• 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Italians
            4 Artillerys, 1 Elite and 3 Infantrys moved from Greece to 48 Sea Zone
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            3 Destroyers moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Rhodes
            1 Tank moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Tank moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
            1 Tank moved from New Valley to Mersa Matruh
            1 Tank moved from Mersa Matruh to Darfur
            1 Infantry moved from Kufra to Darfur
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 44 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Cruiser, 2 Destroyers and 1 Submarine moved from 41 Sea Zone to 42 Sea Zone
            1 Infantry moved from N.Algeria to E.Morocco
            2 Infantrys moved from Tunis to N.Tunisia
            2 Artillerys moved from Tunis to N.Tunisia
            2 ArmoredCars and 1 Tank moved from Croatia to Bulgaria
            4 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from Aquitaine to Languedoc
            1 Infantry moved from Provence to Languedoc
            1 Artillery, 1 Elite and 5 Infantrys moved from Rome to Campania
            2 ArmoredCars moved from Rome to Venetia
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Carrier, 2 Destroyers and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 3 Destroyers, 4 Fighters, 1 Submarine and 2 Transports
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Destroyers, 4 Fighters and 2 Transports in 51 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 3 Destroyers, 4 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Crete
            Battle in Rhodes
            Battle in Darfur
                Italians attack with 1 Infantry and 1 Tank
                French defend with 2 Infantrys
                    Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 3 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Darfur
                    2 Infantrys owned by the French lost in Darfur
                British win, taking Crete from British, taking Rhodes from Russians with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 Infantry and 1 Tank
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            2 Artillerys, 1 Battleship, 2 Carriers, 1 Elite, 2 Infantrys, 1 Tank and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            2 Destroyers placed in 51 Sea Zone
            1 Artillery and 1 Infantry placed in Greece
            1 Carrier placed in 46 Sea Zone
            1 Artillery and 3 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

  • 20 19 18 17 16

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            5 Artillerys and 5 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 1 Infantry moved from S.French Indochina to 92 Sea Zone
            7 Artillerys, 2 B.Transports, 6 Infantrys and 5 Transports moved from 92 Sea Zone to 105 Sea Zone
            7 Artillerys and 6 Infantrys moved from 105 Sea Zone to Malaya
            1 Bomber moved from Bangkok to Malaya
            1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 7 Artillerys, 1 Bomber and 6 Infantrys
                British defend with 1 AAGun, 5 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Anzac defend with 2 Infantrys
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 7 Artillerys, 1 Bomber and 6 Infantrys in Malaya, round 2 : 4/14 hits, 5.00 expected hits
                    British roll dice for 5 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Malaya, round 2 : 3/15 hits, 5.17 expected hits
                    3 Infantrys owned by the Yamamoto lost in Malaya
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 7 Artillerys, 1 Bomber and 3 Infantrys in Malaya, round 3 : 3/11 hits, 4.00 expected hits
                    British roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Malaya, round 3 : 5/11 hits, 3.83 expected hits
                    2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Malaya
                    3 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 5 Artillerys and 1 Bomber in Malaya, round 4 : 2/6 hits, 2.33 expected hits
                    British roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Malaya, round 4 : 2/8 hits, 2.83 expected hits
                    2 Artillerys owned by the Yamamoto lost in Malaya
                    1 Elite owned by the British and 1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 3 Artillerys and 1 Bomber in Malaya, round 5 : 2/4 hits, 1.67 expected hits
                    British roll dice for 5 Artillerys and 1 Tank in Malaya, round 5 : 4/6 hits, 2.17 expected hits
                    3 Artillerys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Malaya
                    2 Artillerys owned by the British lost in Malaya
                British win with 3 Artillerys and 1 Tank remaining. Battle score for attacker is -27
                Casualties for Yamamoto: 7 Artillerys, 1 Bomber and 6 Infantrys
                Casualties for Anzac: 2 Infantrys
                Casualties for British: 2 Artillerys, 1 Elite and 6 Infantrys
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            1 Carrier, 2 Destroyers and 2 Submarines placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            4 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    British AA : -0.17
    British regular : -0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            5 Artillerys and 5 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 1 Infantry moved from S.French Indochina to 92 Sea Zone
            7 Artillerys, 2 B.Transports, 6 Infantrys and 5 Transports moved from 92 Sea Zone to 105 Sea Zone
            7 Artillerys and 6 Infantrys moved from 105 Sea Zone to Malaya
            1 Bomber moved from Bangkok to Malaya
            1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 7 Artillerys, 1 Bomber and 6 Infantrys
                British defend with 1 AAGun, 5 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Anzac defend with 2 Infantrys
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 7 Artillerys, 1 Bomber and 6 Infantrys in Malaya, round 2 : 4/14 hits, 5.00 expected hits
                    British roll dice for 5 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Malaya, round 2 : 3/15 hits, 5.17 expected hits
                    3 Infantrys owned by the Yamamoto lost in Malaya
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 7 Artillerys, 1 Bomber and 3 Infantrys in Malaya, round 3 : 3/11 hits, 4.00 expected hits
                    British roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Malaya, round 3 : 5/11 hits, 3.83 expected hits
                    2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Malaya
                    3 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 5 Artillerys and 1 Bomber in Malaya, round 4 : 2/6 hits, 2.33 expected hits
                    British roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Malaya, round 4 : 2/8 hits, 2.83 expected hits
                    2 Artillerys owned by the Yamamoto lost in Malaya
                    1 Elite owned by the British and 1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 3 Artillerys and 1 Bomber in Malaya, round 5 : 2/4 hits, 1.67 expected hits
                    British roll dice for 5 Artillerys and 1 Tank in Malaya, round 5 : 4/6 hits, 2.17 expected hits
                    3 Artillerys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Malaya
                    2 Artillerys owned by the British lost in Malaya
                British win with 3 Artillerys and 1 Tank remaining. Battle score for attacker is -27
                Casualties for Yamamoto: 7 Artillerys, 1 Bomber and 6 Infantrys
                Casualties for Anzac: 2 Infantrys
                Casualties for British: 2 Artillerys, 1 Elite and 6 Infantrys
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            1 Carrier, 2 Destroyers and 2 Submarines placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            4 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    British AA : -0.17
    British regular : -0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

