here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 4 Tanks moved from Heilungchiang to N.Buryat Mongolia 1 Artillery, 1 Elite and 1 Infantry moved from Ayan to N.Buryat Mongolia 2 Fighters moved from Heilungchiang to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Chahar 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 2 Adv.Fighters moved from 107 Sea Zone to West Papua 1 Infantry moved from Merauke to West Papua 1 Artillery and 3 Infantrys moved from Hollandia to West Papua 2 Adv.Fighters moved from 84 Sea Zone to Shansi 1 Artillery and 2 Infantrys moved from Shantung to Shansi Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 3/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Shansi Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Chinese defend with 2 Tanks Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Shansi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in West Papua Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys Anzac defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in West Papua, round 2 : 1/7 hits, 2.17 expected hits Anzac roll dice for 2 Infantrys in West Papua, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in West Papua 1 Infantry owned by the Anzac lost in West Papua Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in West Papua, round 3 : 2/6 hits, 2.00 expected hits Anzac roll dice for 1 Infantry in West Papua, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in West Papua Hisaichi win, taking West Papua from Anzac with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 4 Tanks Russians defend with 1 ArmoredCar, 1 Artillery and 4 Tanks Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 4 Tanks in N.Buryat Mongolia, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Tanks in N.Buryat Mongolia, round 2 : 0/6 hits, 2.50 expected hits 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 4 Tanks in N.Buryat Mongolia, round 3 : 4/9 hits, 3.67 expected hits Russians roll dice for 2 Tanks in N.Buryat Mongolia, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 28 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 4 Tanks Non Combat Move - Hisaichi 2 Fighters moved from N.Buryat Mongolia to Ayan 1 Artillery, 1 Elite and 4 Infantrys moved from Heilungchiang to Ayan 1 Tank moved from Changchun to Heilungchiang 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 107 Sea Zone to Hollandia 1 Transport moved from 107 Sea Zone to 84 Sea Zone 2 Adv.Fighters moved from West Papua to 107 Sea Zone 2 Adv.Fighters moved from Shansi to 84 Sea Zone 1 Artillery and 1 Elite moved from Liaoning to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Infantry moved from Liaoning to Peking 2 Artillerys, 1 Elite and 4 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java Place Units - Hisaichi 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Adv.Fighter placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 3 Infantrys and 1 Tank placed in Davao 1 Artillery and 3 Infantrys placed in Liaoning Hisaichi undo move 5. 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Adv.Fighter and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : 0.00 Russians regular : -3.83 Hisaichi regular : 3.50 -
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from N.Karelia to S.Karelia 1 Tank moved from Lapland to Vyborg 1 Artillery and 1 Elite moved from Lapland to Oulu 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere 2 Infantrys moved from Oulu to Lapland 1 Fighter moved from Helsinki to Oulu Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar and 1 Tank moved from Vinnytsia to Minsk 1 Fighter moved from E.Romania to Minsk Purchase Units - Romanians Romanians buy 2 Elites, 1 Mot.Inf and 1 Tank; Remaining resources: 3 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Minsk to Brest 1 ArmoredCar, 1 Elite and 1 Tank moved from Odessa to Donetsk 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from E.Romania to Odessa 2 ArmoredCars moved from Bucharest to Odessa 2 Artillerys moved from Bucharest to E.Romania 1 AAGun moved from E.Romania to Odessa Place Units - Romanians 2 Elites, 1 Mot.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 1.83 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand 2 Tanks moved from Bangkok to N.Thailand 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Elite and 3 Infantrys moved from 110 Sea Zone to Lombok Place Units - Thai 2 Artillerys, 1 Elite and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Thai regular : 0.33 British regular : 0.67 -
