• '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Fighter moved from Chita to S.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Ayan to N.Buryat Mongolia
            2 Infantrys moved from Ayan to Yakutsk
            1 Tank moved from Ayan to Chita
            4 Artillerys, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery and 1 Infantry moved from Liaoning to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            4 Infantrys moved from Liaoning to Peking
            2 Artillerys moved from Liaoning to Peking
            1 Artillery and 2 Infantrys moved from Kirin to Liaoning
            1 Artillery moved from Shansi to Shantung
            1 Infantry moved from Shansi to Anhwei
            1 Artillery moved from Chahar to Peking
            1 Tank moved from Changchun to Liaoning
            2 ArmoredCars moved from Changchun to Liaoning
            2 Adv.Fighters moved from Changchun to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Tanimbar
                  Hisaichi take Tanimbar from Dutch
            2 Tanks moved from Hunan to Anhwei
            1 Fighter moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yakutsk
                Hisaichi attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Yakutsk, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Yakutsk, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                1 Artillery owned by the Hisaichi retreated to Ayan
                Russians win with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 3 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from S.Buryat Mongolia to Chita
            1 Fighter moved from Anhwei to Shantung
            1 Submarine moved from 109 Sea Zone to 114 Sea Zone
            1 Bomber moved from Hong Kong to Bangkok
    
        Place Units - Hisaichi
            1 Carrier and 2 Transports placed in 107 Sea Zone
            1 B.Transport and 1 Destroyer placed in 84 Sea Zone
            2 Artillerys and 2 Infantrys placed in Liaoning
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Russians regular : -1.00
    Hisaichi regular : -0.50
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from Oulu to Lapland
            1 Fighter moved from Oulu to Lapland
            1 Infantry moved from Kotka to Vyborg
                  Finns take Vyborg from Russians
            1 Infantry and 1 Tank moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Infantry and 1 Tank
                Russians defend with 1 ArmoredCar
                    Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in N.Karelia, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in N.Karelia, round 3 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in N.Karelia, round 4 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                1 Tank owned by the Finns retreated to Oulu
                Russians win with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
            Battle in Lapland
                Finns attack with 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 2 ArmoredCars and 1 Tank
                    Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Russians and 1 Tank owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 2 ArmoredCars and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Oulu
            5 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
            1 Artillery, 1 Elite and 1 Tank placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
            1 Artillery, 1 Elite and 1 Tank placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to Malaya
                  Thai take Malaya from British
            1 Infantry moved from East And South Borneo to West Borneo
                  Thai take West Borneo from Dutch
            1 Tank moved from East And South Borneo to West Borneo
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to Malaya
                  Thai take Malaya from British
            1 Infantry moved from East And South Borneo to West Borneo
                  Thai take West Borneo from Dutch
            1 Tank moved from East And South Borneo to West Borneo
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Artillery and 1 Infantry moved from Hamburg to Netherlands
            1 Stuka moved from Hamburg to Netherlands
            1 Stuka moved from Hamburg to Netherlands
            1 JetFighter moved from Rhine to 22 Sea Zone
            1 ArmoredCar moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            1 ArmoredCar moved from Latvia to Novgorod
            1 Infantry moved from Leningrad to S.Karelia
                  Germans take S.Karelia from Russians
            1 Elite and 1 Infantry moved from Leningrad to Novgorod
            4 Artillerys, 5 Infantrys and 2 Tanks moved from Brest to Kiev
            1 Artillery and 1 Infantry moved from Minsk to Smolensk
            2 Artillerys, 7 Infantrys and 7 Tanks moved from Minsk to Kursk
            1 ArmoredCar moved from East Prussia to Estonia
                  Germans take Estonia from Russians
            1 Artillery moved from Leningrad to Novgorod
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Battleship, 1 Cruiser, 1 Infantry and 3 Transports moved from 24 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Oslo
            2 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers, 1 JetFighter and 2 Submarines moved from 23 Sea Zone to 22 Sea Zone
            2 Adv.Fighters moved from 22 Sea Zone to Oslo
            2 JetFighters moved from 22 Sea Zone to Oslo
            3 Infantrys moved from Hamburg to Netherlands
            2 Artillerys moved from Hamburg to Netherlands
            1 Tank moved from Hamburg to Danzig
            2 Artillerys moved from Warsaw to Brest
            2 Infantrys moved from Warsaw to Brest
            2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
            1 HeavyTank moved from Bavaria to Krakow
            5 Tanks moved from Bohemia to Brest
            1 Infantry moved from Picardy to Belgium
            2 Artillerys moved from Picardy to Belgium
            6 Infantrys moved from Paris to Picardy
            3 Infantrys moved from Normandy to Brittany
            1 ArmoredCar moved from Brittany to Picardy
            2 ArmoredCars moved from Lorraine to Bohemia
            8 Tanks moved from Lorraine to Bohemia
            2 Tanks moved from S.Algeria to E.Morocco
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 10 Artillerys, 2 Elites and 23 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Tank
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Netherlands
                Germans attack with 3 Artillerys, 4 Infantrys and 2 Stukas
                British defend with 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 3/9 hits, 3.33 expected hits
                    British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    2 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 3 Artillerys, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in 22 Sea Zone
                Germans attack with 1 Battleship, 2 Carriers, 3 Cruisers, 5 Destroyers, 2 Submarines and 3 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 T.Boat owned by the British lost in 22 Sea Zone
                Germans win with 1 Battleship, 2 Carriers, 3 Cruisers, 5 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Oslo
                Germans attack with 2 Adv.Fighters, 1 Infantry and 2 JetFighters
                British defend with 1 Infantry
                    Germans roll dice for 2 Adv.Fighters, 1 Infantry and 2 JetFighters in Oslo, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Oslo
                    1 Infantry owned by the British lost in Oslo
                Germans win with 2 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Kursk
                Germans attack with 2 Artillerys, 7 Infantrys and 7 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 7 Infantrys and 7 Tanks in Kursk, round 2 : 9/16 hits, 5.67 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 2 Artillerys, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 4 Artillerys, 5 Infantrys and 2 Tanks
                Russians defend with 1 Artillery
                    Germans roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Kiev, round 2 : 6/11 hits, 3.83 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Smolensk
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Smolensk
                    1 Infantry owned by the Russians lost in Smolensk
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 JetFighters moved from Oslo to 22 Sea Zone
            2 Adv.Fighters moved from Oslo to 22 Sea Zone
            2 Stukas moved from Netherlands to Hamburg
            1 Artillery and 1 Elite moved from Bavaria to Bohemia
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            2 Artillerys and 2 Infantrys placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Warsaw
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            3 Artillerys and 3 Infantrys placed in Hamburg
            2 Artillerys and 2 Elites placed in Hungary
            1 Artillery and 4 Infantrys placed in Bohemia
            2 Adv.Fighters and 1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 5.33
    British regular : 1.00
    

