@newenr85 @FranceNeedsMorePower
scrambling
0f85aba6-1aa7-4c1e-8431-89f76c4c4634-image.png
World at War captain walker (axis) vs dawgoneit
-
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 1 Bomber moved from Brest to Oslo 1 Artillery and 1 Tank moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Kiev to Kursk 2 Infantrys moved from Kiev to Kursk 1 Artillery and 3 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 Artillerys, 2 Elites, 35 Infantrys, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Darfur Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Denmark Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Denmark 2 Infantrys owned by the Russians lost in Denmark Germans win, taking Denmark from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kursk 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks; Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/20 hits, 7.83 expected hits Russians roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks in Oslo, round 2 : 6/10 hits, 3.83 expected hits 6 Infantrys owned by the Germans lost in Oslo 1 Elite owned by the British, 2 Infantrys owned by the Russians and 3 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 3 Stukas and 1 Tank in Oslo, round 3 : 7/14 hits, 6.50 expected hits Russians roll dice for 1 Artillery and 3 Tanks in Oslo, round 3 : 2/4 hits, 1.83 expected hits 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Oslo 3 Tanks owned by the British and 1 Artillery owned by the British lost in Oslo Germans win, taking Oslo from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites, 2 Fighters, 3 Stukas and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks Casualties for Germans: 1 Artillery, 1 Elite and 6 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 Stukas moved from Oslo to Danzig 2 Fighters moved from Oslo to 23 Sea Zone 2 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Stuka moved from Oslo to Hamburg 1 Bomber moved from Oslo to Danzig 2 ArmoredCars and 1 Tank moved from Bavaria to Tuscany 1 Mech.Inf moved from Rhine to Tuscany 1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from N.Karelia to S.Karelia 2 ArmoredCars, 4 Infantrys and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Novgorod 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Elite and 1 Infantry placed in El Agheila 4 Infantrys placed in Leningrad 1 Elite and 2 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 2 S.Submarines placed in 23 Sea Zone 4 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 5 Infantrys placed in Paris 3 Infantrys placed in Berlin 2 Infantrys placed in Normandy Germans undo move 9. Germans undo move 3. 3 Infantrys placed in Kiev 1 Elite and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.67 British regular : -1.33 -
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter moved from 43 Sea Zone to Corsica 1 Cruiser and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Artillery and 1 Elite moved from 46 Sea Zone to Corsica Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 17 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Corsica Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Elite French defend with 1 Infantry Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Corsica to 46 Sea Zone 1 Submarine moved from 43 Sea Zone to 42 Sea Zone 1 Carrier, 1 Destroyer, 1 Submarine and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 2 Adv.Fighters and 6 Mot.Infs moved from E.Morocco to Tunis 2 ArmoredCars moved from E.Morocco to S.Algeria 4 Tanks moved from E.Morocco to S.Algeria 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 ArmoredCars and 8 Infantrys moved from Tobruk to Kufra 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Tank moved from Greece to 48 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 1 Submarine placed in 48 Sea Zone 2 Infantrys placed in Greece 1 Bunker and 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 3 Infantrys placed in Lombardy 1 Artillery placed in Lombardy 1 Artillery, 4 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians regular : -0.17 -
-
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shanghai: 4 Infantrys EDIT: Adding units owned by Yamamoto to Tokyo: 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
-
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Shantung to Anhwei 1 Artillery and 1 Elite moved from Shantung to Shansi 2 Infantrys moved from Shantung to Shansi 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Adv.Fighter moved from 84 Sea Zone to Anhwei 1 Adv.Fighter moved from 84 Sea Zone to Shansi 1 Artillery moved from Shantung to Anhwei 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Hisaichi take Soembawa from Dutch 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores 2 Adv.Fighters moved from 107 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Elites, 14 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 4 Adv.Fighters, 1 Artillery and 1 Infantry Anzac defend with 1 Elite Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 2/2 hits, 1.17 expected hits 1 Elite owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Battle in Anhwei Hisaichi attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys Chinese defend with 1 Elite, 3 Infantrys and 1 Marine Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Anhwei, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 Elite, 3 Infantrys and 1 Marine in Anhwei, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Anhwei 3 Infantrys owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys and 1 Elite in Anhwei, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 Elite and 1 Marine in Anhwei, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Marine owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 9 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shansi to 84 Sea Zone 1 Adv.Fighter moved from Anhwei to 84 Sea Zone 1 Artillery moved from Liaoning to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Liaoning to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Ayan 5 Artillerys, 3 Elites, 17 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Heilungchiang to Chita 2 Adv.Fighters moved from Flores to 107 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 4 Infantrys moved from Hollandia to West Papua 3 Infantrys and 1 Tank moved from Davao to 107 Sea Zone 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 1 Destroyer moved from 84 Sea Zone to 111 Sea Zone Place Units - Hisaichi 2 Destroyers placed in 84 Sea Zone 2 Infantrys and 1 Marine placed in Chita 2 ArmoredCars and 1 Tank placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 3 Infantrys and 1 Tank placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 3.33 -
-
TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Finns 1 Artillery and 1 Elite moved from S.Karelia to Smolensk 1 Fighter moved from Oulu to Smolensk 2 Infantrys moved from S.Karelia to Smolensk 1 Artillery moved from S.Karelia to Smolensk Purchase Units - Finns Finns buy 2 Artillerys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Smolensk Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Smolensk Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Fighter moved from Smolensk to S.Karelia 3 Infantrys moved from Vyborg to S.Karelia 2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia 3 Infantrys moved from Oulu to Vyborg 1 Elite and 1 Infantry moved from Tampere to Oulu 1 Mot.Inf moved from Helsinki to Vyborg 2 ArmoredCars and 1 Tank moved from Helsinki to Oulu Place Units - Finns 2 Artillerys, 1 Mot.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Finns regular : -1.00 Russians regular : -1.33 -
TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Romanians Russians roll AA dice in Kursk : 1/1 hits, 0.17 expected hits 1 Fighter lost in Kursk 1 Artillery and 1 Elite moved from Kiev to Kursk 1 Infantry moved from Kiev to Kursk 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Odessa to Donetsk 1 Fighter moved from Kiev to Tula Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Kursk Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 AAGun, 1 Artillery and 1 Factory Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kursk 1 Artillery owned by the Russians lost in Kursk Romanians win, taking Kursk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Donetsk 1 Adv.Fighter moved from Bucharest to Kiev 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.00 Russians AA : 0.83 -
TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand Thai take N.Thailand from British Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 4 PUs; Combat - Thai Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 20 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Germans 2 ArmoredCars moved from Kiev to Tula 2 Stukas moved from Kiev to Tula 13 ArmoredCars, 1 HeavyTank, 7 Mech.Infs and 25 Tanks moved from Kiev to Rostov 2 ArmoredCars and 3 Tanks moved from Vinnytsia to Rostov 1 Bomber moved from Danzig to Rostov 1 Artillery moved from Belgium to Netherlands 5 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Artillery and 1 Tank moved from Denmark to 23 Sea Zone 1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Stuka moved from El Agheila to 51 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 27 Infantrys, 1 S.Submarine, 1 Stuka, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 51 Sea Zone Germans attack with 1 Stuka British defend with 1 Submarine Germans roll dice for 1 Stuka in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Germans win with 1 Stuka remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Tula Germans attack with 2 ArmoredCars and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 2 Stukas in Tula, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Tula 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 ArmoredCar and 2 Stukas remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery and 5 Infantrys British defend with 1 Infantry Germans roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 9 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/16 hits, 6.17 expected hits British roll dice for 7 Infantrys in Oslo, round 2 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Germans lost in Oslo 6 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Stukas and 1 Tank in Oslo, round 3 : 6/15 hits, 6.00 expected hits British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo Germans win, taking Oslo from British with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Stukas and 1 Tank remaining. Battle score for attacker is 16 Casualties for British: 9 Infantrys Casualties for Germans: 1 Infantry Battle in Rostov Germans attack with 15 ArmoredCars, 1 Bomber, 1 HeavyTank, 7 Mech.Infs and 28 Tanks Russians defend with 1 HeavyTank, 36 Infantrys and 3 Tanks Germans roll dice for 15 ArmoredCars, 1 Bomber, 1 HeavyTank, 7 Mech.Infs and 28 Tanks in Rostov, round 2 : 23/52 hits, 22.67 expected hits Russians roll dice for 1 HeavyTank, 