BM Surfer (L+15) vs Farmboy (X)

  • 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Anhwe to Kiangsu
            2 artilleries and 20 infantry moved from Anhwe to Hopei
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : -1.00
    

    Savegame

  • 25 24 23 22 21 20

    TripleA Manual Gamesave Post: British round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caucasus to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20

    @farmboy Ok. I assumed no scramble when the US bombed Greece as it was 5 ftrs + sb vs 3 ftrs.

    Here, scramble is a loser, but I’ve run battle a few times and loses for Allies have been larger than anticipated when you scramble (sometimes…not guarantee.)

    Choice?

  • 25 23 22 21 20 19 18 17

    @surfer no scramble. I forgot about the air in caucasus

  • 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Caucasus to Greece
            2 fighters moved from 98 Sea Zone to Greece
            1 bomber moved from Egypt to Greece
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 15 fighters, 2 infantry, 12 submarines, 5 tactical_bombers and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Air Battle in Greece
                Americans attacks with 6 units heading to Greece
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Greece
                    Italians roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Greece causes 6 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 14 fighters, 12 submarines, 5 tactical_bombers and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 12 submarines in 42 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 14 fighters, 12 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            5 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 fighter moved from Malta to Sardinia
            5 fighters moved from Greece to Caucasus
            1 bomber moved from Greece to Sardinia
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            6 infantry placed in Central United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 airfield placed in Sardinia
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Anhwe to Kiangsu
            2 artilleries and 20 infantry moved from Anhwe to Hopei
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caucasus to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
                Italians defend with 2 destroyers and 2 submarines
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the British lost in 97 Sea Zone
                    2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 2 destroyers
                Casualties for Italians: 2 destroyers and 2 submarines
    
        Non Combat Move - British
            2 carriers moved from 98 Sea Zone to 95 Sea Zone
            4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from 95 Sea Zone to Sardinia
            1 aaGun, 3 artilleries, 31 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Caucasus
            2 aaGuns, 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
            2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 destroyer and 2 submarines placed in 81 Sea Zone
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.00
    Italians regular : 1.00
    Japanese regular : -1.33
    British regular : 2.33
    Italians AA : -0.17
    

    Savegame

  • 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Caucasus to Greece
            2 fighters moved from 98 Sea Zone to Greece
            1 bomber moved from Egypt to Greece
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 15 fighters, 2 infantry, 12 submarines, 5 tactical_bombers and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Air Battle in Greece
                Americans attacks with 6 units heading to Greece
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Greece
                    Italians roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Greece causes 6 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 14 fighters, 12 submarines, 5 tactical_bombers and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 12 submarines in 42 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 14 fighters, 12 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            5 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 fighter moved from Malta to Sardinia
            5 fighters moved from Greece to Caucasus
            1 bomber moved from Greece to Sardinia
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            6 infantry placed in Central United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 airfield placed in Sardinia
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Anhwe to Kiangsu
            2 artilleries and 20 infantry moved from Anhwe to Hopei
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caucasus to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
                Italians defend with 2 destroyers and 2 submarines
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the British lost in 97 Sea Zone
                    2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 2 destroyers
                Casualties for Italians: 2 destroyers and 2 submarines
    
        Non Combat Move - British
            2 carriers moved from 98 Sea Zone to 95 Sea Zone
            4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from 95 Sea Zone to Sardinia
            1 aaGun, 3 artilleries, 31 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Caucasus
            2 aaGuns, 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
            2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 destroyer and 2 submarines placed in 81 Sea Zone
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.00
    Italians regular : 1.00
    Japanese regular : -1.33
    British regular : 2.33
    Italians AA : -0.17
    

    Savegame

  • 25 24 23 22 21 20

    @farmboy said in BM Surfer (L+15) vs Farmboy (X):

    @surfer no scramble. I forgot about the air in caucasus

    Eh. Inconvenience at best. I’m not seeing a way to turn this around unless you make some more mistakes.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Southern France to France
            2 armour moved from Tambov to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4
            Italians collect 7 PUs (8 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14778, time: 2:39:52 PM
    Savegame

  • 25 24 23 22 21 20

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Queensland to Dutch New Guinea
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 4/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from Caroline Islands to 42 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 aaGun and 1 infantry moved from South Australia to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 2.33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    I’ll attack your destroyer in 110 with a German destroyer, 6 figs a tac and a bomber I will use in game dice and assume no scramble. Just completely forgot when I was setting up my combat moves.

