Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Finns
1 Artillery, 5 Infantrys and 1 Tank moved from Vyborg to S.Karelia
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 5 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 5 Infantrys and 1 Tank in S.Karelia, round 2 : 4/7 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
2 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Vyborg
2 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Tank moved from Oulu to Vyborg
1 Tank moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 2.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Romanians
1 ArmoredCar and 1 Tank moved from Donetsk to Minsk
1 Artillery, 1 Elite and 1 Infantry moved from Donetsk to Rostov
Purchase Units - Romanians
Romanians buy 1 Infantry, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Minsk
Romanians roll dice for 1 Tank in Minsk, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Romanians lost in Minsk
Russians win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Romanians: 1 ArmoredCar and 1 Tank
Non Combat Move - Romanians
1 Artillery, 1 Elite and 1 Infantry moved from Donetsk to Kiev
1 ArmoredCar moved from Odessa to Kiev
1 ArmoredCar moved from Odessa to Vinnytsia
2 Artillerys moved from E.Romania to Odessa
1 Mot.Inf moved from Bucharest to Vinnytsia
1 Tank moved from Bucharest to Odessa
2 Elites moved from Bucharest to E.Romania
1 Fighter moved from Brest to Kiev
Place Units - Romanians
1 Infantry, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -2.17
Russians regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Purchase Units - Thai
Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
2 Artillerys, 3 Infantrys and 5 Tanks moved from N.Thailand to S.Thailand
2 Artillerys and 1 Elite moved from Bangkok to S.Thailand
2 Tanks moved from Bangkok to S.Thailand
Place Units - Thai
1 Bunker placed in S.Thailand
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Germans
1 Submarine moved from 23 Sea Zone to 22 Sea Zone
1 Infantry moved from Oslo to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Oslo to 23 Sea Zone
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Tank moved from Danzig to 23 Sea Zone
1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone
2 Elites and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites, 2 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Hamburg to Denmark
1 Stuka moved from Rhine to Denmark
1 Adv.Fighter moved from 23 Sea Zone to Denmark
1 Adv.Fighter moved from 23 Sea Zone to 22 Sea Zone
1 Artillery, 2 Elites, 7 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
3 Infantrys moved from Vyborg to Leningrad
1 Elite and 1 Infantry moved from Novgorod to Leningrad
4 Infantrys moved from Estonia to Leningrad
6 Artillerys, 2 Elites, 3 Infantrys, 1 Stuka and 3 Tanks moved from Latvia to Leningrad
2 Stukas moved from Danzig to Leningrad
2 Fighters moved from Lapland to Leningrad
2 Infantrys moved from Brest to Minsk
2 Stukas moved from Vinnytsia to Minsk
1 Bomber moved from Vinnytsia to Minsk
2 Infantrys moved from Kufra to Darfur
1 Stuka moved from El Agheila to Darfur
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Destroyers, 1 Elite, 1 Factory, 12 Infantrys, 1 S.Submarine, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 1 Adv.Fighter and 1 Submarine
British defend with 1 T.Boat
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 22 Sea Zone
Germans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Denmark
Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Denmark, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Denmark, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Denmark
1 Infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 Adv.Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Darfur
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Darfur, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Germans win, taking Darfur from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Minsk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 7 Artillerys, 5 Elites, 2 Fighters, 18 Infantrys, 3 Stukas and 5 Tanks
Russians defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 1 Factory, 2 HeavyTanks, 9 Infantrys and 2 Tanks
Russians roll AA dice in Leningrad : 1/5 hits, 0.83 expected hits
1 Stuka owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 7 Artillerys, 5 Elites, 2 Fighters, 18 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 2 : 11/39 hits, 12.67 expected hits
Units damaged: 5 Bunkers owned by the Russians
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 9 Infantrys and 2 Tanks in Leningrad, round 2 : 13/24 hits, 11.33 expected hits
13 Infantrys owned by the Germans lost in Leningrad
6 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 7 Artillerys, 5 Elites, 2 Fighters, 5 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 3 : 9/26 hits, 10.50 expected hits
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 3 Infantrys and 2 Tanks in Leningrad, round 3 : 8/18 hits, 9.33 expected hits
