0% for April

Stucifer vs Mikawagunichi G42 Testing

  • 2026 25 24 23

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            2 armour moved from Baltic States to Romania
            1 infantry moved from Yugoslavia to Romania
            2 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Alexandria
            Battle in 99 Sea Zone
                Italians attack with 3 fighters and 1 tactical_bomber
                French defend with 1 destroyer
                    Italians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 99 Sea Zone
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win, taking Alexandria from British with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun moved from Southern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -0.17
    

    Savegame


  • @Stucifer R4.tsvg

    Sorry, played without the server on and had to rush out the door

  • 2026 25 24 23

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
            EDIT: Adding units owned by Russians to Sikang: 1 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to India
            3 artilleries and 10 infantry moved from Hopei to Kweichow
            3 infantry moved from Shan State to Burma
            1 bomber moved from Philippines to India
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in India
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in India
                    2 infantry owned by the British lost in India
                Japanese win, taking Kenya from British, taking Tanganyika Territory from British with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in Kweichow
                Japanese attack with 3 artilleries and 10 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 10 infantry in Kweichow, round 2 : 5/13 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                French defend with 1 cruiser
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser in 79 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 79 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in 62 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                1 submarine owned by the Japanese submerged
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of India from UK_Pacific to Japanese
            EDIT: Removing units owned by Japanese from India: 1 factory_major
            EDIT: Adding units owned by Japanese to India: 1 factory_minor
            EDIT: Changing PUs for UK_Pacific from 5 to 0
            EDIT: Changing PUs for Japanese from 0 to 5
            EDIT: Turning off Edit Mode
            1 fighter moved from 16 Sea Zone to Japan
            2 fighters moved from 16 Sea Zone to Korea
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 41 Sea Zone to 72 Sea Zone
            1 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 bomber moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 72 Sea Zone
            1 carrier moved from 41 Sea Zone to 72 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to French Indo China
            2 fighters moved from 35 Sea Zone to French Indo China
            3 fighters moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 41 Sea Zone
            1 armour moved from Burma to Kweichow
            3 infantry moved from Burma to India
            3 artilleries moved from Burma to India
    
        Place Units - Japanese
            2 destroyers and 2 transports placed in 6 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    French regular : -1.00
    Japanese regular : 1.83
    ANZAC regular : 0.50
    UK_Pacific regular : 1.33
    

    Savegame

  • 2026 25 24 23

    wasn’t sure what you’d want to do with OOL on the anzac battle.

    a lot of the uk bid strategy in OOB is a sub in 106 and have it fight against 2 uboat attackers - the odds are roughly even 45/10/45 or so, but what they do is lose the DD if the germans get 1 hit first, then they keep the sub. so that’s what I did here. the sub would let you still escort a transport into a sz with enemy subs if I had any

    plopping subs around everywhere if ANZAC is loading onto US transports and ANZAC doesnt have boats…smart. block with DDs, US can’t kill the subs, ANZAC can’t unload.

  • 2026 25 24

    TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            2 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Malta to 96 Sea Zone
            3 armour, 1 artillery, 2 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
            3 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Western Germany to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 artillery and 2 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 artillery and 4 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
            5 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Romania to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.33 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 3.83 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt
                    2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits, 4.00 expected hits
                    British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 2.33 expected hits
                    1 armour owned by the Germans lost in Egypt
                    2 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 4 : 1/6 hits, 3.50 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 4 : 1/5 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in Egypt
                    1 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 5 : 2/5 hits, 3.00 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 5 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 6 : 2/3 hits, 1.83 expected hits
                    British roll dice for 2 artilleries in Egypt, round 6 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in Egypt
                    2 artilleries owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -17
                Casualties for Germans: 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Casualties for ANZAC: 2 infantry
                Casualties for British: 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 3 fighters and 1 tactical_bomber
                Russians defend with 3 armour
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Finland
                    2 armour owned by the Russians lost in Finland
                    Germans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 3 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Finland
                    1 armour owned by the Russians lost in Finland
                Germans win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 3 armour
            Battle in Baltic States
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 5 armour, 1 artillery, 4 infantry and 8 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 5 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 4/18 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            1 armour moved from Poland to Romania
            2 fighters moved from Finland to 112 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Germany to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from France to Western Germany
            1 mech_infantry moved from Algeria to Libya
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 artillery and 5 infantry placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 2.
            1 artillery and 2 infantry placed in Germany
            2 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : -5.00
    British regular : -0.83
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Norway
            3 fighters and 1 tactical_bomber moved from Vyborg to Norway
    
