@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stucifer vs Mikawagunichi G42 Testing
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Iraq to Caucasus 4 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 6 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 6 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 7/15 hits, 6.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 6 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Western Ukraine 7 infantry moved from Russia to Bryansk 1 aaGun, 2 armour, 3 artilleries and 1 mech_infantry moved from Novgorod to Archangel 2 armour, 2 infantry and 1 mech_infantry moved from Archangel to Smolensk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bryansk 2 fighters moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Chahar to Central Mongolia 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 7 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Ukraine 1 armour, 1 bomber and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Hopei to Chahar Japanese take Chahar from Chinese Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 4 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Manchuria to Amur 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to Sumatra 1 fighter moved from Philippines to Sumatra 1 fighter moved from Philippines to Java 1 tactical_bomber moved from Japan to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Korea to Japan 1 infantry moved from Manchuria to Korea 1 infantry moved from Shan State to French Indo China 2 submarines moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter and 2 infantry placed in Japan 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Finland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 3 bombers moved from Western Germany to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Baltic States to Belarus 1 tactical_bomber moved from Germany to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone 1 fighter moved from Western Germany to Scotland 2 fighters moved from Western Germany to 111 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 1 fighter and 2 infantry British defend with 1 airfield and 1 fighter Germans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 fighter in Scotland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland Germans roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in Scotland, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland 1 fighter owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Belarus Germans attack with 1 artillery, 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Belarus, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 carrier and 1 cruiser moved from 104 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 3 fighters moved from 111 Sea Zone to Western Germany 1 aaGun, 1 artillery and 5 infantry moved from France to Southern France 1 aaGun moved from Baltic States to Novgorod 1 infantry moved from Greece to Bulgaria 3 armour and 8 mech_infantrys moved from Baltic States to Novgorod 4 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Belarus to Eastern Poland 1 tactical_bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 3 bombers moved from Eastern Poland to Poland Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -4.33 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 carrier and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from India to Sumatra Combat - British Battle in Sumatra British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 fighters and 2 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 4/4 hits, 2.00 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Sumatra 2 infantry owned by the Japanese lost in Sumatra 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 2 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from India to Burma 2 aaGuns, 3 artilleries and 6 infantry moved from Burma to Yunnan 1 fighter moved from Trans-Jordan to West India 1 armour and 1 mech_infantry moved from Persia to West India 1 fighter moved from Malta to Morocco 1 fighter moved from Scotland to United Kingdom Place Units - British 1 carrier and 2 transports placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : 2.00 British regular : -0.17 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy Place Units - Italians 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Greece: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus 2 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Bessarabia 1 bomber moved from Russia to Yakut S.S.R. 7 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Central Mongolia to Chahar Chinese take Chahar from Japanese 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 bomber and 7 infantry Japanese defend with 1 artillery and 5 infantry Russians roll dice for 1 bomber and 7 infantry in Yakut S.S.R., round 2 : 3/8 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yakut S.S.R., round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Russians lost in Yakut S.S.R. 3 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Japanese lost in Yakut S.S.R. 1 bomber owned by the Russians retreated Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 7 infantry Casualties for Japanese: 5 infantry Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bessarabia 2 fighters owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 fighters moved from Bessarabia to Russia 1 aaGun and 2 artilleries moved from Archangel to Smolensk 1 infantry moved from Smolensk to Archangel 1 aaGun, 6 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Tsinghai 2 mech_infantrys moved from Russia to Novosibirsk 1 bomber moved from Yakut S.S.R. to Timguska 1 fighter moved from Russia to Shensi 1 armour and 2 mech_infantrys moved from Russia to Smolensk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 fighters placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : 