Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Yamamoto
4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina
8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 8 Adv.Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in N.French Indochina
Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 AAGun moved from Hunan to N.French Indochina
3 Infantrys moved from Kwangtung to Kwangsi
1 Infantry moved from Kiangsi to Hunan
1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
4 Infantrys moved from Tokyo to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery and 4 Infantrys moved from Malaya to S.Thailand
8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Woleai to Ulithi
1 Artillery moved from Ponape to Truk
Place Units - Yamamoto
2 Submarines and 2 T.Boats placed in 85 Sea Zone
1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya
1 Artillery and 5 Infantrys placed in Hong Kong
1 Infantry placed in Chubu
Yamamoto undo move 1.
1 Submarine and 2 T.Boats placed in 85 Sea Zone
1 Submarine placed in 85 Sea Zone
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys
EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -1.67
French regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Yamamoto
4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina
8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 8 Adv.Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in N.French Indochina
Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 AAGun moved from Hunan to N.French Indochina
3 Infantrys moved from Kwangtung to Kwangsi
1 Infantry moved from Kiangsi to Hunan
1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
4 Infantrys moved from Tokyo to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery and 4 Infantrys moved from Malaya to S.Thailand
8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Woleai to Ulithi
1 Artillery moved from Ponape to Truk
Place Units - Yamamoto
2 Submarines and 2 T.Boats placed in 85 Sea Zone
1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya
1 Artillery and 5 Infantrys placed in Hong Kong
1 Infantry placed in Chubu
Yamamoto undo move 1.
1 Submarine and 2 T.Boats placed in 85 Sea Zone
1 Submarine placed in 85 Sea Zone
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys
EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport
EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Shanghai: 4 Infantrys
EDIT: Adding units owned by Yamamoto to Tokyo: 4 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -1.67
French regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Hisaichi
1 Artillery, 1 Elite and 2 Infantrys moved from Peking to Chahar
1 Artillery and 1 Elite moved from Shantung to Anhwei
1 Artillery and 1 Elite moved from Shantung to Shansi
2 Infantrys moved from Shantung to Shansi
1 Artillery and 2 Infantrys moved from Shantung to Anhwei
1 Adv.Fighter moved from 84 Sea Zone to Anhwei
1 Adv.Fighter moved from 84 Sea Zone to Shansi
1 Artillery moved from Shantung to Anhwei
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Hisaichi take Soembawa from Dutch
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
2 Adv.Fighters moved from 110 Sea Zone to Flores
2 Adv.Fighters moved from 107 Sea Zone to Flores
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Elites, 14 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 4 Adv.Fighters, 1 Artillery and 1 Infantry
Anzac defend with 1 Elite
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 2/2 hits, 1.17 expected hits
1 Elite owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Elite
Battle in Anhwei
Hisaichi attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys
Chinese defend with 1 Elite, 3 Infantrys and 1 Marine
Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Anhwei, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 Elite, 3 Infantrys and 1 Marine in Anhwei, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Hisaichi lost in Anhwei
3 Infantrys owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys and 1 Elite in Anhwei, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 Elite and 1 Marine in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Chinese and 1 Marine owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Elite and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Elite and 2 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Shansi to 84 Sea Zone
1 Adv.Fighter moved from Anhwei to 84 Sea Zone
1 Artillery moved from Liaoning to 84 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung
1 Elite and 2 Infantrys moved from Liaoning to Peking
2 Fighters moved from Liaoning to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Heilungchiang to Ayan
5 Artillerys, 3 Elites, 17 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Chita
2 Adv.Fighters moved from Flores to 107 Sea Zone
2 Adv.Fighters moved from Flores to 111 Sea Zone
1 Carrier moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Hollandia to West Papua
3 Infantrys and 1 Tank moved from Davao to 107 Sea Zone
3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia
1 Destroyer moved from 84 Sea Zone to 111 Sea Zone
Place Units - Hisaichi
2 Destroyers placed in 84 Sea Zone
2 Infantrys and 1 Marine placed in Chita
