3cf1c2a1-1b21-4b5f-a07f-30225f34df39-uk.tsvg
eec5b1b8-ec73-455a-9061-c13698c68e6b-anz.tsvg
48419014-468d-4641-9974-69e0a59683e2-triplea_42321_2dut.tsvg
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Mech.Inf moved from Changchun to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery moved from Khabarovsk to Ayan
1 Fighter and 3 Tanks moved from Shantung to Hunan
1 Artillery moved from Anhwei to Hunan
1 Bomber moved from Bangkok to Hunan
2 Artillerys moved from Malaya to 110 Sea Zone
4 Tanks moved from Malaya to 110 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 2 Fighters, 1 Infantry and 4 Tanks moved from 110 Sea Zone to Banjarmasin
2 Artillerys and 2 Infantrys moved from Liaoning to Hulunbuir
1 Artillery and 1 Infantry moved from Shantung to Shansi
1 Artillery and 3 Infantrys moved from Kirin to Liaoning
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks
Chinese defend with 6 Tanks
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks in Hunan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 6 Tanks in Hunan, round 2 : 2/6 hits, 3.00 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hunan
4 Tanks owned by the Chinese lost in Hunan
Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Hunan, round 3 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 Artillery and 1 Tank
Casualties for Chinese: 6 Tanks
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 2 Fighters, 1 Infantry and 4 Tanks
British defend with 1 Artillery and 1 Infantry; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 9 Infantrys and 5 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks in Banjarmasin, round 2 : 3/9 hits, 3.67 expected hits
Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 9 Infantrys and 5 Tanks in Banjarmasin, round 2 : 6/18 hits, 7.50 expected hits
2 Tanks owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
3 Infantrys owned by the Dutch lost in Banjarmasin
1 Fighter owned by the Hisaichi retreated
Hisaichi roll dice for 2 Tanks in Banjarmasin, round 3 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 5 Tanks in Banjarmasin, round 3 : 7/15 hits, 6.50 expected hits
2 Tanks owned by the Hisaichi lost in Banjarmasin
1 Infantry owned by the Dutch lost in Banjarmasin
Dutch win with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is -32
Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks
Casualties for British: 1 Infantry
Casualties for Dutch: 4 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Hunan to Shantung
1 Bomber moved from Hunan to Hong Kong
1 AAGun moved from Heilungchiang to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Davao
2 Artillerys and 2 Infantrys placed in Liaoning
2 Artillerys and 1 Elite placed in Hulunbuir
2 Adv.Fighters, 2 ArmoredCars and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Dutch AA : 0.67
Dutch regular : -1.00
Hisaichi regular : 2.17
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
2 Infantrys moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
1 Infantry moved from Tampere to Kotka
2 Infantrys moved from Tampere to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
Place Units - Finns
1 Elite and 2 Infantrys placed in Helsinki
1 Transport placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
1 Mech.Inf moved from Vinnytsia to Novgorod
Romanians take Novgorod from Russians
1 Tank moved from E.Romania to Kiev
Purchase Units - Romanians
Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 Infantry moved from E.Romania to Odessa
1 Tank moved from Bucharest to Vinnytsia
1 Elite moved from Bucharest to E.Romania
2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
1 Factory placed in W.Romania
1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians regular : 1.83
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Thai
3 Infantrys moved from Bangkok to Malaya
1 Fighter moved from Bangkok to Malaya
1 Tank moved from West Borneo to British Borneo
Thai take British Borneo from British
1 Tank moved from British Borneo to East And South Borneo
Thai take East And South Borneo from Dutch
1 Infantry moved from West Borneo to East And South Borneo
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 1 Fighter and 3 Infantrys
British defend with 1 AAGun and 1 Tank
British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter and 3 Infantrys in Malaya, round 2 : 0/4 hits, 0.83 expected hits
British roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Malaya
Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 3 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Tank in Malaya, round 3 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 4 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Tank in Malaya, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Malaya
1 Fighter owned by the Thai retreated
1 Infantry owned by the Thai retreated to Bangkok
British win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Thai: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British AA : -0.17
Thai regular : -2.17
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 ArmoredCar moved from Krakow to East Prussia
1 ArmoredCar moved from Krakow to East Prussia
1 Infantry moved from Danzig to East Prussia
