Scramble to SZ97?
L24 bm4 axis-dom (axis) vs Farmboy (allies+14)
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Italians Italians buy nothing; Remaining resources: 22 PUs; Combat Move - Italians 2 fighters moved from 99 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry and 3 mech_infantrys moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from French Indo China to Caucasus 2 armour and 3 mech_infantrys moved from Archangel to Vyborg Combat - Italians Battle in Vyborg Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Vyborg 1 infantry owned by the Russians lost in Vyborg Italians win, taking Vyborg from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Malta Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Malta, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malta Italians win, taking Malta from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 bomber, 1 infantry and 5 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Greece 1 infantry moved from Bessarabia to Ukraine 3 fighters moved from Malta to 97 Sea Zone 3 carriers and 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from Bulgaria to Greece 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Western Germany to France 2 infantry moved from France to Western Germany Turn Complete - Italians Italians collect 16 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Northwest Persia to India 2 fighters and 2 tactical_bombers moved from Wake Island to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 6 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 2 fighters moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Greece to Volgograd 1 bomber moved from Western Germany to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from Finland to Karelia 3 armour, 2 artilleries, 2 infantry, 1 marine and 11 mech_infantrys moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 tactical_bombers moved from France to 105 Sea Zone 2 fighters moved from France to 105 Sea Zone 2 fighters moved from France to 105 Sea Zone Combat - Germans Battle in Karelia Germans attack with 5 armour, 7 artilleries, 12 infantry, 1 marine and 18 mech_infantrys Russians defend with 1 aaGun, 2 artilleries and 13 infantry Germans roll dice for 5 armour, 7 artilleries, 12 infantry, 1 marine and 18 mech_infantrys in Karelia, round 2 : 12/43 hits, 11.17 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 13 infantry in Karelia, round 2 : 8/15 hits, 5.00 expected hits 8 infantry owned by the Germans lost in Karelia 11 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 5 armour, 7 artilleries, 4 infantry, 1 marine and 18 mech_infantrys in Karelia, round 3 : 6/35 hits, 9.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Karelia 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 5 armour, 7 artilleries, 2 infantry, 1 marine and 18 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 10 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 13 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone 1 submarine owned by the Americans lost in 105 Sea Zone Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 5 armour, 24 artilleries, 1 infantry and 21 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Urals to Kansu 1 bomber moved from Volgograd to Greece 1 bomber moved from Volgograd to Caucasus 2 tactical_bombers moved from Northern Italy to Southern Italy 4 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from 112 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 4 fighters and 2 tactical_bombers moved from 105 Sea Zone to Western Germany 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 5 carriers moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 4 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Western Germany to France 2 artilleries moved from France to Western Germany 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Yugoslavia 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Smolensk to Western Germany 2 fighters moved from Smolensk to Caucasus 1 fighter moved from Germany to Western Germany 1 fighter moved from Western Germany to Greece 3 tactical_bombers moved from Southern Italy to Greece 2 fighters moved from 112 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Greece 1 armour and 1 mech_infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Szechwan to Burma 1 armour and 1 mech_infantry moved from Kweichow to Burma 1 bomber moved from French Indo China to Hunan Place Units - Germans 1 factory_minor placed in Yugoslavia 6 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 4.00 Germans regular : 0.83 -
the more you bomb me, the more planes will pop out ;)
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going to adjust something
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 6 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 2 fighters moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Greece to Volgograd 1 bomber moved from Western Germany to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from Finland to Karelia 3 armour, 2 artilleries, 2 infantry, 1 marine and 11 mech_infantrys moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 tactical_bombers moved from France to 105 Sea Zone 2 fighters moved from France to 105 Sea Zone 2 fighters moved from France to 105 Sea Zone Combat - Germans Battle in Karelia Germans attack with 5 armour, 7 artilleries, 12 infantry, 1 marine and 18 mech_infantrys Russians defend with 1 aaGun, 2 artilleries and 13 infantry Germans roll dice for 5 armour, 7 artilleries, 12 infantry, 1 marine and 18 mech_infantrys in Karelia, round 2 : 12/43 hits, 11.17 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 13 infantry in Karelia, round 2 : 8/15 hits, 5.00 expected hits 8 infantry owned by the Germans lost in Karelia 11 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 5 armour, 7 artilleries, 4 infantry, 1 marine and 18 mech_infantrys in Karelia, round 3 : 6/35 hits, 9.