BM Surfer (L+15) vs Farmboy (X)
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans Combat - Russians Non Combat Move - Russians 1 fighter moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Korea to Suiyuyan 2 fighters moved from Korea to Hunan 2 aaGuns and 14 infantry moved from Korea to Amur 2 infantry moved from Sakha to Amur 1 infantry moved from Soviet Far East to Siberia Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer, 12 infantry and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 infantry moved from Kweichow to Anhwe Japanese take Anhwe from Chinese 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from 19 Sea Zone to Shantung 2 marines moved from Manchuria to 19 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 19 Sea Zone to 20 Sea Zone 2 marines moved from 20 Sea Zone to Kiangsi 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam 2 bombers moved from Japan to Guam 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 7 tactical_bombers moved from Japan to Amur 11 fighters moved from Japan to Amur 6 artilleries and 15 infantry moved from Manchuria to Amur 2 fighters moved from 19 Sea Zone to Kiangsi 1 fighter moved from 19 Sea Zone to Amur Combat - Japanese Battle in Guam Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians, taking Guam from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 2 fighters and 2 marines Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsi, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 marines remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 6 artilleries, 12 fighters, 15 infantry and 7 tactical_bombers Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 6 artilleries, 11 fighters, 15 infantry and 7 tactical_bombers in Amur, round 2 : 17/39 hits, 15.67 expected hits Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Japanese lost in Amur 15 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 6 artilleries, 11 fighters, 9 infantry and 7 tactical_bombers in Amur, round 3 : 14/33 hits, 14.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 6 artilleries, 11 fighters, 9 infantry and 7 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns and 16 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 11 fighters and 7 tactical_bombers moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 10 carriers, 3 destroyers, 1 marine and 13 submarines moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Guam to 20 Sea Zone 2 fighters moved from Guam to 19 Sea Zone 2 bombers moved from Guam to Philippines 2 fighters moved from Kiangsi to French Indo China 2 fighters moved from French Indo China to India 1 fighter moved from French Indo China to India 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India 2 artilleries and 8 infantry moved from Burma to India 1 artillery and 3 infantry moved from Burma to India 2 artilleries and 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma Place Units - Japanese 3 infantry placed in Manchuria 2 transports placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Japanese undo move 5. 3 infantry placed in India 1 infantry placed in Malaya 1 destroyer and 1 transport placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from Manchuria: 2 tactical_bombers EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -0.83 Russians regular : 0.33 Russians AA : 0.00 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Hunan to Kiangsi 1 artillery and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Yunnan 1 fighter moved from Suiyuyan to Yunnan 1 artillery and 4 infantry moved from Hunan to Kweichow 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 2 marines Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 marines in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 marines in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 marine owned by the Japanese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Chinese retreated to Hunan Japanese win with 1 marine remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 marine Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Americans buy 1 armour, 3 artilleries, 9 infantry and 8 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Caucasus to Ukraine 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Ukraine to Caucasus 1 bomber moved from Western Germany to United Kingdom 5 transports moved from 91 Sea Zone to 101 Sea Zone 16 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 carrier, 19 infantry, 1 submarine and 10 transports moved from 91 Sea Zone to 110 Sea Zone 16 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 11 artilleries, 2 fighters, 30 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 26 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 10 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 6 fighters moved from 25 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 armour and 2 artilleries placed in Normandy Bordeaux 1 artillery and 9 infantry placed in Eastern United States 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Hunan to Kiangsi 1 artillery and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Yunnan 1 fighter moved from Suiyuyan to Yunnan 1 artillery and 4 infantry moved from Hunan to Kweichow 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 2 marines Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 marines in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 marines in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 marine owned by the Japanese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Chinese retreated to Hunan Japanese win with 1 marine remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 marine Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 bomber moved from Southern France to Western Germany 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Eastern Persia to Volgograd 1 infantry moved from Caucasus to Volgograd 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Holland Belgium British attack with 2 fighters, 4 infantry and 3 tactical_bombers Germans defend with 3 infantry British roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium 3 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Volgograd British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd 1 infantry owned by the Germans lost in Volgograd British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from 81 Sea Zone to Caucasus 1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 2 aaGuns, 3 artilleries and 6 infantry moved from West India to Eastern Persia 4 infantry moved from Trans-Jordan to Iraq 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom 2 submarines moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 3 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 tactical_bombers moved from United Kingdom to Scotland Place Units - British 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 tactical_bomber placed in United Kingdom 2 submarines placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5 British collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 1.33 Germans AA : -0.50 Germans regular : 1.00 British regular : 1.33 -
