Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Syria
Italians take Syria from French
3 fighters moved from 93 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to 105 Sea Zone
Combat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 105 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 105 Sea Zone to Spain
1 bomber moved from 105 Sea Zone to Spain
4 mech_infantrys moved from Caucasus to Syria
1 aaGun and 3 infantry moved from Southern France to Spain
7 mech_infantrys moved from Northern Italy to Spain
1 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
1 marine moved from Spain to 93 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Southern Italy to Southern France
Place Units - Italians
1 airfield placed in Spain
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,4,3,4,5,4,6,6,4,6,5,1,5,5,1,2,4,6,2,5,4,6,3,1,4,5,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 7 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Persia to Iraq
1 aaGun, 1 armour and 2 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
7 fighters and 4 tactical_bombers moved from Spain to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
3 bombers moved from Spain to 98 Sea Zone
1 bomber moved from Caucasus to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
2 fighters moved from Ukraine to 98 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 4 bombers, 16 fighters and 4 tactical_bombers
British defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans, 1 submarine owned by the Russians and 6 submarines owned by the British submerged
Germans roll dice for 4 bombers, 16 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 14/24 hits, 13.33 expected hits
British roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
4 fighters owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the British, 1 transport owned by the British, 4 fighters owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
Germans win with 4 bombers, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 4 fighters
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Non Combat Move - Germans
18 artilleries and 15 mech_infantrys moved from Turkey to Syria
4 armour and 1 mech_infantry moved from Caucasus to Syria
1 armour and 2 mech_infantrys moved from Greece to Syria
9 fighters and 4 tactical_bombers moved from 98 Sea Zone to Syria
4 bombers moved from 98 Sea Zone to Syria
5 armour and 5 mech_infantrys moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 9 infantry moved from Southern France to Spain
3 fighters moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
7 artilleries, 1 infantry and 1 marine moved from Novgorod to Baltic States
5 armour and 21 mech_infantrys moved from Belarus to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Greece
1 armour and 1 mech_infantry moved from Yunnan to Sikang
3 mech_infantrys moved from Southern France to Spain
Place Units - Germans
3 mech_infantrys placed in Yugoslavia
1 fighter and 5 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.33
man it’s like whackamole with your carriers lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Western Ukraine to Ukraine
Russians take Ukraine from Germans
3 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Smolensk to Archangel
1 fighter moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
2 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Archangel to Russia
1 armour moved from Urals to Russia
5 infantry moved from Russia to Tambov
1 aaGun and 4 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Smolensk to Russia
1 infantry moved from Smolensk to Vologda
1 aaGun, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
4 artilleries moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
44 infantry moved from Bryansk to Rostov
1 submarine moved from 98 Sea Zone to 72 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.50
@axis-dominion I’m annoyed here as I had planned to block the Italians in Syria to prevent that when i was looking at this on on Tuesday, but had forgotten that today.
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion I’m annoyed here as I had planned to block the Italians in Syria to prevent that when i was looking at this on on Tuesday, but had forgotten that today.
ahh damn, that does suck, i’d be very upset with myself as well!
but if it’s any consolation, i’d still be able to pull off the attack, just would be slightly less efficient meaning i might lose one extra plan compared to what happened. i think placing the carriers in 98 was just ill-advised no matter what, there’s too much air power lurking for any fleets to be safe anywhere near the med

TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
6 fighters and 6 tactical_bombers moved from Hunan to Burma
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Combat - Japanese
Battle in Burma
Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 7/14 hits, 7.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Yenisey to Ulaanbaatar
2 artilleries moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Ulaanbaatar
2 fighters and 1 tactical_bomber moved from Hunan to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Burma to Hunan
1 bomber moved from Hunan to Philippines
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
UK_Pacific regular : -0.67
@axis-dominion the site seemed to be down for a while. I had a question on where the german air was based in 97.
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion the site seemed to be down for a while. I had a question on where the german air was based in 97.
Hey sorry about that. The air is on the ita carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Afghanistan to Turkmenistan
Russians take Turkmenistan from Germans
Combat - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 8 infantry moved from Algeria to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 12 submarines and 2 transports moved from 89 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 carriers and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Western United States to 103 Sea Zone
2 fighters moved from United Kingdom to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from Algeria to 103 Sea Zone
1 tactical_bomber moved from Algeria to Morocco
1 tactical_bomber moved from Eastern United States to 103 Sea Zone
1 transport moved from 85 Sea Zone to 65 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
4 infantry moved from Argentina to Brazil
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 17 carriers, 3 cruisers, 5 destroyers, 32 fighters, 3 infantry, 1 marine, 19 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from Iraq to Volgograd
3 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Afghanistan to Volgograd
1 armour and 3 mech_infantrys moved from Iraq to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
4 bombers moved from Algeria to United Kingdom
4 bombers moved from Algeria to Morocco
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 carrier and 5 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Rio de Oro: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Northwest Persia to Turkey
British take Turkey from Germans
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Saudi Arabia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 armour moved from India to Eastern Persia
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Volgograd
1 fighter moved from Smolensk to Volgograd
1 aaGun moved from India to Burma
5 artilleries moved from Iraq to Persia
25 infantry moved from Iraq to Persia
5 infantry moved from Algeria to Morocco
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters moved from Algeria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Persia
2 artilleries and 11 infantry moved from Iraq to Persia
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Japanese regular : -1.00
British regular : 0.00
@axis-dominion note that I did a US ncm change after the UK turn. No dice effected it but you can let me know.