  • 20 19 18 17 16

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            3 Artillerys and 3 Infantrys moved from Peking to Chahar
            1 Infantry moved from Shantung to Shansi
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            1 Fighter moved from Shantung to Anhwei
            1 Artillery moved from Shantung to Shansi
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Fighter moved from Chita to S.Buryat Mongolia
            2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
            2 Artillerys and 2 Infantrys moved from Liaoning to Peking
            1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
            1 Bomber moved from Bangkok to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Timor to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kiangsi
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Carrier, 3 Fighters and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 3 Artillerys and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Chahar, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Submarine
                Anzac defend with 2 Battleships; Dutch defend with 2 Destroyers
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 2 Destroyers in 110 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    Anzac roll dice for 2 Battleships and 2 Destroyers in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    1 Battleship owned by the Anzac and 2 Destroyers owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 2 Destroyers in 110 Sea Zone, round 3 : 4/6 hits, 2.50 expected hits
                    Anzac roll dice for 1 Battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Anzac lost in 110 Sea Zone
                Hisaichi win with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 49
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 2 Destroyers
                Casualties for Anzac: 2 Battleships
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 2/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 AAGun moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Anhwei to Shantung
            1 Bomber moved from 110 Sea Zone to Bangkok
    
        Place Units - Hisaichi
            1 B.Carrier placed in 84 Sea Zone
            3 Fighters placed in 84 Sea Zone
            1 Artillery and 2 Infantrys placed in Hulunbuir
            1 Artillery and 2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Anzac regular : -1.67
    Russians regular : -0.33
    Hisaichi regular : 3.50
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            3 Artillerys and 3 Infantrys moved from Peking to Chahar
            1 Infantry moved from Shantung to Shansi
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            1 Fighter moved from Shantung to Anhwei
            1 Artillery moved from Shantung to Shansi
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Fighter moved from Chita to S.Buryat Mongolia
            2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
            2 Artillerys and 2 Infantrys moved from Liaoning to Peking
            1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
            1 Bomber moved from Bangkok to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Timor to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kiangsi
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Carrier, 3 Fighters and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 3 Artillerys and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Chahar, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Submarine
                Anzac defend with 2 Battleships; Dutch defend with 2 Destroyers
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 2 Destroyers in 110 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    Anzac roll dice for 2 Battleships and 2 Destroyers in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    1 Battleship owned by the Anzac and 2 Destroyers owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 2 Destroyers in 110 Sea Zone, round 3 : 4/6 hits, 2.50 expected hits
                    Anzac roll dice for 1 Battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Anzac lost in 110 Sea Zone
                Hisaichi win with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 49
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 2 Destroyers
                Casualties for Anzac: 2 Battleships
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 2/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 AAGun moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Anhwei to Shantung
            1 Bomber moved from 110 Sea Zone to Bangkok
    
