@cwglee51 No scramble
L24 bm4 axis-dom (axis) vs Farmboy (allies+14)
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@axis-dominion British inf on US transport. US carriers in Med only have US figs but 6 US air are also on UK carriers.
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@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion got it. Although given the factory build in Yugo, I’m not sure how easy that is going to be.
oh you don’t need to worry about that, i just needed more factories to crank out troops since you keep bombing all my existing ones :)
I have my doubts here. lol.
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Italians Italians buy 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone Italians take 93 Sea Zone from Americans 1 marine moved from 93 Sea Zone to Spain 2 mech_infantrys moved from France to Spain 3 fighters moved from 97 Sea Zone to Spain 2 fighters moved from Western Germany to Spain 1 bomber moved from Greece to Spain Combat - Italians Battle in Spain Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain 4 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Spain to 93 Sea Zone 1 aaGun and 3 infantry moved from France to Southern France 2 armour and 2 mech_infantrys moved from Vyborg to Belarus 1 bomber moved from Spain to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy 7 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -3.17 Neutral_True regular : 1.00 -
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Italians Italians buy 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone Italians take 93 Sea Zone from Americans 1 marine moved from 93 Sea Zone to Spain 2 mech_infantrys moved from France to Spain 3 fighters moved from 97 Sea Zone to Spain 2 fighters moved from Western Germany to Spain 1 bomber moved from Greece to Spain Combat - Italians Battle in Spain Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain 4 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Spain to 93 Sea Zone 1 aaGun and 3 infantry moved from France to Southern France 2 armour and 2 mech_infantrys moved from Vyborg to Belarus 1 bomber moved from Spain to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy 7 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Spain: 1 mech_infantry EDIT: Adding units owned by Italians to Spain: 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -3.17 Neutral_True regular : 1.00 -
fyi i mis-clicked and took out the marine instead of the mech, which obviously was a dumb mistake as it could have very well affected the outcome, but thankfully it didn’t. i swapped it back after the battle. lmk if you’re ok with that. thanks.
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@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
fyi i mis-clicked and took out the marine instead of the mech, which obviously was a dumb mistake as it could have very well affected the outcome, but thankfully it didn’t. i swapped it back after the battle. lmk if you’re ok with that. thanks.
just to be clear, it wasn’t technically a mis-click, i just got confused during casualty choice for some reason and botched it up. so little more than just clicking the wrong button, but still was not my real intention as keeping the marine would be the obvious choice for a number of reasons.
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Northwest Persia to Turkey ANZAC take Turkey from Neutral_True 1 infantry moved from Northwest Persia to Persia Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to India 4 infantry moved from Northwest Persia to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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@axis-dominion if you are going to do what I assume you are, I will scramble 3 figs in 92 and it will be max d
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry EDIT: Adding units owned by ANZAC to Turkey: 8 infantry EDIT: Turning off Edit Mode Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 1 carrier, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 9 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 10 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 1 bomber, 4 fighters and 5 tactical_bombers moved from Greece to 92 Sea Zone 1 bomber moved from Caucasus to 92 Sea Zone 2 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Volgograd 1 bomber moved from Hunan to Volgograd 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 3 armour and 3 mech_infantrys moved from Kansu to Kazakhstan 14 mech_infantrys moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 15 artilleries moved from Caucasus to Turkey 3 artilleries and 3 mech_infantrys moved from Caucasus to Turkey Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Germans attack with 3 bombers, 23 fighters and 8 tactical_bombers British defend with 4 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 5 transports; Americans defend with 2 carriers, 1 destroyer, 12 fighters, 15 submarines and 7 transports; Russians defend with 1 submarine 15 submarines owned by the Americans, 1 submarine owned by the Russians and 5 submarines owned by the British submerged Germans roll dice for 3 bombers, 23 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 19/34 hits, 18.83 expected hits Americans roll dice for 6 carriers, 3 destroyers, 14 fighters and 