phew. glad i caught that, what a disaster otherwise lol.
plz use latest
@axis-dominion British inf on US transport. US carriers in Med only have US figs but 6 US air are also on UK carriers.
@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion got it. Although given the factory build in Yugo, I’m not sure how easy that is going to be.
oh you don’t need to worry about that, i just needed more factories to crank out troops since you keep bombing all my existing ones :)
I have my doubts here. lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Italians
Italians buy 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone
Italians take 93 Sea Zone from Americans
1 marine moved from 93 Sea Zone to Spain
2 mech_infantrys moved from France to Spain
3 fighters moved from 97 Sea Zone to Spain
2 fighters moved from Western Germany to Spain
1 bomber moved from Greece to Spain
Combat - Italians
Battle in Spain
Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys
Neutral_True defend with 6 infantry
Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain
4 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Spain to 93 Sea Zone
1 aaGun and 3 infantry moved from France to Southern France
2 armour and 2 mech_infantrys moved from Vyborg to Belarus
1 bomber moved from Spain to Northern Italy
1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
7 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -3.17
Neutral_True regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Italians
Italians buy 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone
Italians take 93 Sea Zone from Americans
1 marine moved from 93 Sea Zone to Spain
2 mech_infantrys moved from France to Spain
3 fighters moved from 97 Sea Zone to Spain
2 fighters moved from Western Germany to Spain
1 bomber moved from Greece to Spain
Combat - Italians
Battle in Spain
Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys
Neutral_True defend with 6 infantry
Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain
4 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Spain to 93 Sea Zone
1 aaGun and 3 infantry moved from France to Southern France
2 armour and 2 mech_infantrys moved from Vyborg to Belarus
1 bomber moved from Spain to Northern Italy
1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
7 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
EDIT: Adding units owned by Italians to Spain: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -3.17
Neutral_True regular : 1.00
fyi i mis-clicked and took out the marine instead of the mech, which obviously was a dumb mistake as it could have very well affected the outcome, but thankfully it didn’t. i swapped it back after the battle. lmk if you’re ok with that. thanks.
@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
fyi i mis-clicked and took out the marine instead of the mech, which obviously was a dumb mistake as it could have very well affected the outcome, but thankfully it didn’t. i swapped it back after the battle. lmk if you’re ok with that. thanks.
just to be clear, it wasn’t technically a mis-click, i just got confused during casualty choice for some reason and botched it up. so little more than just clicking the wrong button, but still was not my real intention as keeping the marine would be the obvious choice for a number of reasons.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Northwest Persia to Turkey
ANZAC take Turkey from Neutral_True
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to India
4 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion if you are going to do what I assume you are, I will scramble 3 figs in 92 and it will be max d
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
EDIT: Adding units owned by ANZAC to Turkey: 8 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 carrier, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
9 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
10 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber, 4 fighters and 5 tactical_bombers moved from Greece to 92 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
2 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Volgograd
1 bomber moved from Hunan to Volgograd
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
3 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
14 mech_infantrys moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
15 artilleries moved from Caucasus to Turkey
3 artilleries and 3 mech_infantrys moved from Caucasus to Turkey
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 3 bombers, 23 fighters and 8 tactical_bombers
British defend with 4 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 5 transports; Americans defend with 2 carriers, 1 destroyer, 12 fighters, 15 submarines and 7 transports; Russians defend with 1 submarine
15 submarines owned by the Americans, 1 submarine owned by the Russians and 5 submarines owned by the British submerged
Germans roll dice for 3 bombers, 23 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 19/34 hits, 18.83 expected hits
Americans roll dice for 6 carriers, 3 destroyers, 14 fighters and 12 transports in 92 Sea Zone, round 2 : 13/23 hits, 12.33 expected hits
13 fighters owned by the Germans lost in 92 Sea Zone
2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 4 carriers owned by the British lost in 92 Sea Zone
Germans roll dice for 3 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 3 : 16/21 hits, 12.33 expected hits
Americans roll dice for 10 fighters and 12 transports in 92 Sea Zone, round 3 : 4/10 hits, 6.67 expected hits
4 tactical_bombers owned by the Germans lost in 92 Sea Zone
1 transport owned by the British, 8 fighters owned by the Americans, 5 transports owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone
4 transports owned by the British, 2 transports owned by the Americans and 1 infantry owned by the British lost in 92 Sea Zone
Germans win with 3 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 173
Casualties for Germans: 13 fighters and 4 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer, 12 fighters and 7 transports
Casualties for British: 4 carriers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
Battle in Turkey
Germans attack with 18 artilleries and 18 mech_infantrys
ANZAC defend with 9 infantry
