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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Tank moved from Kwangtung to Kwangsi 1 Artillery and 1 Tank moved from Kiangsi to Hunan 1 Tank moved from Hong Kong to Hunan 2 Tanks moved from Hong Kong to Hunan 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Bomber moved from Hainan to Hunan 1 Artillery moved from Hainan to 92 Sea Zone 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery moved from 92 Sea Zone to Kwangsi 2 Transports moved from 92 Sea Zone to 93 Sea Zone 2 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone 2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila 1 Adv.Fighter moved from Tokyo to Manila 2 Fighters moved from 107 Sea Zone to Manila 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Artillery and 1 Infantry moved from Nauru to 103 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 1 Artillery, 2 Fighters and 1 Infantry moved from 95 Sea Zone to Wake 1 Bomber moved from Jaluit to Wake Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery, 1 Bomber and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Tanks in Hunan, round 2 : 5/6 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Bomber and 4 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Shanghai Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Yamamoto roll dice for 1 Artillery and 1 Elite in Shanghai, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Shanghai Yamamoto roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Shanghai, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto lost in Manila 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Manila, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Fighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Manila 1 Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Fighter and 2 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Wake Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 95 Sea Zone 1 Bomber moved from Wake to Minamitori 1 Fighter moved from Manila to 107 Sea Zone 1 Adv.Fighter moved from Manila to Mindoro 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Bomber moved from Hunan to Hong Kong Place Units - Yamamoto 3 Artillerys and 3 Infantrys placed in Hong Kong 1 B.Transport, 1 Cruiser, 1 Destroyer and 2 Submarines placed in 85 Sea Zone 1 Artillery placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 2.00 Americans regular : 0.67 -
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 2 Fighters moved from 106 Sea Zone to Malaya 1 Bomber moved from Bangkok to Malaya 1 Artillery, 2 Infantrys, 3 Tanks and 4 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 3 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 2 Artillerys moved from Mindanao to Davao 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Chita to S.Buryat Mongolia 1 Fighter moved from Hulunbuir to S.Buryat Mongolia 1 Infantry moved from Heilungchiang to Chita 1 Tank moved from Khabarovsk to Chita 2 Infantrys moved from Khabarovsk to Ayan 1 Artillery moved from Vladivostok to Khabarovsk 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Artillery and 1 Infantry moved from Chahar to Shansi 2 Tanks moved from Anhwei to Shantung 1 Fighter moved from Peking to Shansi 1 Carrier moved from 106 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Factory, 7 Infantrys, 1 Mech.Inf and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi 1 Fighter owned by the Hisaichi retreated 1 Artillery owned by the Hisaichi retreated to Chahar Chinese win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Malaya Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks; Dutch defend with 1 Fighter British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Malaya, round 2 : 9/14 hits, 5.17 expected hits British roll dice for 1 Bunker, 2 Fighters, 5 Infantrys and 2 Tanks in Malaya, round 2 : 4/10 hits, 4.17 expected hits 4 Infantrys owned by the Hisaichi lost in Malaya 1 Bunker owned by the British, 1 Fighter owned by the Dutch, 2 Tanks owned by the British and 5 Infantrys owned by the British lost in Malaya Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Malaya, round 3 : 5/10 hits, 4.33 expected hits British roll dice for 1 Fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Malaya 1 Fighter owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 2 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 32 Casualties for Hisaichi: 5 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks Casualties for Dutch: 1 Fighter Battle in S.Buryat Mongolia Hisaichi attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from S.Buryat Mongolia to Chita 1 AAGun moved from Kirin to Heilungchiang 1 Submarine moved from 101 Sea Zone to 109 Sea Zone 1 Fighter moved from Shansi to Shantung 1 Destroyer, 1 Submarine and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Bomber moved from Malaya to Bangkok 2 Fighters moved from Malaya to 110 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Davao 1 Transport placed in 107 Sea Zone 1 Factory placed in Hulunbuir 2 Artillerys and 2 Infantrys placed in Liaoning 2 Artillerys, 3 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 British AA : -0.50 Russians regular : -0.33 British regular : 0.33 Hisaichi regular : 3.17 -
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 Tank moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Tank moved from N.Karelia to Lapland 1 Fighter moved from Tampere to Lapland 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Fighter owned by the Finns retreated 1 Tank owned by the Finns retreated to Oulu Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns regular : -3.00 Russians regular : 0.00 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf in Vinnytsia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Artillery and 1 Infantry Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : -2.00 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys and 1 Tank moved from Bangkok to 105 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys French defend with 1 Artillery Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 4 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 5 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 6 : 0/3 hits, 