Adjustment: I2 revert back to buy 1bmb in Crete
UK3 buy 4inf 1art 2tnk 2land mine 1sea mine 5supply = 33RP = 6+4+8+15.
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AANA_RLP_playetest4_UK3.AAM
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9
Combat Move - Russians
6 Infantrys, 1 Marine and 2 Mech.Infs moved from Tulun to Ulaan Ude
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
1 Fighter moved from Ulaan Ude to Jinan
1 Infantry moved from Ulaan Ude to Irkutsk
1 Artillery moved from Angarsk to Irkutsk
Purchase Units - Russians
Russians buy 7 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Irkutsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Jinan, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Jinan to Ulaan Ude
1 Infantry moved from Ustkut to Angarsk
6 Infantrys and 1 Marine moved from Kaask to Tulun
2 Infantrys moved from Kyzyl to Kaask
4 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
2 Infantrys, 1 Mech.Inf and 1 Tank placed in Achinsk
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Masaharu regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 10
Combat Move - Chinese
1 Elite and 1 Infantry moved from Sikang to W.Sian
1 Fighter moved from Sikang to W.Sian
6 Infantrys moved from Shangsi to Sian
1 Infantry moved from N.Shangsi to Shangsi
1 Tank moved from Gansu to Sian
2 Infantrys moved from Gansu to N.Shangsi
1 Infantry moved from Sian to Hanan
2 EarlyFighters moved from Sikang to Hanan
2 Artillerys and 2 Infantrys moved from Sikang to Szechwan
2 Artillerys, 3 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Infantry moved from S.Mongolia to Gansu
3 Infantrys moved from Gobi to S.Mongolia
3 Tanks moved from Gobi to Gansu
1 Infantry moved from Quyan to Gobi
4 Mech.Infs moved from Urumal to Tsingnan
1 Marine moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hanan
Chinese attack with 2 EarlyFighters and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 2 EarlyFighters and 1 Infantry in Hanan, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 EarlyFighters and 1 Infantry in Hanan, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hanan
Chinese win, taking Hanan from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
2 EarlyFighters moved from Hanan to Sian
1 Fighter moved from W.Sian to Sian
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Xining
2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 10
Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
@dawgoneit Think this one is over. Thanks for the game! Up for another?
always up for another.
what side do you want?
@dawgoneit Same sides again?