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Germans 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Belgium to Netherlands 1 Stuka moved from Bavaria to Netherlands 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys moved from Danzig to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Estonia 2 Stukas moved from Danzig to Estonia 2 Adv.Fighters moved from 23 Sea Zone to Estonia 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Kiev 1 Bomber moved from Vinnytsia to Novgorod 1 Elite and 2 Infantrys moved from Latvia to Novgorod 1 Stuka moved from Vinnytsia to Novgorod 8 ArmoredCars, 5 Artillerys, 6 Elites, 9 Infantrys, 6 Mech.Infs, 2 Stukas and 17 Tanks moved from Vinnytsia to Kiev 1 Tank moved from East Prussia to Kiev 1 ArmoredCar moved from Crimea to Kiev Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 5 Elites, 18 Infantrys, 1 Stuka, 1 Submarine, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 2 Adv.Fighters, 4 Infantrys and 2 Stukas Russians defend with 3 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Estonia, round 2 : 3/3 hits, 1.67 expected hits 3 Infantrys owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 2 Adv.Fighters, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Kiev Germans attack with 9 ArmoredCars, 6 Artillerys, 7 Elites, 11 Infantrys, 6 Mech.Infs, 2 Stukas and 18 Tanks Russians defend with 2 Infantrys Germans roll dice for 9 ArmoredCars, 6 Artillerys, 7 Elites, 11 Infantrys, 6 Mech.Infs, 2 Stukas and 18 Tanks in Kiev, round 2 : 26/59 hits, 23.50 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev 2 Infantrys owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 9 ArmoredCars, 6 Artillerys, 7 Elites, 10 Infantrys, 6 Mech.Infs, 2 Stukas and 18 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Netherlands Germans attack with 3 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 Stuka in Netherlands, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Novgorod Germans attack with 1 Bomber, 1 Elite, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Bomber, 1 Elite, 2 Infantrys and 1 Stuka in Novgorod, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Novgorod 1 Infantry owned by the Russians lost in Novgorod Germans roll dice for 1 Bomber, 1 Elite, 1 Infantry and 1 Stuka in Novgorod, round 3 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Bomber, 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Bomber moved from Novgorod to Vinnytsia 2 Stukas moved from Kiev to Vinnytsia 1 Stuka moved from Novgorod to Latvia 2 Stukas moved from Estonia to Danzig 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Tank moved from Bohemia to Danzig 2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Vinnytsia 1 Mech.Inf moved from Bavaria to Vinnytsia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys moved from Hamburg to 23 Sea Zone 2 Elites moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys, 2 Elites and 1 Infantry moved from 24 Sea Zone to Latvia 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 AAGun, 1 Artillery and 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys moved from El Agheila to Kufra 1 AAGun, 1 Artillery, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 AAGun, 1 Artillery and 2 Infantrys moved from 48 Sea Zone to El Agheila 1 Artillery and 1 Elite moved from Rhine to Hamburg 1 Stuka moved from Netherlands to Rhine 1 Artillery and 3 Infantrys moved from Paris to Picardy 1 Infantry moved from Normandy to Picardy 1 Tank moved from Normandy to Belgium 2 Adv.Fighters moved from Estonia to 23 Sea Zone Place Units - Germans 3 Infantrys placed in Danzig 1 Submarine placed in 23 Sea Zone 1 T.Boat placed in 22 Sea Zone 1 Elite, 2 Infantrys and 1 Tank placed in Hamburg 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Elite and 1 Stuka placed in El Agheila 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 3 Infantrys placed in Normandy 1 Artillery, 4 Infantrys and 1 Tank placed in Berlin Turn Complete - Germans Germans collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 4.83 British regular : -0.33 -
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Kufra to Darfur Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Carrier, 10 Infantrys, 2 Mot.Infs, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits 5 Fighters owned by the Italians retreated Battle in Darfur Italians attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 1 Elite and 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Elite and 1 Infantry in Darfur, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Darfur Italians roll dice for 1 Artillery and 1 Elite in Darfur, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 Elite and 1 Infantry in Darfur, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Italians lost in Darfur 1 Infantry owned by the French lost in Darfur Italians roll dice for 1 Artillery in Darfur, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Elite in Darfur, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur 1 Elite owned by the French lost in Darfur British winBritish win with 1 Submarine remaining with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 Artillery, 1 Elite and 2 Infantrys Casualties for French: 1 Elite and 1 Infantry Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 3 Artillerys, 1 Elite and 4 Infantrys moved from Tobruk to Kufra 1 Mot.Inf moved from Tunis to E.Morocco 1 Adv.Fighter moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Provence to 43 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 41 Sea Zone to E.Morocco 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Tank moved from Tunis to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 3 Infantrys moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk Place Units - Italians 1 Carrier placed in 41 Sea Zone 1 Adv.Fighter placed in 41 Sea Zone 2 Infantrys placed in E.Morocco 2 Mot.Infs placed in Tunis 1 T.Boat placed in 51 Sea Zone 1 Submarine placed in 48 Sea Zone 2 Infantrys placed in Greece 2 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians regular : -2.00 British regular : 2.33 -