2 ArmoredCars and 1 Tank placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
3 Infantrys and 1 Tank placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin
5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Hisaichi regular : 3.33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Finns
1 Artillery and 1 Elite moved from S.Karelia to Smolensk
1 Fighter moved from Oulu to Smolensk
2 Infantrys moved from S.Karelia to Smolensk
1 Artillery moved from S.Karelia to Smolensk
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Smolensk
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 3 Infantrys
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Smolensk
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Finns win, taking Smolensk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Non Combat Move - Finns
1 Fighter moved from Smolensk to S.Karelia
3 Infantrys moved from Vyborg to S.Karelia
2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia
3 Infantrys moved from Oulu to Vyborg
1 Elite and 1 Infantry moved from Tampere to Oulu
1 Mot.Inf moved from Helsinki to Vyborg
2 ArmoredCars and 1 Tank moved from Helsinki to Oulu
Place Units - Finns
2 Artillerys, 1 Mot.Inf and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -1.00
Russians regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Romanians
Russians roll AA dice in Kursk : 1/1 hits, 0.17 expected hits
1 Fighter lost in Kursk
1 Artillery and 1 Elite moved from Kiev to Kursk
1 Infantry moved from Kiev to Kursk
2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Odessa to Donetsk
1 Fighter moved from Kiev to Tula
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Kursk
Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 AAGun, 1 Artillery and 1 Factory
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kursk
1 Artillery owned by the Russians lost in Kursk
Romanians win, taking Kursk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Donetsk
Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Odessa to Donetsk
1 Adv.Fighter moved from Bucharest to Kiev
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Russians regular : 0.00
Russians AA : 0.83
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Thai
1 Infantry moved from S.Thailand to N.Thailand
Thai take N.Thailand from British
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 4 PUs;
Combat - Thai
Non Combat Move - Thai
6 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Germans
2 ArmoredCars moved from Kiev to Tula
2 Stukas moved from Kiev to Tula
13 ArmoredCars, 1 HeavyTank, 7 Mech.Infs and 25 Tanks moved from Kiev to Rostov
2 ArmoredCars and 3 Tanks moved from Vinnytsia to Rostov
1 Bomber moved from Danzig to Rostov
1 Artillery moved from Belgium to Netherlands
5 Infantrys moved from Belgium to Netherlands
1 Stuka moved from Hamburg to Oslo
2 Stukas moved from Danzig to Oslo
2 Fighters moved from 23 Sea Zone to Oslo
2 Adv.Fighters moved from 23 Sea Zone to Oslo
1 Artillery and 1 Tank moved from Denmark to 23 Sea Zone
1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo
3 Infantrys moved from Hamburg to 23 Sea Zone
3 Infantrys moved from 23 Sea Zone to Oslo
1 Stuka moved from El Agheila to 51 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 27 Infantrys, 1 S.Submarine, 1 Stuka, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 51 Sea Zone
Germans attack with 1 Stuka
British defend with 1 Submarine
Germans roll dice for 1 Stuka in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Germans win with 1 Stuka remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Tula
Germans attack with 2 ArmoredCars and 2 Stukas
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 2 Stukas in Tula, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Tula
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 ArmoredCar and 2 Stukas remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery and 5 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Oslo
Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank
British defend with 9 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the British lost in Oslo
Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/16 hits, 6.17 expected hits
British roll dice for 7 Infantrys in Oslo, round 2 : 1/7 hits, 2.33 expected hits
1 Infantry owned by the Germans lost in Oslo
6 Infantrys owned by the British lost in Oslo
Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Stukas and 1 Tank in Oslo, round 3 : 6/15 hits, 6.00 expected hits
British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Oslo
Germans win, taking Oslo from British with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Stukas and 1 Tank remaining. Battle score for attacker is 16
Casualties for British: 9 Infantrys
Casualties for Germans: 1 Infantry
Battle in Rostov
Germans attack with 15 ArmoredCars, 1 Bomber, 1 HeavyTank, 7 Mech.Infs and 28 Tanks
Russians defend with 1 HeavyTank, 36 Infantrys and 3 Tanks
Germans roll dice for 15 ArmoredCars, 1 Bomber, 1 HeavyTank, 7 Mech.Infs and 28 Tanks in Rostov, round 2 : 23/52 hits, 22.67 expected hits
Russians roll dice for 1 HeavyTank, 36 Infantrys and 3 Tanks in Rostov, round 2 : 16/40 hits, 14.17 expected hits
15 ArmoredCars owned by the Germans and 1 Mech.Inf owned by the Germans lost in Rostov
23 Infantrys owned by the Russians lost in Rostov
Germans roll dice for 1 Bomber, 1 HeavyTank, 6 Mech.Infs and 28 Tanks in Rostov, round 3 : 17/36 hits, 17.33 expected hits
Russians roll dice for 1 HeavyTank, 13 Infantrys and 3 Tanks in Rostov, round 3 : 7/17 hits, 6.50 expected hits
5 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Rostov
13 Infantrys owned by the Russians, 3 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 Bomber, 1 HeavyTank, 1 Mech.Inf and 26 Tanks remaining. Battle score for attacker is -12
Casualties for Germans: 15 ArmoredCars, 6 Mech.Infs and 2 Tanks
Casualties for Russians: 1 HeavyTank, 36 Infantrys and 3 Tanks
Non Combat Move - Germans
1 Bomber moved from Rostov to Kiev
7 Artillerys, 7 Elites and 20 Infantrys moved from Kiev to Kursk
2 Stukas moved from Tula to Kiev
4 Infantrys moved from Vinnytsia to Kiev
4 Infantrys moved from Brest to Kiev
1 AAGun moved from Minsk to Kursk
4 Infantrys moved from Warsaw to Brest
3 Infantrys moved from Danzig to Brest
1 Artillery, 1 Elite and 2 Infantrys moved from Novgorod to S.Karelia
1 AAGun, 2 Artillerys, 2 Elites, 12 Infantrys and 5 Tanks moved from Leningrad to S.Karelia
1 Stuka moved from 51 Sea Zone to El Agheila
1 Elite and 1 Infantry moved from El Agheila to Kufra
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Tuscany to 46 Sea Zone
2 ArmoredCars, 1 Mech.Inf, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from 48 Sea Zone to El Agheila
2 Stukas moved from Oslo to Danzig
1 Stuka moved from Oslo to Hamburg
2 Adv.Fighters and 2 Fighters moved from Oslo to 23 Sea Zone
3 Infantrys moved from Berlin to Saxony
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
5 Infantrys moved from Paris to Orleanais
1 Artillery moved from Paris to Orleanais
1 Infantry moved from Orleanais to Aquitaine
1 Infantry moved from Orleanais to Languedoc
5 Tanks moved from Bohemia to Vinnytsia
Place Units - Germans
1 S.Submarine and 2 T.Boats placed in 23 Sea Zone
1 Artillery, 1 Infantry and 1 Stuka placed in Normandy
1 Artillery, 1 Elite and 1 Infantry placed in Kiev
4 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
4 Infantrys placed in Leningrad
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery, 6 Infantrys and 1 Tank placed in Paris
3 Infantrys placed in Danzig
1 Infantry placed in Hamburg
Germans undo move 9.
2 Infantrys placed in El Agheila
1 Artillery, 4 Infantrys and 1 Tank placed in Paris
Turn Complete - Germans
Germans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Russians regular : 3.00
Germans regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Italians
1 Artillery moved from Kufra to Darfur
1 Elite moved from Kufra to Darfur
2 Infantrys moved from Kufra to Darfur
1 Artillery moved from Corsica to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Elite moved from Corsica to 46 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 48 Sea Zone to Malta
1 Adv.Fighter moved from 46 Sea Zone to Malta
2 Adv.Fighters moved from Tunis to Malta
1 Fighter moved from Greece to Malta
4 Fighters moved from 48 Sea Zone to Malta
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Malta
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 9 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Italians attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 3 Infantrys
British defend with 3 Bunkers
Italians roll dice for 1 Battleship and 2 Cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 2 Bunkers owned by the British
Italians roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 3 Infantrys in Malta, round 2 : 4/13 hits, 4.50 expected hits
British roll dice for 3 Bunkers in Malta, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Italians lost in Malta
3 Bunkers owned by the British lost in Malta
Italians win, taking Malta from British with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 16
Casualties for Italians: 1 Infantry
Casualties for British: 3 Bunkers
Battle in Darfur
Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
British defend with 3 ArmoredCars
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 3 ArmoredCars in Darfur, round 2 : 0/3 hits, 0.50 expected hits
2 ArmoredCars owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 1 ArmoredCar in Darfur, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 ArmoredCars
Non Combat Move - Italians
2 Adv.Fighters moved from Malta to Tunis
1 Fighter moved from Malta to 48 Sea Zone
1 Fighter moved from Malta to Greece
1 Adv.Fighter moved from Malta to 46 Sea Zone
3 Fighters moved from Malta to 48 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from Tobruk to Kufra
1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
1 Submarine moved from 42 Sea Zone to 46 Sea Zone
1 Artillery moved from Lombardy to Provence
3 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
1 Artillery, 3 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
1 Artillery moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 T.Boat placed in 51 Sea Zone
1 Submarine placed in 48 Sea Zone
1 Adv.Fighter and 1 Destroyer placed in 46 Sea Zone
4 Infantrys placed in E.Morocco
1 Artillery, 2 Infantrys and 1 Tank placed in Provence
1 Infantry placed in Lombardy
1 Artillery, 2 Infantrys and 1 Tank placed in Rome
Italians undo move 2.