Germans roll dice for 18 artilleries and 18 mech_infantrys in Turkey, round 2 : 11/36 hits, 12.00 expected hits
ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans lost in Turkey
9 infantry owned by the ANZAC lost in Turkey
Germans win, taking Turkey from ANZAC with 18 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for ANZAC: 9 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 mech_infantrys moved from Karelia to Belarus
5 armour moved from Karelia to Belarus
2 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
7 artilleries, 2 infantry and 1 marine moved from Karelia to Novgorod
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from Volgograd to Caucasus
5 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
2 mech_infantrys moved from France to Spain
1 fighter moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 bombers moved from 92 Sea Zone to Spain
4 tactical_bombers moved from 92 Sea Zone to Spain
7 fighters moved from 92 Sea Zone to Spain
1 aaGun and 9 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 submarine moved from 124 Sea Zone to 111 Sea Zone
2 fighters moved from Volgograd to Ukraine
Place Units - Germans
1 carrier placed in 93 Sea Zone
2 fighters placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Yugoslavia
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
ANZAC regular : 0.00
Russians regular : 0.00
Germans regular : 3.00
if only you had loaded more units onto the tps :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
EDIT: Adding units owned by ANZAC to Turkey: 8 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 carrier, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
9 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
10 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber, 4 fighters and 5 tactical_bombers moved from Greece to 92 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
2 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Volgograd
1 bomber moved from Hunan to Volgograd
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
3 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
14 mech_infantrys moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
15 artilleries moved from Caucasus to Turkey
3 artilleries and 3 mech_infantrys moved from Caucasus to Turkey
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 3 bombers, 23 fighters and 8 tactical_bombers
British defend with 4 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 5 transports; Americans defend with 2 carriers, 1 destroyer, 12 fighters, 15 submarines and 7 transports; Russians defend with 1 submarine
15 submarines owned by the Americans, 1 submarine owned by the Russians and 5 submarines owned by the British submerged
Germans roll dice for 3 bombers, 23 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 19/34 hits, 18.83 expected hits
Americans roll dice for 6 carriers, 3 destroyers, 14 fighters and 12 transports in 92 Sea Zone, round 2 : 13/23 hits, 12.33 expected hits
13 fighters owned by the Germans lost in 92 Sea Zone
2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 4 carriers owned by the British lost in 92 Sea Zone
Germans roll dice for 3 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 3 : 16/21 hits, 12.33 expected hits
Americans roll dice for 10 fighters and 12 transports in 92 Sea Zone, round 3 : 4/10 hits, 6.67 expected hits
4 tactical_bombers owned by the Germans lost in 92 Sea Zone
1 transport owned by the British, 8 fighters owned by the Americans, 5 transports owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone
4 transports owned by the British, 2 transports owned by the Americans and 1 infantry owned by the British lost in 92 Sea Zone
Germans win with 3 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 173
Casualties for Germans: 13 fighters and 4 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer, 12 fighters and 7 transports
Casualties for British: 4 carriers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
Battle in Turkey
Germans attack with 18 artilleries and 18 mech_infantrys
ANZAC defend with 9 infantry
Germans roll dice for 18 artilleries and 18 mech_infantrys in Turkey, round 2 : 11/36 hits, 12.00 expected hits
ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans lost in Turkey
9 infantry owned by the ANZAC lost in Turkey
Germans win, taking Turkey from ANZAC with 18 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for ANZAC: 9 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 mech_infantrys moved from Karelia to Belarus
5 armour moved from Karelia to Belarus
2 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
7 artilleries, 2 infantry and 1 marine moved from Karelia to Novgorod
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from Volgograd to Caucasus
5 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
2 mech_infantrys moved from France to Spain
1 fighter moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 bombers moved from 92 Sea Zone to Spain
4 tactical_bombers moved from 92 Sea Zone to Spain
7 fighters moved from 92 Sea Zone to Spain
1 aaGun and 9 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 submarine moved from 124 Sea Zone to 111 Sea Zone
2 fighters moved from Volgograd to Ukraine
Place Units - Germans
1 carrier placed in 93 Sea Zone
2 fighters placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Yugoslavia
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
EDIT: Adding units owned by Germans to Southern France: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00
ANZAC regular : 0.00
Russians regular : 0.00
Germans regular : 3.00
made a small update, use latest map if you can. thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Urals
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
4 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 aaGun and 7 infantry moved from Urals to Novosibirsk
1 infantry moved from Novosibirsk to Samara
1 armour and 1 mech_infantry moved from Urals to Samara
1 mech_infantry moved from Urals to Samara
4 artilleries and 21 infantry moved from Smolensk to Bryansk
2 infantry moved from Archangel to Smolensk
1 aaGun and 2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Samara
1 artillery moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Russia to Samara
12 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
22 infantry moved from Tambov to Bryansk