    Savegame


  • '20 '19 '18 '17 '16

    @dawgoneit Hope you had a great christmas!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Italians
            9 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks moved from Tobruk to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
            1 Artillery and 1 Infantry moved from E.Morocco to W.Morocco
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Destroyer, 1 Elite, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 1 Submarine
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                1 Destroyer owned by the Italians retreated to 48 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Italians: 1 Submarine
            Battle in W.Morocco
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                1 Artillery owned by the Italians retreated to E.Morocco
                French win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 9 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks
                British defend with 2 Artillerys and 14 Infantrys
                    Italians roll dice for 9 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/19 hits, 7.00 expected hits
                    British roll dice for 2 Artillerys and 14 Infantrys in Mersa Matruh, round 2 : 5/16 hits, 5.33 expected hits
                    2 Artillerys owned by the Italians and 3 Infantrys owned by the Italians lost in Mersa Matruh
                    6 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 7 Artillerys, 1 Elite, 3 Fighters and 3 Tanks in Mersa Matruh, round 3 : 5/14 hits, 5.33 expected hits
                    British roll dice for 2 Artillerys and 8 Infantrys in Mersa Matruh, round 3 : 2/10 hits, 3.33 expected hits
                    2 Artillerys owned by the Italians lost in Mersa Matruh
                    5 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 5 Artillerys, 1 Elite, 3 Fighters and 3 Tanks in Mersa Matruh, round 4 : 7/12 hits, 4.67 expected hits
                    British roll dice for 2 Artillerys and 3 Infantrys in Mersa Matruh, round 4 : 2/5 hits, 1.67 expected hits
                    2 Artillerys owned by the Italians lost in Mersa Matruh
                    2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Artillerys, 1 Elite, 3 Fighters and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 6 Artillerys and 3 Infantrys
                Casualties for British: 2 Artillerys and 14 Infantrys
    
        Non Combat Move - Italians
            3 Fighters moved from Mersa Matruh to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Artillerys moved from Tunis to 47 Sea Zone
            1 Artillery moved from S.Tunisia to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Infantry moved from S.Tunisia to 47 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
            3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece
            1 Fighter moved from Tunis to 48 Sea Zone
            1 Fighter moved from Tunis to E.Morocco
            1 Tank moved from Lombardy to Croatia
            2 ArmoredCars moved from Lombardy to Croatia
            1 Transport moved from 48 Sea Zone to 44 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 44 Sea Zone
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Greece
            2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco
            Italians undo move 2.
            1 Destroyer and 1 Submarine placed in 41 Sea Zone
            1 Artillery, 1 Bunker and 1 Infantry placed in E.Morocco
            2 Artillerys and 2 Infantrys placed in Tunis
            2 ArmoredCars, 1 Artillery and 1 Elite placed in Rome
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -4.33
    British regular : -2.67
    

    Savegame



  • @Entek said in WaW dawg v entek (axis):

    @dawgoneit Hope you had a great christmas!

    it was great.

    i hope yours was also

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
            1 B.Transport and 5 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
            2 Artillerys and 1 Infantry moved from Chubu to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Artillery moved from 92 Sea Zone to S.French Indochina
            1 Infantry moved from 85 Sea Zone to Kyushu
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            3 Artillerys and 3 Infantrys placed in Hong Kong
            1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            4 Infantrys placed in Chubu
            1 Artillery placed in Tohoku
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit glad to hear it, mine was great too.

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