@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
TRS Entek v dawg (Axis)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from sz20 to sz9 1 Destroyer moved from sz20 to sz19 5 L.Fighters moved from sz20 to sz19 2 L.Fighters moved from sz20 to sz9 2 Fighters moved from sz20 to sz9 2 EarlyFighters moved from sz20 to sz19 2 EarlyFighters moved from sz20 to sz9 3 Destroyers moved from sz25 to sz20 1 B29 moved from Midway to sz70 5 L.Fighters moved from sz19 to sz70 Purchase Units - Americans Americans buy 6 Destroyers and 3 S.Subs; Remaining resources: 1 PUs; Combat - Americans Battle in sz9 Americans attack with 2 EarlyFighters, 2 Fighters, 2 L.Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz9, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz9 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 2 EarlyFighters, 2 Fighters and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in sz70 Americans attack with 1 B29 and 5 L.Fighters Yamamoto defend with 1 B.Transport and 1 T.Boat Americans roll dice for 1 B29 and 5 L.Fighters in sz70, round 2 : 3/6 hits, 3.33 expected hits Yamamoto roll dice for 1 B.Transport and 1 T.Boat in sz70, round 2 : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Americans lost in sz70 1 B.Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz70 Americans win with 1 B29 and 4 L.Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 L.Fighter Casualties for Yamamoto: 1 B.Transport and 1 T.Boat Battle in sz19 Americans attack with 1 Destroyer and 2 EarlyFighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 2 EarlyFighters in sz19, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in sz19 Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 5 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 6 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 6 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in sz19 1 Destroyer owned by the Yamamoto lost in sz19 Americans win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 2 EarlyFighters Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from sz20 to sz18 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Carriers and 3 Cruisers moved from sz20 to sz41 2 EarlyFighters, 2 Fighters and 2 L.Fighters moved from sz9 to sz41 1 B29 and 4 L.Fighters moved from sz70 to Arawa Place Units - Americans 2 Destroyers placed in sz4 2 Destroyers placed in sz25 2 Destroyers placed in sz25 3 S.Subs placed in sz23 Turn Complete - Americans Americans collect 76 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -1.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from sz20 to sz9 1 Destroyer moved from sz20 to sz19 5 L.Fighters moved from sz20 to sz19 2 L.Fighters moved from sz20 to sz9 2 Fighters moved from sz20 to sz9 2 EarlyFighters moved from sz20 to sz19 2 EarlyFighters moved from sz20 to sz9 3 Destroyers moved from sz25 to sz20 1 B29 moved from Midway to sz70 5 L.Fighters moved from sz19 to sz70 Purchase Units - Americans Americans buy 6 Destroyers and 3 S.Subs; Remaining resources: 1 PUs; Combat - Americans Battle in sz9 Americans attack with 2 EarlyFighters, 2 Fighters, 2 L.Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz9, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz9 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 2 EarlyFighters, 2 Fighters and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in sz70 Americans attack with 1 B29 and 5 L.Fighters Yamamoto defend with 1 B.Transport and 1 T.Boat Americans roll dice for 1 B29 and 5 L.Fighters in sz70, round 2 : 3/6 hits, 3.33 expected hits Yamamoto roll dice for 1 B.Transport and 1 T.Boat in sz70, round 2 : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Americans lost in sz70 1 B.Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz70 Americans win with 1 B29 and 4 L.Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 L.Fighter Casualties for Yamamoto: 1 B.Transport and 1 T.Boat Battle in sz19 Americans attack with 1 Destroyer and 2 EarlyFighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 2 EarlyFighters in sz19, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in sz19 Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 5 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz19, round 6 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 6 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in sz19 1 Destroyer owned by the Yamamoto lost in sz19 Americans win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 2 EarlyFighters Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from sz20 to sz18 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Carriers and 3 Cruisers moved from sz20 to sz41 2 EarlyFighters, 2 Fighters and 2 L.Fighters moved from sz9 to sz41 1 B29 and 4 L.Fighters moved from sz70 to Arawa Place Units - Americans 2 Destroyers placed in sz4 2 Destroyers placed in sz25 2 Destroyers placed in sz25 3 S.Subs placed in sz23 Turn Complete - Americans Americans collect 76 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Wake: 1 Infantry EDIT: Removing units owned by Americans from Bikini: 1 Infantry EDIT: Removing units owned by Americans from Taka: 1 Infantry EDIT: Removing units owned by Americans from Wohto: 1 Infantry EDIT: Removing units owned by Americans from Johnston: 1 Infantry EDIT: Adding units owned by Americans to Townsville: 5 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -1.33 -
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Russians 6 Infantrys, 1 Marine and 2 Mech.Infs moved from Tulun to Ulaan Ude 1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan 1 Fighter moved from Ulaan Ude to Jinan 1 Infantry moved from Ulaan Ude to Irkutsk 1 Artillery moved from Angarsk to Irkutsk Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 Artillery and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Jinan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Jinan, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan 1 Infantry owned by the Yamamoto lost in Jinan Russians win, taking Jinan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Jinan to Ulaan Ude 1 Infantry moved from Ustkut to Angarsk 6 Infantrys and 1 Marine moved from Kaask to Tulun 2 Infantrys moved from Kyzyl to Kaask 4 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Masaharu regular : -0.33 Russians regular : 1.00 -
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 10 Combat Move - Chinese 1 Elite and 1 Infantry moved from Sikang to W.Sian 1 Fighter moved from Sikang to W.Sian 6 Infantrys moved from Shangsi to Sian 1 Infantry moved from N.Shangsi to Shangsi 1 Tank moved from Gansu to Sian 2 Infantrys moved from Gansu to N.Shangsi 1 Infantry moved from Sian to Hanan 2 EarlyFighters moved from Sikang to Hanan 2 Artillerys and 2 Infantrys moved from Sikang to Szechwan 2 Artillerys, 3 Infantrys and 1 Marine moved from Tsingnan to Gansu 1 Infantry moved from S.Mongolia to Gansu 3 Infantrys moved from Gobi to S.Mongolia 3 Tanks moved from Gobi to Gansu 1 Infantry moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan Purchase Units - Chinese Chinese buy 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 2 EarlyFighters and 1 Infantry in Hanan, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 EarlyFighters and 1 Infantry in Hanan, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hanan Chinese win, taking Hanan from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in W.Sian Chinese attack with 1 Elite, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian 1 Infantry owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 2 EarlyFighters moved from Hanan to Sian 1 Fighter moved from W.Sian to Sian Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Xining 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : 0.00 -
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 10 Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
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@dawgoneit Think this one is over. Thanks for the game! Up for another?





