Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Scramble from Rome?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Guam to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 108 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 108 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Iraq
3 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 artillery, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
1 fighter owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
1 fighter moved from Iraq to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to India
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 96 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 9 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 1.00
Italians regular : -0.00
Japanese regular : 0.33
Germans regular : -0.17
Neutral_Axis regular : 0.00
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Western Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
3 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,5,2,6,6,5,2,1,5
ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 2 fighters; Remaining resources: 3 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Eastern Poland to Belarus
4 bombers and 1 tactical_bomber moved from Western Germany to Belarus
1 submarine moved from 118 Sea Zone to 108 Sea Zone
1 submarine moved from 123 Sea Zone to 108 Sea Zone
Combat - Germans
Battle in Nenetsia
Battle in Belarus
Germans attack with 4 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 bombers, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Nenetsia from Russians, taking Belarus from Russians with 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 108 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Non Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 aaGuns, 3 armour, 5 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Greece to Bulgaria
7 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 bombers and 1 tactical_bomber moved from Belarus to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
4 fighters moved from Southern Italy to Western Ukraine
4 tactical_bombers moved from Southern Italy to Eastern Poland
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -0.33
Germans regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
1 artillery and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Rostov to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
10 infantry moved from Russia to Vologda
2 aaGuns and 7 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 artillery and 6 infantry moved from Bryansk to Tambov
9 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Iraq to Northwest Persia
2 fighters moved from Rostov to Szechwan
2 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Vyborg to Finland
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Russians collect 36 PUs (3 lost to blockades); end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.17
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hunan to Kweichow
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
Combat - Japanese
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/10 hits, 5.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 fighters and 4 tactical_bombers moved from Yunnan to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Kweichow to Shan State
3 infantry moved from Chahar to Hopei
1 aaGun moved from Anhwe to Kweichow
1 armour moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -0.50
Oh I am wondering if I am doomed in this game already.
@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@simon33 What do you think? Want to keep going, run it back, or switch sides?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 127 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 4 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 127 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in 127 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -4.83
Japanese regular : 1.00
Germans regular : 0.50
Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
@simon33 Oof, yeah those American dice really brought the point home. Yikes. And no worries about dithering, difficult decisions take time.
I’d like to have 45 as that’s typically the lowest I’ll go, if that’s ok.
China:
Yunnan Inf
Russia:
Russia Fighter
Volgograd Fighter
UK:
Scotland Fighter
SZ 98 Sub
SZ 91 Sub
Dice email: bobbarossa.dice@gmail.com