        Combat - British
            Battle in Norway
                British attack with 4 fighters and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans roll AA dice in Norway : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in Norway, round 2 : 1/5 hits, 2.67 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the British lost in Norway
                    1 aaGun owned by the Germans lost in Norway
                    British roll dice for 3 fighters and 1 tactical_bomber in Norway, round 3 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the British lost in Norway
                    1 infantry owned by the Germans lost in Norway
                    British roll dice for 2 fighters and 1 tactical_bomber in Norway, round 4 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for British: 2 fighters
                Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Norway to Finland
            2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from West India to Eastern Persia
    
        Place Units - British
            2 armour and 1 tactical_bomber placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
            British collect 23 PUs (3 lost to blockades); end with 23 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : -0.67
    British regular : -2.50
    

    Savegame

  • 2026 25 24 23

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Italians
            3 infantry moved from Iraq to Turkey
            2 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 infantry moved from Romania to Eastern Poland
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                  Italians take 98 Sea Zone from British
            1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
            1 fighter moved from Southern Italy to Germany
            1 armour moved from Romania to Germany
            1 infantry moved from Iraq to Turkey
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Turkey
                Italians attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 1/12 hits, 3.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Italians lost in Turkey
                    1 infantry owned by the Neutral_True lost in Turkey
                    Italians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 2.67 expected hits
                    Neutral_True roll dice for 7 infantry in Turkey, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Italians lost in Turkey
                    6 infantry owned by the Neutral_True lost in Turkey
                    Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Turkey, round 4 : 4/7 hits, 2.33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                Italians win, taking Turkey from Neutral_True with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 5 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Turkey to Romania
            1 aaGun moved from Trans-Jordan to Egypt
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 armour, 2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.83
    Neutral_True regular : -0.33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            4 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Novgorod to 113 Sea Zone
            6 mech_infantrys moved from Bryansk to Western Ukraine
            1 artillery moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            2 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Novgorod to Bessarabia
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour and 3 mech_infantrys moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Norway
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Norway from Germans, taking Bessarabia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 armour, 9 infantry and 8 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 3 armour, 9 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 2/20 hits, 4.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 3 armour, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Baltic States
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour in Baltic States, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 7 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 8 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 9 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 9 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 3 mech_infantrys
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Baltic States
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Ukraine to Western Ukraine
            1 fighter moved from Bessarabia to Belarus
            1 fighter moved from Bessarabia to Belarus
            6 infantry moved from Vyborg to Finland
            2 infantry moved from Vyborg to Karelia
            2 artilleries and 2 infantry moved from Vyborg to Karelia
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Amur to Siberia
    
        Place Units - Russians
            1 armour and 2 fighters placed in Novgorod
            1 airfield placed in Finland
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -0.83
    Russians regular : -5.50
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            4 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Novgorod to 113 Sea Zone
            6 mech_infantrys moved from Bryansk to Western Ukraine
            1 artillery moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            2 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Novgorod to Bessarabia
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour and 3 mech_infantrys moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Norway
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Norway from Germans, taking Bessarabia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 armour, 9 infantry and 8 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 3 armour, 9 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 2/20 hits, 4.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 3 armour, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Baltic States
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour in Baltic States, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 7 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 8 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 9 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 9 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 3 mech_infantrys
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Baltic States
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Ukraine to Western Ukraine
            1 fighter moved from Bessarabia to Belarus
            1 fighter moved from Bessarabia to Belarus
            6 infantry moved from Vyborg to Finland
            2 infantry moved from Vyborg to Karelia
            2 artilleries and 2 infantry moved from Vyborg to Karelia
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Amur to Siberia
    
        Place Units - Russians
            1 armour and 2 fighters placed in Novgorod
            1 airfield placed in Finland
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -0.83
    Russians regular : -5.50
    

    Savegame

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