@simon33 scramble sz111 only.
Thank you.
L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45)
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 artilleries moved from French Indo China to Yunnan 7 artilleries and 10 infantry moved from Shan State to Yunnan 1 armour moved from Hopei to Anhwe Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Kansu Japanese take Kansu from Chinese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 10 artilleries and 10 infantry Chinese defend with 1 infantry Japanese roll dice for 10 artilleries and 10 infantry in Yunnan, round 2 : 2/20 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 aaGun and 3 infantry moved from Shan State to French Indo China 7 infantry moved from Shan State to Yunnan 1 fighter moved from Shan State to 37 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 bomber moved from Philippines to French Indo China 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery, 4 infantry and 3 mech_infantrys moved from Hopei to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to Amur 1 bomber moved from French Indo China to Malaya 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 artilleries placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -5.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Caroline Islands to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in French Indo China Bombing raid in French Indo China causes 0 damage total. Battle in Philippines Non Combat Move - Americans 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 8 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from British Columbia to Iceland 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from British Columbia to Central United States 2 aaGuns moved from British Columbia to Western United States 1 bomber moved from Caroline Islands to India Place Units - Americans 2 artilleries and 4 infantry placed in Central United States 2 destroyers and 4 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 11 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 11 infantry in Manchuria, round 2 : 1/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Philippines from Japanese, taking Manchuria from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 26 PUs; British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to Ukraine 2 infantry moved from West Indies to 89 Sea Zone 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Gibraltar British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Gibraltar 1 infantry owned by the Germans lost in Gibraltar British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gibraltar British win, taking 97 Sea Zone from Italians, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Ukraine to Russia 5 fighters and 2 tactical_bombers moved from Northwest Persia to India 2 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 2 artilleries and 6 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from 98 Sea Zone to Northwest Persia 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 3 infantry placed in Persia 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.33 Japanese AA : 0.83 Germans AA : -0.17 Germans regular : 0.00 British regular : -3.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 1 bomber moved from Tobruk to Caucasus 1 mech_infantry moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 artillery and 1 infantry moved from Bryansk to Rostov Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 -
You’ve squashed Japan pretty effectively this game. Will have to review it.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to Philippines 1 cruiser moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
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@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
You’ve squashed Japan pretty effectively this game. Will have to review it.
Thanks! Playing as the Allies is a lot more difficult than I’d remembered…
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 8 armour and 2 bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Volgograd Germans take Samara from Russians Combat - Germans Non Combat Move - Germans 1 fighter moved from Novosibirsk to Western Ukraine 1 fighter moved from Novosibirsk to Ukraine 3 mech_infantrys moved from Germany to Western Germany 2 artilleries and 1 mech_infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 aaGun moved from Ukraine to Rostov 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Bryansk to Western Ukraine 1 mech_infantry moved from Tsinghai to Volgograd 2 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 10 mech_infantrys moved from Bryansk to Rostov 4 mech_infantrys moved from Rostov to Bryansk 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Bryansk to Southern Italy Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Western Ukraine 2 armour placed in Ukraine 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
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At least I should get Moscow next round, no more propaganda income.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Jehol to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUsCombat Hit Differential Summary :
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@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
At least I should get Moscow next round, no more propaganda income.
You’re definitely going to have a much higher chance than I’m comfortable with, that’s for certain.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Jehol to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Egypt: 1 armour EDIT: Adding units owned by Russians to Iraq: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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I forgot about the safari tank!
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from Amur to Siberia 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from Malaya to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Korea to Amur 3 artilleries and 4 infantry moved from Kiangsu to Anhwe 1 battleship, 6 carriers, 3 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Borneo to Malaya 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 carrier moved from 37 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 fighter moved from Japan to French Indo China 1 fighter moved from 41 Sea Zone to Malaya 10 artilleries and 17 infantry moved from Yunnan to French Indo China Place Units - Japanese 3 submarines placed in 19 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Japan 3 infantry placed in Malaya 2 artilleries placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Japanese regular : -2.17 UK_Pacific regular : -0.67 Russians regular : 0.33 -
@BobbaRossa said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
I forgot about the safari tank!
The Italian tank in Siberia?
Think I should have bought a transport for z19.
