TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Dutch
4 Infantrys and 1 Tank moved from Amazon to Rio De Janeiro
1 Tank moved from Suriname to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 2 ArmoredCars, 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 4 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 4 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 3/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Dutch lost in Rio De Janeiro
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
4 Infantrys placed in Banjarmasin
2 ArmoredCars and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00
Dutch regular : 1.33
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