You are so cruel 😏 I can continue this evening
TRS Entek v dawg (Axis)
-
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Quingdao 1 Infantry moved from Ustkut to Irkutsk 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Tank moved from Kaask to Ulaan Ude 1 Artillery and 1 Infantry moved from Kyzyl to Jinquan 1 Infantry and 1 Tank moved from Punjab to Yecheng 1 Tank moved from Yecheng to Haixi Purchase Units - Russians Russians buy 4 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 AAGun moved from Tulun to Ulaan Ude 1 AAGun moved from Kyzyl to Kaask Place Units - Russians 4 Infantrys, 1 Marine and 1 Tank placed in Kaask 2 Mech.Infs and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Szechwan to Sian 1 EarlyFighter moved from Szechwan to Sian 2 Infantrys moved from Szechwan to Shangsi 1 Artillery moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi Purchase Units - Chinese Chinese buy 1 Fighter, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in N.Shangsi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shangsi 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shangsi 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from Sian to Szechwan 1 AAGun, 6 Infantrys and 1 Tank moved from Gansu to Szechwan 1 Tank moved from S.Mongolia to Szechwan 1 Artillery and 3 Infantrys moved from Gobi to S.Mongolia 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 4 Tanks moved from Xining to Gansu 2 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 2 Mech.Infs moved from Urumal to S.Mongolia 2 Tanks moved from Urumal to Gobi Place Units - Chinese 2 Infantrys and 4 Tanks placed in Xining 1 Fighter placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Hisaichi regular : -0.33 -
-
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Dutch 1 Artillery moved from Flores to sz50 1 Infantry moved from Soem to sz50 1 Artillery, 1 Infantry and 2 Transports moved from sz50 to sz57 1 Infantry moved from Java to Sumatra 1 Artillery and 1 Infantry moved from sz57 to Java Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
-
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - British 6 Infantrys moved from E.India to sz63 2 Infantrys moved from C.India to sz63 2 B.Transports, 1 Battleship, 1 Destroyer and 8 Infantrys moved from sz63 to sz66 2 EarlyFighters and 8 Infantrys moved from sz66 to Malaya 3 Tanks moved from Burma to Malaya 2 Transports moved from sz66 to sz64 2 Artillerys and 2 Infantrys moved from Bengal to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to Burma 2 Artillerys, 1 Infantry and 2 Transports moved from sz64 to sz66 2 Artillerys and 1 Infantry moved from sz66 to N.S 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to N.S 1 Artillery and 2 Infantrys moved from Agra to W.Tibet 1 Artillery and 1 Infantry moved from Burma to Bengal 1 Artillery moved from E.India to Bengal 2 Infantrys moved from Nepal to Bengal 1 Artillery and 3 Infantrys moved from Soem to Lambok 2 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Anchorage to Alaska 1 Infantry moved from N.Canada to Anchorage Purchase Units - British British buy 4 Artillerys, 2 B.Transports, 2 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 2 Tanks British roll dice for 2 Artillerys and 3 Infantrys in N.S, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in N.S, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in N.S 1 Tank owned by the Hisaichi lost in N.S British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in N.S, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Hisaichi: 2 Tanks Battle in W.Tibet British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Bunker British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 4 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in W.Tibet 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Lambok British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Lambok, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Lambok, round 3 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Lambok, round 4 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lambok 1 Infantry owned by the Thai lost in Lambok British win, taking Lambok from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Malaya British attack with 2 EarlyFighters, 8 Infantrys and 3 Tanks Thai defend with 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks British roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Malaya British roll dice for 2 EarlyFighters, 8 Infantrys and 3 Tanks in Malaya, round 2 : 6/13 hits, 3.50 expected hits Thai roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 5/7 hits, 2.67 expected hits 5 Infantrys owned by the British lost in Malaya 4 Infantrys owned by the Thai, 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Malaya British roll dice for 2 EarlyFighters, 3 Infantrys and 3 Tanks in Malaya, round 3 : 3/8 hits, 2.67 expected hits Thai roll dice for 1 Tank in Malaya, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Malaya British win, taking Malaya from Thai with 2 EarlyFighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Thai: 1 Artillery, 5 Infantrys and 2 Tanks Casualties for British: 5 Infantrys Non Combat Move - British 2 EarlyFighters moved from Malaya to sz66 1 AAGun moved from Nepal to Bengal 1 Infantry moved from New Guinea to Moresby 1 Destroyer moved from sz49 to sz46 1 Destroyer moved from sz50 to sz48 1 AAGun moved from British Columbia to N.Canada 2 Transports moved from sz49 to sz50 Place Units - British 2 B.Transports placed in sz63 4 Artillerys and 2 Infantrys placed in Calcutta 2 Tankettes placed in Bengal 2 Mech.Infs placed in Dheli 1 Submarine placed in sz49 Turn Complete - British British collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Thai regular : 1.83 Neutral regular : -0.50 British regular : 1.83 Hisaichi regular : -0.50 -