Italians undo move 1.
1 T.Boat placed in 48 Sea Zone
1 Submarine placed in 51 Sea Zone
Turn Complete - Italians
Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Yamamoto
3 Infantrys moved from Kwangsi to Hunan
1 Infantry moved from Kiangsi to Hunan
1 Bomber moved from Hong Kong to Hunan
4 Infantrys moved from Kwangtung to Hunan
4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from N.French Indochina to Hunan
1 Artillery and 1 Elite moved from Malaya to 110 Sea Zone
3 Infantrys moved from Malaya to 110 Sea Zone
2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Java
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Malaya to Java
2 Fighters moved from S.Thailand to Java
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
7 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 8 Adv.Fighters
Americans defend with 2 Submarines
Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
2 Submarines owned by the Americans lost in 76 Sea Zone
Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 Submarines
Battle in Hunan
Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 16 Infantrys and 6 Tanks
Chinese defend with 2 Infantrys
Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 16 Infantrys and 6 Tanks in Hunan, round 2 : 12/28 hits, 8.67 expected hits
Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
2 Infantrys owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 4 Artillerys, 1 Bomber, 1 Elite, 15 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Java
Yamamoto attack with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters and 4 Infantrys
Anzac defend with 5 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Yamamoto roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters and 4 Infantrys in Java, round 2 : 5/14 hits, 5.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 5 Infantrys in Java, round 2 : 1/6 hits, 2.17 expected hits
1 Infantry owned by the Yamamoto lost in Java
4 Infantrys owned by the Anzac lost in Java
Yamamoto roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters and 3 Infantrys in Java, round 3 : 5/13 hits, 5.00 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Java
1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 5 Infantrys
Casualties for Dutch: 1 Bunker
Non Combat Move - Yamamoto
2 Fighters moved from Java to 110 Sea Zone
4 Adv.Fighters moved from Java to Malaya
1 Bomber and 1 Fighter moved from Java to Malaya
1 AAGun moved from N.French Indochina to Hunan
1 Infantry moved from S.French Indochina to N.French Indochina
3 Infantrys moved from S.French Indochina to S.Thailand
1 Artillery and 5 Infantrys moved from Hong Kong to Kwangtung
1 AAGun moved from Kwangtung to Hong Kong
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Tokyo to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Kiangsi
1 Bomber moved from Hunan to Hong Kong
8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters, 1 Carrier and 1 S.Submarine placed in 85 Sea Zone
1 Artillery and 3 Infantrys placed in Hong Kong
1 Artillery and 3 Infantrys placed in Malaya
2 Infantrys placed in Chubu
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : 0.00
Dutch regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Hisaichi
1 Artillery moved from Anhwei to Shansi
2 Infantrys moved from Shantung to Shansi
2 Adv.Fighters moved from 84 Sea Zone to Shansi
1 Artillery, 1 Elite and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Cruiser and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery, 2 Cruisers, 1 Elite, 4 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Adv.Fighters, 1 Artillery, 1 Elite and 4 Infantrys moved from 111 Sea Zone to Soembawa
2 Adv.Fighters moved from 107 Sea Zone to Soembawa
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Hisaichi take Aroe from Dutch
2 Infantrys and 1 Tank moved from Davao to 107 Sea Zone
1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 107 Sea Zone to 112 Sea Zone
2 Infantrys and 1 Tank moved from 112 Sea Zone to Timor
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Destroyer, 11 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Timor
Hisaichi attack with 2 Infantrys and 1 Tank
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Timor, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Dutch lost in Timor
Hisaichi win, taking Timor from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Soembawa
Hisaichi attack with 4 Adv.Fighters, 1 Artillery, 1 Elite and 4 Infantrys
Anzac defend with 6 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship and 2 Cruisers in Soembawa, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the Anzac lost in Soembawa
Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite and 4 Infantrys in Soembawa, round 2 : 3/10 hits, 3.50 expected hits
Dutch roll dice for 1 Bunker and 5 Infantrys in Soembawa, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Hisaichi lost in Soembawa
3 Infantrys owned by the Anzac lost in Soembawa
Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Soembawa, round 3 : 2/8 hits, 3.17 expected hits
Dutch roll dice for 1 Bunker and 2 Infantrys in Soembawa, round 3 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Hisaichi lost in Soembawa
2 Infantrys owned by the Anzac lost in Soembawa
Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery and 1 Elite in Soembawa, round 4 : 3/6 hits, 2.83 expected hits
Dutch roll dice for 1 Bunker in Soembawa, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Hisaichi lost in Soembawa
1 Bunker owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 4 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 7
Casualties for Anzac: 6 Infantrys
Casualties for Hisaichi: 1 Elite and 4 Infantrys
Casualties for Dutch: 1 Bunker
Battle in Shansi
Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Shansi, round 2 : 4/5 hits, 1.83 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
2 Infantrys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Shansi to 84 Sea Zone
1 Artillery and 1 Elite moved from Chahar to Shantung
1 Elite moved from Peking to Shantung
1 Infantry moved from Peking to Chahar
1 Infantry moved from Peking to Shantung
2 Artillerys and 1 Elite moved from Anhwei to Shantung
1 Infantry moved from Shantung to Anhwei
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
4 Infantrys and 1 Marine moved from Chita to N.Buryat Mongolia
2 ArmoredCars and 1 Tank moved from Heilungchiang to N.Buryat Mongolia
1 Battleship, 1 Cruiser and 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
5 Infantrys moved from Changchun to 84 Sea Zone
5 Infantrys moved from 84 Sea Zone to Shantung
2 Adv.Fighters moved from Soembawa to 111 Sea Zone
2 Adv.Fighters moved from Soembawa to 112 Sea Zone
1 Carrier moved from 107 Sea Zone to 112 Sea Zone
1 Submarine moved from 107 Sea Zone to 85 Sea Zone
3 Infantrys and 1 Tank moved from Hollandia to West Papua
Place Units - Hisaichi
2 Infantrys and 1 Marine placed in Chita
2 ArmoredCars and 1 Tank placed in Heilungchiang
1 Battleship, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
4 Infantrys placed in Davao
2 Infantrys placed in Banjarmasin
3 Infantrys placed in Changchun
Hisaichi undo move 6.
1 Infantry placed in Liaoning
2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Dutch regular : 1.17
Hisaichi regular : 1.50
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Finns
1 Artillery and 1 Elite moved from Smolensk to Yaroslavl
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Yaroslavl
Finns attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Artillery and 2 Infantrys moved from Smolensk to S.Karelia
2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia
3 Infantrys and 1 Mot.Inf moved from Vyborg to S.Karelia
1 Elite and 1 Infantry moved from Oulu to Vyborg
1 Mot.Inf moved from Helsinki to Vyborg
1 Tank moved from Helsinki to Oulu
2 Artillerys moved from Helsinki to Tampere
Place Units - Finns
2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Finns regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Romanians
1 Artillery and 1 Elite moved from Kursk to Tula
1 Adv.Fighter, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Kiev to Tula
2 ArmoredCars and 1 Tank moved from Donetsk to Tula
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Tula
Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks
Russians defend with 6 Infantrys
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Tula, round 2 : 4/10 hits, 3.83 expected hits
Russians roll dice for 6 Infantrys in Tula, round 2 : 4/6 hits, 2.00 expected hits
1 Mot.Inf owned by the Romanians, 2 ArmoredCars owned by the Romanians and 1 Artillery owned by the Romanians lost in Tula
4 Infantrys owned by the Russians lost in Tula
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 2 Mech.Infs and 2 Tanks in Tula, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 Infantrys in Tula, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 1 Adv.Fighter, 1 Elite, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -5
Casualties for Romanians: 2 ArmoredCars, 1 Artillery and 1 Mot.Inf
Casualties for Russians: 6 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter moved from Tula to Kursk
1 AAGun, 1 Artillery, 1 Elite and 2 Infantrys moved from Donetsk to Rostov
3 Infantrys moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
2 ArmoredCars moved from Bucharest to Odessa
1 Elite moved from Bucharest to E.Romania
Place Units - Romanians
1 Artillery, 1 Elite and 1 Infantry placed in Kursk
2 ArmoredCars and 1 Artillery placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Russians regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Thai
1 Artillery and 1 Infantry moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
6 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
1 Adv.Fighter and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
British regular : 0.33