But I should add -
Blitzing is combat move and doesn’t necessarily involve OCCUPIED territories, nor does violating neutrality which the rulebook also makes clear is a combat move.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from Suriname to 112 Sea Zone
1 destroyer moved from 108 Sea Zone to 119 Sea Zone
1 fighter moved from 108 Sea Zone to 112 Sea Zone
1 destroyer moved from 108 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
3 carriers, 8 destroyers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Soviet Far East
Battle in Midway
Battle in Brazil
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Brazil
1 infantry owned by the Italians lost in Brazil
Americans roll dice for 2 artilleries and 1 infantry in Brazil, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Brazil, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Brazil
Americans win, taking Soviet Far East from Japanese, taking Midway from Japanese, taking Brazil from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 119 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
Americans attack with 2 bombers, 4 carriers, 2 cruisers, 8 destroyers and 8 fighters
Germans defend with 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 12 submarines and 1 tactical_bomber; Italians defend with 1 destroyer
Americans roll dice for 2 bombers, 4 carriers, 2 cruisers, 8 destroyers and 8 fighters in 112 Sea Zone, round 2 : 10/20 hits, 9.00 expected hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 12 submarines in 112 Sea Zone, round 2 : 2/12 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 8/16 hits, 8.33 expected hits
2 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 112 Sea Zone
8 submarines owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers, 2 cruisers, 6 destroyers and 8 fighters in 112 Sea Zone, round 3 : 9/18 hits, 8.33 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 9/16 hits, 8.33 expected hits
2 cruisers owned by the Americans, 6 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 4 submarines owned by the Germans and 2 carriers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers and 7 fighters in 112 Sea Zone, round 4 : 3/9 hits, 4.83 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
7 fighters owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
2 bombers owned by the Americans retreated
Germans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -76
Casualties for Americans: 4 carriers, 2 cruisers, 8 destroyers and 8 fighters
Casualties for Germans: 3 carriers, 1 cruiser, 2 destroyers and 12 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to Norway
1 carrier moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 90 Sea Zone to 104 Sea Zone
1 destroyer moved from 88 Sea Zone to 104 Sea Zone
3 destroyers moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 armour moved from South Australia to New South Wales
3 carriers and 6 fighters moved from 26 Sea Zone to 63 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to New South Wales
1 battleship and 3 cruisers moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from British Columbia to Alaska
Place Units - Americans
1 factory_minor placed in Norway
3 armour placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 aaGuns, 1 fighter and 3 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
6 infantry moved from Union of South Africa to 71 Sea Zone
6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
5 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 armour, 1 fighter and 2 mech_infantrys moved from Persia to Iraq
1 artillery, 11 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
6 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Yenisey to Yakut S.S.R.
1 artillery and 4 infantry moved from Yenisey to Timguska
1 armour moved from Tsinghai to Timguska
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 34 PUs (2 lost to blockades); end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Italians regular : 0.00
Germans regular : -0.33
British regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - ANZAC
Combat Hit Differential Summary :
Oops, clicked through and forgot to post, but the file is Italy finished, and Anzac about to start.
Anzac is up!
@Booper Can I have the file I do not see it posted.
@Booper I mean like just send the save file. The way I worderd came across really dumb.
@Booper Just don’t do a turn post. Just send the save file.
It’s there, it’s just under “ANZAC 11” since he clicked one time too many
@gamerman01 Cant find it
@gamerman01 I see!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Archangel
2 fighters moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Finland
1 fighter moved from Western Germany to Norway
1 bomber moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Finland
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 bomber, 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters and 1 tactical_bomber in Norway, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 bomber and 1 infantry in Norway, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Norway
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber and 1 infantry
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Finland to Germany
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Germany
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour and 4 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Archangel to Western Germany
1 bomber moved from Finland to Western Germany
Place Units - Germans
10 infantry placed in Germany
3 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : -0.33
Germans regular : -0.67
British regular : -0.33
Russia is up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Bryansk to Novgorod
Russians take Belarus from Germans
Russians take Novgorod from Germans
1 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 artillery moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Tambov to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Urals to Vologda
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 3/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 5 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 6 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 6 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 fighters moved from Rostov to Bryansk
1 artillery and 5 infantry moved from Bryansk to Belarus
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -1.00
Russians regular : -1.50