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Casualty selection?
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 fighters moved from Ukraine to Belarus
2 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Archangel
5 mech_infantrys moved from Russia to Archangel
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 8 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 8 mech_infantrys in Archangel, round 2 : 3/8 hits, 1.33 expected hits
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters moved from Belarus to Ukraine
1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Sakha to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 4 infantry
EDIT: Adding units owned by Russians to Kansu: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 1.00
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
COMMENT: change buy. drop 2 fighters & 1 DD (28) for 2 transports (14), 2 inf (6), 2 art(8)=28
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Sikang
1 armour, 2 artilleries and 7 infantry moved from Burma to India
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
2 infantry moved from Shan State to 37 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 cruiser moved from 56 Sea Zone to 61 Sea Zone
2 fighters moved from 56 Sea Zone to South Australia
1 bomber moved from Caroline Islands to South Australia
3 fighters and 1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries and 10 infantry
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 10 infantry in India, round 2 : 1/14 hits, 3.67 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in South Australia
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in South Australia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in South Australia, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in South Australia
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 infantry owned by the Americans lost in South Australia
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in South Australia, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Suiyuyan
1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from South Australia to Western Australia
1 bomber moved from South Australia to Western Australia
1 fighter and 1 tactical_bomber moved from Shan State to Suiyuyan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Suiyuyan
Place Units - Japanese
1 airfield placed in Suiyuyan
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -3.17
ANZAC regular : -0.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 7 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to South Australia
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Baltic States to 112 Sea Zone
2 bombers moved from Baltic States to 112 Sea Zone
1 bomber moved from Baltic States to 112 Sea Zone
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 112 Sea Zone
2 destroyers owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for Americans: 2 destroyers
Battle in Bessarabia
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 5 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 artilleries
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 bombers moved from 112 Sea Zone to Western Germany
3 fighters moved from Baltic States to Norway
2 armour moved from Romania to Yugoslavia
1 artillery moved from Western Germany to France
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 aaGun and 3 infantry moved from Finland to Norway
2 armour moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 fighter and 2 infantry placed in Western Germany
1 airfield placed in Norway
Germans undo move 2.
2 infantry placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Trans-Jordan to 94 Sea Zone
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
3 mech_infantrys moved from Persia to West India
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
Place Units - British
3 armour placed in Persia
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
British roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 carrier, 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
2 submarines owned by the British lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
British roll dice for 1 cruiser, 1 fighter and 1 transport in 94 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
1 cruiser owned by the British lost in 94 Sea Zone
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
British win, taking Syria from British with 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 battleship, 2 destroyers and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 3 submarines and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 fighter and 1 transport
EDIT: Turning off Edit Mode
Battle in Libya
Italians attack with 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 mech_infantry in Libya, round 5 : 0/1 hits, 0.17 expected hits
French roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Libya
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to France
1 armour moved from Romania to Northern Italy
Place Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -4.50
British regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 airfields; Remaining resources: 8 PUs;
Combat Move - Russians
5 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Novgorod
7 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Ukraine to Bessarabia
1 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland
5 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 5 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 3 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 7 mech_infantrys in Eastern Poland, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 9 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Germans roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 9 mech_infantrys in Novgorod, round 2 : 0/11 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters and 7 mech_infantrys in Novgorod, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 5 mech_infantrys in Novgorod, round 4 : 2/7 hits, 1.83 expected hits
Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 4 : 2/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 5 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 6 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 3/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
Russians roll dice for 1 mech_infantry in Novgorod, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 7 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 8 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for Russians: 2 fighters and 9 mech_infantrys
Casualties for Germans: 1 aaGun, 2 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
3 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
1 airfield placed in Archangel
1 airfield placed in Belarus
Turn Complete - Russians
Russians collect 33 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -3.00
Russians regular : -6.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 airfields; Remaining resources: 8 PUs;
Combat Move - Russians
5 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Novgorod
7 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Ukraine to Bessarabia
1 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland
5 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 5 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 3 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 7 mech_infantrys in Eastern Poland, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 9 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Germans roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 9 mech_infantrys in Novgorod, round 2 : 0/11 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters and 7 mech_infantrys in Novgorod, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 5 mech_infantrys in Novgorod, round 4 : 2/7 hits, 1.83 expected hits
Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 4 : 2/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 5 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 6 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 3/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
Russians roll dice for 1 mech_infantry in Novgorod, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 7 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 8 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for Russians: 2 fighters and 9 mech_infantrys
Casualties for Germans: 1 aaGun, 2 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
3 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
1 airfield placed in Archangel
1 airfield placed in Belarus
Turn Complete - Russians
Russians collect 33 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -3.00
Russians regular : -6.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
5 fighters and 2 tactical_bombers moved from Suiyuyan to Tsinghai
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 artilleries and 7 infantry moved from Shensi to Tsinghai
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to Manchuria
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 carriers moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in Siberia
Battle in French Madagascar
Battle in Tanganyika Territory
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 cruiser
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter and 5 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 3 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 4 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 5 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Manchuria
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Siberia from Russians, taking French Madagascar from French, taking Tanganyika Territory from British, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 5 infantry