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery and 2 Infantrys moved from Oslo to 23 Sea Zone
1 Artillery, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Elite and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Leningrad
2 Adv.Fighters moved from 23 Sea Zone to Leningrad
2 Stukas moved from Lorraine to 22 Sea Zone
1 ArmoredCar moved from Paris to Brittany
Germans take Brittany from French
3 Artillerys, 8 Infantrys and 7 Tanks moved from Brest to Minsk
3 Artillerys moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 Artillery and 4 Infantrys moved from Krakow to Brest
2 Artillerys and 3 Infantrys moved from Hungary to Krakow
2 Tanks moved from Bohemia to Brest
1 Infantry moved from Bohemia to Krakow
1 Bomber moved from Bohemia to Leningrad
1 Artillery moved from Rhine to Hamburg
3 Infantrys moved from Rhine to Hamburg
1 Artillery and 1 Infantry moved from Belgium to Picardy
1 Artillery moved from Netherlands to Hamburg
1 Tank moved from Belgium to Hamburg
7 Tanks moved from Paris to Lorraine
1 ArmoredCar moved from Paris to Lorraine
1 Tank moved from Paris to Lorraine
2 Infantrys and 2 Tanks moved from Kufra to Darfur
Purchase Units - Germans
Germans buy 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Factory, 1 HeavyTank, 12 Infantrys, 2 JetFighters and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Stukas
British defend with 1 Submarine
Germans roll dice for 2 Stukas in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 2 Stukas remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in East Prussia
Germans attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in East Prussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys
Russians defend with 1 AAGun, 1 Factory and 3 Tanks
Russians roll AA dice in Leningrad : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits
1 Tank owned by the Russians lost in Leningrad
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys in Leningrad, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 2 Tanks in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Leningrad
2 Tanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 Bomber and 1 Infantry
Casualties for Russians: 3 Tanks
Battle in Darfur
Germans attack with 2 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Darfur
1 Infantry owned by the British lost in Darfur
Germans win, taking Darfur from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
2 Stukas moved from 22 Sea Zone to Hamburg
2 Adv.Fighters moved from Leningrad to 23 Sea Zone
1 ArmoredCar moved from Normandy to Lorraine
1 Artillery moved from Paris to Picardy
Place Units - Germans
1 Factory placed in Hungary
2 Artillerys and 2 Infantrys placed in Warsaw
1 Artillery and 1 Infantry placed in Hamburg
1 Carrier, 1 Cruiser, 1 Destroyer and 1 JetFighter placed in 23 Sea Zone
3 Infantrys placed in Normandy
6 Infantrys placed in Paris
5 Tanks placed in Bohemia
1 JetFighter placed in Rhine
1 Artillery, 1 Elite and 1 HeavyTank placed in Bavaria
Turn Complete - Germans
Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
British regular : 0.67
Russians AA : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars, 3 Artillerys, 2 Fighters and 3 Infantrys moved from N.Algeria to E.Morocco
3 Infantrys and 1 Tank moved from S.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to 42 Sea Zone
1 Cruiser and 1 Infantry moved from 42 Sea Zone to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.Morocco
1 Destroyer moved from 42 Sea Zone to 41 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Elite moved from 48 Sea Zone to Greece
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
3 Artillerys moved from Campania to 48 Sea Zone
3 Artillerys moved from 48 Sea Zone to Tobruk
2 Artillerys, 1 Elite and 1 Fighter moved from Kufra to Tobruk
1 Infantry moved from N.Tunisia to N.Algeria
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from Tunis to 47 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Tunis to S.Tunisia
1 Artillery moved from Tunis to S.Tunisia
1 Carrier, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
French roll AA dice in E.Morocco : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank in E.Morocco, round 2 : 5/15 hits, 4.50 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank in E.Morocco, round 2 : 3/7 hits, 2.83 expected hits
3 Infantrys owned by the Italians lost in E.Morocco
1 Artillery owned by the French and 4 Infantrys owned by the French lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in E.Morocco, round 3 : 3/12 hits, 4.00 expected hits
French roll dice for 1 Adv.Fighter and 1 Tank in E.Morocco, round 3 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Italians lost in E.Morocco
1 Tank owned by the French and 1 Adv.Fighter owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 19
Casualties for Italians: 4 Infantrys
Casualties for French: 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank
Non Combat Move - Italians
2 Fighters moved from E.Morocco to Tunis
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Tunis
1 Bunker and 1 Factory placed in Greece
1 Transport placed in 44 Sea Zone
2 ArmoredCars, 5 Infantrys and 1 Tank placed in Rome
Italians undo move 4.
