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    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite and 17 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Yamamoto
            1 Destroyer placed in 85 Sea Zone
            2 Adv.Fighters and 6 Infantrys placed in Tokyo
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Chubu
            1 Elite and 1 Infantry placed in Tohoku
    
        Turn Complete - Yamamoto
            Yamamoto collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

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  • 20 19 18 17 16

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Bomber moved from Bangkok to 111 Sea Zone
            1 Infantry moved from Kiangsi to Hunan
            1 Artillery moved from Shanghai to Hunan
            2 ArmoredCars moved from Kiangsi to Anhwei
            1 Artillery moved from Shanghai to Anhwei
            1 Artillery and 1 Infantry moved from Kiangsi to Kwangtung
            1 Mech.Inf moved from Changchun to Peking
            4 Infantrys moved from Liaoning to Peking
            1 Artillery and 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            2 Tanks moved from Ayan to Chita
            1 Infantry moved from Chita to Ayan
            3 Infantrys moved from Hulunbuir to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in 111 Sea Zone
                Hisaichi attack with 1 Bomber
                Anzac defend with 1 Transport
                    Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac lost in 111 Sea Zone
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 7 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangtung
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 ArmoredCars and 1 Artillery
                Chinese defend with 2 ArmoredCars
                    Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Anhwei, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 ArmoredCars
    
        Non Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
            2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Adv.Fighter moved from Changchun to Chita
            1 Bomber moved from 111 Sea Zone to Davao
    
        Place Units - Hisaichi
            1 Bunker placed in Flores
            1 Bunker and 4 Infantrys placed in Davao
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Hulunbuir
            1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Anzac regular : -0.17
    Russians regular : 0.67
    Hisaichi regular : 0.00
    

    Savegame

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  • 20 19 18 17 16

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Mech.Inf moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Mech.Inf moved from Murmansk to Vyborg
                  Finns take N.Karelia from Russians
            2 Infantrys moved from Oulu to Vyborg
            5 Infantrys moved from Tampere to Oulu
            1 Artillery, 1 Elite and 1 Infantry moved from Kotka to Vyborg
            1 Elite moved from Vyborg to Leningrad
            2 Infantrys moved from Vyborg to Leningrad
            2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Adv.Fighter and 1 Mech.Inf moved from W.Romania to Danzig
            6 Infantrys moved from Odessa to Donetsk
            1 Artillery and 3 Infantrys moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Danzig
                Romanians attack with 1 Adv.Fighter and 1 Mech.Inf
                British defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter and 1 Mech.Inf in Danzig, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Danzig, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Danzig
                Romanians win, taking Danzig from British with 1 Adv.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Danzig to Brest
    
        Place Units - Romanians
            1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in W.Romania
            1 ArmoredCar, 2 Elites and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    British regular : -0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 Infantry and 1 Marine moved from Malaya to Bangkok
    
        Place Units - Thai
            1 Bunker and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

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  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Germans
            2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 2 Infantrys and 14 Tanks moved from Yaroslavl to Kursk
            2 Artillerys and 2 Infantrys moved from Kiev to Kursk
            4 Artillerys, 3 Elites and 2 Infantrys moved from Donetsk to Rostov
            4 Infantrys moved from Brest to Minsk
            1 Infantry moved from Leningrad to Novgorod
    
        Purchase Units - Germans
            Germans buy 1 Carrier, 3 Destroyers, 1 Elite, 30 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 4 Infantrys and 14 Tanks
                Russians defend with 1 HeavyTank, 2 Infantrys and 1 Tank
                    Germans roll dice for 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 4 Infantrys and 14 Tanks in Kursk, round 2 : 9/25 hits, 11.00 expected hits
                    Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Kursk, round 2 : 1/4 hits, 1.83 expected hits
                    1 Infantry owned by the Germans lost in Kursk
                    2 Infantrys owned by the Russians, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 3 Infantrys and 14 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 HeavyTank, 2 Infantrys and 1 Tank
            Battle in Rostov
                Germans attack with 4 Artillerys, 3 Elites and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Artillerys, 3 Elites and 2 Infantrys in Rostov, round 2 : 4/9 hits, 3.33 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 Artillerys, 3 Elites and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            9 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            5 Infantrys moved from Bohemia to Krakow
            4 Infantrys moved from Hungary to E.Romania
            1 Adv.Fighter moved from Hamburg to 23 Sea Zone
            1 Adv.Fighter moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Berlin to Brandenburg
            2 Bombers moved from Hamburg to Brest
            4 Infantrys moved from Brittany to Aquitaine
            7 Infantrys moved from Normandy to Brittany
            7 Infantrys moved from Paris to Normandy
            4 Infantrys moved from Belgium to Netherlands
            4 Infantrys moved from Rhine to Belgium
            3 Infantrys moved from Bavaria to Austria
    
        Place Units - Germans
            1 Carrier, 3 Destroyers and 2 Submarines placed in 23 Sea Zone
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Normandy
            1 Elite and 3 Infantrys placed in Hungary
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Rhine
            4 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -1.33
    

    Savegame

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