same. seems like just worked
WaW dawg v entek (axis)
-
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf in Vinnytsia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Artillery and 1 Infantry Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : -2.00 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys and 1 Tank moved from Bangkok to 105 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys French defend with 1 Artillery Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 4 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 5 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 6 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 7 : 1/2 hits, 0.50 expected hits British roll dice for 1 Artillery in S.Thailand, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the French lost in S.Thailand Thai win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 2 Infantrys Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Thai regular : -2.83 British regular : 0.00 -
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 ArmoredCar moved from Burgundy to Orleanais Germans take Orleanais from French 1 ArmoredCar moved from Orleanais to Normandy Germans take Normandy from French 2 ArmoredCars, 1 Artillery, 5 Infantrys and 8 Tanks moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Picardy to Belgium 2 Stukas moved from Lorraine to Paris 2 Artillerys, 6 Infantrys and 3 Tanks moved from Krakow to Brest 1 Tank moved from East Prussia to Minsk Germans take Lithuania from Russians Germans take Minsk from Russians 1 Artillery and 4 Tanks moved from Warsaw to Brest 2 Infantrys moved from Danzig to Brest 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Cruiser, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Adv.Fighter, 3 Artillerys and 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Tank moved from Rhine to Belgium 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 1 Cruiser, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 3 Artillerys, 8 Infantrys and 7 Tanks Russians defend with 3 Tanks Germans roll dice for 3 Artillerys, 8 Infantrys and 7 Tanks in Brest, round 2 : 7/18 hits, 6.33 expected hits Russians roll dice for 3 Tanks in Brest, round 2 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Russians lost in Brest Germans win, taking Brest from Russians with 3 Artillerys, 8 Infantrys and 7 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 3 Tanks Battle in 51 Sea Zone Germans attack with 1 Destroyer French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in Belgium Germans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Infantrys owned by the Neutral lost in Belgium Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Belgium, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Leningrad Germans attack with 1 Adv.Fighter, 3 Artillerys and 4 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 3 Artillerys and 4 Infantrys in Leningrad, round 2 : 5/8 hits, 2.67 expected hits Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Leningrad, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Germans lost in Leningrad 4 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Infantrys in Leningrad, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 Tank in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Leningrad 1 Tank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Germans: 2 Infantrys Battle in Paris Germans attack with 2 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Stukas and 8 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys French roll AA dice in Paris : 0/2 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Stukas and 8 Tanks in Paris, round 2 : 4/18 hits, 7.33 expected hits French roll dice for 1 Artillery and 7 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans lost in Paris 4 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Stukas and 8 Tanks in Paris, round 3 : 3/15 hits, 6.67 expected hits French roll dice for 1 Artillery and 3 Infantrys in Paris, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Paris 3 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Stukas and 8 Tanks in Paris, round 4 : 10/13 hits, 6.00 expected hits French roll dice for 1 Artillery in Paris, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 2 ArmoredCars, 1 Artillery, 2 Stukas and 8 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 5 Infantrys Casualties for French: 1 Artillery and 7 Infantrys Non Combat Move - Germans 2 Stukas moved from Paris to Lorraine 1 Adv.Fighter moved from Leningrad to 24 Sea Zone 1 Adv.Fighter moved from 24 Sea Zone to 23 Sea Zone 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 2 Artillerys and 3 Infantrys moved from Croatia to Hungary 1 ArmoredCar moved from Bavaria to Krakow 1 ArmoredCar moved from Bavaria to Krakow 1 Infantry moved from Bavaria to Bohemia 1 Infantry moved from Pomerania to Danzig 2 Tanks moved from N.Algeria to S.Algeria Place Units - Germans 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone 1 Elite and 1 Infantry placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 3 Artillerys and 1 Infantry placed in Warsaw 1 Bomber and 2 Tanks placed in Bohemia Turn Complete - Germans Germans collect 103 PUs; end with 146 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -0.17 Russians AA : -0.17 Neutral regular : -0.33 French AA : -0.33 -
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 1 Artillery moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Infantry moved from Kufra to New Valley 1 Fighter moved from Kufra to New Valley 1 Artillery and 1 Infantry moved from Tobruk to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley 1 Fighter owned by the Italians retreated British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to 48 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Tobruk to Kufra 1 Fighter moved from New Valley to Kufra 2 Artillerys moved from Greece to 49 Sea Zone 1 Infantry moved from Greece to 49 Sea Zone 3 Tanks moved from Greece to 48 Sea Zone 3 Tanks moved from 48 Sea Zone to Tobruk 2 Artillerys, 1 Infantry and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 2 Artillerys and 1 Infantry moved from 48 Sea Zone to Tobruk 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 3 Artillerys moved from Rome to Campania 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 2 Artillerys, 2 Fighters and 2 Infantrys moved from N.Tunisia to N.Algeria 2 Infantrys moved from Tunis to N.Tunisia 2 ArmoredCars moved from Tunis to N.Algeria Place Units - Italians 2 Artillerys and 2 Infantrys placed in Tunis 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in Provence 1 Artillery, 1 Elite and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians regular : -1.83 British regular : -0.33 -
