L25 G40 OOB Simon33 (L+44) v BobbaRossa (X)

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,5,2,6,6,5,2,1,5
            ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
            1 infantry moved from Eastern Poland to Belarus
            4 bombers and 1 tactical_bomber moved from Western Germany to Belarus
            1 submarine moved from 118 Sea Zone to 108 Sea Zone
            1 submarine moved from 123 Sea Zone to 108 Sea Zone
    
        Combat - Germans
            Battle in Nenetsia
            Battle in Belarus
                Germans attack with 4 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Nenetsia from Russians, taking Belarus from Russians with 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 108 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Germans
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            3 aaGuns, 3 armour, 5 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Greece to Bulgaria
            7 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
            9 armour and 1 mech_infantry moved from Germany to Eastern Poland
            4 bombers and 1 tactical_bomber moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            4 fighters moved from Southern Italy to Western Ukraine
            4 tactical_bombers moved from Southern Italy to Eastern Poland
    
        Place Units - Germans
            2 bombers and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : -0.33
    Germans regular : -2.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Karelia to Norway
                  Russians take Finland from Germans
                  Russians take Norway from Germans
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Rostov to Iraq
            1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Vologda
            2 aaGuns and 7 infantry moved from Bryansk to Russia
            4 infantry moved from Bryansk to Russia
            1 artillery and 6 infantry moved from Bryansk to Tambov
            9 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Iraq to Northwest Persia
            2 fighters moved from Rostov to Szechwan
            2 infantry moved from Volgograd to Tambov
            1 artillery and 1 infantry moved from Vyborg to Finland
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Russians collect 36 PUs (3 lost to blockades); end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.17
    Neutral_Axis regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from Anhwe to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            2 bombers moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/10 hits, 5.50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            2 fighters and 4 tactical_bombers moved from Yunnan to Shan State
            2 bombers, 3 fighters and 3 tactical_bombers moved from Kweichow to Shan State
            3 infantry moved from Chahar to Hopei
            1 aaGun moved from Anhwe to Kweichow
            1 armour moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            2 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.50
    

    Savegame

  • '19 '17 '16

    Oh I am wondering if I am doomed in this game already.


  • @simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):

    Oh I am wondering if I am doomed in this game already.

    Certainly anything can happen with the dice, but the odds are looking a bit long.


  • @simon33 What do you think? Want to keep going, run it back, or switch sides?

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 127 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 4 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Japanese win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in 127 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber in 127 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in 127 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -4.83
    Japanese regular : 1.00
    Germans regular : 0.50
    

    Savegame

  • '19 '17 '16

    Sorry about my dithering on this game. I’m going to give up there.

    Yeah, alright we can switch sides. Let me know your bid and email.

  • S simon33 referenced this topic

  • @simon33 Oof, yeah those American dice really brought the point home. Yikes. And no worries about dithering, difficult decisions take time.

    I’d like to have 45 as that’s typically the lowest I’ll go, if that’s ok.

    China:
    Yunnan Inf

    Russia:
    Russia Fighter
    Volgograd Fighter

    UK:
    Scotland Fighter
    SZ 98 Sub
    SZ 91 Sub

    Dice email: bobbarossa.dice@gmail.com

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