2 ArmoredCars and 1 Tank placed in Lombardy
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 64 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -0.00
Italians regular : -1.00
French AA : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 1 Battleship, 1 Elite, 2 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
5 Artillerys, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Bombers moved from Bangkok to Banjarmasin
1 Artillery moved from S.French Indochina to N.Thailand
Thai take N.Thailand from French
2 Artillerys and 1 Infantry moved from S.French Indochina to S.Thailand
Thai take S.Thailand from British
1 B.Transport moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Flores to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Ponape
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Ponape
1 Artillery owned by the Americans lost in Ponape
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 5 Infantrys and 8 Tanks
Dutch roll AA dice in Banjarmasin : 1/4 hits, 0.67 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/15 hits, 6.00 expected hits
Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 8 Tanks in Banjarmasin, round 2 : 5/15 hits, 7.00 expected hits
5 Infantrys owned by the Yamamoto lost in Banjarmasin
1 Artillery owned by the British, 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite and 1 Tank in Banjarmasin, round 3 : 3/10 hits, 4.50 expected hits
Dutch roll dice for 2 Adv.Fighters and 7 Tanks in Banjarmasin, round 3 : 6/9 hits, 4.83 expected hits
1 Elite owned by the Yamamoto and 5 Artillerys owned by the Yamamoto lost in Banjarmasin
3 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 1 Tank in Banjarmasin, round 4 : 1/4 hits, 2.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 4 Tanks in Banjarmasin, round 4 : 3/6 hits, 3.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
1 Tank owned by the Dutch lost in Banjarmasin
1 Bomber owned by the Yamamoto retreated
Dutch win with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Yamamoto: 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Dutch: 5 Infantrys and 5 Tanks
Casualties for British: 1 Artillery
Non Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to Bangkok
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 Transport moved from 93 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Tohoku
1 B.Transport, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
3 Artillerys and 1 Infantry placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67
Americans regular : 0.67
Dutch AA : 0.33
Dutch regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 1 Battleship, 1 Elite, 2 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
5 Artillerys, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Bombers moved from Bangkok to Banjarmasin
1 Artillery moved from S.French Indochina to N.Thailand
Thai take N.Thailand from French
2 Artillerys and 1 Infantry moved from S.French Indochina to S.Thailand
Thai take S.Thailand from British
1 B.Transport moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Flores to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Artillery and 1 Infantry moved from Truk to Ponape
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Ponape
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Ponape, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Ponape
1 Artillery owned by the Americans lost in Ponape
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 5 Infantrys and 8 Tanks
Dutch roll AA dice in Banjarmasin : 1/4 hits, 0.67 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/15 hits, 6.00 expected hits
Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 8 Tanks in Banjarmasin, round 2 : 5/15 hits, 7.00 expected hits
5 Infantrys owned by the Yamamoto lost in Banjarmasin
1 Artillery owned by the British, 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Elite and 1 Tank in Banjarmasin, round 3 : 3/10 hits, 4.50 expected hits
Dutch roll dice for 2 Adv.Fighters and 7 Tanks in Banjarmasin, round 3 : 6/9 hits, 4.83 expected hits
1 Elite owned by the Yamamoto and 5 Artillerys owned by the Yamamoto lost in Banjarmasin
3 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 1 Tank in Banjarmasin, round 4 : 1/4 hits, 2.33 expected hits
Dutch roll dice for 2 Adv.Fighters and 4 Tanks in Banjarmasin, round 4 : 3/6 hits, 3.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Banjarmasin