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina 3 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Destroyer moved from 110 Sea Zone to 106 Sea Zone 1 Adv.Fighter moved from Mindoro to 106 Sea Zone 1 Fighter moved from 107 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 88 Sea Zone 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters moved from 95 Sea Zone to 88 Sea Zone 1 Bomber moved from Minamitori to 106 Sea Zone 1 Tank moved from Manila to 93 Sea Zone 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from Palawan to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Artillery, 2 Fighters and 1 Infantry moved from 88 Sea Zone to Midway 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Artillerys and 3 Infantrys moved from 92 Sea Zone to S.French Indochina 1 Artillery and 1 Tank moved from Kwangsi to Hunan 1 Artillery moved from Shanghai to Hunan 1 Bomber moved from Hong Kong to S.French Indochina 1 Cruiser moved from 84 Sea Zone to 93 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Peleliu to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in N.French Indochina Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Celebes Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Midway Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Midway, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Midway Yamamoto win, taking Midway from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 106 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 106 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Anzac roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 106 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits 1 Submarine owned by the Anzac lost in 106 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in S.French Indochina Yamamoto attack with 3 Artillerys, 1 Bomber and 3 Infantrys Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in S.French Indochina, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bomber and 3 Infantrys in S.French Indochina, round 2 : 3/7 hits, 2.67 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in S.French Indochina 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 3 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from S.French Indochina to Bangkok 1 Adv.Fighter moved from 106 Sea Zone to 107 Sea Zone 1 Fighter moved from 106 Sea Zone to 107 Sea Zone 1 Bomber moved from 106 Sea Zone to Bangkok 2 Fighters moved from Midway to 88 Sea Zone Place Units - Yamamoto 1 Factory placed in Chubu 1 Cruiser and 2 Destroyers placed in 85 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys placed in Hong Kong 1 Artillery and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : -0.67 French regular : 1.00 Dutch regular : -0.67 -
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Mech.Inf moved from Changchun to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery moved from Khabarovsk to Ayan 1 Fighter and 3 Tanks moved from Shantung to Hunan 1 Artillery moved from Anhwei to Hunan 1 Bomber moved from Bangkok to Hunan 2 Artillerys moved from Malaya to 110 Sea Zone 4 Tanks moved from Malaya to 110 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 3 Artillerys, 2 Fighters, 1 Infantry and 4 Tanks moved from 110 Sea Zone to Banjarmasin 2 Artillerys and 2 Infantrys moved from Liaoning to Hulunbuir 1 Artillery and 1 Infantry moved from Shantung to Shansi 1 Artillery and 3 Infantrys moved from Kirin to Liaoning 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks Chinese defend with 6 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Tanks in Hunan, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 6 Tanks in Hunan, round 2 : 2/6 hits, 3.00 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hunan 4 Tanks owned by the Chinese lost in Hunan Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Hunan, round 3 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 Tanks in Hunan, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Hisaichi: 1 Artillery and 1 Tank Casualties for Chinese: 6 Tanks Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 2 Fighters, 1 Infantry and 4 Tanks British defend with 1 Artillery and 1 Infantry; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 9 Infantrys and 5 Tanks Dutch roll AA dice in Banjarmasin : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks in Banjarmasin, round 2 : 3/9 hits, 3.67 expected hits Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 9 Infantrys and 5 Tanks in Banjarmasin, round 2 : 6/18 hits, 7.50 expected hits 2 Tanks owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Banjarmasin 3 Infantrys owned by the Dutch lost in Banjarmasin 1 Fighter owned by the Hisaichi retreated Hisaichi roll dice for 2 Tanks in Banjarmasin, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 5 Tanks in Banjarmasin, round 3 : 7/15 hits, 6.50 expected hits 2 Tanks owned by the Hisaichi lost in Banjarmasin 1 Infantry owned by the Dutch lost in Banjarmasin Dutch win with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is -32 Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks Casualties for British: 1 Infantry Casualties for Dutch: 4 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Hunan to Shantung 1 Bomber moved from Hunan to Hong Kong 1 AAGun moved from Heilungchiang to Chita 1 Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 Artillerys and 2 Infantrys placed in Liaoning 2 Artillerys and 1 Elite placed in Hulunbuir 2 Adv.Fighters, 2 ArmoredCars and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Dutch AA : 0.67 Dutch regular : -1.00 Hisaichi regular : 2.17 -





