@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Artillery moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Shantung to Ayan 1 Infantry moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Anhwei to Hunan Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 5 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 6 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 6 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 7 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 7 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 8 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 8 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 1/14 hits, 4.67 expected hits Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/11 hits, 4.00 expected hits 2 Infantrys owned by the Hisaichi lost in Banjarmasin 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/12 hits, 4.33 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/10 hits, 3.67 expected hits 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 5/7 hits, 3.00 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.33 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 2/5 hits, 2.17 expected hits Dutch roll dice for 1 Tank in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 2 Fighters and 2 Tanks remaining. Battle score for attacker is -16 Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks Casualties for Dutch: 9 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 AAGun and 1 Infantry moved from Kirin to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Tank moved from Khabarovsk to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Tank moved from Chita to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to Kirin 1 Artillery moved from Mindanao to Panay Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 4 Infantrys placed in Davao 1 Artillery and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Dutch AA : 0.50 Russians regular : -2.67 Dutch regular : -0.50 Hisaichi regular : -9.50 -
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Tank moved from Tampere to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Vyborg to Helsinki 3 Infantrys moved from Helsinki to Tampere 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Place Units - Finns 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria 1 Fighter moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 2 Artillerys and 1 Infantry; Remaining resources: 3 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Bulgaria 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Odessa Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in Bucharest Turning on Edit Mode EDIT: Adding units owned by Romanians to Bucharest: 1 Elite Turn Complete - Romanians EDIT: Romanians collect 13 PUs; end with 16 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Romanians from 16 to 13 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Thai take S.Thailand from Chinese 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo 1 Fighter moved from Bangkok to West Borneo 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in West Borneo, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in West Borneo 1 Artillery owned by the British lost in West Borneo Thai win, taking West Borneo from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from West Borneo to Banjarmasin Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : 0.67 -
f20ee17a-cc1b-4864-bdfd-0394fdd27c0f-triplea_42127_2usa.tsvg
Game History
Round: 2 Combat Move - Americans 1 Destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola 1 Transport moved from 83 Sea Zone to 99 Sea Zone 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone 1 Transport moved from 99 Sea Zone to 119 Sea Zone 1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone 1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 4 Artillerys and 4 Infantrys moved from 119 Sea Zone to Santiago 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from 119 Sea Zone to Santiago 1 Fighter moved from South Central USA to Hispaniola 4 Infantrys and 2 Tanks moved from Central America to Colombia 2 Tanks moved from E.Mexico to Colombia 2 Infantrys moved from Northeast USA to South Atlantic USA 2 Infantrys moved from South Central USA to South Atlantic USA 1 Artillery and 1 Infantry moved from Mindoro to Manila 1 Infantry moved from Mindoro to Manila 1 Fighter moved from Burma to Malaya 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 3 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 4 Fighters and 4 Infantrys moved from 88 Sea Zone to Wake 3 Bombers moved from Pearl Harbor to Wake 1 Fighter moved from Pearl Harbor to Midway 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 1 Submarine moved from 80 Sea Zone to 90 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 2 Cruisers, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 3 Bombers, 4 Fighters and 4 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 3 Bombers, 4 Fighters and 4 Infantrys in Wake, round 2 : 5/11 hits, 4.00 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Wake 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 3 Bombers, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Manila Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila 1 Infantry owned by the Yamamoto lost in Manila Americans win, taking Manila from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Hispaniola Americans attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Santiago Americans attack with 4 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 