Oops, sorry, I forgot to hit post at the end of UK’s turn, so I ended up doing it at the start of Italy.
L24 bm4 axis-dom (axis) vs Farmboy (allies+14)
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs; Germans buy 3 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 2 infantry moved from Rostov to Ukraine 3 armour and 3 mech_infantrys moved from Rostov to Ukraine 3 infantry moved from Baltic States to Belarus 2 bombers moved from Bulgaria to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Rostov to Ukraine 7 fighters and 4 tactical_bombers moved from Southern Italy to 92 Sea Zone 5 fighters and 4 tactical_bombers moved from Northern Italy to 92 Sea Zone 5 fighters moved from Southern France to 92 Sea Zone 1 fighter and 6 tactical_bombers moved from Western Germany to 92 Sea Zone -
scramble?
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@axis-dominion full scramble
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assuming you want max def

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well, that was the biggest bullcrap dice… waayy under average
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs; Germans buy 3 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 2 infantry moved from Rostov to Ukraine 3 armour and 3 mech_infantrys moved from Rostov to Ukraine 3 infantry moved from Baltic States to Belarus 2 bombers moved from Bulgaria to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Rostov to Ukraine 7 fighters and 4 tactical_bombers moved from Southern Italy to 92 Sea Zone 5 fighters and 4 tactical_bombers moved from Northern Italy to 92 Sea Zone 5 fighters moved from Southern France to 92 Sea Zone 1 fighter and 6 tactical_bombers moved from Western Germany to 92 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Germans attack with 18 fighters and 14 tactical_bombers British defend with 2 battleships, 2 carriers, 4 cruisers, 4 destroyers and 5 fighters; Americans defend with 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 5 transports; Russians defend with 1 submarine 3 submarines owned by the Americans and 1 submarine owned by the Russians submerged Germans roll dice for 18 fighters and 14 tactical_bombers in 92 Sea Zone, round 2 : 16/32 hits, 18.33 expected hits Units damaged: 2 battleships owned by the British Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 6 destroyers, 9 fighters and 5 transports in 92 Sea Zone, round 2 : 15/24 hits, 12.33 expected hits 10 fighters owned by the Germans and 5 tactical_bombers owned by the Germans lost in 92 Sea Zone 4 destroyers owned by the British, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 1 carrier owned by the Americans and 2 carriers owned by the British lost in 92 Sea Zone Germans roll dice for 8 fighters and 9 tactical_bombers in 92 Sea Zone, round 3 : 10/17 hits, 9.83 expected hits Americans roll dice for 2 battleships, 2 cruisers, 9 fighters and 5 transports in 92 Sea Zone, round 3 : 11/13 hits, 8.33 expected hits 5 fighters owned by the Germans and 6 tactical_bombers owned by the Germans lost in 92 Sea Zone 2 cruisers owned by the British, 4 fighters owned by the Americans and 4 fighters owned by the British lost in 92 Sea Zone Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 4 : 2/6 hits, 3.50 expected hits Americans roll dice for 2 battleships, 1 fighter and 5 transports in 92 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans lost in 92 Sea Zone 1 battleship owned by the British and 1 fighter owned by the British lost in 92 Sea Zone Germans roll dice for 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 5 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 battleship and 5 transports in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 92 Sea Zone 2 transports owned by the Americans and 1 battleship owned by the British lost in 92 Sea Zone 3 transports owned by the Americans lost in 92 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 17 fighters and 11 tactical_bombers Casualties for British: 2 battleships, 2 carriers, 4 cruisers, 4 destroyers and 5 fighters Casualties for Americans: 1 carrier, 2 destroyers, 4 fighters and 5 transports Battle in Ukraine Germans attack with 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 4/9 hits, 2.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers and 4 infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 infantry moved from Bulgaria to Romania 5 mech_infantrys moved from Northern Italy to Romania 3 mech_infantrys moved from Southern France to Yugoslavia 1 aaGun, 3 artilleries and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Norway to Finland 3 tactical_bombers moved from 92 Sea Zone to Southern France 1 fighter moved from 92 Sea Zone to Southern France 2 bombers moved from Belarus to Yugoslavia 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Ukraine to Volgograd 4 armour, 9 artilleries, 18 infantry and 21 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 aaGun moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Bessarabia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Novgorod 1 fighter placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 4.67 Russians regular : -1.00 Germans regular : -2.33 -
@axis-dominion I obviously screwed up in giving you 95% odds. Very foolish of me to have let you take Gibraltar the turn before. But after Italy didn’t attack Spain, and you couldn’t bring the bombers in I figured you weren’t going to go for it given the potential air losses. Dice were definitely what I needed but still painful for me to lose all that.