3 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Leningrad
3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Bunkers owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 4 Artillerys, 5 Elites, 2 Fighters, 2 Stukas and 5 Tanks in Leningrad, round 4 : 10/18 hits, 8.00 expected hits
Russians roll dice for 4 Adv.Fighters, 3 Bunkers and 2 HeavyTanks in Leningrad, round 4 : 5/9 hits, 5.50 expected hits
3 Elites owned by the Germans and 2 Artillerys owned by the Germans lost in Leningrad
4 Adv.Fighters owned by the Russians, 3 Bunkers owned by the Russians and 2 HeavyTanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Artillerys, 2 Elites, 2 Fighters, 2 Stukas and 5 Tanks remaining. Battle score for attacker is 49
Casualties for Germans: 5 Artillerys, 3 Elites, 18 Infantrys and 1 Stuka
Casualties for Russians: 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 9 Infantrys and 2 Tanks
Non Combat Move - Germans
2 Fighters moved from Leningrad to Danzig
2 Stukas moved from Leningrad to Danzig
1 Bomber and 2 Stukas moved from Minsk to Brest
1 Artillery and 1 Elite moved from Brest to Kiev
1 AAGun, 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone
1 Adv.Fighter moved from Denmark to 23 Sea Zone
1 Stuka moved from Denmark to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg
1 Infantry moved from Netherlands to Hamburg
1 Tank moved from Berlin to Hamburg
1 Artillery moved from Berlin to Saxony
4 Infantrys moved from Berlin to Saxony
1 Artillery and 4 Infantrys moved from Picardy to Belgium
1 Artillery, 1 Elite and 2 Infantrys moved from El Agheila to Kufra
1 Destroyer and 4 Submarines moved from 41 Sea Zone to 45 Sea Zone
1 Stuka moved from Darfur to El Agheila
1 Infantry moved from Murmansk to N.Karelia
2 Infantrys moved from Lapland to N.Karelia
Place Units - Germans
1 Bunker placed in Hamburg
1 Bunker and 1 Factory placed in Kiev
1 Destroyer, 1 S.Submarine and 1 T.Boat placed in 23 Sea Zone
2 Infantrys and 1 Tank placed in Hamburg
4 Infantrys placed in Vinnytsia
1 Destroyer placed in 48 Sea Zone
1 Infantry placed in El Agheila
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
2 ArmoredCars and 3 Tanks placed in Bohemia
Turn Complete - Germans
Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -5.00
Russians AA : 0.17
British regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Italians
4 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Greece to 51 Sea Zone
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Bunker, 1 Destroyer, 14 Infantrys, 2 Mot.Infs and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 5 Fighters
British defend with 1 Submarine
Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Italians win with 5 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Italians
1 Fighter moved from 51 Sea Zone to Greece
4 Fighters moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from Tobruk to Kufra
1 Transport moved from 48 Sea Zone to 47 Sea Zone
3 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Artillery and 6 Infantrys moved from 48 Sea Zone to Tobruk
2 Mot.Infs moved from Tunis to E.Morocco
2 Adv.Fighters moved from 41 Sea Zone to E.Morocco
1 Carrier, 1 Cruiser, 1 Destroyer, 2 Submarines and 3 Transports moved from 41 Sea Zone to 43 Sea Zone
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
1 T.Boat placed in 51 Sea Zone
1 Destroyer placed in 48 Sea Zone
2 Infantrys placed in Greece
2 ArmoredCars and 2 Mot.Infs placed in Tunis
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Yamamoto
3 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Bomber moved from Tokyo to Hunan
1 Artillery moved from Anhwei to Hunan
3 Infantrys moved from Shanghai to Hunan
1 Artillery and 1 Elite moved from Kwangsi to N.French Indochina
2 Infantrys moved from Kwangsi to N.French Indochina
1 Adv.Fighter moved from Kwangsi to N.French Indochina
1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Destroyer, 13 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 4 Adv.Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in N.French Indochina
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in N.French Indochina, round 2 : 3/5 hits, 1.67 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
1 Infantry owned by the British lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 1 ArmoredCar and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Hunan, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
1 ArmoredCar owned by the Chinese lost in Hunan
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hunan, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Hunan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hunan, round 4 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Hunan to Hong Kong
4 Infantrys moved from Hong Kong to Kiangsi
1 Tank moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
4 Infantrys moved from Malaya to S.Thailand
1 Adv.Fighter moved from N.French Indochina to Malaya