3.33 Germans regular : 0.67 Russians regular : -1.17 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Sumatra to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Manchuria to Chahar 4 artilleries and 4 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 fighters moved from Japan to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -4.00 British regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Sumatra to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Manchuria to Chahar 4 artilleries and 4 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 fighters moved from Japan to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 3/12 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/15 hits, 8.17 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.00 Japanese regular : -4.17 British regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Sumatra to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Manchuria to Chahar 4 artilleries and 4 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 fighters moved from Japan to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 3/12 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/15 hits, 8.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 3 : 4/10 hits, 5.17 expected hits 1 bomber owned by the Japanese and 3 submarines owned by the Japanese lost in 42 Sea Zone 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 42 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 5/14 hits, 7.50 expected hits Americans roll dice for 1 battleship and 5 transports in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the ANZAC, 2 transports owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 159 Casualties for Japanese: 1 bomber, 1 carrier and 3 submarines Casualties for Americans: 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 destroyer, 1 fighter and 1 transport Casualties for British: 1 fighter, 1 tactical_bomber and 2 transports Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 4 mech_infantrys moved from Kweichow to Kwangsi 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Buryatia to Yenisey 2 mech_infantrys moved from Amur to Yakut S.S.R. 1 mech_infantry moved from Amur to Siberia 3 infantry moved from Korea to Amur Place Units - Japanese 3 infantry placed in French Indo China 3 armour placed in Kiangsu 3 armour placed in Manchuria 2 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -4.83 Japanese regular : -6.67 ANZAC regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 9 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 artilleries placed in Kweichow 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Novgorod to Archangel 3 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Poland to Belarus 1 tactical_bomber moved from Romania to Ukraine 2 bombers moved from Poland to Belarus 1 bomber moved from Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 2 artilleries owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 carrier, 1 cruiser and 1 fighter moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 mech_infantrys moved from France to Southern France 2 fighters moved from Western Germany to Novgorod 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from Western Ukraine to Novgorod 2 bombers moved from Belarus to Novgorod 1 tactical_bomber moved from Western Germany to Poland Place Units - Germans 1 armour and 2 mech_infantrys placed in France 2 infantry placed in Western Germany 2 tactical_bombers placed in Novgorod 2 fighters placed in Western Germany Germans undo move 4. Germans undo move 3. 1 fighter and 1 tactical_bomber placed in Western Germany 1 fighter and 1 tactical_bomber placed in Novgorod Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Yunnan to French Indo China Combat - British Battle in French Indo China British attack with 2 artilleries and 3 infantry Japanese defend with 1 factory_minor and 4 infantry British roll dice for 2 artilleries and 3 infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 artilleries and 3 infantry in French Indo China, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 artilleries and 2 infantry in French Indo China, round 5 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 4 infantry Casualties for British: 1 infantry Non Combat Move - British 2 aaGuns, 1 artillery and 3 infantry moved from Yunnan to Shan State 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from West India to Burma 1 fighter moved from West India to Shan State 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to United Kingdom Place Units - British 1 destroyer and 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Japanese regular : -2.33 British regular : -0.83 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 2 artilleries and 4 infantry moved from Greece to Turkey 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey Combat - Italians Battle in Turkey Italians attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 2 : 3/10 hits, 4.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Italians lost in Turkey 3 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 3/7 hits, 3.33 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 4 : 2/7 hits, 3.33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Turkey to Greece 1 bomber moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Holland Belgium 3 mech_infantrys moved from Northern Italy to Southern France 2 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Bessarabia 1 armour moved from Romania to Baltic States 1 mech_infantry moved from Romania to Greece 1 armour and 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -2.67 Neutral_True regular : -2.