L24 bm4 axis-dom (axis) vs Farmboy (allies+14)


  • TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 22
    
        Purchase Units - Italians
            Italians buy 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 93 Sea Zone from Americans
            1 marine moved from 93 Sea Zone to Spain
            2 mech_infantrys moved from France to Spain
            3 fighters moved from 97 Sea Zone to Spain
            2 fighters moved from Western Germany to Spain
            1 bomber moved from Greece to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain
                    4 infantry owned by the Neutral_True lost in Spain
                    Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Spain to 93 Sea Zone
            1 aaGun and 3 infantry moved from France to Southern France
            2 armour and 2 mech_infantrys moved from Vyborg to Belarus
            1 bomber moved from Spain to Northern Italy
            1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
            7 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
            7 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.17
    Neutral_True regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 22
    
        Purchase Units - Italians
            Italians buy 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 93 Sea Zone from Americans
            1 marine moved from 93 Sea Zone to Spain
            2 mech_infantrys moved from France to Spain
            3 fighters moved from 97 Sea Zone to Spain
            2 fighters moved from Western Germany to Spain
            1 bomber moved from Greece to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain
                    4 infantry owned by the Neutral_True lost in Spain
                    Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Spain to 93 Sea Zone
            1 aaGun and 3 infantry moved from France to Southern France
            2 armour and 2 mech_infantrys moved from Vyborg to Belarus
            1 bomber moved from Spain to Northern Italy
            1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
            7 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
            7 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
            EDIT: Adding units owned by Italians to Spain: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -3.17
    Neutral_True regular : 1.00
    

    Savegame


  • fyi i mis-clicked and took out the marine instead of the mech, which obviously was a dumb mistake as it could have very well affected the outcome, but thankfully it didn’t. i swapped it back after the battle. lmk if you’re ok with that. thanks.


  • @axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):

    fyi i mis-clicked and took out the marine instead of the mech, which obviously was a dumb mistake as it could have very well affected the outcome, but thankfully it didn’t. i swapped it back after the battle. lmk if you’re ok with that. thanks.

    just to be clear, it wasn’t technically a mis-click, i just got confused during casualty choice for some reason and botched it up. so little more than just clicking the wrong button, but still was not my real intention as keeping the marine would be the obvious choice for a number of reasons.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Northwest Persia to Turkey
                  ANZAC take Turkey from Neutral_True
            1 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Northwest Persia to India
            4 infantry moved from Northwest Persia to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion if you are going to do what I assume you are, I will scramble 3 figs in 92 and it will be max d


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
            EDIT: Adding units owned by ANZAC to Turkey: 8 infantry
            EDIT: Turning off Edit Mode
            Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 1 carrier, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            9 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            10 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            1 bomber, 4 fighters and 5 tactical_bombers moved from Greece to 92 Sea Zone
            1 bomber moved from Caucasus to 92 Sea Zone
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Volgograd
            2 fighters moved from Caucasus to Volgograd
            1 bomber moved from Hunan to Volgograd
            1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
            3 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
            14 mech_infantrys moved from Caucasus to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            15 artilleries moved from Caucasus to Turkey
            3 artilleries and 3 mech_infantrys moved from Caucasus to Turkey
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 3 bombers, 23 fighters and 8 tactical_bombers
                British defend with 4 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 5 transports; Americans defend with 2 carriers, 1 destroyer, 12 fighters, 15 submarines and 7 transports; Russians defend with 1 submarine
                15 submarines owned by the Americans, 1 submarine owned by the Russians and 5 submarines owned by the British submerged
                    Germans roll dice for 3 bombers, 23 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 19/34 hits, 18.83 expected hits
                    Americans roll dice for 6 carriers, 3 destroyers, 14 fighters and 12 transports in 92 Sea Zone, round 2 : 13/23 hits, 12.33 expected hits
                    13 fighters owned by the Germans lost in 92 Sea Zone
                    2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 4 carriers owned by the British lost in 92 Sea Zone
                    Germans roll dice for 3 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 3 : 16/21 hits, 12.33 expected hits
                    Americans roll dice for 10 fighters and 12 transports in 92 Sea Zone, round 3 : 4/10 hits, 6.67 expected hits
                    4 tactical_bombers owned by the Germans lost in 92 Sea Zone
                    1 transport owned by the British, 8 fighters owned by the Americans, 5 transports owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone
                    4 transports owned by the British, 2 transports owned by the Americans and 1 infantry owned by the British lost in 92 Sea Zone
                Germans win with 3 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 173
                Casualties for Germans: 13 fighters and 4 tactical_bombers
                Casualties for Americans: 2 carriers, 1 destroyer, 12 fighters and 7 transports
                Casualties for British: 4 carriers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
            Battle in Turkey
                Germans attack with 18 artilleries and 18 mech_infantrys
                ANZAC defend with 9 infantry
                    Germans roll dice for 18 artilleries and 18 mech_infantrys in Turkey, round 2 : 11/36 hits, 12.00 expected hits
                    ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/9 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Turkey
                    9 infantry owned by the ANZAC lost in Turkey
                Germans win, taking Turkey from ANZAC with 18 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 3 mech_infantrys
                Casualties for ANZAC: 9 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            18 mech_infantrys moved from Karelia to Belarus
            5 armour moved from Karelia to Belarus
            2 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
            7 artilleries, 2 infantry and 1 marine moved from Karelia to Novgorod
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 bomber moved from Volgograd to Caucasus
            5 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Yugoslavia to Bulgaria
            1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
            2 mech_infantrys moved from France to Spain
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            3 bombers moved from 92 Sea Zone to Spain
            4 tactical_bombers moved from 92 Sea Zone to Spain
            7 fighters moved from 92 Sea Zone to Spain
            1 aaGun and 9 infantry moved from France to Southern France
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            2 fighters moved from Volgograd to Ukraine
    