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one sec plz, possible change
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs; Germans buy 3 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 2 infantry moved from Rostov to Ukraine 3 armour and 3 mech_infantrys moved from Rostov to Ukraine 3 infantry moved from Baltic States to Belarus 2 bombers moved from Bulgaria to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Rostov to Ukraine 7 fighters and 4 tactical_bombers moved from Southern Italy to 92 Sea Zone 5 fighters and 4 tactical_bombers moved from Northern Italy to 92 Sea Zone 5 fighters moved from Southern France to 92 Sea Zone 1 fighter and 6 tactical_bombers moved from Western Germany to 92 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Germans attack with 18 fighters and 14 tactical_bombers British defend with 2 battleships, 2 carriers, 4 cruisers, 4 destroyers and 5 fighters; Americans defend with 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 5 transports; Russians defend with 1 submarine 3 submarines owned by the Americans and 1 submarine owned by the Russians submerged Germans roll dice for 18 fighters and 14 tactical_bombers in 92 Sea Zone, round 2 : 16/32 hits, 18.33 expected hits Units damaged: 2 battleships owned by the British Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 6 destroyers, 9 fighters and 5 transports in 92 Sea Zone, round 2 : 15/24 hits, 12.33 expected hits 10 fighters owned by the Germans and 5 tactical_bombers owned by the Germans lost in 92 Sea Zone 4 destroyers owned by the British, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 1 carrier owned by the Americans and 2 carriers owned by the British lost in 92 Sea Zone Germans roll dice for 8 fighters and 9 tactical_bombers in 92 Sea Zone, round 3 : 10/17 hits, 9.83 expected hits Americans roll dice for 2 battleships, 2 cruisers, 9 fighters and 5 transports in 92 Sea Zone, round 3 : 11/13 hits, 8.33 expected hits 5 fighters owned by the Germans and 6 tactical_bombers owned by the Germans lost in 92 Sea Zone 2 cruisers owned by the British, 4 fighters owned by the Americans and 4 fighters owned by the British lost in 92 Sea Zone Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 4 : 2/6 hits, 3.50 expected hits Americans roll dice for 2 battleships, 1 fighter and 5 transports in 92 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans lost in 92 Sea Zone 1 battleship owned by the British and 1 fighter owned by the British lost in 92 Sea Zone Germans roll dice for 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 5 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 battleship and 5 transports in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 92 Sea Zone 2 transports owned by the Americans and 1 battleship owned by the British lost in 92 Sea Zone 3 transports owned by the Americans lost in 92 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 17 fighters and 11 tactical_bombers Casualties for British: 2 battleships, 2 carriers, 4 cruisers, 4 destroyers and 5 fighters Casualties for Americans: 1 carrier, 2 destroyers, 4 fighters and 5 transports Battle in Ukraine Germans attack with 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 4/9 hits, 2.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers and 4 infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 infantry moved from Bulgaria to Romania 5 mech_infantrys moved from Northern Italy to Romania 3 mech_infantrys moved from Southern France to Yugoslavia 1 aaGun, 3 artilleries and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Norway to Finland 3 tactical_bombers moved from 92 Sea Zone to Southern France 1 fighter moved from 92 Sea Zone to Southern France 2 bombers moved from Belarus to Yugoslavia 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Ukraine to Volgograd 4 armour, 9 artilleries, 18 infantry and 21 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 aaGun moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Bessarabia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Novgorod 1 fighter placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Greece: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 4.67 Russians regular : -1.00 Germans regular : -2.33 -
plz use latest map
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@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion I obviously screwed up in giving you 95% odds. Very foolish of me to have let you take Gibraltar the turn before. But after Italy didn’t attack Spain, and you couldn’t bring the bombers in I figured you weren’t going to go for it given the potential air losses. Dice were definitely what I needed but still painful for me to lose all that.
yeah that was def a blunder by you, and could’ve/shouldv’e been a lot worse, but all things considered, i still won the battle with a net positive gain, so can’t complain too much. and it def resets allied progress in the atlantic, with both axis powers holding strong navies.