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 2 artilleries moved from Smolensk to Archangel 1 mech_infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Smolensk to Belarus 1 armour moved from Smolensk to Archangel 1 armour moved from Smolensk to Belarus 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Bessarabia 2 fighters moved from Russia to Baltic States 2 mech_infantrys moved from Novosibirsk to Yenisey 1 bomber moved from Timguska to Yenisey 1 fighter moved from Russia to Yenisey 1 fighter moved from Russia to Baltic States 1 armour moved from Smolensk to Archangel 1 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Bessarabia 1 armour owned by the Italians lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 armour Battle in Yenisey Russians attack with 1 bomber, 1 fighter and 2 mech_infantrys Japanese defend with 1 armour and 1 artillery Russians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Yenisey, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Yenisey 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 armour and 1 artillery Battle in Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 1 bomber EDIT: Adding units owned by Russians to Yenisey: 1 mech_infantry EDIT: Turning off Edit Mode Battle in Archangel Russians attack with 2 armour, 2 artilleries and 1 mech_infantry Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 artillery in Archangel, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 artillery in Archangel, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 artilleries and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Baltic States Russians attack with 3 fighters Italians defend with 1 armour Russians roll dice for 3 fighters in Baltic States, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Baltic States 1 armour owned by the Italians lost in Baltic States Russians win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Italians: 1 armour Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Germans defend with 3 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Smolensk to Belarus 2 fighters moved from Baltic States to Bryansk 2 fighters moved from Bessarabia to Caucasus 5 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 fighter moved from Yenisey to Timguska 1 mech_infantry moved from Tsinghai to Caucasus 1 fighter moved from Shensi to Caucasus 5 infantry moved from Shensi to Kweichow Place Units - Russians 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : 0.17 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 5 armour and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Yakut S.S.R. to Yenisey 2 bombers moved from Japan to Yenisey 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hopei to Suiyuyan 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 2 infantry moved from Kwangsi to Hunan 1 armour moved from Kiangsu to Hunan 4 artilleries and 1 mech_infantry moved from Hopei to Shensi 6 mech_infantrys moved from Kwangsi to French Indo China Combat - Japanese Battle in Yenisey Japanese attack with 2 bombers and 2 mech_infantrys Russians defend with 2 mech_infantrys Japanese roll dice for 2 bombers and 2 mech_infantrys in Yenisey, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Yenisey, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Hunan Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 carrier, 2 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in French Indo China Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits, 2.17 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/6 hits, 1.83 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China 2 artilleries owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 3 mech_infantrys Casualties for British: 2 artilleries and 2 infantry Battle in Shensi Japanese attack with 4 artilleries and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 1 mech_infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Siberia to Soviet Far East 3 infantry moved from Amur to Korea 1 infantry moved from Hopei to Anhwe 1 tactical_bomber moved from 42 Sea Zone to Java 2 battleships, 1 carrier, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 bombers moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Chahar to Shantung 2 mech_infantrys moved from Chahar to Kiangsu 1 armour moved from Kiangsu to Kwangtung Place Units - Japanese 3 armour placed in Kiangsu 2 armour and 1 infantry placed in Manchuria 1 aaGun and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 French regular : 0.67 Japanese regular : 5.50 UK_Pacific regular : 0.67 Russians regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe 1 artillery and 3 infantry moved from Kweichow to Hunan 2 artilleries and 5 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries and 5 infantry Japanese defend with 4 artilleries and 1 mech_infantry Chinese roll dice for 2 artilleries and 5 infantry in Shensi, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 4 artilleries and 1 mech_infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 2 artilleries and 4 infantry in Shensi, round 3 : 0/6 hits, 1.67 expected hits Japanese roll dice for 3 artilleries in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 3 artilleries in Shensi, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 5 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Shensi, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 6 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 3 infantry Casualties for Japanese: 4 artilleries and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -2.17 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 2 airfields, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Finland to Sweden 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery, 4 infantry and 2 mech_infantrys moved from Southern France to Spain 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 armour moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Poland to Holland Belgium 2 bombers moved from Novgorod to Holland Belgium 1 bomber moved from Novgorod to Normandy Bordeaux 1 tactical_bomber moved from