        Place Units - Germans
            1 carrier placed in 93 Sea Zone
            2 fighters placed in 93 Sea Zone
            1 submarine placed in 105 Sea Zone
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    ANZAC regular : 0.00
    Russians regular : 0.00
    Germans regular : 3.00
    

    Savegame


  • if only you had loaded more units onto the tps :)


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
            EDIT: Adding units owned by ANZAC to Turkey: 8 infantry
            EDIT: Turning off Edit Mode
            Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 1 carrier, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            9 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            10 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            1 bomber, 4 fighters and 5 tactical_bombers moved from Greece to 92 Sea Zone
            1 bomber moved from Caucasus to 92 Sea Zone
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Volgograd
            2 fighters moved from Caucasus to Volgograd
            1 bomber moved from Hunan to Volgograd
            1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
            3 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
            14 mech_infantrys moved from Caucasus to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            15 artilleries moved from Caucasus to Turkey
            3 artilleries and 3 mech_infantrys moved from Caucasus to Turkey
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 3 bombers, 23 fighters and 8 tactical_bombers
                British defend with 4 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 5 transports; Americans defend with 2 carriers, 1 destroyer, 12 fighters, 15 submarines and 7 transports; Russians defend with 1 submarine
                15 submarines owned by the Americans, 1 submarine owned by the Russians and 5 submarines owned by the British submerged
                    Germans roll dice for 3 bombers, 23 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 19/34 hits, 18.83 expected hits
                    Americans roll dice for 6 carriers, 3 destroyers, 14 fighters and 12 transports in 92 Sea Zone, round 2 : 13/23 hits, 12.33 expected hits
                    13 fighters owned by the Germans lost in 92 Sea Zone
                    2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 4 carriers owned by the British lost in 92 Sea Zone
                    Germans roll dice for 3 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 3 : 16/21 hits, 12.33 expected hits
                    Americans roll dice for 10 fighters and 12 transports in 92 Sea Zone, round 3 : 4/10 hits, 6.67 expected hits
                    4 tactical_bombers owned by the Germans lost in 92 Sea Zone
                    1 transport owned by the British, 8 fighters owned by the Americans, 5 transports owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone
                    4 transports owned by the British, 2 transports owned by the Americans and 1 infantry owned by the British lost in 92 Sea Zone
                Germans win with 3 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 173
                Casualties for Germans: 13 fighters and 4 tactical_bombers
                Casualties for Americans: 2 carriers, 1 destroyer, 12 fighters and 7 transports
                Casualties for British: 4 carriers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
            Battle in Turkey
                Germans attack with 18 artilleries and 18 mech_infantrys
                ANZAC defend with 9 infantry
                    Germans roll dice for 18 artilleries and 18 mech_infantrys in Turkey, round 2 : 11/36 hits, 12.00 expected hits
                    ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/9 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Turkey
                    9 infantry owned by the ANZAC lost in Turkey
                Germans win, taking Turkey from ANZAC with 18 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 3 mech_infantrys
                Casualties for ANZAC: 9 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            18 mech_infantrys moved from Karelia to Belarus
            5 armour moved from Karelia to Belarus
            2 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
            7 artilleries, 2 infantry and 1 marine moved from Karelia to Novgorod
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 bomber moved from Volgograd to Caucasus
            5 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Yugoslavia to Bulgaria
            1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
            2 mech_infantrys moved from France to Spain
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            3 bombers moved from 92 Sea Zone to Spain
            4 tactical_bombers moved from 92 Sea Zone to Spain
            7 fighters moved from 92 Sea Zone to Spain
            1 aaGun and 9 infantry moved from France to Southern France
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            2 fighters moved from Volgograd to Ukraine
    
        Place Units - Germans
            1 carrier placed in 93 Sea Zone
            2 fighters placed in 93 Sea Zone
            1 submarine placed in 105 Sea Zone
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Southern France: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    ANZAC regular : 0.00
    Russians regular : 0.00
    Germans regular : 3.00
    

    Savegame


  • made a small update, use latest map if you can. thanks!

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 armour moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Urals
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            4 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 aaGun and 7 infantry moved from Urals to Novosibirsk
            1 infantry moved from Novosibirsk to Samara
            1 armour and 1 mech_infantry moved from Urals to Samara
            1 mech_infantry moved from Urals to Samara
            4 artilleries and 21 infantry moved from Smolensk to Bryansk
            2 infantry moved from Archangel to Smolensk
            1 aaGun and 2 infantry moved from Russia to Smolensk
            4 infantry moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            12 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Samara
            22 infantry moved from Tambov to Bryansk
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
            2 artilleries moved from Dzavhan to Yenisey
            1 mech_infantry moved from Central Mongolia to Yenisey
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Yenisey
                Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/11 hits, 6.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Shan State to Kweichow
            1 armour moved from French Indo China to Hunan
            2 fighters moved from Kwangtung to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to Hunan
            1 fighter moved from Kwangtung to Hunan
            3 fighters moved from French Indo China to Hunan
            2 bombers moved from Shan State to Philippines
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Anhwe to Shensi
            1 fighter moved from Japan to Hunan
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Hunan
            6 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Hunan
            2 fighters moved from 35 Sea Zone to Hunan
            1 fighter moved from Kwangtung to Hunan
            2 infantry moved from Amur to Manchuria
            5 fighters moved from Hunan to Manchuria
            1 fighter moved from 17 Sea Zone to Manchuria
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 37 Sea Zone
            3 infantry placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    ANZAC regular : 0.67
    Russians regular : -0.33
    

    Savegame

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