4 Artillerys, 5 Infantrys and 1 Tank in Santiago, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Americans lost in Santiago 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Santiago, round 3 : 3/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Santiago 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 4 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 3 Bombers moved from Wake to Midway 4 Fighters moved from Wake to 88 Sea Zone 1 Fighter moved from Hispaniola to Colombia Place Units - Americans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 98 Sea Zone 1 Cruiser and 2 Transports placed in 26 Sea Zone 2 Destroyers and 2 Submarines placed in 13 Sea Zone 3 Infantrys placed in Washington Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 2 Transports placed in 13 Sea Zone Americans undo move 1. 1 Cruiser and 1 Transport placed in 13 Sea Zone 3 Infantrys placed in Washington 1 Cruiser, 1 Destroyer and 1 Transport placed in 26 Sea Zone 1 Battleship, 2 Destroyers and 2 Submarines placed in 13 Sea Zone Americans undo move 4. 1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Destroyer and 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : 2.00 Neutral regular : -2.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 ArmoredCar moved from Burgundy to Aquitaine Germans take Aquitaine from French 1 ArmoredCar and 2 Tanks moved from Burgundy to Brittany Germans take Orleanais from French 1 Artillery and 3 Infantrys moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Burgundy to Picardy 1 Infantry moved from Lorraine to Belgium 1 Artillery and 1 Elite moved from Rhine to Belgium 2 Stukas moved from Rhine to Belgium 1 ArmoredCar and 3 Tanks moved from Burgundy to Normandy 2 Tanks moved from Burgundy to Paris 1 Tank moved from Burgundy to Picardy 1 ArmoredCar moved from Burgundy to Belgium 1 Tank moved from Burgundy to Belgium 1 Tank moved from Burgundy to Normandy 2 Tanks moved from Burgundy to Normandy 1 Tank moved from Burgundy to Paris 1 Infantry moved from Hamburg to 22 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber moved from Helsinki to Donetsk 2 Fighters moved from Helsinki to Lapland 1 Fighter moved from Danzig to Donetsk 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Artillery and 1 Infantry moved from East Prussia to Lithuania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Tank moved from East Prussia to Brest 1 Infantry moved from Warsaw to Brest 4 Infantrys moved from Danzig to Brest 1 Artillery moved from Warsaw to Brest 1 Artillery moved from Warsaw to Brest 1 Tank moved from Warsaw to Brest Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 7 Infantrys, 1 Stuka and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Paris, round 2 : 0/7 hits, 2.50 expected hits French roll dice for 1 Infantry in Paris, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paris Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Paris, round 3 : 0/6 hits, 2.33 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Paris, round 4 : 1/6 hits, 2.33 expected hits French roll dice for 1 Infantry in Paris, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paris 1 Infantry owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for French: 1 Infantry Battle in Lithuania Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Picardy Germans attack with 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Bunker and 1 Infantry Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 Bunker and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 3 : 3/4 hits, 1.33 expected hits French roll dice for 1 Bunker and 1 Infantry in Picardy, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Picardy 1 Bunker owned by the French and 1 Infantry owned by the French lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker and 1 Infantry Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 1 Tank in Belgium, round 2 : 3/7 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Belgium 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 1 Elite, 2 Stukas and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kiev Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Donetsk Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Infantry Battle in Normandy Germans attack with 1 ArmoredCar and 6 Tanks French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 ArmoredCar and 6 Tanks in Normandy, round 2 : 3/7 hits, 3.33 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 ArmoredCar and 6 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Brittany Germans attack with 1 ArmoredCar and 2 Tanks French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Tanks in Brittany, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 2 Tanks in Brittany, round 3 : 2/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Brittany Germans win, taking Brittany from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Brest Germans attack with 2 Artillerys, 5 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Brest, round 2 : 4/9 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Brest 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Lapland Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry and 1 Tank Battle in Latvia Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Lapland to 23 Sea Zone 1 Fighter moved from Lapland to Helsinki 1 Infantry moved from Danzig to East Prussia 2 Tanks moved from Warsaw to Vinnytsia 4 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys moved from E.Romania to Vinnytsia 1 Artillery, 1 Elite and 3 Infantrys moved from Bohemia to Krakow 2 Mech.Infs moved from Bavaria to Vinnytsia 2 Mech.Infs moved from Rhine to Krakow 2 Stukas moved from Belgium to Rhine 1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone 2 Infantrys moved from Kufra to Hun 1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Place Units - Germans 1 Carrier and 1 Transport placed in 23 Sea Zone 1 Factory placed in Vinnytsia 1 Adv.Fighter placed in 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys and 1 Stuka placed in Warsaw Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 110 PUs; end with 154 PUsCombat Hit Differential Summary :
