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  • @dawgoneit

    sorry about that.

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    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from W.Sian to N.Chunking
                  Chinese take N.Chunking from Yamamoto
            1 Infantry moved from Szechwan to Shangsi
            1 Artillery moved from Gansu to Shangsi
            1 EarlyFighter moved from Szechwan to Shangsi
            1 Artillery and 1 Infantry moved from Gansu to N.Shangsi
            1 Infantry moved from Gansu to N.Shangsi
            1 Infantry moved from Gansu to Shangsi
            1 EarlyFighter moved from Szechwan to N.Shangsi
            1 Fighter moved from Szechwan to N.Shangsi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shangsi
                Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shangsi
                Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Shangsi
                Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantrys in N.Shangsi, round 2 : 0/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.Shangsi, round 3 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in N.Shangsi
                Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 EarlyFighter and 1 Fighter moved from N.Shangsi to Szechwan
            1 EarlyFighter moved from Shangsi to Szechwan
            1 Marine moved from Gansu to Szechwan
            6 Infantrys moved from Tsingnan to Gansu
            2 Tanks moved from Gobi to Gansu
            1 Infantry moved from Gobi to S.Mongolia
            2 Infantrys moved from Quyan to Gobi
            3 Mech.Infs moved from Urumal to Tsingnan
            1 Infantry moved from Urumal to Quyan
            6 Infantrys moved from Xining to Tsingnan
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Xining
            3 Infantrys and 1 Tank placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Hisaichi regular : -0.33
    

    Savegame

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  • 20 19 18 17 16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

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    @dawgoneit you’re up here

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    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - British
            6 Artillerys moved from Calcutta to sz63
            2 Infantrys moved from Calcutta to sz63
            2 Artillerys and 1 B.Transport moved from sz63 to sz66
            4 Artillerys, 2 B.Transports, 1 Destroyer and 2 Infantrys moved from sz63 to sz66
            6 Artillerys and 2 Infantrys moved from sz66 to Thailand
            1 Destroyer and 2 Transports moved from sz61 to sz63
            3 Mech.Infs moved from Dheli to Bengal
            2 T.Boats moved from sz64 to sz66
            1 Infantry moved from Bhopa to Nepal
    
        Purchase Units - British
            British buy 6 Artillerys, 1 B.Carrier, 1 Cruiser and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Thailand
                British attack with 6 Artillerys and 2 Infantrys
                Thai defend with 5 Infantrys
                    British roll dice for 6 Artillerys and 2 Infantrys in Thailand, round 2 : 1/8 hits, 2.67 expected hits
                    Thai roll dice for 5 Infantrys in Thailand, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the British lost in Thailand
                    1 Infantry owned by the Thai lost in Thailand
                    British roll dice for 6 Artillerys and 1 Infantry in Thailand, round 3 : 6/7 hits, 2.33 expected hits
                    Thai roll dice for 4 Infantrys in Thailand, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Thailand
                    4 Infantrys owned by the Thai lost in Thailand
                British win, taking Thailand from Thai with 6 Artillerys remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Thai: 5 Infantrys
    
        Non Combat Move - British
    
        Place Units - British
            1 B.Carrier and 1 Cruiser placed in sz63
            1 Artillery and 1 Infantry placed in Bengal
            2 Artillerys and 2 Infantrys placed in Calcutta
            3 Artillerys placed in Dheli
    
        Turn Complete - British
            British collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.00
    British regular : 2.00
    

    Savegame

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    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 Transports moved from sz57 to sz50
            2 Artillerys and 2 Infantrys moved from Derby to sz50
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz57
            2 Artillerys and 2 Infantrys moved from sz57 to Java
            1 Infantry and 1 Marine moved from S.W.Australia to sz37
            1 Infantry moved from W.Australia to sz37
            2 Infantrys, 1 Marine and 2 Transports moved from sz37 to sz50
            1 Infantry moved from Derby to sz50
            3 Infantrys and 1 Marine moved from sz50 to Soem
            2 Fighters moved from W.Australia to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 2 Destroyers, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Thai defend with 2 Infantrys
                    Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 0/6 hits, 2.33 expected hits
                    Thai roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 2.00 expected hits
                    Thai roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 2 Infantrys
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to sz57
    
        Place Units - Anzac
            2 Destroyers placed in sz50
            1 Artillery placed in W.Australia
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Derby: 3 Infantrys
            EDIT: Removing units owned by Anzac from Darwin: 3 Infantrys
            EDIT: Turning off Edit Mode
            1 Artillery, 1 Infantry and 1 Marine placed in Darwin
            1 Infantry placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -2.00
    Thai regular : -0.33
    

    Savegame

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    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - Americans
            2 Destroyers moved from sz25 to sz24
            2 Destroyers moved from sz25 to sz22
            2 EarlyFighters moved from sz25 to sz22
            2 EarlyFighters moved from sz25 to sz24
            1 Fighter moved from sz25 to sz22
            1 Fighter moved from sz25 to sz24
            2 L.Fighters moved from sz25 to sz22
            2 L.Fighters moved from sz25 to sz24
            1 Destroyer moved from sz23 to sz12
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 1 B29 and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz22
                Americans attack with 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters in sz22, round 2 : 0/7 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz22, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters in sz22, round 3 : 2/7 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz22, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz22
                    1 Destroyer owned by the Yamamoto lost in sz22
                Americans win with 1 Destroyer, 2 EarlyFighters, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Destroyer
            Battle in sz24
                Americans attack with 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters in sz24, round 2 : 2/7 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz24
                Americans win with 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            2 EarlyFighters, 1 Fighter and 2 L.Fighters moved from sz24 to sz25
            2 EarlyFighters, 1 Fighter and 2 L.Fighters moved from sz22 to sz25
            2 B.Transports moved from sz14 to sz25
            8 Infantrys moved from San Francisco to Nor Cal
            6 Infantrys moved from Seattle to British Columbia
            1 Marine moved from British Columbia to N.Canada
    
        Place Units - Americans
            1 B.Carrier and 1 L.Fighter placed in sz25
            2 L.Fighters placed in sz25
            1 B29 placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : -4.50
    

    Savegame

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