Battle in Tsinghai
Japanese attack with 4 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 13 infantry; Russians defend with 4 infantry
Japanese roll dice for 4 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers in Tsinghai, round 2 : 8/20 hits, 7.33 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6.33 expected hits
4 infantry owned by the Japanese lost in Tsinghai
4 infantry owned by the Russians and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 artilleries, 5 fighters, 5 infantry and 2 tactical_bombers in Tsinghai, round 3 : 6/16 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 3 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Japanese lost in Tsinghai
6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 4 : 7/12 hits, 5.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 9 infantry
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Russians: 4 infantry
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 17 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 fighters owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Iwo Jima
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Iwo Jima, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from Manchuria to Korea
5 fighters and 2 tactical_bombers moved from Tsinghai to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from Western Australia to 62 Sea Zone
1 bomber moved from Western Australia to Caroline Islands
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in India
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy nothing; Remaining resources: 73 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 99 Sea Zone
2 bombers moved from United Kingdom to Novgorod
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,1,5
1 destroyer owned by the Americans lost in 17 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,6,3
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southern France
Battle in Novgorod
Americans attack with 2 bombers
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 bombers in Novgorod, round 2 : 0/2 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 2/3 hits, 1.33 expected hits
2 bombers owned by the Americans lost in Novgorod
Germans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Southern France from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -27
Casualties for Americans: 1 destroyer, 2 infantry, 1 submarine and 1 transport
2 fighters owned by the Japanese forced to land in Iwo Jima
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Cyprus
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 109 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
Turn Complete - Americans
Americans collect 60 PUs; end with 133 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 143 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 153 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 battleship, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Mongolians and Germans from Strict_Neutral to Unfriendly_Neutral
EDIT: Editing Political Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
EDIT: Editing Political Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
EDIT: Editing Political Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
EDIT: Editing Political Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
EDIT: Editing Political Relationship for Neutral_True and Germans from Strict_Neutral to Unfriendly_Neutral
EDIT: Turning off Edit Mode
8 infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 armour and 1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery, 2 fighters and 5 infantry moved from Norway to Sweden
1 fighter moved from Western Germany to Sweden
1 fighter moved from Norway to Sweden
Combat - Germans
Battle in Sweden
Germans attack with 1 artillery, 4 fighters and 5 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 4 fighters and 5 infantry in Sweden, round 2 : 3/10 hits, 3.33 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Sweden
3 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Sweden, round 3 : 3/8 hits, 3.00 expected hits
Neutral_True roll dice for 3 infantry in Sweden, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Sweden
3 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 8 infantry
Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans roll dice for 2 bombers and 8 infantry in Holland Belgium, round 2 : 4/10 hits, 2.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Germans lost in Holland Belgium
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 bombers and 5 infantry in Holland Belgium, round 3 : 4/7 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 airfield and 3 mech_infantrys
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Belarus
2 mech_infantrys owned by the Russians lost in Belarus
Germans roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Sweden to Norway
1 fighter moved from Sweden to Norway
2 bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Norway to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
1 battleship, 1 destroyer and 2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in Novgorod
Germans undo move 3.
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Russians regular : -0.33
Germans regular : 1.67
Neutral_True regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy nothing; Remaining resources: 32 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
3 armour moved from Persia to Iraq
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from Scotland to Normandy Bordeaux
Combat - British
Battle in Syria
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Syria
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 3 armour
Neutral_Axis defend with 3 infantry
British roll dice for 3 armour in Iraq, round 2 : 1/3 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 3 armour in Iraq, round 3 : 2/3 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
2 armour owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 armour
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 3 infantry
Germans roll AA dice in Holland Belgium : 1/1 hits, 0.17 expected hits
1 fighter owned by the British lost in Holland Belgium
British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 fighters
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - British
2 carriers, 2 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2
British collect 36 PUs (2 lost to blockades); end with 68 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 1.33
Germans AA : 0.83
Germans regular : -2.00
Neutral_Axis regular : 0.33
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
2 armour moved from Northern Italy to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Holland Belgium to France
1 bomber moved from Normandy Bordeaux to France
EDIT: 3 artilleries and 6 infantry moved from South Australia to Western Australia
Turn Complete - Italians
Italians collect 10 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.83
Note: Preceding game was 5 round assumption, clear axis win
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Urals to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery and 4 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
2 armour and 1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Urals to Belarus
2 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Archangel to Smolensk
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/12 hits, 3.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Ukraine, round 3 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 fighter owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians lost in Smolensk
3 infantry owned by the Germans lost in Smolensk
Russians roll dice for 4 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 3/8 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 4/7 hits, 1.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Belarus
3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Siberia to Sakha
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 2.83
Russians regular : 2.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries, 1 fighter and 2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 bomber moved from Japan to Yunnan
Combat - Japanese
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 5 infantry in Yunnan, round 2 : 6/10 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Celebes from UK_Pacific, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 submarines owned by the Japanese lost in 49 Sea Zone
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
Japanese win with 2 cruisers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Anhwe
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 49 Sea Zone to New Britain
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Formosa to Malaya
1 battleship and 1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.83
Japanese regular : 3.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Western United States to 107 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 cruisers
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 cruisers
Battle in 107 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Germans defend with 2 submarines
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 107 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 fighter moved from 107 Sea Zone to 101 Sea Zone
2 bombers moved from 107 Sea Zone to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from Alaska to British Columbia
1 mech_infantry moved from Eastern United States to Western United States
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western United States to Eastern United States
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 battleship moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.50
Germans regular : -0.33