French regular : -0.67 Russians regular : -0.83 Germans regular : -3.50 Neutral regular : 1.00 -
40fdf25c-5011-4405-b4b3-a9c507ef710c-triplea_42127_3rus.tsvg
Game History
Round: 3 Combat Move - Russians 3 Infantrys moved from Kursk to Kiev 1 Infantry moved from Crimea to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Bomber moved from Kursk to Kiev 1 Fighter moved from Kursk to Donetsk 1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum 2 ArmoredCars moved from Tashkent to Chimkent 2 ArmoredCars moved from Chimkent to Kuybyshev 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Fighter moved from Olyokminsk to Chita 1 Artillery and 1 Infantry moved from Yakutsk to Zhigansk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars moved from Sibirsky to Zhigansk 1 Artillery, 2 Elites and 1 Infantry moved from Sibirsky to Khatanga 1 Artillery, 1 Infantry and 3 Tanks moved from Ulan Bator to South Gobi 1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Saratov to Rostov 1 Artillery and 1 Infantry moved from Georgia to Erzurum 2 Artillerys, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 4 ArmoredCars and 1 Tank moved from Moscow to Kursk 1 Elite and 4 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 2 Artillerys and 1 Elite moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 6 Sea Zone to N.Karelia 1 Tank moved from Leningrad to N.Karelia 5 Infantrys moved from Sverdlovsk to Perm Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 4 Elites, 27 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 3 Infantrys in Estonia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 2 Infantrys in Estonia, round 7 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Vyborg, round 2 : 2/7 hits, 1.67 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Vyborg 2 Infantrys owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.33 expected hits Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Battle in Kiev Russians attack with 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Bomber and 1 Infantry in Kiev, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Battle in South Gobi Russians attack with 1 Artillery, 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in South Gobi, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in South Gobi 1 Infantry owned by the Neutral lost in South Gobi Russians roll dice for 1 Artillery and 3 Tanks in South Gobi, round 3 : 2/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in South Gobi, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in South Gobi 1 Infantry owned by the Neutral lost in South Gobi Russians loses 0 PUs for violating South Gobis neutrality. Russians win, taking South Gobi from Neutral with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 Fighter moved from Vyborg to Leningrad 1 Fighter moved from Donetsk to Georgia 1 Bomber moved from Kiev to Georgia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Kursk 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow 5 Infantrys placed in Sverdlovsk Russians undo move 4. 1 Adv.Fighter, 1 Artillery and 1 Elite placed in Georgia 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Germans regular : -0.67 Russians regular : -2.50 Neutral regular : 1.00 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 2 Infantrys and 1 Tank moved from S.Algeria to N.Algeria Italians take N.Algeria from French 1 Artillery, 2 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria 2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria 2 Infantrys moved from Kufra to New Valley 1 Fighter moved from Kufra to New Valley Purchase Units - Italians Italians buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 4 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 1 Infantry moved from Tobruk to Kufra 1 Artillery and 2 Tanks moved from Kufra to Tobruk 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Fighters moved from Campania to Greece 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 1 Cruiser moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 AAGun and 1 Infantry moved from Campania to 48 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 AAGun, 2 Artillerys, 1 Elite and 7 Infantrys moved from 48 Sea Zone to Tobruk 1 Fighter moved from New Valley to Tobruk 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone Place Units - Italians 1 Cruiser and 2 Transports placed in 43 Sea Zone 1 Elite placed in Provence 1 Factory placed in Greece 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis 1 Artillery and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.00 -