@farmboy
I would like to remove my defense of caroline islands. I think you haven’t moved yet so I’ll post shortly -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Americans buy 1 armour, 3 artilleries, 9 infantry and 8 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Caucasus to Ukraine 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Ukraine to Caucasus 1 bomber moved from Western Germany to United Kingdom 5 transports moved from 91 Sea Zone to 101 Sea Zone 16 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 carrier, 19 infantry, 1 submarine and 10 transports moved from 91 Sea Zone to 110 Sea Zone 16 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 11 artilleries, 2 fighters, 30 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 26 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 10 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 6 fighters moved from 25 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 armour and 2 artilleries placed in Normandy Bordeaux 1 artillery and 9 infantry placed in Eastern United States 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Hunan to Kiangsi 1 artillery and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Yunnan 1 fighter moved from Suiyuyan to Yunnan 1 artillery and 4 infantry moved from Hunan to Kweichow 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 2 marines Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 marines in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 marines in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 marine owned by the Japanese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 marine in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Chinese retreated to Hunan Japanese win with 1 marine remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 marine Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 bomber moved from Southern France to Western Germany 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Eastern Persia to Volgograd 1 infantry moved from Caucasus to Volgograd 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Holland Belgium British attack with 2 fighters, 4 infantry and 3 tactical_bombers Germans defend with 3 infantry British roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium 3 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Volgograd British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd 1 infantry owned by the Germans lost in Volgograd British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from 81 Sea Zone to Caucasus 1 aaGun, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 2 aaGuns, 3 artilleries and 6 infantry moved from West India to Eastern Persia 4 infantry moved from Trans-Jordan to Iraq 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom 2 submarines moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 3 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 tactical_bombers moved from United Kingdom to Scotland Place Units - British 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 tactical_bomber placed in United Kingdom 2 submarines placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5 British collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Caroline Islands: 12 fighters and 5 tactical_bombers EDIT: Adding units owned by Americans to Queensland: 6 fighters and 5 tactical_bombers EDIT: Adding units owned by Americans to 26 Sea Zone: 6 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 1.33 Germans AA : -0.50 Germans regular : 1.00 British regular : 1.33 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 3 artilleries and 18 infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Southern France Italians take Southern France from Americans Combat - Italians Battle in Northern Italy Italians attack with 3 artilleries and 18 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 artilleries and 18 infantry in Northern Italy, round 2 : 4/21 hits, 4.50 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 aaGuns moved from Southern Italy to Northern Italy 1 aaGun and 3 infantry moved from Greece to Albania 2 armour moved from Samara to Tambov 1 bomber moved from 93 Sea Zone to France 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 15 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.50 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 74 PUs; Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Samara to Urals 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 fighter moved from 113 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from France to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from France to Holland Belgium 4 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium 3 fighters moved from Greece to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Germans attack with 9 fighters, 4 infantry and 3 tactical_bombers British defend with 3 infantry Germans roll dice for 9 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7.17 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 9 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Urals Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Volgograd 3 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Samara to Volgograd 2 aaGuns, 22 artilleries and 50 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Ukraine 3 mech_infantrys moved from Rostov to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 5 armour moved from Rostov to Volgograd 15 mech_infantrys