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Karelia 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 5 armour, 7 artilleries, 2 infantry, 1 marine and 18 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 10 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 13 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone 1 submarine owned by the Americans lost in 105 Sea Zone Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 5 armour, 24 artilleries, 1 infantry and 21 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Urals to Kansu 1 bomber moved from Volgograd to Greece 1 bomber moved from Volgograd to Caucasus 2 tactical_bombers moved from Northern Italy to Southern Italy 4 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from 112 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 4 fighters and 2 tactical_bombers moved from 105 Sea Zone to Western Germany 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 5 carriers moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 4 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Western Germany to France 2 artilleries moved from France to Western Germany 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Yugoslavia 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Smolensk to Western Germany 2 fighters moved from Smolensk to Caucasus 1 fighter moved from Germany to Western Germany 1 fighter moved from Western Germany to Greece 3 tactical_bombers moved from Southern Italy to Greece 2 fighters moved from 112 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Greece 1 armour and 1 mech_infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Szechwan to Burma 1 armour and 1 mech_infantry moved from Kweichow to Burma 1 bomber moved from French Indo China to Hunan Place Units - Germans 1 factory_minor placed in Yugoslavia 6 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Burma: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Szechwan: 2 armour and 2 mech_infantrys EDIT: Removing units owned by Germans from Burma: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Kweichow: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Szechwan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Kwangtung: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 4.00 Germans regular : 0.83 -
TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Vologda to Urals 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour and 1 mech_infantry moved from Russia to Urals 1 armour and 1 mech_infantry moved from Samara to Urals 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Volgograd 2 infantry moved from Samara to Volgograd 1 artillery and 32 infantry moved from Samara to Tambov 4 artilleries and 21 infantry moved from Vologda to Smolensk 3 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Bryansk Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 armour, 4 infantry and 2 mech_infantrys Japanese defend with 2 artilleries Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Urals, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Urals, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Urals Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Urals, round 3 : 1/8 hits, 2.00 expected hits Germans roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Urals Russians win, taking Urals from Germans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in Tambov Russians attack with 1 artillery and 32 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 32 infantry in Tambov, round 2 : 3/33 hits, 5.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 4 artilleries and 21 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 21 infantry in Smolensk, round 2 : 4/25 hits, 5.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vologda to Urals 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Volgograd to Russia 1 aaGun and 7 infantry moved from Russia to Tambov 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Tambov 1 infantry moved from Samara to Tambov 3 infantry moved from Vologda to Urals 1 aaGun and 1 infantry moved from Vologda to Russia 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -1.00 Russians regular : -3.17 -
TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 bombers moved from Shan State to Java 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 5 fighters moved from 35 Sea Zone to Celebes 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 11 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 11 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 9/17 hits, 8.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 11 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 11 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from Yunnan to Kwangtung 4 fighters moved from Hunan to Kwangtung 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Burma to Shan State 2 bombers moved from Java to Shan State 1 fighter moved from Hunan to Shan State 2 submarines moved from 39 Sea Zone to 37 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 fighter moved from 19 Sea Zone to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Hunan to French Indo China 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 artilleries moved from Yenisey to Dzavhan 1 bomber moved from Shan State to Hunan 1 tactical_bomber moved from Hunan to Japan 1 mech_infantry moved from Anhwe to Central Mongolia 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kwangtung 1 armour moved from Olgiy to Ulaanbaatar 1 artillery moved from Chahar to Hopei 1 infantry moved from Hopei to Chahar 1 tactical_bomber moved from Hunan to French Indo China Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 transports placed in 37 Sea Zone 1 factory_minor placed in Kwangtung 3 destroyers placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : -0.33 -
the grim reaper?