36 Infantrys and 3 Tanks in Rostov, round 2 : 16/40 hits, 14.17 expected hits 15 ArmoredCars owned by the Germans and 1 Mech.Inf owned by the Germans lost in Rostov 23 Infantrys owned by the Russians lost in Rostov Germans roll dice for 1 Bomber, 1 HeavyTank, 6 Mech.Infs and 28 Tanks in Rostov, round 3 : 17/36 hits, 17.33 expected hits Russians roll dice for 1 HeavyTank, 13 Infantrys and 3 Tanks in Rostov, round 3 : 7/17 hits, 6.50 expected hits 5 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Rostov 13 Infantrys owned by the Russians, 3 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 Bomber, 1 HeavyTank, 1 Mech.Inf and 26 Tanks remaining. Battle score for attacker is -12 Casualties for Germans: 15 ArmoredCars, 6 Mech.Infs and 2 Tanks Casualties for Russians: 1 HeavyTank, 36 Infantrys and 3 Tanks Non Combat Move - Germans 1 Bomber moved from Rostov to Kiev 7 Artillerys, 7 Elites and 20 Infantrys moved from Kiev to Kursk 2 Stukas moved from Tula to Kiev 4 Infantrys moved from Vinnytsia to Kiev 4 Infantrys moved from Brest to Kiev 1 AAGun moved from Minsk to Kursk 4 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Danzig to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Novgorod to S.Karelia 1 AAGun, 2 Artillerys, 2 Elites, 12 Infantrys and 5 Tanks moved from Leningrad to S.Karelia 1 Stuka moved from 51 Sea Zone to El Agheila 1 Elite and 1 Infantry moved from El Agheila to Kufra 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Tuscany to 46 Sea Zone 2 ArmoredCars, 1 Mech.Inf, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from 48 Sea Zone to El Agheila 2 Stukas moved from Oslo to Danzig 1 Stuka moved from Oslo to Hamburg 2 Adv.Fighters and 2 Fighters moved from Oslo to 23 Sea Zone 3 Infantrys moved from Berlin to Saxony 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Paris to Orleanais 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Orleanais to Languedoc 5 Tanks moved from Bohemia to Vinnytsia Place Units - Germans 1 S.Submarine and 2 T.Boats placed in 23 Sea Zone 1 Artillery, 1 Infantry and 1 Stuka placed in Normandy 1 Artillery, 1 Elite and 1 Infantry placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 4 Infantrys placed in Leningrad 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery, 6 Infantrys and 1 Tank placed in Paris 3 Infantrys placed in Danzig 1 Infantry placed in Hamburg Germans undo move 9. 2 Infantrys placed in El Agheila 1 Artillery, 4 Infantrys and 1 Tank placed in Paris Turn Complete - Germans Germans collect 127 PUs; end with 127 PUsCombat Hit Differential Summary :
Russians regular : 3.00 Germans regular : -0.33 British regular : -1.00 -
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Italians 1 Artillery moved from Kufra to Darfur 1 Elite moved from Kufra to Darfur 2 Infantrys moved from Kufra to Darfur 1 Artillery moved from Corsica to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Elite moved from Corsica to 46 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 48 Sea Zone to Malta 1 Adv.Fighter moved from 46 Sea Zone to Malta 2 Adv.Fighters moved from Tunis to Malta 1 Fighter moved from Greece to Malta 4 Fighters moved from 48 Sea Zone to Malta 2 Infantrys moved from Greece to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Malta Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 9 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 3 Infantrys British defend with 3 Bunkers Italians roll dice for 1 Battleship and 2 Cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 2 Bunkers owned by the British Italians roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 3 Infantrys in Malta, round 2 : 4/13 hits, 4.50 expected hits British roll dice for 3 Bunkers in Malta, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Malta 3 Bunkers owned by the British lost in Malta Italians win, taking Malta from British with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Italians: 1 Infantry Casualties for British: 3 Bunkers Battle in Darfur Italians attack with 1 Artillery, 1 Elite and 2 Infantrys British defend with 3 ArmoredCars Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 3 ArmoredCars in Darfur, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the British lost in Darfur Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 ArmoredCar in Darfur, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 3 ArmoredCars Non Combat Move - Italians 2 Adv.Fighters moved from Malta to Tunis 1 Fighter moved from Malta to 48 Sea Zone 1 Fighter moved from Malta to Greece 1 Adv.Fighter moved from Malta to 46 Sea Zone 3 Fighters moved from Malta to 48 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from Tobruk to Kufra 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 1 Submarine moved from 42 Sea Zone to 46 Sea Zone 1 Artillery moved from Lombardy to Provence 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone 1 Artillery, 3 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Artillery moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 1 Submarine placed in 48 Sea Zone 1 Adv.Fighter and 1 Destroyer placed in 46 Sea Zone 4 Infantrys placed in E.Morocco 1 Artillery, 2 Infantrys and 1 Tank placed in Provence 1 Infantry placed in Lombardy 1 Artillery, 2 Infantrys and 1 Tank placed in Rome Italians undo move 2. Italians undo move 1. 1 T.Boat placed in 48 Sea Zone 1 Submarine placed in 51 Sea Zone Turn Complete - Italians Italians collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -1.17 -