        Place Units - Hisaichi
            1 B.Carrier placed in 84 Sea Zone
            3 Fighters placed in 84 Sea Zone
            1 Artillery and 2 Infantrys placed in Hulunbuir
            1 Artillery and 2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Anzac regular : -1.67
    Russians regular : -0.33
    Hisaichi regular : 3.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

  • 20 19 18 17 16

    @dawgoneit Max D

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

  • 20 19 18 17 16

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Finns
            4 Infantrys moved from Vyborg to S.Karelia
            1 Fighter and 1 Tank moved from Leningrad to Smolensk
            2 Infantrys moved from Leningrad to S.Karelia
            1 Infantry moved from N.Karelia to S.Karelia
            1 Elite moved from Leningrad to S.Karelia
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Elite and 7 Infantrys
                Russians defend with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank
                    Finns roll dice for 1 Elite and 7 Infantrys in S.Karelia, round 2 : 0/8 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank in S.Karelia, round 2 : 3/8 hits, 3.17 expected hits
                    3 Infantrys owned by the Finns lost in S.Karelia
                4 Infantrys owned by the Finns and 1 Elite owned by the Finns retreated to Leningrad
                Russians win with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Finns: 3 Infantrys
            Battle in Smolensk
                Finns attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Tank in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Tank in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                Finns win, taking Smolensk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Smolensk to Leningrad
            1 Infantry moved from Oulu to N.Karelia
            1 Elite moved from Oulu to N.Karelia
            2 Infantrys moved from Tampere to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Tampere to Oulu
            2 Artillerys moved from Helsinki to Tampere
            1 Elite moved from Helsinki to Tampere
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Mech.Inf placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.17
    Russians regular : -0.83
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Infantry moved from Donetsk to Crimea
                  Romanians take Crimea from Russians
            1 Elite and 1 Infantry moved from Donetsk to Kursk
            1 Fighter moved from E.Romania to Kursk
            2 ArmoredCars moved from Vinnytsia to Kursk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kursk
                Romanians attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Kursk, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Kursk, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Romanians win, taking Kursk from Russians with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kursk to Donetsk
            1 Infantry moved from Odessa to Donetsk
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from W.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
            2 Infantrys moved from W.Romania to E.Romania
    
        Place Units - Romanians
            1 Artillery and 3 Infantrys placed in Bucharest
            1 Artillery and 2 Elites placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.00
    Russians regular : -0.67
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Adv.Fighter moved from Bangkok to Malaya
            1 Elite moved from Bangkok to Malaya
            1 Fighter moved from Bangkok to Malaya
            8 Infantrys moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 10 Infantrys
                British defend with 1 AAGun, 3 Artillerys, 4 Infantrys and 1 Tank
                    British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 10 Infantrys in Malaya, round 2 : 2/13 hits, 2.83 expected hits
                    British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Malaya, round 2 : 3/8 hits, 2.83 expected hits
                    3 Infantrys owned by the Thai lost in Malaya
                    2 Infantrys owned by the British lost in Malaya
                    Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 7 Infantrys in Malaya, round 3 : 3/10 hits, 2.33 expected hits
                    British roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 3 : 4/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Thai lost in Malaya
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya
                    Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys in Malaya, round 4 : 0/6 hits, 1.67 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Malaya, round 4 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai lost in Malaya
                    Thai roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 2 Infantrys in Malaya, round 5 : 2/5 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Malaya, round 5 : 3/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in Malaya
                    2 Artillerys owned by the British lost in Malaya
                1 Adv.Fighter owned by the Thai and 1 Fighter owned by the Thai retreated
                British win with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Thai: 1 Elite and 10 Infantrys
                Casualties for British: 3 Artillerys and 4 Infantrys
    
        Non Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Malaya to Bangkok
    
        Place Units - Thai
            5 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Thai regular : -1.33
    British regular : 3.67
    

    Savegame

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