1 Tank owned by the Dutch lost in Banjarmasin
1 Bomber owned by the Yamamoto retreated
Dutch win with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Yamamoto: 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Dutch: 5 Infantrys and 5 Tanks
Casualties for British: 1 Artillery
Non Combat Move - Yamamoto
1 Bomber moved from Banjarmasin to Bangkok
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 Transport moved from 93 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Tohoku
1 B.Transport, 1 Cruiser and 1 Destroyer placed in 85 Sea Zone
3 Artillerys and 3 Infantrys placed in Hong Kong
3 Artillerys and 1 Infantry placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67
Americans regular : 0.67
Dutch AA : 0.33
Dutch regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
1 Fighter moved from Chita to S.Buryat Mongolia
1 Artillery and 1 Infantry moved from Ayan to N.Buryat Mongolia
2 Infantrys moved from Ayan to Yakutsk
1 Tank moved from Ayan to Chita
4 Artillerys, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
1 Artillery and 1 Infantry moved from Liaoning to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Artillery and 1 Infantry moved from Shantung to Anhwei
4 Infantrys moved from Liaoning to Peking
2 Artillerys moved from Liaoning to Peking
1 Artillery and 2 Infantrys moved from Kirin to Liaoning
1 Artillery moved from Shansi to Shantung
1 Infantry moved from Shansi to Anhwei
1 Artillery moved from Chahar to Peking
1 Tank moved from Changchun to Liaoning
2 ArmoredCars moved from Changchun to Liaoning
2 Adv.Fighters moved from Changchun to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Tanimbar
Hisaichi take Tanimbar from Dutch
2 Tanks moved from Hunan to Anhwei
1 Fighter moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Yakutsk
Hisaichi attack with 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Yakutsk, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Yakutsk, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
1 Infantry owned by the Russians lost in N.Buryat Mongolia
1 Artillery owned by the Hisaichi retreated to Ayan
Russians win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 0/6 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 3 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from S.Buryat Mongolia to Chita
1 Fighter moved from Anhwei to Shantung
1 Submarine moved from 109 Sea Zone to 114 Sea Zone
1 Bomber moved from Hong Kong to Bangkok
Place Units - Hisaichi
1 Carrier and 2 Transports placed in 107 Sea Zone
1 B.Transport and 1 Destroyer placed in 84 Sea Zone
2 Artillerys and 2 Infantrys placed in Liaoning
3 Infantrys placed in Hulunbuir
3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -1.00
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Finns
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
1 Infantry moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
1 Infantry and 1 Tank moved from Oulu to N.Karelia
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Infantry and 1 Tank
Russians defend with 1 ArmoredCar
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in N.Karelia, round 2 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in N.Karelia, round 3 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in N.Karelia, round 4 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Finns lost in N.Karelia
1 Tank owned by the Finns retreated to Oulu
Russians win with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Finns: 1 Infantry
Battle in Lapland
Finns attack with 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 ArmoredCars and 1 Tank
Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 2 ArmoredCars and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Russians and 1 Tank owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 ArmoredCars and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Lapland to Oulu
5 Infantrys moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
1 Artillery, 1 Elite and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
1 Artillery, 1 Elite and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Bangkok to Malaya
Thai take Malaya from British
1 Infantry moved from East And South Borneo to West Borneo
Thai take West Borneo from Dutch
1 Tank moved from East And South Borneo to West Borneo
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :