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Casualty selection?
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from 76 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 96 Sea Zone
1 cruiser owned by the Italians lost in 96 Sea Zone
British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -9
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 carrier and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
Place Units - British
3 submarines placed in 80 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Greece to Alexandria
1 fighter moved from Libya to Southern Italy
2 armour moved from Romania to Eastern Poland
1 infantry moved from Greece to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
COMMENT: 1 Ital inf on 1 Gertp in 97
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Novgorod
1 tactical_bomber moved from Bessarabia to Novgorod
2 fighters moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
5 mech_infantrys moved from Russia to Bryansk
1 aaGun and 1 artillery moved from Belarus to Novgorod
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
COMMENT: drop the transport and add 1 inf 1 art
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 5 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries and 3 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Burma
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in Western Australia
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 fighters moved from 54 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
3 fighters and 2 infantry placed in Japan
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 10 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from Norway to Novgorod
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
2 bombers moved from Greece to Novgorod
1 bomber moved from Greece to Belarus
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Southern Italy to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Syria
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Syria from French, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber
Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
Germans roll dice for 9 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/26 hits, 10.83 expected hits
Russians roll dice for 1 aaGun, 4 armour, 5 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/23 hits, 8.83 expected hits
4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 9 armour, 1 artillery, 2 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 12/20 hits, 9.83 expected hits
Russians roll dice for 4 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 8/16 hits, 6.50 expected hits
1 artillery owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
5 infantry owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Novgorod, round 4 : 7/12 hits, 6.50 expected hits
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/4 hits, 2.17 expected hits
3 armour owned by the Germans lost in Novgorod
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 8 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 5 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 bombers moved from Novgorod to Baltic States
1 bomber moved from Belarus to Baltic States
1 artillery moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Baltic States
2 armour moved from Yugoslavia to Romania
1 armour moved from Germany to Baltic States
1 fighter moved from Southern Italy to Western Germany
1 aaGun and 1 infantry moved from Norway to Finland
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
5 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Bessarabia to Romania
Place Units - Germans
1 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 artillery placed in France
1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 carrier placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : 1.00
Russians AA : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 99 Sea Zone
2 infantry moved from Trans-Jordan to Syria
1 tactical_bomber moved from 80 Sea Zone to Syria
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 infantry
1 transport owned by the Germans and 1 infantry owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 transport
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 carrier, 1 cruiser and 3 submarines moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 tactical_bomber moved from Syria to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 aaGuns, 1 artillery and 9 infantry moved from India to West India
1 armour moved from Morocco to Tunisia
1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 99 Sea Zone to Cyprus
Place Units - British
3 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
1 carrier placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to Cyprus
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from Russians
1 armour moved from Eastern Poland to Romania
Combat - Italians
Battle in Cyprus
Italians attack with 1 bomber
British defend with 1 bomber
Italians roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Cyprus
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Cyprus to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 fighters moved from Ukraine to Belarus
2 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Archangel
5 mech_infantrys moved from Russia to Archangel
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 8 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 8 mech_infantrys in Archangel, round 2 : 3/8 hits, 1.33 expected hits
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters moved from Belarus to Ukraine
1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Sakha to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 4 infantry
EDIT: Adding units owned by Russians to Kansu: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 1.00
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
COMMENT: change buy. drop 2 fighters & 1 DD (28) for 2 transports (14), 2 inf (6), 2 art(8)=28
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Sikang
1 armour, 2 artilleries and 7 infantry moved from Burma to India
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
2 infantry moved from Shan State to 37 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 cruiser moved from 56 Sea Zone to 61 Sea Zone
2 fighters moved from 56 Sea Zone to South Australia
1 bomber moved from Caroline Islands to South Australia
3 fighters and 1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries and 10 infantry
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 10 infantry in India, round 2 : 1/14 hits, 3.67 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in South Australia
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in South Australia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in South Australia, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in South Australia
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 infantry owned by the Americans lost in South Australia
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in South Australia, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in South Australia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Suiyuyan
1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from South Australia to Western Australia
1 bomber moved from South Australia to Western Australia
1 fighter and 1 tactical_bomber moved from Shan State to Suiyuyan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Suiyuyan
Place Units - Japanese
1 airfield placed in Suiyuyan
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -3.17
ANZAC regular : -0.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 7 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to South Australia
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Baltic States to 112 Sea Zone
2 bombers moved from Baltic States to 112 Sea Zone
1 bomber moved from Baltic States to 112 Sea Zone
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 112 Sea Zone
2 destroyers owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for Americans: 2 destroyers
Battle in Bessarabia
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 5 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 artilleries
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 bombers moved from 112 Sea Zone to Western Germany
3 fighters moved from Baltic States to Norway
2 armour moved from Romania to Yugoslavia
1 artillery moved from Western Germany to France
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 aaGun and 3 infantry moved from Finland to Norway
2 armour moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 fighter and 2 infantry placed in Western Germany
1 airfield placed in Norway
Germans undo move 2.