0.67 expected hits British roll dice for 1 Artillery in S.Thailand, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 7 : 1/2 hits, 0.50 expected hits British roll dice for 1 Artillery in S.Thailand, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the French lost in S.Thailand Thai win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 2 Infantrys Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Thai regular : -2.83 British regular : 0.00 -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 ArmoredCar moved from Burgundy to Orleanais Germans take Orleanais from French 1 ArmoredCar moved from Orleanais to Normandy Germans take Normandy from French 2 ArmoredCars, 1 Artillery, 5 Infantrys and 8 Tanks moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Picardy to Belgium 2 Stukas moved from Lorraine to Paris 2 Artillerys, 6 Infantrys and 3 Tanks moved from Krakow to Brest 1 Tank moved from East Prussia to Minsk Germans take Lithuania from Russians Germans take Minsk from Russians 1 Artillery and 4 Tanks moved from Warsaw to Brest 2 Infantrys moved from Danzig to Brest 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Cruiser, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Adv.Fighter, 3 Artillerys and 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Tank moved from Rhine to Belgium 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 1 Cruiser, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 3 Artillerys, 8 Infantrys and 7 Tanks Russians defend with 3 Tanks Germans roll dice for 3 Artillerys, 8 Infantrys and 7 Tanks in Brest, round 2 : 7/18 hits, 6.33 expected hits Russians roll dice for 3 Tanks in Brest, round 2 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Russians lost in Brest Germans win, taking Brest from Russians with 3 Artillerys, 8 Infantrys and 7 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 3 Tanks Battle in 51 Sea Zone Germans attack with 1 Destroyer French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in Belgium Germans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Infantrys owned by the Neutral lost in Belgium Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Belgium, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Leningrad Germans attack with 1 Adv.Fighter, 3 Artillerys and 4 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 3 Artillerys and 4 Infantrys in Leningrad, round 2 : 5/8 hits, 2.67 expected hits Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Leningrad, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Germans lost in Leningrad 4 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 3 Artillerys and 3 Infantrys in Leningrad, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 Tank in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Leningrad 1 Tank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Germans: 2 Infantrys Battle in Paris Germans attack with 2 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Stukas and 8 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys French roll AA dice in Paris : 0/2 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Stukas and 8 Tanks in Paris, round 2 : 4/18 hits, 7.33 expected hits French roll dice for 1 Artillery and 7 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans lost in Paris 4 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Stukas and 8 Tanks in Paris, round 3 : 3/15 hits, 6.67 expected hits French roll dice for 1 Artillery and 3 Infantrys in Paris, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Paris 3 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Stukas and 8 Tanks in Paris, round 4 : 10/13 hits, 6.00 expected hits French roll dice for 1 Artillery in Paris, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 2 ArmoredCars, 1 Artillery, 2 Stukas and 8 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 5 Infantrys Casualties for French: 1 Artillery and 7 Infantrys Non Combat Move - Germans 2 Stukas moved from Paris to Lorraine 1 Adv.Fighter moved from Leningrad to 24 Sea Zone 1 Adv.Fighter moved from 24 Sea Zone to 23 Sea Zone 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 2 Artillerys and 3 Infantrys moved from Croatia to Hungary 1 ArmoredCar moved from Bavaria to Krakow 1 ArmoredCar moved from Bavaria to Krakow 1 Infantry moved from Bavaria to Bohemia 1 Infantry moved from Pomerania to Danzig 2 Tanks moved from N.Algeria to S.Algeria Place Units - Germans 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone 1 Elite and 1 Infantry placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 3 Artillerys and 1 Infantry placed in Warsaw 1 Bomber and 2 Tanks placed in Bohemia Turn Complete - Germans Germans collect 103 PUs; end with 146 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -0.17 Russians AA : -0.17 Neutral regular : -0.33 French AA : -0.33 -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 1 Artillery moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Infantry moved from Kufra to New Valley 1 Fighter moved from Kufra to New Valley 1 Artillery and 1 Infantry moved from Tobruk to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley 1 Fighter owned by the Italians retreated British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to 48 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Tobruk to Kufra 1 Fighter moved from New Valley to Kufra 2 Artillerys moved from Greece to 49 Sea Zone 1 Infantry moved from Greece to 49 Sea Zone 3 Tanks moved from Greece to 48 Sea Zone 3 Tanks moved from 48 Sea Zone to Tobruk 2 Artillerys, 1 Infantry and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 2 Artillerys and 1 Infantry moved from 48 Sea Zone to Tobruk 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 3 Artillerys moved from Rome to Campania 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 2 Artillerys, 2 Fighters and 2 Infantrys moved from N.Tunisia to N.Algeria 2 Infantrys moved from Tunis to N.Tunisia 2 ArmoredCars moved from Tunis to N.Algeria Place Units - Italians 2 Artillerys and 2 Infantrys placed in Tunis 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in Provence 1 Artillery, 1 Elite and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians regular : -1.83 British regular : -0.33