And yeah, you did have another option on the UK carriers. I got mixed up there in that one of the options I had was to stack most of the US subs there. to hit the UK carriers with certain odds and without taking Syria you had to stack 99 or 96 with the Italy fleet and it would have then been vulnerable. But I ended up changing the sub placement without adjusting my carrier build.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 carriers and 1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Spain to 97 Sea Zone
3 infantry and 7 mech_infantrys moved from Spain to Gibraltar
3 mech_infantrys moved from Southern France to Gibraltar
1 bomber and 2 fighters moved from Spain to Gibraltar
1 battleship moved from 97 Sea Zone to 93 Sea Zone
5 infantry and 1 marine moved from Greece to Turkey
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
5 mech_infantrys moved from Syria to Turkey
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 2 fighters, 3 infantry and 10 mech_infantrys
British defend with 1 airfield, 1 harbour and 3 infantry; Americans defend with 1 aaGun and 3 infantry
Americans roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 10 mech_infantrys in Gibraltar, round 2 : 5/16 hits, 3.83 expected hits
British roll dice for 1 aaGun and 6 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Italians lost in Gibraltar
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 10 mech_infantrys in Gibraltar, round 3 : 5/15 hits, 3.67 expected hits
British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
2 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 bomber, 2 fighters, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Casualties for British: 3 infantry
Battle in Turkey
Italians attack with 5 infantry, 1 marine and 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 5 infantry, 1 marine and 5 mech_infantrys in Turkey, round 2 : 4/11 hits, 1.83 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 destroyer, 1 fighter and 2 submarines
British defend with 1 submarine
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 aaGun moved from Greece to Turkey
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Spain to Gibraltar
1 bomber moved from Gibraltar to Northern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from Gibraltar to Northern Italy
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 5.00
Americans AA : -0.50
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
3 fighters and 2 tactical_bombers moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll AA dice in Guam : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters and 2 tactical_bombers moved from Guam to 22 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 armour, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
1 fighter moved from India to Persia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Persia
4 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
Japanese AA : -0.50
ANZAC regular : 0.50
@axis-dominion I’ll just note that triplea switched the carriers that the ANZAC and US air were on. I edited a correction. That obviously made the attack on Guam easier but was also where the air had to be.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Syria to Ukraine
4 artilleries and 1 infantry moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 4/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 artilleries moved from Syria to Turkey
6 artilleries moved from Caucasus to Turkey
2 infantry moved from Greece to Turkey
1 aaGun moved from Greece to Turkey
2 bombers moved from Syria to Kweichow
1 armour and 1 mech_infantry moved from Sikang to Kweichow
3 artilleries moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 aaGun, 9 infantry and 5 mech_infantrys moved from Spain to Gibraltar
3 fighters moved from 91 Sea Zone to 93 Sea Zone
4 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 fighters moved from Syria to Western Germany
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 bombers moved from Ukraine to Greece
3 mech_infantrys moved from Yugoslavia to Greece
5 armour and 18 mech_infantrys moved from Syria to Greece
1 marine moved from Baltic States to Belarus
6 armour and 6 mech_infantrys moved from Caucasus to Greece
3 tactical_bombers moved from Syria to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Greece
3 fighters moved from Syria to Northern Italy
2 fighters moved from Syria to Northern Italy
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Novgorod
14 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 112 Sea Zone
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
2 fighters placed in 112 Sea Zone
2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : -0.67
Germans regular : 0.33
all G air are on ita carriers
adjustment coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Syria to Ukraine
4 artilleries and 1 infantry moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 4/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 artilleries moved from Syria to Turkey
6 artilleries moved from Caucasus to Turkey
2 infantry moved from Greece to Turkey
1 aaGun moved from Greece to Turkey
2 bombers moved from Syria to Kweichow
1 armour and 1 mech_infantry moved from Sikang to Kweichow
3 artilleries moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 aaGun, 9 infantry and 5 mech_infantrys moved from Spain to Gibraltar
3 fighters moved from 91 Sea Zone to 93 Sea Zone
4 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 fighters moved from Syria to Western Germany
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 bombers moved from Ukraine to Greece
3 mech_infantrys moved from Yugoslavia to Greece
5 armour and 18 mech_infantrys moved from Syria to Greece
1 marine moved from Baltic States to Belarus
6 armour and 6 mech_infantrys moved from Caucasus to Greece
3 tactical_bombers moved from Syria to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Greece
3 fighters moved from Syria to Northern Italy
2 fighters moved from Syria to Northern Italy
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Novgorod
14 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 112 Sea Zone
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
2 fighters placed in 112 Sea Zone
2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery
EDIT: Adding units owned by Germans to Eastern Poland: 1 artillery
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : -0.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Ukraine
3 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 submarine moved from 72 Sea Zone to 71 Sea Zone
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Novosibirsk to Russia
4 artilleries and 41 infantry moved from Rostov to Bryansk
1 aaGun and 5 infantry moved from Vologda to Russia
1 aaGun and 5 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Archangel to Vologda
1 aaGun and 2 infantry moved from Tambov to Russia
7 infantry moved from Tambov to Bryansk
1 artillery and 9 infantry moved from Volgograd to Samara
1 aaGun and 11 infantry moved from Volgograd to Rostov
Place Units - Russians
6 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Samara: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : 1.50