Stucifer vs Mikawagunichi G42 Testing
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 7 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Chahar to Hopei Combat - Japanese Non Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 38 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma 1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Caroline Islands to Philippines 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone Place Units - Japanese 3 destroyers and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 1 harbour placed in Sumatra Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode COMMENT: change buy to 1 fighter 1 carrier add another mech 2 infantry moved from Norway to Finland 1 fighter moved from Western Germany to Finland 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 fighter moved from Libya to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Malta 1 artillery and 2 infantry moved from Baltic States to Eastern Poland 1 submarine moved from 101 Sea Zone to 106 Sea Zone Combat - Germans Battle in Malta Germans attack with 1 armour British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Germans win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Tobruk Germans attack with 2 armour, 1 artillery and 3 infantry British defend with 1 armour Germans roll dice for 2 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Tobruk 1 armour owned by the British lost in Tobruk Germans win, taking Tobruk from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone 1 fighter owned by the British lost in 98 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 124 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Baltic States to Poland 4 infantry moved from Germany to Poland 1 aaGun moved from Baltic States to Poland 2 armour and 2 mech_infantrys moved from Baltic States to Romania 1 fighter moved from Finland to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria 1 bomber moved from 98 Sea Zone to Southern Italy 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 6 armour and 3 mech_infantrys moved from Baltic States to Slovakia Hungary 1 artillery and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 124 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany 2 fighters placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 fighters EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.50 British regular : -0.17 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters and 1 tactical_bomber moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 5 fighters and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry British roll dice for 5 fighters and 1 tactical_bomber in Norway, round 2 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the British lost in Norway 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Norway British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 2 fighters Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Norway to Vyborg 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 aaGuns, 1 artillery and 7 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to West India Place Units - British 1 artillery and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 2 armour moved from Baltic States to Romania 1 infantry moved from Yugoslavia to Romania 2 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Battle in 99 Sea Zone Italians attack with 3 fighters and 1 tactical_bomber French defend with 1 destroyer Italians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone 1 destroyer owned by the French lost in 99 Sea Zone Italians win, taking Alexandria from British with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.17 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry EDIT: Adding units owned by Russians to Sikang: 1 infantry EDIT: Turning off Edit Mode Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to India 3 artilleries and 10 infantry moved from Hopei to Kweichow 3 infantry moved from Shan State to Burma 1 bomber moved from Philippines to India Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Kenya Battle in Tanganyika Territory Battle in India Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese win, taking Kenya from British, taking Tanganyika Territory from British with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Kweichow Japanese attack with 3 artilleries and 10 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 10 infantry in Kweichow, round 2 : 5/13 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits French roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits French roll dice for 1 cruiser in 79 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 79 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Battle in 62 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 submarine owned by the Japanese submerged ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of India from UK_Pacific to Japanese EDIT: Removing units owned by Japanese from India: 1 factory_major EDIT: Adding units owned by Japanese to India: 1 factory_minor EDIT: Changing PUs for UK_Pacific from 5 to 0 EDIT: Changing PUs for Japanese from 0 to 5 EDIT: Turning off Edit Mode 1 fighter moved from 16 Sea Zone to Japan 2 fighters moved from 16 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 41 Sea Zone to 72 Sea Zone 1 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to Burma 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 72 Sea Zone 1 carrier moved from 41 Sea Zone to 72 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to French Indo China 3 fighters moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 41 Sea Zone 1 armour moved from Burma to Kweichow 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 French regular : -1.00 Japanese regular : 1.83 ANZAC regular : 0.50 UK_Pacific regular : 1.33 -
wasn’t sure what you’d want to do with OOL on the anzac battle.
a lot of the uk bid strategy in OOB is a sub in 106 and have it fight against 2 uboat attackers - the odds are roughly even 45/10/45 or so, but what they do is lose the DD if the germans get 1 hit first, then they keep the sub. so that’s what I did here. the sub would let you still escort a transport into a sz with enemy subs if I had any
plopping subs around everywhere if ANZAC is loading onto US transports and ANZAC doesnt have boats…smart. block with DDs, US can’t kill the subs, ANZAC can’t unload.