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
2 artilleries moved from Dzavhan to Yenisey
1 mech_infantry moved from Central Mongolia to Yenisey
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yenisey
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/11 hits, 6.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Shan State to Kweichow
1 armour moved from French Indo China to Hunan
2 fighters moved from Kwangtung to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Hunan
1 fighter moved from Kwangtung to Hunan
3 fighters moved from French Indo China to Hunan
2 bombers moved from Shan State to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Shensi
1 fighter moved from Japan to Hunan
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Hunan
6 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Hunan
2 fighters moved from 35 Sea Zone to Hunan
1 fighter moved from Kwangtung to Hunan
2 infantry moved from Amur to Manchuria
5 fighters moved from Hunan to Manchuria
1 fighter moved from 17 Sea Zone to Manchuria
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
3 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Algeria
1 bomber moved from Southern France to Algeria
1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from Egypt to Algeria
1 infantry moved from Morocco to Algeria
3 submarines moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Argentina
Americans take Argentina from Neutral_True
12 submarines moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to Algeria
2 bombers moved from United Kingdom to Algeria
2 bombers moved from Tambov to Algeria
4 fighters moved from Tambov to Iraq
1 mech_infantry moved from Eastern Persia to Afghanistan
Americans take Afghanistan from Neutral_True
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
Place Units - Americans
3 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in 105 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
7 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber moved from Persia to Iraq
5 infantry moved from Trans-Jordan to Iraq
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to Algeria
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Iraq
4 fighters moved from Russia to 98 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
5 submarines moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans AA : -0.33
Germans regular : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Syria
Italians take Syria from French
3 fighters moved from 93 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to 105 Sea Zone
Combat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 105 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 105 Sea Zone to Spain
1 bomber moved from 105 Sea Zone to Spain
4 mech_infantrys moved from Caucasus to Syria
1 aaGun and 3 infantry moved from Southern France to Spain
7 mech_infantrys moved from Northern Italy to Spain
1 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
1 marine moved from Spain to 93 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Southern Italy to Southern France
Place Units - Italians
1 airfield placed in Spain
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,4,3,4,5,4,6,6,4,6,5,1,5,5,1,2,4,6,2,5,4,6,3,1,4,5,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 7 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Persia to Iraq
1 aaGun, 1 armour and 2 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
7 fighters and 4 tactical_bombers moved from Spain to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
3 bombers moved from Spain to 98 Sea Zone
1 bomber moved from Caucasus to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
2 fighters moved from Ukraine to 98 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 4 bombers, 16 fighters and 4 tactical_bombers
British defend with 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans, 1 submarine owned by the Russians and 6 submarines owned by the British submerged
Germans roll dice for 4 bombers, 16 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 14/24 hits, 13.33 expected hits
British roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
4 fighters owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the British, 1 transport owned by the British, 4 fighters owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
Germans win with 4 bombers, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 4 fighters
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Non Combat Move - Germans
18 artilleries and 15 mech_infantrys moved from Turkey to Syria
4 armour and 1 mech_infantry moved from Caucasus to Syria
1 armour and 2 mech_infantrys moved from Greece to Syria
9 fighters and 4 tactical_bombers moved from 98 Sea Zone to Syria
4 bombers moved from 98 Sea Zone to Syria
5 armour and 5 mech_infantrys moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 9 infantry moved from Southern France to Spain
3 fighters moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 submarine moved from 111 Sea Zone to 110 Sea Zone
7 artilleries, 1 infantry and 1 marine moved from Novgorod to Baltic States
5 armour and 21 mech_infantrys moved from Belarus to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Greece
1 armour and 1 mech_infantry moved from Yunnan to Sikang
3 mech_infantrys moved from Southern France to Spain
Place Units - Germans
3 mech_infantrys placed in Yugoslavia
1 fighter and 5 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.33
man it’s like whackamole with your carriers lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Western Ukraine to Ukraine
Russians take Ukraine from Germans
3 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Smolensk to Archangel
1 fighter moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
2 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Archangel to Russia
1 armour moved from Urals to Russia
5 infantry moved from Russia to Tambov
1 aaGun and 4 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Smolensk to Russia
1 infantry moved from Smolensk to Vologda
1 aaGun, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
4 artilleries moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
44 infantry moved from Bryansk to Rostov
1 submarine moved from 98 Sea Zone to 72 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.50