2 Fighters moved from Malaya to S.Thailand
4 Infantrys moved from Chubu to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 106 Sea Zone
4 Infantrys moved from 106 Sea Zone to S.French Indochina
4 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
3 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
1 AAGun moved from Kwangsi to Kwangtung
1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
1 Bunker and 6 Infantrys placed in Malaya
1 AAGun, 3 Infantrys and 1 Tank placed in Hong Kong
1 Bunker and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Yamamoto regular : 0.17
French regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Hisaichi
1 Tank moved from S.Buryat Mongolia to Ulan Bator
Hisaichi take Ulan Bator from Russians
1 Tank moved from Ulan Bator to Khobdo
Hisaichi take Khobdo from Russians
1 Artillery and 2 Infantrys moved from Peking to Chahar
2 Fighters moved from Chita to Chahar
2 Infantrys moved from Shantung to Anhwei
2 Adv.Fighters moved from 84 Sea Zone to Anhwei
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Adv.Fighters moved from 107 Sea Zone to Lombok
2 Adv.Fighters moved from 111 Sea Zone to Lombok
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
1 Battleship, 1 Carrier and 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 AAGun, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 18 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Lombok
Hisaichi attack with 4 Adv.Fighters and 4 Infantrys
Anzac defend with 3 Infantrys
Hisaichi roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Anzac lost in Lombok
Hisaichi roll dice for 4 Adv.Fighters and 4 Infantrys in Lombok, round 2 : 4/8 hits, 2.67 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lombok
Hisaichi win, taking Lombok from Dutch with 4 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Anzac: 3 Infantrys
Battle in Anhwei
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Chahar to Shantung
1 Elite moved from Peking to Shantung
2 Adv.Fighters moved from Anhwei to 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
1 Infantry moved from Chita to S.Buryat Mongolia
1 AAGun, 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita
2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung
2 Adv.Fighters moved from Lombok to 107 Sea Zone
2 Adv.Fighters moved from Lombok to 110 Sea Zone
1 Transport moved from 107 Sea Zone to 84 Sea Zone
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua
1 Artillery and 2 Infantrys moved from Milne Bay to West Papua
4 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Hollandia
Place Units - Hisaichi
3 Infantrys placed in Chita
3 Infantrys placed in Heilungchiang
1 AAGun placed in Changchun
1 Cruiser and 1 Destroyer placed in 84 Sea Zone
4 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 2 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Dutch regular : -0.33
Hisaichi regular : 3.83
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Artillery and 1 Tank moved from S.Karelia to N.Karelia
3 Infantrys moved from Lapland to N.Karelia
2 Infantrys and 1 Tank moved from Oulu to Vyborg
3 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
3 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Oulu
Place Units - Finns
2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Romanians
1 ArmoredCar moved from Kiev to Smolensk
1 Mot.Inf moved from Vinnytsia to Smolensk
1 Fighter moved from Kiev to Smolensk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Smolensk
Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Mot.Inf
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Mot.Inf in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Mot.Inf owned by the Romanians lost in Smolensk
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Romanians win, taking Smolensk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Mot.Inf
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Smolensk to Kiev
1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Kiev
1 ArmoredCar moved from Vinnytsia to Kiev
2 Elites moved from E.Romania to Odessa
1 Tank moved from Odessa to Kiev
1 Tank moved from Bucharest to Odessa
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -0.50
Russians regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Thai
1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery and 1 Elite
Chinese defend with 1 ArmoredCar
Thai roll dice for 1 Artillery and 1 Elite in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in N.Thailand, round 2 : 1/1 hits, 0.17 expected hits
1 Elite owned by the Thai lost in N.Thailand
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits
1 Artillery owned by the Thai lost in N.Thailand
1 ArmoredCar owned by the Chinese lost in N.Thailand
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Thai: 1 Artillery and 1 Elite
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Thai
6 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
1 Bunker placed in S.Thailand
