1940 Global OOB with tech - Martin (X) vs Dawgoneit (L+75)


  • @Martin max “D”


  • Germany’s dice were good. Unfortunately, the Allies’ dice were good as well. Believe it or not - the Nazis just want peace! A worldwide peace under Nazis’ control of the world. Deal?

    42158 OOB Tech Round 06 - Germany.tsvg

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0,00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            2 bombers moved from Slovakia Hungary to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 92 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 92 Sea Zone
                    1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 fighter owned by the French lost in 92 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 2 fighters and 3 transports in 92 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    2 fighters owned by the British lost in 92 Sea Zone
                British win with 1 battleship and 3 transports remaining. Battle score for attacker is -25
                Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
                Casualties for French: 1 fighter
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 cruiser and 2 fighters
            Battle in Holland Belgium
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Western Germany to Egypt
            1 fighter moved from Holland Belgium to Southern Italy
            2 armour moved from Northern Italy to Romania
            2 bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            4 artilleries moved from Western Ukraine to Bryansk
            5 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 armour moved from Ukraine to Caucasus
            5 infantry moved from France to Southern France
            1 fighter moved from Western Germany to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            1 tactical_bomber moved from Western Germany to France
            1 tactical_bomber moved from France to Southern Italy
            1 armour moved from France to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from France to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            7 infantry moved from Sweden to Norway
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Germans collect 2 PUs from War Bonds; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Germans rolls : 1,00
    Germans regular : 1,17
    British regular : 1,50
    

  • @Martin

    04c01148-0b19-42ac-a291-1dc16deed94e-42158-oob-tech-round-06-Russia.tsvg

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Archangel
            2 fighters moved from Russia to Kazakhstan
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 fighters and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Archangel
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            3 fighters moved from Kazakhstan to Russia
            3 fighters moved from Archangel to Russia
            2 aaGuns and 18 infantry moved from Siberia to Amur
            1 submarine moved from 117 Sea Zone to 101 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Germans regular : -0.83
    Russians regular : 0.67
    

  • The chance of winning in SZ54 was 99%… The Americans fought on meth!

    At least India could be freed from capitalism.

    42158 OOB Tech Round 06 - Japan.tsvg

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            7 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Burma to India
            2 bombers moved from French Indo China to India
            1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Caroline Islands to 62 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Soviet Far East
            Battle in 62 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 3 transports
                    3 transports owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 7 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters and 12 infantry; UK_Pacific defend with 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 7 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 14/21 hits, 10,33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters and 12 infantry in India, round 2 : 4/15 hits, 5,67 expected hits
                    3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    3 aaGuns owned by the British and 11 infantry owned by the British lost in India
                    Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 6/17 hits, 9,00 expected hits
                    UK_Pacific roll dice for 1 artillery, 2 fighters and 1 infantry in India, round 3 : 1/4 hits, 2,00 expected hits
                    1 artillery owned by the Japanese lost in India
                    1 artillery owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 10PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 5 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Japanese: 2 artilleries and 3 infantry
                Casualties for British: 3 aaGuns, 1 artillery, 2 fighters and 12 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers and 5 fighters; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 8/13 hits, 8,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 8 fighters and 2 transports in 54 Sea Zone, round 2 : 7/16 hits, 8,83 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 8/10 hits, 6,67 expected hits
                    Americans roll dice for 8 fighters in 54 Sea Zone, round 3 : 8/8 hits, 5,33 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers and 2 transports in 54 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    4 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers and 2 fighters in 54 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
                    Americans roll dice for 1 battleship, 3 fighters and 2 transports in 54 Sea Zone, round 4 : 4/4 hits, 2,67 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 battleships owned by the Japanese lost in 54 Sea Zone
                    2 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                    1 carrier owned by the Japanese lost in 54 Sea Zone
                    1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 fighter in 54 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in 54 Sea Zone
                Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -69
                Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers
                Casualties for Americans: 2 carriers, 2 cruisers and 5 fighters
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 62 Sea Zone and was removed
            2 submarines moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from India to Caucasus
            1 fighter moved from India to Caucasus
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from 20 Sea Zone to Celebes
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            3 mech_infantrys moved from Hopei to Sikang
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Kweichow to Shensi
            2 fighters and 3 tactical_bombers moved from India to Hopei
            2 bombers moved from India to Anhwe
            3 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hopei
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from India to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 carrier and 1 transport placed in 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5,00
    Japanese regular : 0,83
    British AA : -1,50
    UK_Pacific regular : -2,67
    ANZAC regular : 0,33
    

Suggested Topics

  • 27
  • 31
  • 34
  • 212
  • 201
  • 71
  • 165
  • 118
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.9k

Users

40.6k

Topics

1.8m

Posts