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Yamamoto 1 Artillery, 3 Infantrys and 2 Tanks moved from Malaya to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Java 2 Fighters moved from Malaya to Java 1 Artillery, 6 Infantrys and 2 Tanks moved from 110 Sea Zone to Java 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Java 1 Artillery and 2 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to Kweichow 1 Bomber moved from N.Thailand to Kweichow 1 Adv.Fighter moved from N.Thailand to Kweichow 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 1 Bomber moved from N.Thailand to Anhwei 1 Artillery and 3 Infantrys moved from Shanghai to Anhwei 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 3 Adv.Fighters moved from 85 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 15 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Submarine and 1 Transport Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Anhwei Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys Chinese defend with 1 ArmoredCar, 1 Marine and 2 Tanks Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Anhwei, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 ArmoredCar, 1 Marine and 2 Tanks in Anhwei, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei 1 ArmoredCar owned by the Chinese and 1 Marine owned by the Chinese lost in Anhwei Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Anhwei, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei 2 Tanks owned by the Chinese lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar, 1 Marine and 2 Tanks Battle in Minamitori Yamamoto attack with 3 Adv.Fighters and 2 Infantrys British defend with 1 Infantry and 1 Tank Yamamoto roll dice for 3 Adv.Fighters and 2 Infantrys in Minamitori, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 Infantry and 1 Tank in Minamitori, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Minamitori Yamamoto win, taking Minamitori from British with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in Hunan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 ArmoredCar and 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Hunan 1 ArmoredCar owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar and 1 Infantry Battle in Java Yamamoto attack with 3 Adv.Fighters, 1 Artillery, 3 Fighters, 6 Infantrys and 2 Tanks Anzac defend with 1 Elite, 6 Infantrys and 1 Tank; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 3 Fighters, 6 Infantrys and 2 Tanks in Java, round 2 : 4/15 hits, 5.00 expected hits Dutch roll dice for 1 Bunker, 1 Elite, 5 Infantrys and 1 Tank in Java, round 2 : 3/8 hits, 3.00 expected hits 3 Infantrys owned by the Yamamoto lost in Java 4 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks in Java, round 3 : 7/12 hits, 4.50 expected hits Dutch roll dice for 1 Bunker, 1 Elite, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto lost in Java 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 3 Adv.Fighters, 1 Artillery, 3 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Anzac: 1 Elite, 6 Infantrys and 1 Tank Casualties for Yamamoto: 5 Infantrys Casualties for Dutch: 1 Bunker Battle in Kweichow Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys British defend with 2 ArmoredCars and 1 Tank Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Kweichow, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Kweichow, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Yamamoto lost in Kweichow 2 ArmoredCars owned by the British and 1 Tank owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 ArmoredCars and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Kweichow to Malaya 1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery and 2 Tanks moved from N.French Indochina to Kwangsi 1 Bomber moved from Anhwei to Tokyo 1 Adv.Fighter moved from Kweichow to Kwangsi 1 AAGun, 1 Elite and 1 Infantry moved from Kwangtung to Kwangsi 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Kwangtung 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Carrier moved from 107 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 3 Adv.Fighters moved from Minamitori to 85 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Java to Malaya Place Units - Yamamoto 2 Adv.Fighters and 1 T.Boat placed in 85 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank placed in Malaya 1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong 4 Infantrys placed in Chubu 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 6.00 Americans regular : -0.33 Dutch regular : 0.33 British regular : -0.83 -
