@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stucifer vs Mikawagunichi G42 Testing
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone 1 battleship and 1 carrier moved from 56 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 56 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from Chahar to Hopei 2 artilleries and 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery and 4 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Victoria Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Victoria from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Turning on Edit Mode EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 54 Sea Zone 1 cruiser owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Turning on Edit Mode EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Battle in New South Wales Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New South Wales 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 13PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 armour, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone 1 armour and 5 infantry moved from 62 Sea Zone to New South Wales 2 carriers and 1 fighter moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from 42 Sea Zone to 62 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Malaya to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Malaya to Philippines 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from 54 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 harbour placed in French Indo China 1 carrier placed in 36 Sea Zone 1 armour and 1 infantry placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3 Japanese collect 60 PUs (3 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.83 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Vologda 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel Combat - Germans Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Smolensk 1 armour owned by the Russians lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter moved from Bessarabia to 100 Sea Zone 1 fighter moved from Eastern Poland to 100 Sea Zone 1 infantry moved from Bessarabia to Ukraine 3 armour moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Cyprus to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun, 3 artilleries and 3 infantry moved from Eastern Poland to Belarus 3 infantry moved from Novgorod to Belarus 3 artilleries moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 2 armour moved from Archangel to Belarus 1 mech_infantry moved from Baltic States to Archangel 2 mech_infantrys moved from Baltic States to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 bomber moved from Germany to France 1 armour moved from Belarus to Ukraine Place Units - Germans 1 carrier and 1 transport placed in 100 Sea Zone 1 airfield placed in Greece 1 infantry placed in Ukraine 1 fighter and 1 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Sumatra 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 artilleries and 1 infantry moved from India to 39 Sea Zone 2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Scotland to United Kingdom Place Units - British 3 mech_infantrys placed in Persia 1 fighter and 1 infantry placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Japanese regular : -0.67 British regular : 0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Syria 2 fighters and 1 tactical_bomber moved from Greece to Syria 1 bomber moved from Southern Italy to Syria 1 fighter moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Syria, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Italians lost in Syria 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Syria Italians win, taking Syria from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Syria to Southern Italy 2 fighters and 1 tactical_bomber moved from Syria to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 armour and 2 mech_infantrys moved from Samara to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 3 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Egypt to Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 5 infantry EDIT: Adding units owned by Russians to Amur: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 4 infantry EDIT: Adding units owned by Russians to Tsinghai: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 3.17 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 armour and 2 mech_infantrys moved from Samara to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 3 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Egypt to Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 5 infantry EDIT: Adding units owned by Russians to Amur: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 4 infantry EDIT: Adding units owned by Russians to Tsinghai: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 3.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 artilleries and 8 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 artilleries and 8 infantry moved from Kweichow to Shensi 4 fighters and 2 tactical_bombers moved from 62 Sea Zone to New Zealand 1 battleship, 3 carriers and 6 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Queensland Battle in New Zealand Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 airfield, 2 fighters and 1 harbour Japanese roll dice for 4 fighters and 2 tactical_bombers in New Zealand, round 2 : 2/6 hits, 3.33 expected hits ANZAC roll dice for 2 fighters in New Zealand, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in New Zealand 2 fighters owned by the ANZAC lost in New Zealand Japanese win, taking Queensland from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from New Zealand to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 fighter moved from Philippines to French Indo China 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 bomber moved from Philippines to French Indo China 1 bomber moved from Japan to French Indo China 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Japan Place Units - Japanese 3 fighters and 1 infantry placed in Japan 1 airfield placed in French Indo China 1 carrier placed in 36 Sea Zone Japanese undo move 1. 1 fighter and 1 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 Japanese collect 59 PUs (1 lost to blockades); end with 60 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 bombers moved from Amur to Japan Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in Japan Americans attack with 7 bombers Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits Americans roll dice for 7 bombers in Japan, round 2 : 3/7 hits, 4.67 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 2 infantry in Japan, round 2 : 3/5 hits, 2.67 expected hits 3 bombers owned by the Americans lost in Japan 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan Americans roll dice for 4 bombers in Japan, round 3 : 1/4 hits, 2.67 expected hits Japanese roll dice for 3 fighters in Japan, round 3 : 2/3 hits, 2.00 expected hits 2 bombers owned by the Americans lost in Japan 1 fighter owned by the Japanese lost in Japan Americans roll dice for 2 bombers in Japan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in Japan 2 fighters owned by the Japanese lost in Japan Americans win, taking 26 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -31 Casualties for Americans: 6 bombers Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantry Non Combat Move - Americans 1 bomber moved from Japan to Amur 5 fighters moved from Midway to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 armour and 1 infantry moved from Scotland to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 3 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : 0.00 Japanese AA : -0.50 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Caucasus Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 armour moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany Germans undo move 1. 