Surprised you are standing in Moscow but I think I see your dastardly plan.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Spain Americans attack with 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys in Spain, round 2 : 2/12 hits, 3.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Spain 2 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys in Spain, round 3 : 2/10 hits, 3.00 expected hits Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Spain 2 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Spain, round 4 : 3/8 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Borneo to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Burma 5 fighters moved from 35 Sea Zone to Burma 4 submarines moved from 35 Sea Zone to 37 Sea Zone 1 battleship, 6 carriers, 3 cruisers and 5 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Southeast Mexico 2 fighters moved from Spain to 91 Sea Zone 1 bomber moved from Iceland to Scotland 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from India to Russia 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries and 17 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Eastern Persia to Afghanistan 5 fighters and 2 tactical_bombers moved from India to Afghanistan 2 fighters and 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Caucasus 9 artilleries and 20 infantry moved from Northwest Persia to Turkey 1 artillery and 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Trans-Jordan to Turkey 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - British Battle in Afghanistan British attack with 2 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 4 infantry British roll dice for 2 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 2/11 hits, 5.17 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in Afghanistan 2 infantry owned by the Neutral_True lost in Afghanistan British roll dice for 2 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Afghanistan, round 3 : 4/10 hits, 5.00 expected hits Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 2 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Neutral_True: 4 infantry Battle in Turkey British attack with 10 artilleries, 21 infantry and 1 mech_infantry Neutral_True defend with 8 infantry British roll dice for 10 artilleries, 21 infantry and 1 mech_infantry in Turkey, round 2 : 10/32 hits, 8.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the British lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 10 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber and 2 fighters moved from Caucasus to Russia 5 fighters and 2 tactical_bombers moved from Afghanistan to Russia 3 infantry moved from Persia to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 aaGuns, 1 artillery and 24 infantry moved from Burma to Yunnan 2 infantry moved from India to Burma 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to Spain 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 104 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 1 carrier and 1 fighter moved from 92 Sea Zone to 104 Sea Zone 4 aaGuns and 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt British undo move 1. 3 fighters placed in Persia 1 artillery and 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 artillery EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -2.67 Italians regular : 0.67 Japanese regular : -0.33 Neutral_True regular : -0.67 British regular : -1.83 -
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
@BobbaRossa said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
I forgot about the safari tank!
The Italian tank in Siberia?
Think I should have bought a transport for z19.
Surprised you are standing in Moscow but I think I see your dastardly plan.
Meant the Russian tank that’s been spreading the good word throughout Africa, but both are applicable!
Dastardly is the right word, those poor neutrals didn’t deserve that :(.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 bomber moved from Ukraine to Caucasus 1 armour moved from Evenkiyskiy to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 1 infantry moved from Rostov to Caucasus 2 fighters moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone Italians take 97 Sea Zone from British 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus 1 infantry owned by the British lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the French lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 submarine owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns and 6 infantry moved from Northern Italy to Southern France 2 fighters moved from 92 Sea Zone to Southern France 1 bomber moved from Caucasus to Southern Italy 1 artillery moved from Rostov to Volgograd Place Units - Italians 2 fighters and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.67 Russians regular : 0.67 British regular : 0.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Philippines to Celebes Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Celebes ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 4/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking 35 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Celebes to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : 1.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 20 armour and 13 mech_infantrys moved from Bryansk to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Afghanistan 1 fighter and 3 mech_infantrys moved from Volgograd to Afghanistan 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Caucasus Combat - Germans Battle in Afghanistan Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 2 armour and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Afghanistan, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 armour and 1 mech_infantry in Afghanistan, round 2 : 2/3 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Afghanistan 1 mech_infantry owned by the British and 1 armour owned by the British lost in Afghanistan Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Afghanistan, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour in Afghanistan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Afghanistan 1 armour owned by the British lost in Afghanistan Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 armour and 1 mech_infantry Battle in Caucasus Germans attack with 22 armour and 15 mech_infantrys French defend with 1 infantry Germans roll dice for 22 armour and 15 mech_infantrys in Caucasus, round 2 : 13/37 hits, 13.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 22 armour and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 10 infantry moved from Bryansk to Ukraine 1 aaGun moved from Rostov to Volgograd 3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Western Germany 3 mech_infantrys moved from Western Germany to Southern France 1 bomber and 1 fighter moved from Afghanistan to Volgograd 3 mech_infantrys moved from Rostov to Volgograd 2 armour moved from Volgograd to Caucasus 3 mech_infantrys moved from Rostov to Volgograd 17 artilleries and 13 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Southern Italy to Norway 10 artilleries and 10 infantry moved from Bryansk to Western Ukraine Place Units - Germans 1 submarine placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 artilleries placed in Southern France 3 infantry placed in Novgorod 3 infantry placed in Volgograd Germans undo move 5. 1 artillery and 2 infantry placed in Novgorod 1 artillery, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 1.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 15 infantry moved from Manchuria to Amur 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Tambov Russians take Tambov from Germans Combat - Russians Battle in Amur Russians attack with 15 infantry Japanese defend with 2 infantry Russians roll dice for 15 infantry in Amur, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns, 8 artilleries and 75 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 armour moved from Iraq to Persia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.50





