yamamoto: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Infantry owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Yamamoto lost in Shansi
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shansi, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Yamamoto lost in Shansi
Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Hupeh
1 Adv.Fighter moved from Anhwei to Hupeh
1 Fighter moved from Anhwei to Hupeh
1 Artillery and 1 Infantry moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Suiyuan to Shensi
1 Tank moved from Suiyuan to Hupeh
3 Infantrys moved from Ningsia to Shensi
4 Infantrys moved from Lanchow to Szechwan
1 Artillery moved from E.Qinghai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Hunan to Hupeh
10 Tanks moved from Hupeh to Hunan
Place Units - Chinese
1 Elite and 2 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.33
Chinese regular : 1.00
@captainwalker
i think my plan for this game was a fail. can we start over?
@dawgoneit ok…are you going to try axis again and try a different strategy?
@captainwalker
axis. i’ll use this thread if thats good with you
@dawgoneit that’s fine with me
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Russians
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
1 Infantry moved from Murmansk to Lapland
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from N.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery moved from Crimea to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from Odessa to E.Romania
1 Tank moved from Georgia to Azerbaijan
1 Infantry moved from Astrakhan to Azerbaijan
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Bomber moved from Sverdlovsk to Khobdo
1 Infantry moved from Semipalatinsk to Khobdo
1 Infantry moved from Krasnoyarsk to Khobdo
1 Tank moved from Irkutsk to Khobdo
1 Tank moved from Karaganda to Khobdo
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Lapland
Russians attack with 3 Infantrys and 1 Tank
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lapland
1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in Khobdo
Russians attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Khobdo, round 2 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Khobdo
Russians loses 0 PUs for violating Khobdos neutrality.
Russians win, taking Khobdo from Neutral with 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in E.Romania
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in E.Romania
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Azerbaijan
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Komi to Arkhangelsk
1 Infantry moved from Perm to Kirov
1 Fighter moved from Vyborg to Leningrad
2 Infantrys moved from Estonia to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Latvia to Estonia
1 Infantry moved from Lithuania to Latvia
1 Artillery moved from Lithuania to Minsk
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Smolensk to S.Karelia
1 Infantry moved from Tula to Kursk
1 Infantry moved from Yaroslavl to Kursk
1 Tank moved from Rostov to Kursk
1 Tank moved from Penza to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Kuybyshev to Penza
1 Infantry moved from Saratov to Rostov
1 Tank moved from Moscow to S.Karelia
1 Tank moved from Moscow to Kursk
1 Artillery moved from Moscow to Yaroslavl
2 Infantrys moved from Moscow to Yaroslavl
1 AAGun and 1 Infantry moved from Tashkent to Chimkent
1 Artillery moved from Alma Ata to Semipalatinsk
1 Bomber moved from Khobdo to Chimkent
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Bratsk to Irkutsk
1 Infantry moved from Evenkia to Olyokminsk
1 Fighter moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 AAGun and 1 Infantry moved from Sibirsky to Evenkia
1 Infantry moved from Yeniseysk to Khatanga
1 Infantry moved from Salekhard to Khatanga
1 Infantry moved from Zhigansk to Yakutsk
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Kamchatka to Koryakia
1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Surgut to Novosibirsk
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Ufa to Kuybyshev
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 Fighter moved from Sverdlovsk to S.Karelia
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33
Finns regular : -0.33
Russians regular : -0.17
Neutral regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
1 Artillery moved from Churchill to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
French take Greenland from Neutral
1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - French
1 Infantry moved from N.French Indochina to S.French Indochina
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to S.Algeria
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Fighter moved from Paris to Normandy
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Brittany to Orleanais
Place Units - French
4 Infantrys placed in E.Morocco
1 Infantry placed in Syria
Turn Complete - French
French collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 0.33
Thai regular : -0.33
@dawgoneit it’s your turn in our team game also