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 13 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 fighter EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Syria to Egypt 2 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Malta to 96 Sea Zone 3 armour, 1 artillery, 2 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone 3 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Western Germany to Finland 1 fighter moved from 112 Sea Zone to Finland 1 artillery and 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia 5 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Egypt Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 2 infantry Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.33 expected hits British roll dice for 2 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 3.83 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt 2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits, 4.00 expected hits British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 2.33 expected hits 1 armour owned by the Germans lost in Egypt 2 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 4 : 1/6 hits, 3.50 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 4 : 1/5 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Egypt 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 5 : 2/5 hits, 3.00 expected hits British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 5 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 6 : 2/3 hits, 1.83 expected hits British roll dice for 2 artilleries in Egypt, round 6 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Egypt 2 artilleries owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Germans: 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Casualties for British: 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Bessarabia Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 3 fighters and 1 tactical_bomber Russians defend with 3 armour Germans roll dice for 3 fighters and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Finland 2 armour owned by the Russians lost in Finland Germans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Finland 1 armour owned by the Russians lost in Finland Germans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Russians: 3 armour Battle in Baltic States Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 5 armour, 1 artillery, 4 infantry and 8 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 5 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 4/18 hits, 5.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Eastern Poland 1 armour moved from Poland to Romania 2 fighters moved from Finland to 112 Sea Zone 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Germany to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Algeria to Libya 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone Place Units - Germans 3 fighters placed in Western Germany 1 artillery and 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 2. 1 artillery and 2 infantry placed in Germany 2 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -5.00 British regular : -0.83 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Norway 3 fighters and 1 tactical_bomber moved from Vyborg to Norway Combat - British Battle in Norway British attack with 4 fighters and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll AA dice in Norway : 0/3 hits, 0.50 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Norway, round 2 : 1/5 hits, 2.67 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the British lost in Norway 1 aaGun owned by the Germans lost in Norway British roll dice for 3 fighters and 1 tactical_bomber in Norway, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British roll dice for 2 fighters and 1 tactical_bomber in Norway, round 4 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 2 fighters Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Norway to Finland 2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 2 armour and 1 tactical_bomber placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2 British collect 23 PUs (3 lost to blockades); end with 23 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -0.67 British regular : -2.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 3 infantry moved from Iraq to Turkey 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Turkey 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Romania to Eastern Poland 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Italians take 98 Sea Zone from British 1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey 1 fighter moved from Southern Italy to Germany 1 armour moved from Romania to Germany 1 infantry moved from Iraq to Turkey Combat - Italians Battle in 81 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Turkey Italians attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry Italians roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 1/12 hits, 3.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Italians lost in Turkey 1 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 2.67 expected hits Neutral_True roll dice for 7 infantry in Turkey, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Italians lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Turkey, round 4 : 4/7 hits, 2.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 5 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Turkey to Romania 1 aaGun moved from Trans-Jordan to Egypt 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 armour, 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 2.83 Neutral_True regular : -0.33 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 4 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Novgorod to 113 Sea Zone 6 mech_infantrys moved from Bryansk to Western Ukraine 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 2 fighters moved from Novgorod to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 3 mech_infantrys moved from Novgorod to Baltic States Combat - Russians Battle in Norway Battle in Bessarabia Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Norway from Germans, taking Bessarabia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Western Ukraine Russians attack with 3 armour, 9 infantry and 8 mech_infantrys Italians defend with 1 armour Russians roll dice for 3 armour, 9 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 2/20 hits, 4.33 