thread
Bid: BB off Canada, inf in Anglo Sudan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 42 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 39 Sea Zone to French Indo China
1 bomber moved from 39 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Manchuria
4 infantry placed in Japan
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.50
note that I forgot to move air to destroy the transport off Guam. A tac from 35 that ended up in FIC would have done that so I edited that in after. Its quite fair to say no to that edit though so feel free to edit it back in.
@surfer I meant to also add that I assumed no scramble off India. Obviously we can roll that though if you prefer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Italians defend with 1 cruiser
Americans roll dice for 1 cruiser and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in 94 Sea Zone
1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 5/11 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 2.83 expected hits
4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 marine in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
1 marine owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Tunisia to Algeria
1 fighter moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 3.33
Italians regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kansu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
3 submarines moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Crete
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in Greece
Battle in Cyprus
Battle in Crete
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 fighter and 2 infantry in Crete, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
British roll dice for 1 fighter and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Crete
1 infantry owned by the Germans lost in Crete
British win, taking Greece from Italians, taking Cyprus from Italians, taking Crete from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 destroyer
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : -2.17
@farmboy It’s a loser all around, but with 3 hits not sure what you want to kill last. So far you have defended incredibly well so I don’t know what to think.
@surfer its a risk but I will keep the battleship
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Egypt to Tunisia
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Italians defend with 1 cruiser
Americans roll dice for 1 cruiser and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in 94 Sea Zone
1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 5/11 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 2.83 expected hits
4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 marine in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
1 marine owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Tunisia to Algeria
1 fighter moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kansu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
3 submarines moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Crete
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in Greece
Battle in Cyprus
Battle in Crete
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 fighter and 2 infantry in Crete, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
British roll dice for 1 fighter and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Crete
1 infantry owned by the Germans lost in Crete
British win, taking Greece from Italians, taking Cyprus from Italians, taking Crete from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 destroyer
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - British
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from 98 Sea Zone to Persia
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 4 infantry moved from Iraq to Persia
6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Algeria to Libya
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 carriers moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from India to Kweichow
Place Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 81 Sea Zone
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
2 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 3.33
Japanese regular : 0.67
Italians regular : 3.00
Germans regular : 1.33
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
2 armour moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Greece
1 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,2,2,5,6,3,3,2,4,6,6,3,3,4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Archangel
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers moved from Bulgaria to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 5/9 hits, 2.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
2 mech_infantrys moved from Ukraine to Volgograd
5 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Tambov to Greece
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
1 mech_infantry moved from Romania to Greece
4 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 artillery and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 10 artilleries and 21 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Southern Italy to Yugoslavia
4 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
6 infantry moved from France to Northern Italy
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 112 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Southern Italy to Greece
1 artillery moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
Combat - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Kansu to Kweichow
1 tactical_bomber moved from Russia to Kweichow
1 aaGun and 5 infantry moved from Amur to Sakha
1 aaGun and 13 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter, 5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 21 Sea Zone to French Indo China
1 aaGun and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 aaGun, 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
1 carrier and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 fighter moved from Manchuria to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 aaGun and 5 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
2 aaGuns and 8 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 21 Sea Zone to French Indo China
1 aaGun and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 aaGun, 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
1 carrier and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 fighter moved from Manchuria to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 aaGun and 5 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
2 aaGuns and 8 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.17
reposted with an ncnm edit (fig from 42 moved to 36)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Algeria to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
@farmboy Scramble to defend Sardinia / Sicily. Loser, but it could cause problems for defending CVs, so I ask.
Just on my phone but if I understand correctly you are attacking with 4 figs, a bomber and a cruiser. In that case I don’t scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Algeria to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
Combat - Americans
Battle in Sardinia
Battle in Sicily
Non Combat Move - Americans
1 aaGun moved from Syria to 99 Sea Zone
1 aaGun, 1 carrier and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Sardinia
1 infantry moved from Syria to Iraq
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Queensland to New South Wales
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Tobruk
1 bomber moved from 95 Sea Zone to Iraq
Place Units - Americans
1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :