I have now noticed that I forgot to write that this is PtV, League game.
Can I change the subject of the post?
i redid the battles and then just edited to original results. lmk if all looks good to you, that i got the right edit
unless i lose berlin somehow, i fail to see how you could save this game.
@axis-dominion There is one issue still When I posted originally I had to edit 4 us air to follow the UK carriers to 110. And that allowed me to edit the 4 UK air onto the US carriers. When I posted, Istarted from an ncm save and forgot to redo that. So will do that on anzac with your permission.
@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
unless i lose berlin somehow, i fail to see how you could save this game.
that is what I am going for. I realize its rather unlikely, but want to give it a try.
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion There is one issue still When I posted originally I had to edit 4 us air to follow the UK carriers to 110. And that allowed me to edit the 4 UK air onto the US carriers. When I posted, Istarted from an ncm save and forgot to redo that. So will do that on anzac with your permission.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to Belarus
1 carrier and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
6 fighters and 2 tactical_bombers moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun and 8 infantry moved from South Australia to Queensland
1 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
1 transport moved from 52 Sea Zone to 64 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Northwest Persia to Turkey
1 fighter moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to Belarus
1 carrier and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
6 fighters and 2 tactical_bombers moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun and 8 infantry moved from South Australia to Queensland
1 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
1 transport moved from 52 Sea Zone to 64 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Northwest Persia to Turkey
1 fighter moved from Northwest Persia to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@axis-dominion just posted with an edit to move the US tacs to the ANZAC carrier.
sorry, with all the edits and site being down etc i noticed i missed something, i’d like to edit my ita fleet to 95 instead. nothing to do with anz movement, just noticed that uk tp
if that screws with your anz movements, then i could just adjust some troops on rome
@axis-dominion for sure. My edits were pretty messy in any case.
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion for sure. My edits were pretty messy in any case.
yeah and even losing rome doesn’t matter so much, but still :)
@axis-dominion it might change my next US movement but it won’t impact the last anzac turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 15x factory_major; Remaining resources: 58 PUs;
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
13 armour and 45 mech_infantrys moved from Afghanistan to West India
1 infantry moved from Volgograd to Rostov
1 bomber moved from Greece to Rostov
Combat - Germans
Battle in West India
Germans attack with 14 armour and 45 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 armour and 2 mech_infantrys
Germans roll dice for 14 armour and 45 mech_infantrys in West India, round 2 : 13/59 hits, 14.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in West India, round 2 : 2/6 hits, 2.17 expected hits
2 mech_infantrys owned by the Germans lost in West India
1 aaGun owned by the British, 1 armour owned by the Americans, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in West India
Germans win, taking West India from UK_Pacific with 14 armour and 43 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Germany
5 fighters moved from Spain to Western Germany
1 aaGun and 1 infantry moved from Spain to Southern France
5 mech_infantrys moved from Spain to Southern France
1 artillery moved from Western Germany to Germany
5 mech_infantrys moved from Romania to Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
2 armour and 4 mech_infantrys moved from Baltic States to Germany
1 artillery moved from Baltic States to Poland
8 artilleries moved from Eastern Poland to Poland
3 mech_infantrys moved from Greece to Yugoslavia
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
11 tactical_bombers moved from Greece to Germany
3 armour and 4 mech_infantrys moved from Volgograd to Afghanistan
1 aaGun and 22 artilleries moved from Kazakhstan to Afghanistan
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to 115 Sea Zone
1 marine moved from Baltic States to 115 Sea Zone
5 mech_infantrys moved from Novgorod to Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Germany
11 fighters moved from Greece to Western Germany
1 bomber moved from Germany to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
5 mech_infantrys moved from Southern France to Northern Italy
2 bombers moved from Caroline Islands to French Indo China
Place Units - Germans
9 infantry and 1 mech_infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
UK_Pacific regular : -0.17
Russians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 15x factory_major; Remaining resources: 58 PUs;
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
13 armour and 45 mech_infantrys moved from Afghanistan to West India
1 infantry moved from Volgograd to Rostov
1 bomber moved from Greece to Rostov
Combat - Germans
Battle in West India
Germans attack with 14 armour and 45 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 armour and 2 mech_infantrys
Germans roll dice for 14 armour and 45 mech_infantrys in West India, round 2 : 13/59 hits, 14.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in West India, round 2 : 2/6 hits, 2.17 expected hits
2 mech_infantrys owned by the Germans lost in West India
1 aaGun owned by the British, 1 armour owned by the Americans, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in West India
Germans win, taking West India from UK_Pacific with 14 armour and 43 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Germany
5 fighters moved from Spain to Western Germany
1 aaGun and 1 infantry moved from Spain to Southern France
5 mech_infantrys moved from Spain to Southern France
1 artillery moved from Western Germany to Germany
5 mech_infantrys moved from Romania to Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
2 armour and 4 mech_infantrys moved from Baltic States to Germany
1 artillery moved from Baltic States to Poland
8 artilleries moved from Eastern Poland to Poland
3 mech_infantrys moved from Greece to Yugoslavia
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
11 tactical_bombers moved from Greece to Germany
3 armour and 4 mech_infantrys moved from Volgograd to Afghanistan
1 aaGun and 22 artilleries moved from Kazakhstan to Afghanistan
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to 115 Sea Zone
1 marine moved from Baltic States to 115 Sea Zone
5 mech_infantrys moved from Novgorod to Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Germany
11 fighters moved from Greece to Western Germany
1 bomber moved from Germany to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
5 mech_infantrys moved from Southern France to Northern Italy
2 bombers moved from Caroline Islands to French Indo China
Place Units - Germans
9 infantry and 1 mech_infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 3 transports
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific regular : -0.17
Russians regular : -0.33
Germans regular : -0.33
Farm boy had to run an errand so I’m stepped away, but can you do me a favor and edit two figs from Wger to Berlin before you do R?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 15x factory_major; Remaining resources: 58 PUs;
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
13 armour and 45 mech_infantrys moved from Afghanistan to West India
1 infantry moved from Volgograd to Rostov
1 bomber moved from Greece to Rostov
Combat - Germans
Battle in West India
Germans attack with 14 armour and 45 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 armour and 2 mech_infantrys
Germans roll dice for 14 armour and 45 mech_infantrys in West India, round 2 : 13/59 hits, 14.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in West India, round 2 : 2/6 hits, 2.17 expected hits
2 mech_infantrys owned by the Germans lost in West India
1 aaGun owned by the British, 1 armour owned by the Americans, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in West India
Germans win, taking West India from UK_Pacific with 14 armour and 43 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Germany
5 fighters moved from Spain to Western Germany
1 aaGun and 1 infantry moved from Spain to Southern France
5 mech_infantrys moved from Spain to Southern France
1 artillery moved from Western Germany to Germany
5 mech_infantrys moved from Romania to Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
2 armour and 4 mech_infantrys moved from Baltic States to Germany
1 artillery moved from Baltic States to Poland
8 artilleries moved from Eastern Poland to Poland
3 mech_infantrys moved from Greece to Yugoslavia
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
11 tactical_bombers moved from Greece to Germany
3 armour and 4 mech_infantrys moved from Volgograd to Afghanistan
1 aaGun and 22 artilleries moved from Kazakhstan to Afghanistan
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to 115 Sea Zone
1 marine moved from Baltic States to 115 Sea Zone
5 mech_infantrys moved from Novgorod to Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Germany
11 fighters moved from Greece to Western Germany
1 bomber moved from Germany to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
5 mech_infantrys moved from Southern France to Northern Italy
2 bombers moved from Caroline Islands to French Indo China
Place Units - Germans
9 infantry and 1 mech_infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 3 transports
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific regular : -0.17
Russians regular : -0.33
Germans regular : -0.33
just did the edit as i got back b4 you, so use latest.
@axis-dominion will do. Is that Italian AA supposed to be in kazakhstan
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion will do. Is that Italian AA supposed to be in kazakhstan
yeah i left it there, it’s ok. shouldn’t matter