moved from Rostov to Volgograd 2 armour and 5 mech_infantrys moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 2 armour moved from Rostov to Ukraine 2 armour and 8 mech_infantrys moved from Rostov to Bryansk 5 mech_infantrys moved from Rostov to Tambov 3 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 6 mech_infantrys moved from Rostov to Ukraine 2 bombers moved from 125 Sea Zone to France 5 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 2 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 10 artilleries and 8 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 6 carriers, 1 cruiser and 6 submarines moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83 British regular : -0.17 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 74 PUs; Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Samara to Urals 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 fighter moved from 113 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from France to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from France to Holland Belgium 4 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium 3 fighters moved from Greece to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Germans attack with 9 fighters, 4 infantry and 3 tactical_bombers British defend with 3 infantry Germans roll dice for 9 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7.17 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 9 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Urals Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Volgograd 3 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Samara to Volgograd 2 aaGuns, 22 artilleries and 50 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Ukraine 3 mech_infantrys moved from Rostov to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 5 armour moved from Rostov to Volgograd 15 mech_infantrys moved from Rostov to Volgograd 2 armour and 5 mech_infantrys moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 2 armour moved from Rostov to Ukraine 2 armour and 8 mech_infantrys moved from Rostov to Bryansk 5 mech_infantrys moved from Rostov to Tambov 3 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 6 mech_infantrys moved from Rostov to Ukraine 2 bombers moved from 125 Sea Zone to France 5 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 2 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 10 artilleries and 8 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 6 carriers, 1 cruiser and 6 submarines moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 aaGun and 9 infantry EDIT: Adding units owned by Germans to Finland: 1 aaGun and 9 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83 British regular : -0.17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters moved from Hunan to Kiangsi Combat - Russians Battle in Kiangsi Russians attack with 2 fighters Japanese defend with 1 marine Russians roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 marine in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Kiangsi Russians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Russians 2 fighters moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Caucasus 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 11 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 19 Sea Zone to Anhwe 1 fighter moved from French Indo China to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Philippines to Java 1 infantry moved from India to West India Japanese take West India from UK_Pacific 6 artilleries and 8 infantry moved from Burma to Yunnan 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Siberia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/16 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/11 hits, 5.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 6.33 ANZAC regular : 0.33 Russians regular : -0.33 -
need a submerge order for 54.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 11 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from 20 Sea Zone to Anhwe 2 fighters moved from 19 Sea Zone to Anhwe 1 fighter moved from French Indo China to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Philippines to Java 1 infantry moved from India to West India Japanese take West India from UK_Pacific 6 artilleries and 8 infantry moved from Burma to Yunnan 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Siberia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/16 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/11 hits, 5.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in 54 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Malaya 3 infantry moved from French Indo China to Yunnan 3 fighters moved from India to French Indo China 2 artilleries and 7 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 artilleries and 5 infantry moved from Burma to India 1 fighter moved from French Indo China to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 2 battleships and 1 marine moved from 20 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns and 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Siberia to Manchuria 6 artilleries and 4 infantry moved from Amur to Manchuria 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 9 carriers, 1 destroyer, 4 fighters, 13 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from Anhwe to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in India 3 infantry placed in Malaya 1 artillery and 2 marines placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 6.33 ANZAC regular : 0.33 Russians regular : -0.33 -
@farmboy I assumed submerge in 54 to finish the turn but we can redo if you would want to fight.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Air Battle in Western GermanyCombat Hit Differential Summary :
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@farmboy Getting desperate for the Allies.
Scramble in W. Germany? -
@surfer if I’m seeing this right 3 figs and a bomber against 3 figs. If so, no intercept
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Not at a computer and can’t open the file which is why I’m double checking
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@farmboy Yep. that is the scenario.
I forgot to use my other bomber to bomb Volgograd. I’ll roll that here
AAA
[dice 1d6<=1]





