L24 bm4 axis-dom (axis) vs Farmboy (allies+14)


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
            2 artilleries moved from Dzavhan to Yenisey
            1 mech_infantry moved from Central Mongolia to Yenisey
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Yenisey
                Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/11 hits, 6.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Shan State to Kweichow
            1 armour moved from French Indo China to Hunan
            2 fighters moved from Kwangtung to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to Hunan
            1 fighter moved from Kwangtung to Hunan
            3 fighters moved from French Indo China to Hunan
            2 bombers moved from Shan State to Philippines
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Anhwe to Shensi
            1 fighter moved from Japan to Hunan
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Hunan
            6 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Hunan
            2 fighters moved from 35 Sea Zone to Hunan
            1 fighter moved from Kwangtung to Hunan
            2 infantry moved from Amur to Manchuria
            5 fighters moved from Hunan to Manchuria
            1 fighter moved from 17 Sea Zone to Manchuria
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 37 Sea Zone
            3 infantry placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    ANZAC regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Algeria
            1 bomber moved from Southern France to Algeria
            1 tactical_bomber moved from Gibraltar to Algeria
            1 fighter moved from Egypt to Algeria
            1 infantry moved from Morocco to Algeria
            3 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Argentina
                  Americans take Argentina from Neutral_True
            12 submarines moved from 92 Sea Zone to 89 Sea Zone
            1 bomber moved from Western United States to Algeria
            2 bombers moved from United Kingdom to Algeria
            2 bombers moved from Tambov to Algeria
            4 fighters moved from Tambov to Iraq
            1 mech_infantry moved from Eastern Persia to Afghanistan
                  Americans take Afghanistan from Neutral_True
            1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            2 fighters moved from Wake Island to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Western United States to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                  Americans take Venezuela from Neutral_True
    
        Place Units - Americans
            3 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from United Kingdom to 105 Sea Zone
            1 fighter and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in 105 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            7 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber moved from Persia to Iraq
            5 infantry moved from Trans-Jordan to Iraq
            1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from 81 Sea Zone to Algeria
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Iraq
            4 fighters moved from Russia to 98 Sea Zone
            1 fighter moved from 105 Sea Zone to United Kingdom
            5 submarines moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans AA : -0.33
    Germans regular : -0.17
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Syria
                  Italians take Syria from French
            3 fighters moved from 93 Sea Zone to 105 Sea Zone
            1 bomber moved from Northern Italy to 105 Sea Zone
    
        Combat - Italians
            Battle in 105 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 3 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 105 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            3 fighters moved from 105 Sea Zone to Spain
            1 bomber moved from 105 Sea Zone to Spain
            4 mech_infantrys moved from Caucasus to Syria
            1 aaGun and 3 infantry moved from Southern France to Spain
            7 mech_infantrys moved from Northern Italy to Spain
            1 infantry moved from Ukraine to Bessarabia
            2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 marine moved from Spain to 93 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern France
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            3 mech_infantrys moved from Southern Italy to Southern France
    
        Place Units - Italians
            1 airfield placed in Spain
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,4,3,4,5,4,6,6,4,6,5,1,5,5,1,2,4,6,2,5,4,6,3,1,4,5,5
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Persia to Iraq
            1 aaGun, 1 armour and 2 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 fighters and 4 tactical_bombers moved from Spain to 98 Sea Zone
            3 fighters moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 93 Sea Zone to 98 Sea Zone
            3 bombers moved from Spain to 98 Sea Zone
            1 bomber moved from Caucasus to 98 Sea Zone
            2 fighters moved from Western Germany to 98 Sea Zone
            2 fighters moved from Ukraine to 98 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 4 bombers, 16 fighters and 4 tactical_bombers
                British defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
                3 submarines owned by the Americans, 1 submarine owned by the Russians and 6 submarines owned by the British submerged
                    Germans roll dice for 4 bombers, 16 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 14/24 hits, 13.33 expected hits
                    British roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    4 fighters owned by the Germans lost in 98 Sea Zone
                    1 destroyer owned by the British, 1 transport owned by the British, 4 fighters owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
                Germans win with 4 bombers, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 47
                Casualties for Germans: 4 fighters
                Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 transport
    
        Non Combat Move - Germans
            18 artilleries and 15 mech_infantrys moved from Turkey to Syria
            4 armour and 1 mech_infantry moved from Caucasus to Syria
            1 armour and 2 mech_infantrys moved from Greece to Syria
            9 fighters and 4 tactical_bombers moved from 98 Sea Zone to Syria
            4 bombers moved from 98 Sea Zone to Syria
            5 armour and 5 mech_infantrys moved from Kazakhstan to Caucasus
            1 armour and 1 mech_infantry moved from Sikang to Caucasus
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun and 9 infantry moved from Southern France to Spain
            3 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Belarus to Eastern Poland
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            7 artilleries, 1 infantry and 1 marine moved from Novgorod to Baltic States
            5 armour and 21 mech_infantrys moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Yugoslavia to Greece
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            3 mech_infantrys moved from Southern France to Spain
    
        Place Units - Germans
            3 mech_infantrys placed in Yugoslavia
            1 fighter and 5 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 0.33
    

    Savegame


  • man it’s like whackamole with your carriers lol

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Russians take Ukraine from Germans
            3 infantry moved from Novosibirsk to Kazakhstan
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Samara to Archangel
            1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    2 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 fighter moved from Archangel to Russia
            1 armour moved from Urals to Russia
            5 infantry moved from Russia to Tambov
            1 aaGun and 4 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Smolensk to Russia
            1 infantry moved from Smolensk to Vologda
            1 aaGun, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Samara to Volgograd
            1 infantry moved from Rostov to Volgograd
            4 artilleries moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Tambov
            4 infantry moved from Bryansk to Tambov
            44 infantry moved from Bryansk to Rostov
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.50
    

    Savegame


  • @axis-dominion I’m annoyed here as I had planned to block the Italians in Syria to prevent that when i was looking at this on on Tuesday, but had forgotten that today.


  • @farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    @axis-dominion I’m annoyed here as I had planned to block the Italians in Syria to prevent that when i was looking at this on on Tuesday, but had forgotten that today.

    ahh damn, that does suck, i’d be very upset with myself as well!

    but if it’s any consolation, i’d still be able to pull off the attack, just would be slightly less efficient meaning i might lose one extra plan compared to what happened. i think placing the carriers in 98 was just ill-advised no matter what, there’s too much air power lurking for any fleets to be safe anywhere near the med

    5a908f0d-e822-4cb1-9a6c-b672bc669cc6-image.png


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            6 fighters and 6 tactical_bombers moved from Hunan to Burma
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 7/14 hits, 7.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 74 Sea Zone to 72 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Yenisey to Ulaanbaatar
            2 artilleries moved from Yenisey to Timguska
            1 mech_infantry moved from Yenisey to Ulaanbaatar
            2 fighters and 1 tactical_bomber moved from Hunan to 35 Sea Zone
            4 fighters and 4 tactical_bombers moved from Burma to Hunan
            1 bomber moved from Hunan to Philippines
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 37 Sea Zone
            3 submarines placed in 36 Sea Zone
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    UK_Pacific regular : -0.67
    

    Savegame

Suggested Topics

  • 10
  • 18
  • 105
  • 51
  • 84
  • 138
  • 93
  • 185
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.9k

Users

40.6k

Topics

1.8m

Posts