@newenr85 @FranceNeedsMorePower
scrambling
0f85aba6-1aa7-4c1e-8431-89f76c4c4634-image.png
TRS Entek v dawg (Axis)
-
-
…
-
sorry about that.
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from W.Sian to N.Chunking Chinese take N.Chunking from Yamamoto 1 Infantry moved from Szechwan to Shangsi 1 Artillery moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi 1 Infantry moved from Gansu to N.Shangsi 1 Infantry moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 Fighter moved from Szechwan to N.Shangsi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantrys in N.Shangsi, round 2 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry in N.Shangsi, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 EarlyFighter and 1 Fighter moved from N.Shangsi to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 Marine moved from Gansu to Szechwan 6 Infantrys moved from Tsingnan to Gansu 2 Tanks moved from Gobi to Gansu 1 Infantry moved from Gobi to S.Mongolia 2 Infantrys moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan 6 Infantrys moved from Xining to Tsingnan Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Xining 3 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : -0.33 -
-
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
-
@dawgoneit you’re up here
-
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - British 6 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 2 Artillerys and 1 B.Transport moved from sz63 to sz66 4 Artillerys, 2 B.Transports, 1 Destroyer and 2 Infantrys moved from sz63 to sz66 6 Artillerys and 2 Infantrys moved from sz66 to Thailand 1 Destroyer and 2 Transports moved from sz61 to sz63 3 Mech.Infs moved from Dheli to Bengal 2 T.Boats moved from sz64 to sz66 1 Infantry moved from Bhopa to Nepal Purchase Units - British British buy 6 Artillerys, 1 B.Carrier, 1 Cruiser and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 6 Artillerys and 2 Infantrys Thai defend with 5 Infantrys British roll dice for 6 Artillerys and 2 Infantrys in Thailand, round 2 : 1/8 hits, 2.67 expected hits Thai roll dice for 5 Infantrys in Thailand, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the British lost in Thailand 1 Infantry owned by the Thai lost in Thailand British roll dice for 6 Artillerys and 1 Infantry in Thailand, round 3 : 6/7 hits, 2.33 expected hits Thai roll dice for 4 Infantrys in Thailand, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the British lost in Thailand 4 Infantrys owned by the Thai lost in Thailand British win, taking Thailand from Thai with 6 Artillerys remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Thai: 5 Infantrys Non Combat Move - British Place Units - British 1 B.Carrier and 1 Cruiser placed in sz63 1 Artillery and 1 Infantry placed in Bengal 2 Artillerys and 2 Infantrys placed in Calcutta 3 Artillerys placed in Dheli Turn Complete - British British collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Thai regular : -1.00 British regular : 2.00 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Anzac 2 Transports moved from sz57 to sz50 2 Artillerys and 2 Infantrys moved from Derby to sz50 2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz57 2 Artillerys and 2 Infantrys moved from sz57 to Java 1 Infantry and 1 Marine moved from S.W.Australia to sz37 1 Infantry moved from W.Australia to sz37 2 Infantrys, 1 Marine and 2 Transports moved from sz37 to sz50 1 Infantry moved from Derby to sz50 3 Infantrys and 1 Marine moved from sz50 to Soem 2 Fighters moved from W.Australia to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Destroyers, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 0/6 hits, 2.33 expected hits Thai roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 2.00 expected hits Thai roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Non Combat Move - Anzac 2 Fighters moved from Java to sz57 Place Units - Anzac 2 Destroyers placed in sz50 1 Artillery placed in W.Australia Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 3 Infantrys EDIT: Removing units owned by Anzac from Darwin: 3 Infantrys EDIT: Turning off Edit Mode 1 Artillery, 1 Infantry and 1 Marine placed in Darwin 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Anzac regular : -2.00 Thai regular : -0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Americans 2 Destroyers moved from sz25 to sz24 2 Destroyers moved from sz25 to sz22 2 EarlyFighters moved from sz25 to sz22 2 EarlyFighters moved from sz25 to sz24 1 Fighter moved from sz25 to sz22 1 Fighter moved from sz25 to sz24 2 L.Fighters moved from sz25 to sz22 2 L.Fighters moved from sz25 to sz24 1 Destroyer moved from sz23 to sz12 Purchase Units - Americans Americans buy 1 B.Carrier, 1 B29 and 3 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in sz22 Americans attack with 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters in sz22, round 2 : 0/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Destroyer in sz22, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters in sz22, round 3 : 2/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Destroyer in sz22, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz22 1 Destroyer owned by the Yamamoto lost in sz22 Americans win with 1 Destroyer, 2 EarlyFighters, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in sz24 Americans attack with 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters in sz24, round 2 : 2/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz24 Americans win with 2 Destroyers, 2 EarlyFighters, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 EarlyFighters, 1 Fighter and 2 L.Fighters moved from sz24 to sz25 2 EarlyFighters, 1 Fighter and 2 L.Fighters moved from sz22 to sz25 2 B.Transports moved from sz14 to sz25 8 Infantrys moved from San Francisco to Nor Cal 6 Infantrys moved from Seattle to British Columbia 1 Marine moved from British Columbia to N.Canada Place Units - Americans 1 B.Carrier and 1 L.Fighter placed in sz25 2 L.Fighters placed in sz25 1 B29 placed in San Francisco Turn Complete - Americans Americans collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -4.50 -