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 armour, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Baltic States Russians attack with 1 armour and 3 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour in Baltic States, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 8 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 9 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 9 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 mech_infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Ukraine to Western Ukraine 1 fighter moved from Bessarabia to Belarus 1 fighter moved from Bessarabia to Belarus 6 infantry moved from Vyborg to Finland 2 infantry moved from Vyborg to Karelia 2 artilleries and 2 infantry moved from Vyborg to Karelia 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Hopei 1 infantry moved from Amur to Siberia Place Units - Russians 1 armour and 2 fighters placed in Novgorod 1 airfield placed in Finland Turn Complete - Russians Russians collect 41 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.83 Russians regular : -5.50 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 airfield, 1 armour and 2 fighters; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 4 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Novgorod to 113 Sea Zone 6 mech_infantrys moved from Bryansk to Western Ukraine 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 2 fighters moved from Novgorod to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 3 mech_infantrys moved from Novgorod to Baltic States Combat - Russians Battle in Norway Battle in Bessarabia Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Norway from Germans, taking Bessarabia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Western Ukraine Russians attack with 3 armour, 9 infantry and 8 mech_infantrys Italians defend with 1 armour Russians roll dice for 3 armour, 9 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 2/20 hits, 4.33 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 armour, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Baltic States Russians attack with 1 armour and 3 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour in Baltic States, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 8 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 9 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 9 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 mech_infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Ukraine to Western Ukraine 1 fighter moved from Bessarabia to Belarus 1 fighter moved from Bessarabia to Belarus 6 infantry moved from Vyborg to Finland 2 infantry moved from Vyborg to Karelia 2 artilleries and 2 infantry moved from Vyborg to Karelia 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Hopei 1 infantry moved from Amur to Siberia Place Units - Russians 1 armour and 2 fighters placed in Novgorod 1 airfield placed in Finland Turn Complete - Russians Russians collect 41 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.83 Russians regular : -5.50 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 7 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 3 artilleries and 6 infantry moved from India to West India Japanese take West India from UK_Pacific 3 artilleries and 9 infantry moved from Kweichow to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Hopei 1 bomber moved from Burma to Manchuria 1 armour moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Burma to Shensi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 battleship and 4 destroyers moved from 35 Sea Zone to 17 Sea Zone 4 destroyers moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 3 fighters moved from Japan to 17 Sea Zone 2 fighters moved from Korea to Manchuria 1 carrier moved from 35 Sea Zone to 17 Sea Zone 2 fighters moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia 2 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British 1 artillery moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Anglo Egyptian Sudan 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - Japanese Battle in Amur Battle in 71 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 71 Sea Zone Japanese win, taking Amur from Russians, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Madagascar Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 cruiser and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode Battle in 17 Sea Zone Japanese attack with 1 battleship, 1 carrier, 8 destroyers and 5 fighters Americans defend with 1 battleship, 4 carriers, 3 fighters, 2 infantry, 8 submarines, 3 tactical_bombers and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 1 battleship, 1 carrier, 8 destroyers and 5 fighters in 17 Sea Zone, round 2 : 6/14 hits, 5.83 expected hitsCombat Hit Differential Summary :
Japanese regular : 0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 7 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 3 artilleries and 6 infantry moved from India to West India Japanese take West India from UK_Pacific 3 artilleries and 9 infantry moved from Kweichow to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Hopei 1 bomber moved from Burma to Manchuria 1 armour moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Burma to Shensi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 battleship and 4 destroyers moved from 35 Sea Zone to 17 Sea Zone 4 destroyers moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 3 fighters moved from Japan to 17 Sea Zone 2 fighters moved from Korea to Manchuria 1 carrier moved from 35 Sea Zone to 17 Sea Zone 2 fighters moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia 2 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British 1 artillery moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Anglo Egyptian Sudan 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - Japanese Battle in Amur Battle in 71 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 71 Sea Zone Japanese win, taking Amur from Russians, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Madagascar Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 cruiser and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode Battle in 17 Sea Zone Japanese attack with 1 battleship, 1 carrier, 8 destroyers and 5 fighters Americans defend with 1 battleship, 4 carriers, 3 fighters, 2 infantry, 8 submarines, 3 tactical_bombers and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 1 battleship, 1 carrier, 8 destroyers and 5 fighters in 17 Sea Zone, round 2 : 6/14 hits, 5.83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 8 submarines in 17 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 2 transports in 17 Sea Zone, round 2 : 6/13 hits, 6.