12 transports in 92 Sea Zone, round 2 : 13/23 hits, 12.33 expected hits 13 fighters owned by the Germans lost in 92 Sea Zone 2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 4 carriers owned by the British lost in 92 Sea Zone Germans roll dice for 3 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 3 : 16/21 hits, 12.33 expected hits Americans roll dice for 10 fighters and 12 transports in 92 Sea Zone, round 3 : 4/10 hits, 6.67 expected hits 4 tactical_bombers owned by the Germans lost in 92 Sea Zone 1 transport owned by the British, 8 fighters owned by the Americans, 5 transports owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone 4 transports owned by the British, 2 transports owned by the Americans and 1 infantry owned by the British lost in 92 Sea Zone Germans win with 3 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 173 Casualties for Germans: 13 fighters and 4 tactical_bombers Casualties for Americans: 2 carriers, 1 destroyer, 12 fighters and 7 transports Casualties for British: 4 carriers, 2 destroyers, 2 fighters, 1 infantry and 5 transports Battle in Turkey Germans attack with 18 artilleries and 18 mech_infantrys ANZAC defend with 9 infantry Germans roll dice for 18 artilleries and 18 mech_infantrys in Turkey, round 2 : 11/36 hits, 12.00 expected hits ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/9 hits, 3.00 expected hits 3 mech_infantrys owned by the Germans lost in Turkey 9 infantry owned by the ANZAC lost in Turkey Germans win, taking Turkey from ANZAC with 18 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 3 mech_infantrys Casualties for ANZAC: 9 infantry Battle in Volgograd Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 18 mech_infantrys moved from Karelia to Belarus 5 armour moved from Karelia to Belarus 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 7 artilleries, 2 infantry and 1 marine moved from Karelia to Novgorod 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Kweichow to Sikang 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 bomber moved from Volgograd to Caucasus 5 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Yugoslavia to Greece 2 mech_infantrys moved from France to Spain 1 fighter moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 3 bombers moved from 92 Sea Zone to Spain 4 tactical_bombers moved from 92 Sea Zone to Spain 7 fighters moved from 92 Sea Zone to Spain 1 aaGun and 9 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 fighters moved from Volgograd to Ukraine Place Units - Germans 1 carrier placed in 93 Sea Zone 2 fighters placed in 93 Sea Zone 1 submarine placed in 105 Sea Zone 2 fighters placed in Western Germany 3 mech_infantrys placed in Yugoslavia Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -2.00 ANZAC regular : 0.00 Russians regular : 0.00 Germans regular : 3.00 -
if only you had loaded more units onto the tps :)
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry EDIT: Adding units owned by ANZAC to Turkey: 8 infantry EDIT: Turning off Edit Mode Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 1 carrier, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 9 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 10 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 1 bomber, 4 fighters and 5 tactical_bombers moved from Greece to 92 Sea Zone 1 bomber moved from Caucasus to 92 Sea Zone 2 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Volgograd 1 bomber moved from Hunan to Volgograd 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 3 armour and 3 mech_infantrys moved from Kansu to Kazakhstan 14 mech_infantrys moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 15 artilleries moved from Caucasus to Turkey 3 artilleries and 3 mech_infantrys moved from Caucasus to Turkey Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Germans attack with 3 bombers, 23 fighters and 8 tactical_bombers British defend with 4 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 5 transports; Americans defend with 2 carriers, 1 destroyer, 12 fighters, 15 submarines and 7 transports; Russians defend with 1 submarine 15 submarines owned by the Americans, 1 submarine owned by the Russians and 5 submarines owned by the British submerged Germans roll dice for 3 bombers, 23 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 19/34 hits, 18.83 expected hits Americans roll dice for 6 carriers, 3 destroyers, 14 fighters and 12 transports in 92 Sea Zone, round 2 : 13/23 hits, 12.33 expected hits 13 fighters owned by the Germans lost in 92 Sea Zone 2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 4 carriers owned by the British lost in 92 Sea Zone Germans roll dice for 3 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 3 : 16/21 hits, 12.33 expected hits Americans roll dice for 10 fighters and 12 transports in 92 Sea Zone, round 3 : 4/10 hits, 6.67 expected hits 4 tactical_bombers owned by the Germans lost in 92 Sea Zone 1 transport owned by the British, 8 fighters owned by the Americans, 5 transports owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone 4 transports owned by the British, 2 transports owned by the Americans and 1 infantry owned by the British lost in 92 Sea Zone Germans win with 3 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 173 Casualties for Germans: 13 fighters and 4 