TripleA Manual Gamesave Post: Anzac round 3
TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 3 Combat Move - Anzac 2 EarlyFighters moved from sz50 to sz58 1 Submarine moved from sz57 to sz59 1 Artillery moved from Melbourne to sz37 1 Marine moved from Melbourne to sz37 1 Artillery and 1 Infantry moved from W.Australia to sz37 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50 2 Artillerys, 1 Infantry and 1 Marine moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Submarine moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Infantry moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Artillery moved from Darwin to Derby 2 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz59 Anzac attack with 1 Submarine Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Battle in sz58 Anzac attack with 2 EarlyFighters, 1 Submarine and 2 Transports Hisaichi defend with 1 Submarine Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in sz58 Anzac roll dice for 2 EarlyFighters and 2 Transports in sz58, round 2 : 0/2 hits, 0.67 expected hitsCombat Hit Differential Summary :
Anzac regular : -0.33 Hisaichi regular : 0.83 -
@dawgoneit Submerge or stay?
-
@Entek
submerge -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Anzac 2 EarlyFighters moved from sz50 to sz58 1 Submarine moved from sz57 to sz59 1 Artillery moved from Melbourne to sz37 1 Marine moved from Melbourne to sz37 1 Artillery and 1 Infantry moved from W.Australia to sz37 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50 2 Artillerys, 1 Infantry and 1 Marine moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Submarine moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Infantry moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Artillery moved from Darwin to Derby 2 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz59 Anzac attack with 1 Submarine Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Battle in sz58 Anzac attack with 2 EarlyFighters, 1 Submarine and 2 Transports Hisaichi defend with 1 Submarine Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in sz58 Anzac roll dice for 2 EarlyFighters and 2 Transports in sz58, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi submerged Anzac win with 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Submarine Battle in Celebs Anzac attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry Anzac roll dice for 2 Artillerys and 2 Infantrys in Celebs, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Celebs Anzac roll dice for 2 Artillerys and 2 Infantrys in Celebs, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in Celebs, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Celebs Anzac win, taking Celebs from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Anzac 2 EarlyFighters moved from sz58 to sz50 1 Transport moved from sz57 to sz50 2 Infantrys moved from W.Australia to sz50 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys moved from sz57 to Java 2 Infantrys moved from Java to Sumatra 1 Tank moved from W.Australia to sz50 1 Tank and 1 Transport moved from sz50 to sz57 1 Tank moved from sz57 to Java 1 Destroyer moved from sz50 to sz57 Place Units - Anzac 1 Factory placed in W.Australia 1 Destroyer placed in sz37 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : -1.00 Hisaichi regular : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Americans 1 Infantry moved from Pearl Harbor to sz25 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from sz25 to sz11 1 Infantry moved from sz11 to Midway 1 EarlyFighter moved from Alaska to sz11 1 Cruiser and 1 Destroyer moved from sz23 to sz22 4 Infantrys moved from San Francisco to sz23 2 B.Transports and 4 Infantrys moved from sz23 to sz6 4 Infantrys moved from Seattle to sz6 8 Infantrys moved from sz6 to N.Canada 2 Artillerys and 5 Infantrys moved from N.Canada to Anchorage 3 Tanks moved from British Columbia to Anchorage 1 Infantry moved from British Columbia to N.Canada 2 Infantrys moved from Seattle to British Columbia 1 Tank moved from Palana to Yakutsk 1 Infantry moved from Palana to Magadan Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers and 9 Marines; Remaining resources: 0 PUs; Non Combat Move - Americans 2 Transports moved from sz11 to sz25 1 EarlyFighter moved from Wake to sz11 Place Units - Americans 2 Destroyers placed in sz4 1 Battleship and 1 Cruiser placed in sz25 2 B.Transports placed in sz23 9 Marines placed in San Francisco Turn Complete - Americans Americans collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
-