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 17 Sea Zone 3 submarines owned by the Americans lost in 17 Sea Zone Japanese roll dice for 1 battleship, 5 destroyers and 5 fighters in 17 Sea Zone, round 3 : 3/11 hits, 4.83 expected hits Americans roll dice for 5 submarines in 17 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 2 transports in 17 Sea Zone, round 3 : 6/13 hits, 6.83 expected hits 3 fighters owned by the Japanese and 4 destroyers owned by the Japanese lost in 17 Sea Zone 3 submarines owned by the Americans lost in 17 Sea Zone 2 fighters owned by the Japanese retreated 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese retreated to 6 Sea Zone Americans win, taking French Madagascar from French with 1 battleship, 4 carriers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -66 Casualties for Japanese: 1 carrier, 7 destroyers and 3 fighters Casualties for Americans: 6 submarines Battle in Hopei Japanese attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 13 infantry; Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Hopei, round 2 : 7/17 hits, 5.83 expected hits Chinese roll dice for 14 infantry in Hopei, round 2 : 9/14 hits, 4.67 expected hits 9 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Hopei, round 3 : 4/8 hits, 3.83 expected hits Chinese roll dice for 7 infantry in Hopei, round 3 : 6/7 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Hopei 4 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter in Hopei, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter remaining. Battle score for attacker is -35 Casualties for Japanese: 1 armour, 3 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers Casualties for Chinese: 13 infantry Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Japanese win, taking Anglo Egyptian Sudan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Russians defend with 4 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Manchuria, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Manchuria 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Saudi Arabia Japanese attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Saudi Arabia, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Japanese roll dice for 1 artillery and 3 infantry in Saudi Arabia, round 3 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Japanese win, taking Saudi Arabia from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry 2 fighters owned by the ANZAC, 3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans forced to land in Iwo Jima Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 72 Sea Zone to 80 Sea Zone 1 battleship moved from 72 Sea Zone to 70 Sea Zone 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 77 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 carriers moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 1 bomber moved from Manchuria to Korea 1 fighter moved from Hopei to Chahar 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow Place Units - Japanese 7 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 8.00 Americans regular : -2.83 Japanese regular : 1.17 Neutral_True regular : -1.00 British regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 -
Note: Preceding game was 5 round assumption, clear axis win
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 armour moved from Urals to Smolensk 1 fighter moved from Urals to Belarus 1 tactical_bomber moved from Russia to Baltic States 1 fighter moved from Novgorod to Baltic States 3 infantry moved from Novgorod to Baltic States 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Russia to Smolensk 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 armour and 4 infantry moved from Archangel to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.50 expected hits 4 infantry owned by the Russians lost in Ukraine 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine, round 3 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Ukraine, round 4 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 4 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Ukraine, round 5 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 5 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Baltic States 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Russians attack with 5 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 5 armour, 1 artillery, 4 infantry and 1 mech_infantry in Smolensk, round 2 : 3/11 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Smolensk 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 5 armour, 1 artillery, 2 infantry and 1 mech_infantry in Smolensk, round 3 : 3/9 hits, 3.50 expected hits Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Belarus, round 3 : 1/8 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Belarus, round 4 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter moved from Western Ukraine to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Russia to Smolensk 1 infantry moved from Caucasus to Rostov 1 aaGun moved from Volgograd to Rostov 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Evenkiyskiy to Timguska 2 infantry moved from Buryatia to Sakha 2 infantry moved from Siberia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -5.67 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Research Technology - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Japanese Japanese buy 1 destroyer, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 49 Sea Zone to 62 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in 49 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in 62 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/9 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from 49 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Anhwe to Kwangsi 1 fighter moved from Anhwe to Kwangsi 1 bomber moved from Japan to Philippines 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Manchuria 1 artillery and 3 infantry moved from Manchuria to Jehol 1 fighter moved from Formosa to Japan 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 destroyer, 2 submarines and 4 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : 0.00 ANZAC regular : -0.33