tactical_bombers Casualties for Americans: 2 carriers, 1 destroyer, 12 fighters and 7 transports Casualties for British: 4 carriers, 2 destroyers, 2 fighters, 1 infantry and 5 transports Battle in Turkey Germans attack with 18 artilleries and 18 mech_infantrys ANZAC defend with 9 infantry Germans roll dice for 18 artilleries and 18 mech_infantrys in Turkey, round 2 : 11/36 hits, 12.00 expected hits ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/9 hits, 3.00 expected hits 3 mech_infantrys owned by the Germans lost in Turkey 9 infantry owned by the ANZAC lost in Turkey Germans win, taking Turkey from ANZAC with 18 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 3 mech_infantrys Casualties for ANZAC: 9 infantry Battle in Volgograd Germans attack with 1 bomber, 2 fighters and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 18 mech_infantrys moved from Karelia to Belarus 5 armour moved from Karelia to Belarus 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 7 artilleries, 2 infantry and 1 marine moved from Karelia to Novgorod 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Kweichow to Sikang 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 bomber moved from Volgograd to Caucasus 5 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Yugoslavia to Greece 2 mech_infantrys moved from France to Spain 1 fighter moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 3 bombers moved from 92 Sea Zone to Spain 4 tactical_bombers moved from 92 Sea Zone to Spain 7 fighters moved from 92 Sea Zone to Spain 1 aaGun and 9 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 fighters moved from Volgograd to Ukraine Place Units - Germans 1 carrier placed in 93 Sea Zone 2 fighters placed in 93 Sea Zone 1 submarine placed in 105 Sea Zone 2 fighters placed in Western Germany 3 mech_infantrys placed in Yugoslavia Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys EDIT: Adding units owned by Germans to Southern France: 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -2.00 ANZAC regular : 0.00 Russians regular : 0.00 Germans regular : 3.00 -
made a small update, use latest map if you can. thanks!
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Urals 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 aaGun and 7 infantry moved from Urals to Novosibirsk 1 infantry moved from Novosibirsk to Samara 1 armour and 1 mech_infantry moved from Urals to Samara 1 mech_infantry moved from Urals to Samara 4 artilleries and 21 infantry moved from Smolensk to Bryansk 2 infantry moved from Archangel to Smolensk 1 aaGun and 2 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk 1 aaGun moved from Tambov to Samara 1 artillery moved from Tambov to Samara 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Russia to Samara 12 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 22 infantry moved from Tambov to Bryansk 1 submarine moved from 92 Sea Zone to 98 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 2.67 -
TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey 2 artilleries moved from Dzavhan to Yenisey 1 mech_infantry moved from Central Mongolia to Yenisey 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 fighter moved from Japan to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Yenisey Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/11 hits, 6.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Hopei to Chahar 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Shan State to Kweichow 1 armour moved from French Indo China to Hunan 2 fighters moved from Kwangtung to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to Hunan 1 fighter moved from Kwangtung to Hunan 3 fighters moved from French Indo China to Hunan 2 bombers moved from Shan State to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Anhwe to Shensi 1 fighter moved from Japan to Hunan 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Hunan 6 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Hunan 2 fighters moved from 35 Sea Zone to Hunan 1 fighter moved from Kwangtung to Hunan 2 infantry moved from Amur to Manchuria 5 fighters moved from Hunan to Manchuria 1 fighter moved from 17 Sea Zone to Manchuria Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 3 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Southern France to Algeria 1 tactical_bomber moved from Gibraltar to Algeria 1 fighter moved from Egypt to Algeria 1 infantry moved from Morocco to Algeria 3 submarines moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Argentina Americans take Argentina from Neutral_True 12 submarines moved from 92 Sea Zone to 89 Sea Zone 1 bomber moved from Western United States to Algeria 2 bombers moved from United Kingdom to Algeria 2 bombers moved from Tambov to Algeria 4 fighters moved from Tambov to Iraq 1 mech_infantry moved from Eastern Persia to Afghanistan Americans take Afghanistan from Neutral_True 1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to 89 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True Place Units - Americans 3 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from United Kingdom to 105 Sea Zone 1 fighter and 2 infantry moved from India to Burma Combat - British Battle in 105 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 7 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber moved from Persia to Iraq 5 infantry moved from Trans-Jordan to Iraq 1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from 81 Sea Zone to Algeria 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Iraq 4 fighters moved from Russia to 98 Sea Zone 1 fighter moved from 105 Sea Zone to United Kingdom 5 submarines moved from 92 Sea Zone to 98 Sea Zone Place Units - British 1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Japanese regular : -0.67 Germans AA : -0.33 Germans regular : -0.17 British regular : -0.50 -