  • 25 23 22 21 20 19 18 17

    I’ll roll all dice at once. first dice destroyer, next 6 figs, next two tac and bomber and then last one will be your destroyer.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 3 artilleries, 15 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Rostov
            1 bomber moved from Volgograd to Rostov
            1 fighter moved from Greece to Rostov
            1 fighter moved from Greece to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 carriers and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from Greece to Western Germany
            1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Western Germany to France
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
            3 infantry moved from Russia to Tambov
            8 mech_infantrys moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Yenisey to Urals
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            8 infantry and 1 tactical_bomber placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    

    Savegame

  • 25 23 22 21 20 19 18 17

    note the edited combat and in game dice. And if you don’t allow that is of course fine and I can correct the turn.

  • 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Combat Move - Russians
            2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys in Rostov, round 2 : 23/100 hits, 23.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 armour, 19 artilleries, 72 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            3 infantry moved from Kansu to Tsinghai
            2 fighters moved from Shensi to Northwest Persia
            3 aaGuns moved from Caucasus to Rostov
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Celebes
            1 armour and 1 mech_infantry moved from Hunan to Kiangsu
            2 bombers moved from French Indo China to Kiangsu
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 6 fighters and 6 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in Celebes, round 2 : 8/12 hits, 7.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            6 fighters and 6 tactical_bombers moved from Celebes to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 carrier and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            3 fighters moved from French Indo China to India
            1 aaGun moved from West India to India
            12 infantry moved from West India to India
            4 infantry moved from West India to India
            1 artillery moved from West India to India
            1 aaGun, 5 artilleries and 4 infantry moved from West India to Eastern Persia
            2 infantry moved from Shan State to French Indo China
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Kiangsu to French Indo China
            2 battleships, 12 carriers, 1 cruiser, 5 destroyers, 3 marines and 15 submarines moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Jehol to French Indo China
            4 fighters and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from 35 Sea Zone to French Indo China
            2 aaGuns, 7 artilleries and 7 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            3 infantry moved from Amur to Manchuria
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Hunan to Kweichow
            9 artilleries and 15 infantry moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 fighter and 2 tactical_bombers placed in India
            2 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Changing ownership of Celebes from ANZAC to Japanese
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 fighter
            EDIT: Removing units owned by Japanese from India: 1 fighter
            EDIT: Adding units owned by Japanese to 43 Sea Zone: 2 fighters
            EDIT: Removing units owned by Japanese from Eastern Persia: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Japanese to India: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.00
    ANZAC regular : -0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    I had to edit the combat in Celebes as I forgot to move the troops from the transport.

  • 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Hopei to Kweichow
            4 infantry moved from Sikang to Szechwan
            2 artilleries and 21 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 artilleries and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 21 infantry in Shensi, round 2 : 3/23 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            5 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -0.33
    

    Savegame

  • 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            6 fighters moved from 42 Sea Zone to 37 Sea Zone
            5 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            4 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            5 fighters moved from Caucasus to Volgograd
            1 bomber moved from Sardinia to Volgograd
            1 bomber moved from Normandy Bordeaux to Germany
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            5 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            11 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            12 infantry and 6 transports moved from 92 Sea Zone to 99 Sea Zone
            12 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Air Battle in Volgograd
                Americans attacks with 6 units heading to Volgograd
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Greece
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 93 Sea Zone from Italians, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer, 10 fighters, 5 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 10 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 10 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Malaya
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Southern France from Italians to Americans
            EDIT: Turning off Edit Mode
            10 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            5 submarines moved from 63 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Volgograd to 99 Sea Zone
            1 bomber and 3 fighters moved from Volgograd to Rostov
            1 armour and 2 mech_infantrys moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Germany to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 fighter moved from Sardinia to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Sardinia to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            16 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            16 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 airfield placed in Java
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Hopei to Kweichow
            4 infantry moved from Sikang to Szechwan
            2 artilleries and 21 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 artilleries and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 21 infantry in Shensi, round 2 : 3/23 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            5 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 aaGun, 2 armour, 6 artilleries, 40 infantry and 6 mech_infantrys moved from Caucasus to Rostov
            1 aaGun moved from Northwest Persia to Caucasus
            5 artilleries and 9 infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            2 carriers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            2 tactical_bombers moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from Sardinia to 99 Sea Zone
            1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Crete to 99 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
            1 carrier and 1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : -0.67
    Japanese regular : -0.67
    Germans AA : -0.33
    Germans regular : -0.33
    

    Savegame

  • 25 24 23 22 21 20

    @farmboy said in BM Surfer (L+15) vs Farmboy (X):

    I had to edit the combat in Celebes as I forgot to move the troops from the transport.

    Well. I forgot to walk into S. France. I hope you’re ok with that edit.

    Merry Christmas.

Suggested Topics

  • 13
  • 26
  • 13
  • 41
  • 44
  • 65
  • 125
  • 121
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.9k

Users

40.7k

Topics

1.8m

Posts