Eastern Poland to Sweden 4 fighters and 2 tactical_bombers moved from Novgorod to Sweden 1 armour moved from France to Spain 1 mech_infantry moved from France to Spain 1 mech_infantry moved from France to Spain Combat - Germans Battle in Sweden Germans attack with 4 fighters, 6 infantry and 3 tactical_bombers Neutral_True defend with 6 infantry Germans roll dice for 4 fighters, 6 infantry and 3 tactical_bombers in Sweden, round 2 : 3/13 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Sweden, round 3 : 5/10 hits, 4.50 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 5 infantry Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux 1 armour owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 bomber and 1 tactical_bomber Casualties for Americans: 1 armour and 1 infantry Battle in Holland Belgium Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 3 armour and 13 mech_infantrys Russians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry Germans roll dice for 3 armour and 13 mech_infantrys in Western Ukraine, round 2 : 4/16 hits, 3.67 expected hits Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine Germans roll dice for 3 armour and 11 mech_infantrys in Western Ukraine, round 3 : 4/14 hits, 3.33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 2 infantry Battle in Ukraine Germans attack with 4 armour and 6 mech_infantrys Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 4 armour and 6 mech_infantrys in Ukraine, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Battle in Belarus Germans attack with 4 armour and 6 mech_infantrys Russians defend with 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys Germans roll dice for 4 armour and 6 mech_infantrys in Belarus, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Germans lost in Belarus 2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 4 armour and 5 mech_infantrys in Belarus, round 3 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys Battle in Spain Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys Americans defend with 7 infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Spain, round 2 : 3/10 hits, 2.33 expected hits Americans roll dice for 7 infantry in Spain, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Spain 3 infantry owned by the Americans lost in Spain Germans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Spain, round 3 : 5/8 hits, 2.00 expected hits Americans roll dice for 4 infantry in Spain, round 3 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Americans: 7 infantry Non Combat Move - Germans 1 aaGun moved from Southern France to Normandy Bordeaux 3 fighters moved from Sweden to Norway 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Greece to Turkey 1 bomber moved from Holland Belgium to Southern France 1 bomber moved from Holland Belgium to Southern France 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 3 tactical_bombers moved from Sweden to Norway Place Units - Germans 1 airfield placed in Norway 1 airfield placed in Greece 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 0.33 Germans regular : 4.17 Neutral_True regular : 2.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy nothing; Remaining resources: 31 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 3 infantry moved from United Kingdom to 109 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from India to Yunnan 2 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Burma to French Indo China 1 infantry moved from Siam to French Indo China 1 artillery and 5 infantry moved from Shan State to French Indo China 1 fighter moved from Shan State to Yunnan Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 1 fighter and 3 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 3 mech_infantrys British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in French Indo China, round 2 : 5/9 hits, 2.17 expected hits Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in French Indo China 3 mech_infantrys owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 fighter EDIT: Adding units owned by British to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from Shan State to French Indo China 1 fighter moved from Yunnan to India Turn Complete - British British collect 36 PUs; end with 67 PUs Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.83 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Turkey to Syria Italians take Syria from French 2 artilleries moved from Turkey to Iraq 2 fighters moved from Greece to Iraq Combat - Italians Battle in Iraq Italians attack with 2 artilleries and 2 fighters French defend with 1 infantry; ANZAC defend with 1 infantry Italians roll dice for 2 artilleries and 2 fighters in Iraq, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Iraq 1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Iraq Italians win, taking Iraq from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Battle in Holland Belgium Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 3 infantry Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 1 armour and 3 infantry Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.83 expected hits 2 mech_infantrys owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 3 mech_infantrys Casualties for British: 1 armour and 3 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Normandy Bordeaux to France 1 tactical_bomber moved from Holland Belgium to France 2 fighters moved from Iraq to Turkey 1 mech_infantry moved from Greece to Turkey 2 infantry moved from Greece to Turkey Place Units - Italians 1 airfield placed in Turkey Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 fighter EDIT: Changing ownership of Normandy Bordeaux from British to Italians EDIT: Changing ownership of Normandy Bordeaux from Italians to Germans EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 1.67 Russians regular : 0.33 British regular : 0.67