5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Thai regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
2 Infantrys moved from Belgium to Netherlands
1 Stuka moved from Hamburg to Netherlands
2 Adv.Fighters moved from 23 Sea Zone to Netherlands
2 Artillerys and 2 Elites moved from Kiev to Kursk
5 Infantrys moved from Kiev to Kursk
1 Elite and 2 Infantrys moved from Kufra to Darfur
1 Stuka moved from El Agheila to Darfur
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 3 Elites, 25 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Adv.Fighters, 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Adv.Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Darfur
Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
French defend with 2 Infantrys
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Darfur, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in Darfur
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Darfur, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Darfur
Germans win, taking Darfur from British with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Kursk
Germans attack with 2 Artillerys, 2 Elites and 5 Infantrys
Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 1 Infantry
Germans roll dice for 2 Artillerys, 2 Elites and 5 Infantrys in Kursk, round 2 : 2/9 hits, 2.50 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 3 Bunkers and 1 Infantry in Kursk, round 2 : 1/4 hits, 1.83 expected hits
1 Infantry owned by the Germans lost in Kursk
Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Kursk, round 3 : 2/8 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 3 Bunkers and 1 Infantry in Kursk, round 3 : 2/4 hits, 1.83 expected hits
2 Infantrys owned by the Germans lost in Kursk
1 Infantry owned by the Russians lost in Kursk
Germans roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kursk, round 4 : 1/6 hits, 2.00 expected hits
Russians roll dice for 3 Bunkers in Kursk, round 4 : 0/3 hits, 1.50 expected hits
1 Bunker owned by the Russians lost in Kursk
Germans roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kursk, round 5 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 Bunkers in Kursk, round 5 : 0/2 hits, 1.00 expected hits
2 Bunkers owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 Infantrys
Casualties for Russians: 3 Bunkers and 1 Infantry
Non Combat Move - Germans
2 Stukas moved from Brest to Kiev
1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk
1 AAGun moved from Brest to Minsk
4 Infantrys moved from Vinnytsia to Kiev
2 ArmoredCars and 3 Tanks moved from Vinnytsia to Kiev
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg
1 Artillery and 4 Infantrys moved from Saxony to Hamburg
1 Stuka moved from Netherlands to Hamburg
2 Adv.Fighters moved from Netherlands to 23 Sea Zone
1 Battleship, 2 Cruisers, 4 T.Boats and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Leningrad
2 Fighters moved from Danzig to 23 Sea Zone
1 Destroyer and 4 Submarines moved from 45 Sea Zone to 48 Sea Zone
1 Infantry moved from El Agheila to Kufra
1 Stuka moved from Darfur to El Agheila
Place Units - Germans
1 Carrier placed in 23 Sea Zone
4 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 1 Infantry placed in Kiev
4 Infantrys placed in Vinnytsia
3 Infantrys placed in Danzig
4 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
2 ArmoredCars and 1 Tank placed in Bavaria
1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf placed in Rhine
1 Elite, 3 Infantrys and 1 Tank placed in Hamburg
3 Infantrys placed in Normandy
2 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Russians regular : -3.17
Germans regular : -2.50
British regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Italians
1 Fighter moved from Greece to 51 Sea Zone
4 Fighters moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 2 Mot.Infs, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 5 Fighters
British defend with 1 Submarine
Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Italians win with 5 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Italians
1 Fighter moved from 51 Sea Zone to Greece
4 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Artillery and 6 Infantrys moved from Tobruk to Kufra
2 Mot.Infs moved from Tunis to E.Morocco
1 Transport moved from 48 Sea Zone to 47 Sea Zone
4 Transports moved from 48 Sea Zone to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 ArmoredCars moved from Tunis to 47 Sea Zone
2 ArmoredCars and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
2 ArmoredCars and 8 Infantrys moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 T.Boat placed in 51 Sea Zone
4 Infantrys placed in E.Morocco
1 Adv.Fighter placed in 43 Sea Zone
3 Infantrys placed in Provence
2 Mot.Infs placed in Tunis
2 Infantrys placed in Tunis
2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank placed in Rome
Italians undo move 7.
1 Artillery and 1 Tank placed in Greece
1 Artillery, 1 Elite and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 0.33