No scrambles.
L25 BM4 Adam514 (Axis) vs simon33 (Allies+16)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 marine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Caroline Islands to Queensland 1 infantry moved from India to West India 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery moved from Finland to Vyborg Combat - Germans Battle in Vyborg Germans attack with 1 artillery Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Baltic States to Novgorod 2 aaGuns, 11 armour, 11 artilleries, 28 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Smolensk 2 fighters moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Adding units owned by Germans to Germany: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,5,2,4,4,2,6,1,3,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 aaGun; Italians defend with 1 mech_infantry Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 fighter owned by the Russians retreated Italians win, taking 97 Sea Zone from Italians with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Rostov to Russia 2 infantry moved from Samara to Russia 2 mech_infantrys moved from Volgograd to Russia Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans AA : -0.17 Germans regular : -0.33 Russians regular : -3.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Burma to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Tsinghai 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 artilleries and 8 infantry moved from Shensi to Tsinghai 1 armour and 1 mech_infantry moved from Kweichow to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 fighter moved from French Indo China to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 2 tactical_bombers moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in India, round 2 : 3/8 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 3 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Tsinghai Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 artilleries and 7 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/16 hits, 5.50 expected hits Chinese roll dice for 3 artilleries and 7 infantry in Tsinghai, round 2 : 5/10 hits, 3.33 expected hits 5 infantry owned by the Japanese lost in Tsinghai 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/11 hits, 4.67 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Tsinghai, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 4 : 4/10 hits, 4.50 expected hits Chinese roll dice for 2 artilleries in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Tsinghai 2 artilleries owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 6 infantry Casualties for Chinese: 3 artilleries and 7 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 3 artilleries and 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 74 Sea Zone to 57 Sea Zone 1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Shensi to Tsinghai 1 tactical_bomber moved from Tsinghai to Shensi 2 bombers moved from Tsinghai to Yunnan 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 3 fighters placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -2.33 UK_Pacific regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Greece Non Combat Move - Americans 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Gibraltar to Cyprus 2 carriers moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 6 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 3 fighters placed in Eastern United States 4 submarines placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry and 1 mech_infantry moved from Morocco to French West Africa EDIT: 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 bomber moved from Alexandria to Crete 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Libya 2 infantry moved from Egypt to 81 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - British Battle in Crete British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Libya British attack with 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Libya 1 tactical_bomber owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 2 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Libya to Tobruk 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 bomber moved from Crete to Tobruk 2 infantry moved from Trans-Jordan to Iraq 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Cyprus 3 artilleries placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.83 -
I’m sure I must be losing this game but I’m not sure how. Japan’s income is so high? Japan grabbing India J5 after a J1 is on schedule, nothing special but I guess what is special is that you have also crushed China. Maybe I have answered my own question there.
I did forget to mobilise US subs in the Atlantic to convoy Italy US3, so Italy got off some convoying for a round, or at least it forced UK to step in.
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@simon33 Everything went well for Axis except for Yunnan J2.
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Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians 2 armour and 1 mech_infantry moved from Bryansk to Archangel Combat - Italians Battle in Archangel Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Libya to Tunisia 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67 -
I got a weird error when trying to post the turn to the forum, so I did it manually.