2 infantry placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Trans-Jordan to 94 Sea Zone
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
3 mech_infantrys moved from Persia to West India
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
Place Units - British
3 armour placed in Persia
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
British roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 carrier, 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
2 submarines owned by the British lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
British roll dice for 1 cruiser, 1 fighter and 1 transport in 94 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
1 cruiser owned by the British lost in 94 Sea Zone
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
British win, taking Syria from British with 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 battleship, 2 destroyers and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 3 submarines and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 fighter and 1 transport
EDIT: Turning off Edit Mode
Battle in Libya
Italians attack with 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 mech_infantry in Libya, round 5 : 0/1 hits, 0.17 expected hits
French roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Libya
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to France
1 armour moved from Romania to Northern Italy
Place Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -4.50
British regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 airfields; Remaining resources: 8 PUs;
Combat Move - Russians
5 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Novgorod
7 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Ukraine to Bessarabia
1 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland
5 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 5 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 3 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 7 mech_infantrys in Eastern Poland, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 9 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Germans roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 9 mech_infantrys in Novgorod, round 2 : 0/11 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters and 7 mech_infantrys in Novgorod, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 5 mech_infantrys in Novgorod, round 4 : 2/7 hits, 1.83 expected hits
Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 4 : 2/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 5 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 6 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 3/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
Russians roll dice for 1 mech_infantry in Novgorod, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 7 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 8 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for Russians: 2 fighters and 9 mech_infantrys
Casualties for Germans: 1 aaGun, 2 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
3 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
1 airfield placed in Archangel
1 airfield placed in Belarus
Turn Complete - Russians
Russians collect 33 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -3.00
Russians regular : -6.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 airfields; Remaining resources: 8 PUs;
Combat Move - Russians
5 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Novgorod
7 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Ukraine to Bessarabia
1 armour and 7 mech_infantrys moved from Ukraine to Eastern Poland
5 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 5 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 5 infantry in Bessarabia, round 3 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 7 mech_infantrys in Eastern Poland, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 9 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Germans roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 9 mech_infantrys in Novgorod, round 2 : 0/11 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters and 7 mech_infantrys in Novgorod, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 5 mech_infantrys in Novgorod, round 4 : 2/7 hits, 1.83 expected hits
Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 4 : 2/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 5 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 6 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 3/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
Russians roll dice for 1 mech_infantry in Novgorod, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 7 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 8 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for Russians: 2 fighters and 9 mech_infantrys
Casualties for Germans: 1 aaGun, 2 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
3 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
1 airfield placed in Archangel
1 airfield placed in Belarus
Turn Complete - Russians
Russians collect 33 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -3.00
Russians regular : -6.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
5 fighters and 2 tactical_bombers moved from Suiyuyan to Tsinghai
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 artilleries and 7 infantry moved from Shensi to Tsinghai
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to Manchuria
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 carriers moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 17 Sea Zone to Iwo Jima
Combat - Japanese
Battle in Siberia
Battle in French Madagascar
Battle in Tanganyika Territory
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 cruiser
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter and 5 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 3 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 4 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 5 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Manchuria
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Siberia from Russians, taking French Madagascar from French, taking Tanganyika Territory from British, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 5 infantry
Battle in Tsinghai
Japanese attack with 4 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 13 infantry; Russians defend with 4 infantry
Japanese roll dice for 4 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers in Tsinghai, round 2 : 8/20 hits, 7.33 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6.33 expected hits
4 infantry owned by the Japanese lost in Tsinghai
4 infantry owned by the Russians and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 artilleries, 5 fighters, 5 infantry and 2 tactical_bombers in Tsinghai, round 3 : 6/16 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 3 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Japanese lost in Tsinghai
6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 4 : 7/12 hits, 5.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 9 infantry
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Russians: 4 infantry
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 17 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 fighters owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Iwo Jima
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Iwo Jima, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from Manchuria to Korea
5 fighters and 2 tactical_bombers moved from Tsinghai to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from Western Australia to 62 Sea Zone
1 bomber moved from Western Australia to Caroline Islands
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in India
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy nothing; Remaining resources: 73 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 99 Sea Zone
2 bombers moved from United Kingdom to Novgorod
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,1,5
1 destroyer owned by the Americans lost in 17 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,6,3
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southern France
Battle in Novgorod
Americans attack with 2 bombers
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 bombers in Novgorod, round 2 : 0/2 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 2/3 hits, 1.33 expected hits
2 bombers owned by the Americans lost in Novgorod
Germans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Southern France from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -27
Casualties for Americans: 1 destroyer, 2 infantry, 1 submarine and 1 transport
2 fighters owned by the Japanese forced to land in Iwo Jima
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Cyprus
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 109 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
Turn Complete - Americans
Americans collect 60 PUs; end with 133 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 143 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 153 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.33
Germans regular : 0.67