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 100 Sea Zone 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Caucasus Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 armour moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany Germans undo move 1. 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 100 Sea Zone 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.17 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 104 Sea Zone 3 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 2 mech_infantrys moved from Persia to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria British take Alexandria from Germans Combat - British Battle in Celebes Battle in Borneo Battle in 104 Sea Zone British attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 cruiser British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 104 Sea Zone 1 cruiser owned by the Germans lost in 104 Sea Zone British win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Germans: 1 cruiser Battle in Syria British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Syria 1 infantry owned by the Germans lost in Syria British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Egypt 1 mech_infantry moved from Persia to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 3 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 aaGuns and 8 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 38 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 armour EDIT: Adding units owned by Germans to Northern Italy: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.00 Germans regular : 0.50 British regular : -1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Greece to Turkey 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Southern Italy to Turkey 1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Syria to Turkey 1 bomber moved from Southern Italy to Turkey Combat - Italians Battle in Turkey Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 7/12 hits, 4.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 9/10 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Turkey to Greece 2 fighters moved from Turkey to 95 Sea Zone 1 bomber moved from Turkey to Southern Italy 1 tactical_bomber moved from Turkey to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 7.00 Neutral_True regular : 0.00 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 infantry moved from Amur to Korea Russians take Korea from Japanese 2 fighters moved from Persia to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 artilleries and 13 infantry moved from Russia to Samara 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Caucasus to Samara 4 infantry moved from Tsinghai to Kansu Place Units - Russians 3 infantry placed in Volgograd 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Removing units owned by Russians from Volgograd: 1 artillery EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 2 artilleries and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 mech_infantrys moved from Shantung to Manchuria 6 artilleries and 16 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to Celebes 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales Combat - Japanese Battle in New Zealand Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 infantry EDIT: Turning off Edit Mode Battle in Manchuria Japanese attack with 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport French defend with 1 destroyer Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in New South Wales Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry ANZAC roll AA dice in New South Wales : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/7 hits, 2.67 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in New South Wales 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New South Wales 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Sumatra to Malaya 3 artilleries and 3 infantry moved from French Indo China to Siam 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Celebes to Philippines 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Malaya 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 fighter and 3 transports moved from 54 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 airfield placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : 4.17 ANZAC AA : -0.33 ANZAC regular : -0.17 UK_Pacific regular : 0.33 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 4 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Caucasus 2 infantry moved from Rostov to Caucasus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 4 infantry moved from Finland to Sweden 1 armour and 1 mech_infantry moved from Karelia to Sweden 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Sweden 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 7 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Caucasus Combat - Germans Battle in Sweden Germans attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Sweden, round 2 : 5/8 hits, 2.33 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 5 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Sweden, round 3 : 2/5 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.33 expected hits Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux 6 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/11 hits, 6.00 expected hits Americans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits 2 fighters owned by the Germans lost in Normandy Bordeaux 1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 artilleries, 2 fighters and 2 infantry Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Battle in Bryansk Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/17 hits, 6.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Turkey 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 aaGun and 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Ukraine to Belarus 1 aaGun moved from Belarus to Bryansk 1 fighter moved from Sweden to Western Germany 1 fighter moved from Sweden to France 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone Place Units - Germans 3 mech_infantrys placed in France 3 infantry placed in Ukraine 4 bombers and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.67 Germans regular : 2.00 Neutral_True regular : 0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in 41 Sea Zone British attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 3 infantry moved from Burma to India 2 aaGuns and 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Persia to Iraq 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 2 transports placed in 109 Sea Zone 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry placed in India 2 transports placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,2,3,2,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 2 transportsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.00