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - Italians Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Syria Italians take Syria from French 3 fighters moved from 93 Sea Zone to 105 Sea Zone 1 bomber moved from Northern Italy to 105 Sea Zone Combat - Italians Battle in 105 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 105 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 105 Sea Zone to Spain 1 bomber moved from 105 Sea Zone to Spain 4 mech_infantrys moved from Caucasus to Syria 1 aaGun and 3 infantry moved from Southern France to Spain 7 mech_infantrys moved from Northern Italy to Spain 1 infantry moved from Ukraine to Bessarabia 2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland 1 marine moved from Spain to 93 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern France 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 3 mech_infantrys moved from Southern Italy to Southern France Place Units - Italians 1 airfield placed in Spain 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,4,3,4,5,4,6,6,4,6,5,1,5,5,1,2,4,6,2,5,4,6,3,1,4,5,5 Italians collect 14 PUs (1 lost to blockades); end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.33 -
TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 7 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Persia to Iraq 1 aaGun, 1 armour and 2 mech_infantrys moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 7 fighters and 4 tactical_bombers moved from Spain to 98 Sea Zone 3 fighters moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 93 Sea Zone to 98 Sea Zone 3 bombers moved from Spain to 98 Sea Zone 1 bomber moved from Caucasus to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea Zone 2 fighters moved from Ukraine to 98 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in 98 Sea Zone Germans attack with 4 bombers, 16 fighters and 4 tactical_bombers British defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine 3 submarines owned by the Americans, 1 submarine owned by the Russians and 6 submarines owned by the British submerged Germans roll dice for 4 bombers, 16 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 14/24 hits, 13.33 expected hits British roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 4 fighters owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the British, 1 transport owned by the British, 4 fighters owned by the British and 2 carriers owned by the British lost in 98 Sea Zone Germans win with 4 bombers, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Germans: 4 fighters Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 transport Non Combat Move - Germans 18 artilleries and 15 mech_infantrys moved from Turkey to Syria 4 armour and 1 mech_infantry moved from Caucasus to Syria 1 armour and 2 mech_infantrys moved from Greece to Syria 9 fighters and 4 tactical_bombers moved from 98 Sea Zone to Syria 4 bombers moved from 98 Sea Zone to Syria 5 armour and 5 mech_infantrys moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Sikang to Caucasus 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 aaGun and 9 infantry moved from Southern France to Spain 3 fighters moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Bulgaria to Greece 1 infantry moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 submarine moved from 111 Sea Zone to 110 Sea Zone 7 artilleries, 1 infantry and 1 marine moved from Novgorod to Baltic States 5 armour and 21 mech_infantrys moved from Belarus to Eastern Poland 3 mech_infantrys moved from Yugoslavia to Greece 1 armour and 1 mech_infantry moved from Yunnan to Sikang 3 mech_infantrys moved from Southern France to Spain Place Units - Germans 3 mech_infantrys placed in Yugoslavia 1 fighter and 5 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.33 -
man it’s like whackamole with your carriers lol
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Western Ukraine to Ukraine Russians take Ukraine from Germans 3 infantry moved from Novosibirsk to Kazakhstan 2 infantry moved from Smolensk to Archangel 1 fighter moved from Samara to Archangel 1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan 2 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Archangel to Russia 1 armour moved from Urals to Russia 5 infantry moved from Russia to Tambov 1 aaGun and 4 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Smolensk to Russia 1 infantry moved from Smolensk to Vologda 1 aaGun, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Samara to Volgograd 1 infantry moved from Rostov to Volgograd 4 artilleries moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Tambov 4 infantry moved from Bryansk to Tambov 44 infantry moved from Bryansk to Rostov 1 submarine moved from 98 Sea Zone to 72 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.50