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Hisaichi 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Battleship, 1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 3 Infantrys moved from 111 Sea Zone to Flores 1 Adv.Fighter moved from 110 Sea Zone to Flores 2 Adv.Fighters moved from 107 Sea Zone to Flores 1 Cruiser moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from N.Buryat Mongolia to Irkutsk Hisaichi take Irkutsk from Russians 1 Tank moved from Irkutsk to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shansi to Chahar 2 Adv.Fighters moved from 84 Sea Zone to Chahar 1 Artillery and 3 Infantrys moved from West Papua to Milne Bay Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 14 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 3 Adv.Fighters and 3 Infantrys Anzac defend with 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 0/3 hits, 1.67 expected hits Hisaichi roll dice for 3 Adv.Fighters and 3 Infantrys in Flores, round 2 : 1/6 hits, 2.00 expected hits Dutch roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Flores 1 Infantry owned by the Anzac lost in Flores Hisaichi roll dice for 3 Adv.Fighters and 2 Infantrys in Flores, round 3 : 2/5 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in Chahar Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 1 Elite Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Elite in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Elite in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Elite owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Elite Battle in Milne Bay Hisaichi attack with 1 Artillery and 3 Infantrys Anzac defend with 2 Infantrys and 1 Marine Hisaichi roll dice for 1 Artillery and 3 Infantrys in Milne Bay, round 2 : 1/4 hits, 1.00 expected hits Anzac roll dice for 2 Infantrys and 1 Marine in Milne Bay, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Milne Bay 1 Infantry owned by the Anzac lost in Milne Bay Hisaichi roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 3 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Infantry and 1 Marine in Milne Bay, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Milne Bay Hisaichi roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 4 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Marine in Milne Bay, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Anzac lost in Milne Bay Hisaichi win, taking Milne Bay from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 2 Infantrys and 1 Marine Non Combat Move - Hisaichi 1 Infantry moved from Hollandia to West Papua 3 Infantrys and 1 Tank moved from Davao to 107 Sea Zone 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Adv.Fighter moved from Flores to 107 Sea Zone 2 Destroyers and 3 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Changchun to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from Chahar to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery moved from Shansi to Shantung 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Ayan to Chita 3 Tanks moved from N.Buryat Mongolia to Chita 1 Artillery, 1 Elite and 3 Infantrys moved from Ayan to Chita 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Chita 1 Artillery, 2 Infantrys and 1 Tank moved from Heilungchiang to Chita 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 Factory placed in Chita 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Destroyer and 1 Submarine placed in 84 Sea Zone 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Anzac regular : -1.00 Dutch regular : 0.00 Hisaichi regular : -3.83 -
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Finns 1 Artillery, 5 Infantrys and 1 Tank moved from Vyborg to S.Karelia Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Artillery, 5 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 5 Infantrys and 1 Tank in S.Karelia, round 2 : 4/7 hits, 1.83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Vyborg 2 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Tank moved from Oulu to Vyborg 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : 2.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Romanians 1 ArmoredCar and 1 Tank moved from Donetsk to Minsk 1 Artillery, 1 Elite and 1 Infantry moved from Donetsk to Rostov Purchase Units - Romanians Romanians buy 1 Infantry, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Rostov Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Romanians roll dice for 1 Tank in Minsk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Minsk Russians win with 1 Infantry remaining. Battle score for attacker is -9 Casualties for Romanians: 1 ArmoredCar and 1 Tank Non Combat Move - Romanians 1 Artillery, 1 Elite and 1 Infantry moved from Donetsk to Kiev 1 ArmoredCar moved from Odessa to Kiev 1 ArmoredCar moved from Odessa to Vinnytsia 2 Artillerys moved from E.Romania to Odessa 1 Mot.Inf moved from Bucharest to Vinnytsia 1 Tank moved from Bucharest to Odessa 2 Elites moved from Bucharest to E.Romania 1 Fighter moved from Brest to Kiev Place Units - Romanians 1 Infantry, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : -2.17 Russians regular : 0.67 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Purchase Units - Thai Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Artillerys, 3 Infantrys and 5 Tanks moved from N.Thailand to S.Thailand 2 Artillerys and 1 Elite moved from Bangkok to S.Thailand 2 Tanks moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker placed in S.Thailand 