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery moved from Minamitori to 86 Sea Zone 1 Artillery moved from Truk to Ponape Yamamoto take Ponape from Americans 1 Infantry moved from Saipan to 86 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila 1 Bomber moved from Peleliu to Manila 3 Fighters moved from 86 Sea Zone to Manila 1 Artillery and 1 Tank moved from Kiangsi to 92 Sea Zone 2 Artillerys and 1 Tank moved from Kwangtung to 92 Sea Zone 1 Artillery moved from Kwangsi to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Elite and 2 Marines moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 2 Infantrys moved from Kwangsi to 92 Sea Zone 1 Infantry moved from N.French Indochina to 92 Sea Zone 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 8 Infantrys, 2 Marines, 2 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 1 Elite, 8 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya 1 Tank moved from S.French Indochina to Malaya 2 Fighters moved from 107 Sea Zone to Malaya 1 Bomber moved from Hong Kong to Malaya 1 Artillery and 1 Elite moved from N.French Indochina to N.Thailand 1 Infantry moved from S.French Indochina to N.Thailand 1 Tank moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Tank moved from Kwangsi to Kweichow 1 Tank moved from N.French Indochina to Yunnan 1 Tank moved from Kwangsi to N.Thailand Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Thailand Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Yamamoto win, taking N.Thailand from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Manila, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks; Americans defend with 1 Fighter; Chinese defend with 2 Tanks; Dutch defend with 1 Fighter British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks in Malaya, round 2 : 7/21 hits, 7.50 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 7 Infantrys and 4 Tanks in Malaya, round 2 : 8/17 hits, 7.00 expected hits 8 Infantrys owned by the Yamamoto lost in Malaya 7 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Marines and 3 Tanks in Malaya, round 3 : 6/13 hits, 6.00 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters and 4 Tanks in Malaya, round 3 : 5/10 hits, 4.67 expected hits 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Malaya 2 Tanks owned by the British, 2 Tanks owned by the Chinese and 2 Artillerys owned by the British lost in Malaya Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Marines and 3 Tanks in Malaya, round 4 : 3/8 hits, 4.17 expected hits British roll dice for 1 Bunker and 3 Fighters in Malaya, round 4 : 2/4 hits, 2.00 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the British, 1 Bunker owned by the British and 1 Fighter owned by the Dutch lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 3 Tanks in Malaya, round 5 : 2/6 hits, 3.17 expected hits British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the Americans lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 1 Marine and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 4 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Marine Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks Casualties for Chinese: 2 Tanks Casualties for Dutch: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Yamamoto 1 Bomber moved from Malaya to Banjarmasin 1 Artillery moved from Kwangsi to Hunan 1 Tank moved from Kwangtung to Hunan 3 Fighters moved from Manila to 93 Sea Zone 1 Bomber moved from Manila to Tokyo 2 Adv.Fighters moved from Tokyo to 85 Sea Zone 1 Infantry moved from Ulithi to Woleai 1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone 2 Carriers moved from 86 Sea Zone to 93 Sea Zone 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Carrier and 1 Cruiser placed in 85 Sea Zone 1 Factory placed in Chubu 2 Artillerys and 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Yamamoto regular : -4.83 Americans regular : -0.33 British AA : -0.50 British regular : 1.83 -
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Mindanao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Shantung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 2 Fighters moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 3 Infantrys placed in Davao 1 Factory placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Carrier and 1 Cruiser placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 0.00 Dutch regular : -1.00 Hisaichi regular : -1.17 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Mindanao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Shantung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 2 Fighters moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 3 Infantrys placed in Davao 1 Factory placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Carrier and 1 Cruiser placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 0.00 Dutch regular : -1.00 Hisaichi regular : -1.17 -
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Finns Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to Tampere 2 Artillerys moved from Helsinki to Tampere Place Units - Finns 1 Transport placed in 24 Sea Zone 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians 3 Infantrys moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Tank moved from Bulgaria to Odessa 1 Artillery moved from Bulgaria to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 1 Artillery and 1 Elite moved from Bangkok to S.Thailand 1 Fighter moved from Banjarmasin to S.Thailand 1 Tank moved from Bangkok to S.Thailand 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank British defend with 2 Artillerys, 1 Elite and 1 Infantry Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Elite owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Thai: 1 Infantry Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Malaya 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys and 2 Elites placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : 1.83 British regular : -1.00 -