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small adjustment coming
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 bombers moved from Shan State to Java 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 5 fighters moved from 35 Sea Zone to Celebes 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 11 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 11 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 9/17 hits, 8.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 11 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 11 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from Yunnan to Kwangtung 4 fighters moved from Hunan to Kwangtung 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Burma to Shan State 2 bombers moved from Java to Shan State 1 fighter moved from Hunan to Shan State 2 submarines moved from 39 Sea Zone to 37 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 fighter moved from 19 Sea Zone to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Hunan to French Indo China 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 artilleries moved from Yenisey to Dzavhan 1 bomber moved from Shan State to Hunan 1 tactical_bomber moved from Hunan to Japan 1 mech_infantry moved from Anhwe to Central Mongolia 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kwangtung 1 armour moved from Olgiy to Ulaanbaatar 1 artillery moved from Chahar to Hopei 1 infantry moved from Hopei to Chahar 1 tactical_bomber moved from Hunan to French Indo China Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 transports placed in 37 Sea Zone 1 factory_minor placed in Kwangtung 3 destroyers placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 armour EDIT: Adding units owned by Japanese to French Indo China: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : -0.33 -
@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
the grim reaper?

I’m not gettting the reference. The Soviet sub?
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@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
the grim reaper?

I’m not gettting the reference. The Soviet sub?
yeah the sub, reminds me like when you see the grim reaper, you know death is imminent… so your sub going to 92 indicates imminent death approaching my italian fleet (not by the lone sub obviously but the masses of green ships and air its leading the way for)
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@axis-dominion got it. Although given the factory build in Yugo, I’m not sure how easy that is going to be.
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@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion got it. Although given the factory build in Yugo, I’m not sure how easy that is going to be.
oh you don’t need to worry about that, i just needed more factories to crank out troops since you keep bombing all my existing ones :)
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Gibraltar to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iwo Jima Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 2 artilleries in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 submarine moved from 34 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 carrier and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from Caroline Islands to 31 Sea Zone 4 bombers moved from Western United States to United Kingdom 2 carriers, 1 destroyer, 4 fighters, 14 submarines and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries and 7 infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 2 bombers and 2 fighters moved from Vologda to Tambov 2 fighters moved from Russia to Tambov 1 armour and 2 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 fighter moved from 96 Sea Zone to Egypt 2 fighters moved from 31 Sea Zone to Wake Island Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Non Combat Move - British 1 fighter moved from 91 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 4 carriers, 2 destroyers, 7 fighters, 5 submarines and 5 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 5 infantry moved from Morocco to Algeria 5 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Persia to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 5 artilleries and 34 infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Russia to Persia Place Units - British 1 carrier placed in 81 Sea Zone 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.67 -
@axis-dominion British inf on US transport. US carriers in Med only have US figs but 6 US air are also on UK carriers.
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@axis-dominion said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion got it. Although given the factory build in Yugo, I’m not sure how easy that is going to be.
oh you don’t need to worry about that, i just needed more factories to crank out troops since you keep bombing all my existing ones :)
I have my doubts here. lol.
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Italians Italians buy 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone Italians take 93 Sea Zone from Americans 1 marine moved from 93 Sea Zone to Spain 2 mech_infantrys moved from France to Spain 3 fighters moved from 97 Sea Zone to Spain 2 fighters moved from Western Germany to Spain 1 bomber moved from Greece to Spain Combat - Italians Battle in Spain Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain 4 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Spain to 93 Sea Zone 1 aaGun and 3 infantry moved from France to Southern France 2 armour and 2 mech_infantrys moved from Vyborg to Belarus 1 bomber moved from Spain to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy 7 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -3.17 Neutral_True regular : 1.00 -
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Italians Italians buy 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone Italians take 93 Sea Zone from Americans 1 marine moved from 93 Sea Zone to Spain 2 mech_infantrys moved from France to Spain 3 fighters moved from 97 Sea Zone to Spain 2 fighters moved from Western Germany to Spain 1 bomber moved from Greece to Spain Combat - Italians Battle in Spain Italians attack with 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 5 fighters, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/9 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the Italians and 2 fighters owned by the Italians lost in Spain 4 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 3 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Spain, round 4 : 1/5 hits, 2.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Italians: 2 fighters, 1 marine and 1 mech_infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Spain to 93 Sea Zone 1 aaGun and 3 infantry moved from France to Southern France 2 armour and 2 mech_infantrys moved from Vyborg to Belarus 1 bomber moved from Spain to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy 7 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Spain: 1 mech_infantry EDIT: Adding units owned by Italians to Spain: 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -3.17 Neutral_True regular : 1.00