and yeah i do regret not having my bombers in range for sure… i was actually originally considering just smashing spain so i didn’t think it’d matter that my bombers were out of normal range, as then they’d reach, but then i realized i have carriers that could catch (for some strange reason i didn’t consdier that option before lol)
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Tambov to Rostov 7 artilleries and 40 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 artilleries and 40 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 40 infantry in Bryansk, round 2 : 13/47 hits, 10.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Novosibirsk to Russia 2 infantry moved from Archangel to Smolensk 2 artilleries moved from Russia to Smolensk 1 aaGun and 5 infantry moved from Russia to Smolensk 1 aaGun moved from Tambov to Bryansk 1 infantry moved from Tambov to Samara 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 23 infantry moved from Tambov to Bryansk 1 submarine moved from 92 Sea Zone to 89 Sea Zone Place Units - Russians 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 4.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 7 infantry moved from Manchuria to Amur 5 fighters and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 1 bomber, 5 fighters and 2 tactical_bombers moved from Hunan to Amur 2 fighters moved from Volgograd to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 2 artilleries moved from Shan State to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Guam 1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 5 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 21 Sea Zone 2 marines moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter moved from Philippines to Guam Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 21 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery, 3 fighters, 3 infantry, 2 marines and 3 tactical_bombers Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 2 marines and 3 tactical_bombers in Guam, round 2 : 6/12 hits, 5.17 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Java Japanese attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 3/11 hits, 5.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 3 infantry Battle in Amur Japanese attack with 5 artilleries, 2 bombers, 10 fighters, 7 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 14/25 hits, 11.00 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits, 6.00 expected hits 6 infantry owned by the Japanese lost in Amur 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 1 infantry and 3 tactical_bombers in Amur, round 3 : 9/19 hits, 9.33 expected hits Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 5 artilleries, 2 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 2 fighters and 7 infantry Casualties for Russians: 2 aaGuns and 18 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Japan 8 fighters and 3 tactical_bombers moved from Amur to Manchuria 1 aaGun moved from Manchuria to Amur 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Szechwan to Hopei 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 6 carriers moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 4 carriers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Hunan 2 fighters moved from Shensi to Kweichow 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan 1 armour moved from Anhwe to Chahar 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -0.33 UK_Pacific regular : 1.00 ANZAC regular : 0.33 Russians regular : -1.00 Russians AA : 1.00 -
@axis-dominion I misclicked remain with the chinese fighter when I wanted to retreat. With your permission, I will add it back in. If not that is fine too.
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@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion I misclicked remain with the chinese fighter when I wanted to retreat. With your permission, I will add it back in. If not that is fine too.
no problem
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 bombers moved from United Kingdom to Western Germany 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 armour moved from Caucasus to Northwest Persia 2 fighters moved from Wake Island to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 8 fighters moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 46 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 8 fighters moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 carrier, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 fighter moved from Western United States to 89 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from Egypt to Gibraltar 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Northwest Persia to India 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 infantry moved from Morocco to Algeria 2 submarines moved from 92 Sea Zone to 89 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 carrier and 2 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Adding units owned by Americans to Trans-Jordan: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun and 2 infantry Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 6 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -20 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 carriers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 3 infantry moved from Persia to Northwest Persia 1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Russia to 98 Sea Zone 2 fighters moved from Northwest Persia to West India 1 artillery moved from India to Burma 24 infantry moved from India to Burma 1 fighter moved from West India to Burma 1 tactical_bomber moved from West India to Burma 1 artillery and 5 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 89 Sea Zone Place Units - British 2 carriers placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -3.67 Americans regular : 1.17 Japanese regular : 3.00 Japanese AA : -0.17 Germans AA : 0.67 -
@axis-dominion thank you. That was a very frustrating battle
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@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion thank you. That was a very frustrating battle
yeah i saw the dice rolls coming in i was like wow!
but give how bad it went for me in 92, i will take what i can get!
btw i meant to take malta, gonna edit. lmk if that’s a problem. (only other battle was in kaz which is unrelated)
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Caucasus Italians take Caucasus from Russians 1 armour moved from Caucasus to Kazakhstan 1 armour, 3 infantry and 3 mech_infantrys moved from Volgograd to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 armour, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Malta from British to Italians EDIT: Turning off Edit Mode 1 fighter moved from Novgorod to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 1 aaGun moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Romania 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Northern Italy: 2 fighters EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Removing units owned by Italians from Northern Italy: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.67