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Germans 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Oslo to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Oslo to 23 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Tank moved from Danzig to 23 Sea Zone 1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone 2 Elites and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Danzig to 24 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from Hamburg to Denmark 1 Stuka moved from Rhine to Denmark 1 Adv.Fighter moved from 23 Sea Zone to Denmark 1 Adv.Fighter moved from 23 Sea Zone to 22 Sea Zone 1 Artillery, 2 Elites, 7 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad 3 Infantrys moved from Vyborg to Leningrad 1 Elite and 1 Infantry moved from Novgorod to Leningrad 4 Infantrys moved from Estonia to Leningrad 6 Artillerys, 2 Elites, 3 Infantrys, 1 Stuka and 3 Tanks moved from Latvia to Leningrad 2 Stukas moved from Danzig to Leningrad 2 Fighters moved from Lapland to Leningrad 2 Infantrys moved from Brest to Minsk 2 Stukas moved from Vinnytsia to Minsk 1 Bomber moved from Vinnytsia to Minsk 2 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Destroyers, 1 Elite, 1 Factory, 12 Infantrys, 1 S.Submarine, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter and 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 22 Sea Zone Germans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Denmark Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Denmark, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Denmark, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Denmark 1 Infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 Adv.Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Darfur Germans attack with 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Darfur, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Minsk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 7 Artillerys, 5 Elites, 2 Fighters, 18 Infantrys, 3 Stukas and 5 Tanks Russians defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 1 Factory, 2 HeavyTanks, 9 Infantrys and 2 Tanks Russians roll AA dice in Leningrad : 1/5 hits, 0.83 expected hits 1 Stuka owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 7 Artillerys, 5 Elites, 2 Fighters, 18 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 2 : 11/39 hits, 12.67 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 9 Infantrys and 2 Tanks in Leningrad, round 2 : 13/24 hits, 11.33 expected hits 13 Infantrys owned by the Germans lost in Leningrad 6 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 7 Artillerys, 5 Elites, 2 Fighters, 5 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 3 : 9/26 hits, 10.50 expected hits Russians roll dice for 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 3 Infantrys and 2 Tanks in Leningrad, round 3 : 8/18 hits, 9.33 expected hits 3 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Bunkers owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad Germans roll dice for 4 Artillerys, 5 Elites, 2 Fighters, 2 Stukas and 5 Tanks in Leningrad, round 4 : 10/18 hits, 8.00 expected hits Russians roll dice for 4 Adv.Fighters, 3 Bunkers and 2 HeavyTanks in Leningrad, round 4 : 5/9 hits, 5.50 expected hits 3 Elites owned by the Germans and 2 Artillerys owned by the Germans lost in Leningrad 4 Adv.Fighters owned by the Russians, 3 Bunkers owned by the Russians and 2 HeavyTanks owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 Artillerys, 2 Elites, 2 Fighters, 2 Stukas and 5 Tanks remaining. Battle score for attacker is 49 Casualties for Germans: 5 Artillerys, 3 Elites, 18 Infantrys and 1 Stuka Casualties for Russians: 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 9 Infantrys and 2 Tanks Non Combat Move - Germans 2 Fighters moved from Leningrad to Danzig 2 Stukas moved from Leningrad to Danzig 1 Bomber and 2 Stukas moved from Minsk to Brest 1 Artillery and 1 Elite moved from Brest to Kiev 1 AAGun, 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from Denmark to 23 Sea Zone 1 Stuka moved from Denmark to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg 1 Infantry moved from Netherlands to Hamburg 1 Tank moved from Berlin to Hamburg 1 Artillery moved from Berlin to Saxony 4 Infantrys moved from Berlin to Saxony 1 Artillery and 4 Infantrys moved from Picardy to Belgium 1 Artillery, 1 Elite and 2 Infantrys moved from El Agheila to Kufra 1 Destroyer and 4 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Stuka moved from Darfur to El Agheila 1 Infantry moved from Murmansk to N.Karelia 2 Infantrys moved from Lapland to N.Karelia Place Units - Germans 1 Bunker placed in Hamburg 1 Bunker and 1 Factory placed in Kiev 1 Destroyer, 1 S.Submarine and 1 T.Boat placed in 23 Sea Zone 2 Infantrys and 1 Tank placed in Hamburg 4 Infantrys placed in Vinnytsia 1 Destroyer placed in 48 Sea Zone 1 Infantry placed in El Agheila 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 2 ArmoredCars and 3 Tanks placed in Bohemia Turn Complete - Germans Germans collect 125 PUs; end with 125 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -5.00 Russians AA : 0.17 British regular : -0.17





